Replaces 'NASA Void suit' with 'Retro Suits'
and way better sprites
@@ -84,7 +84,7 @@ datum/theft_objective/ai/check_special_completion(var/obj/item/device/aicard/C)
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/datum/theft_objective/voidsuit
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name = "a nasa voidsuit"
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typepath = /obj/item/clothing/suit/space/nasavoid
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typepath = /obj/item/clothing/suit/space/voidsuit
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protected_jobs = list("Research Director")
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/datum/theft_objective/slime_extract
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@@ -88,7 +88,7 @@
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/obj/item/weapon/tank/jetpack/void
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name = "Void Jetpack (Oxygen)"
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desc = "It works well in a void."
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desc = "A simple retro jetpack. This one is painted orange."
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icon_state = "jetpack-void"
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item_state = "jetpack-void"
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@@ -96,6 +96,16 @@
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..()
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air_contents.oxygen = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
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/obj/item/weapon/tank/jetpack/void/grey
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name = "Void Jetpack (Oxygen)"
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desc = "A simple retro jetpack. This one is painted grey."
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icon_state = "jetpack-void-grey"
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/obj/item/weapon/tank/jetpack/void/gold
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name = "Retro Jetpack (Oxygen)"
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desc = "A simple retro jetpack. This one is painted gold."
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icon_state = "jetpack-void-gold"
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/obj/item/weapon/tank/jetpack/oxygen
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name = "Jetpack (Oxygen)"
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@@ -9,8 +9,8 @@
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..()
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new /obj/item/weapon/tank/jetpack/void(src)
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new /obj/item/clothing/mask/breath(src)
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new /obj/item/clothing/head/helmet/space/nasavoid(src)
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new /obj/item/clothing/suit/space/nasavoid(src)
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new /obj/item/clothing/head/helmet/space/voidsuit(src)
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new /obj/item/clothing/suit/space/voidsuit(src)
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new /obj/item/weapon/crowbar(src)
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new /obj/item/weapon/stock_parts/cell(src)
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new /obj/item/device/multitool(src)
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@@ -1,14 +1,95 @@
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//NASA Voidsuit
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/obj/item/clothing/head/helmet/space/nasavoid
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name = "NASA Void Helmet"
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desc = "A high tech, NASA Centcom branch designed, dark red space suit helmet. Used for AI satellite maintenance."
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icon_state = "void"
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//Voidsuits
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/obj/item/clothing/head/helmet/space/voidsuit
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name = "Red Retro Void Helmet"
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desc = "A classic, retro space suit helmet in red."
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icon_state = "void-red"
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item_state = "void"
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/obj/item/clothing/suit/space/nasavoid
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name = "NASA Voidsuit"
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icon_state = "void"
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/obj/item/clothing/suit/space/voidsuit
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name = "Red Retro Voidsuit"
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icon_state = "void-red"
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item_state = "void"
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desc = "A high tech, NASA Centcom branch designed, dark red Space suit. Used for AI satellite maintenance."
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/multitool)
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desc = "A classic, retro Space suit in red."
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/multitool)
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//Colors!!!
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/obj/item/clothing/head/helmet/space/voidsuit/green
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name = "Green Retro Void Helmet"
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desc = "A classic, retro space suit helmet in green."
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icon_state = "void-green"
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/obj/item/clothing/suit/space/voidsuit/green
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name = "Green Retro Voidsuit"
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icon_state = "void-green"
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desc = "A classic, retro Space suit in green."
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/obj/item/clothing/head/helmet/space/voidsuit/ntblue
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name = "NT Blue Retro Void Helmet"
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desc = "A classic, retro space suit helmet in NT colors."
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icon_state = "void-ntblue"
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/obj/item/clothing/suit/space/voidsuit/ntblue
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name = "NT Blue Retro Voidsuit"
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icon_state = "void-ntblue"
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desc = "A classic, retro Space suit in NT colors."
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/obj/item/clothing/head/helmet/space/voidsuit/purple
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name = "Purple Retro Void Helmet"
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desc = "A classic, retro dark space suit helmet in purple."
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icon_state = "void-purple"
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/obj/item/clothing/suit/space/voidsuit/pruple
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name = "Purple Retro Voidsuit"
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icon_state = "void-purple"
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desc = "A classic, retro dark Space suit in purple."
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/obj/item/clothing/head/helmet/space/voidsuit/yellow
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name = "Yellow Retro Void Helmet"
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desc = "A classic, retro space suit helmet in yellow."
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icon_state = "void-yellow"
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/obj/item/clothing/suit/space/voidsuit/yellow
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name = "Yellow Retro Voidsuit"
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icon_state = "void-yellow"
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desc = "A classic, retro Space suit in yellow."
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/obj/item/clothing/head/helmet/space/voidsuit/ltblue
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name = "Light Blue Retro Void Helmet"
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desc = "A classic, retro space suit helmet in light blue."
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icon_state = "void-light_blue"
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/obj/item/clothing/suit/space/voidsuit/ltblue
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name = "Light Blue Retro Voidsuit"
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icon_state = "void-light_blue"
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desc = "A classic, retro Space suit in light blue."
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//Captian's Suit, like the other captian's suit, but looks better, at the cost of armor
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/obj/item/clothing/head/helmet/space/voidsuit/captian
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name = "Fancy Retro Void Helmet"
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desc = "A classic, retro space suit helmet, this one is fit for a captian."
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icon_state = "void-captian"
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/obj/item/clothing/suit/space/voidsuit/captain
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name = "Fancy Retro Voidsuit"
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icon_state = "void-captian"
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desc = "A classic, retro Space suit, this one is fit for a captian."
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//Syndi's suit, on par with a blood red softsuit
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/obj/item/clothing/head/helmet/space/voidsuit/syndi
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name = "Blood Red Retro Void Helmet"
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desc = "A classic, retro space suit helmet in blood red."
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icon_state = "void-syndi"
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armor = list(melee = 40, bullet = 50, laser = 30, energy = 15, bomb = 30, bio = 30, rad = 30)
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/obj/item/clothing/suit/space/voidsuit/syndi
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name = "Blood Red Retro Voidsuit"
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icon_state = "void-syndi"
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desc = "A classic, retro Space suit in blood red."
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w_class = WEIGHT_CLASS_NORMAL
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allowed = list(/obj/item/weapon/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword/saber,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/tank)
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armor = list(melee = 40, bullet = 50, laser = 30, energy = 15, bomb = 30, bio = 30, rad = 30)
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@@ -689,7 +689,7 @@ var/list/non_fakeattack_weapons = list(/obj/item/weapon/gun/projectile, /obj/ite
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/obj/item/weapon/hand_tele, /obj/item/weapon/rcd, /obj/item/weapon/tank/jetpack,\
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/obj/item/clothing/under/rank/captain, /obj/item/device/aicard,\
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/obj/item/clothing/shoes/magboots, /obj/item/areaeditor/blueprints, /obj/item/weapon/disk/nuclear,\
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/obj/item/clothing/suit/space/nasavoid, /obj/item/weapon/tank)
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/obj/item/clothing/suit/space/voidsuit, /obj/item/weapon/tank)
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/obj/effect/hallucination/bolts
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var/list/doors = list()
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