Ability for leaders to pick rank names for themselves and members

This commit is contained in:
ZomgPonies
2015-11-29 18:30:02 -05:00
parent 958c1dfcda
commit 9dca503d5b
3 changed files with 43 additions and 12 deletions
+2 -1
View File
@@ -179,7 +179,8 @@ datum/game_mode/nations
N.current_leader = pick(N.membership)
N.current_leader << "You have been chosen to lead the nation of [N.current_name]!"
var/mob/living/carbon/human/H = N.current_leader
H.verbs += /mob/living/carbon/human/proc/set_nation_name
H.verbs += /datum/game_mode/nations/proc/set_nation_name
H.verbs += /datum/game_mode/nations/proc/set_ranks
/**
* LateSpawn hook.
@@ -4,6 +4,8 @@
var/default_leader
var/current_leader
var/list/membership = list()
var/leader_rank
var/member_rank
/datum/nations/atmosia
default_name = "Atmosia"
+39 -11
View File
@@ -1,18 +1,46 @@
/mob/living/carbon/human/proc/set_nation_name()
/datum/game_mode/nations/proc/set_nation_name()
set name = "Rename Nation"
set category = "Nations"
set desc = "Click to rename your nation. You are only able to do this once."
if(!kickoff) return 1
var/datum/game_mode/nations/mode = get_nations_mode()
if (!mode) return 1
if(!mode.kickoff) return 1
if(ishuman(usr))
var/mob/living/carbon/human/H = usr
if(H.mind && H.mind.nation && H.mind.nation.current_leader == H)
var/input = stripped_input(H,"What do you want to name your nation?", ,"", MAX_NAME_LEN)
if(mind && mind.nation && mind.nation.current_leader == src)
var/input = stripped_input(src,"What do you want to name your nation?", ,"", MAX_NAME_LEN)
if(input)
H.mind.nation.current_name = input
H << "You rename your nation to [input]."
H.verbs -= /datum/game_mode/nations/proc/set_nation_name
return 1
if(input)
mind.nation.current_name = input
src << "You rename your nation to [input]."
verbs -= /mob/living/carbon/human/proc/set_nation_name
return 1
/datum/game_mode/nations/proc/set_ranks()
set name = "Set Ranks"
set category = "Nations"
set desc = "Click to set a rank for Leaders and Members."
if(!kickoff) return 1
if(ishuman(usr))
var/mob/living/carbon/human/H = usr
if(H.mind && H.mind.nation && H.mind.nation.current_leader == H)
var/type = input(H, "What rank do you want to change?", "Rename Rank", "") in list("Leader","Member")
var/input = stripped_input(H,"What rank do you want?", ,"", MAX_NAME_LEN)
if(input)
if(type == "Leader")
H.mind.nation.leader_rank = input
for(var/obj/item/weapon/card/id/I in H)
if(I.registered_name == H.real_name)
I.update_label(I.registered_name, input)
if(type == "Member")
H.mind.nation.member_rank = input
for(var/mob/living/carbon/human/M in H.mind.nation.membership)
if(M == H) continue
for(var/obj/item/weapon/card/id/I in M)
if(I.registered_name == M.real_name)
I.update_label(I.registered_name, input)
H << "You changed the [type] rank of your nation to [input]."
return 1