allow COMSIG_ATOM_UPDATE_OVERLAY responders to add managed overlays directly (#29091)

This commit is contained in:
warriorstar-orion
2025-04-26 14:12:14 -04:00
committed by GitHub
parent fc9958dac8
commit 9e0f79358a
5 changed files with 11 additions and 30 deletions
+3 -2
View File
@@ -24,11 +24,12 @@
/datum/component/proc/add_tape_text(datum/source, mob/user, list/examine_list)
examine_list += "<span class='notice'>There's some sticky tape attached to [source].</span>"
/datum/component/ducttape/proc/add_tape_overlay(obj/item/O)
/datum/component/ducttape/proc/add_tape_overlay(obj/item/O, list/overlays)
SIGNAL_HANDLER // COMSIG_ATOM_UPDATE_OVERLAYS
tape_overlay = new('icons/obj/bureaucracy.dmi', "tape")
tape_overlay.Shift(EAST, x_offset - 2)
tape_overlay.Shift(NORTH, y_offset - 2)
O.add_overlay(tape_overlay)
overlays += tape_overlay
/datum/component/ducttape/proc/remove_tape(obj/item/I, mob/user)
to_chat(user, "<span class='notice'>You tear the tape off [I]!</span>")
+3 -8
View File
@@ -33,8 +33,6 @@
COOLDOWN_DECLARE(charge_add_cd)
/// A callback for the sparks/message that play when a charge is used, see [/datum/component/shielded/proc/default_run_hit_callback]
var/datum/callback/on_hit_effects
///The visual effect
var/mutable_appearance/shield
/datum/component/shielded/Initialize(max_charges = 3, recharge_start_delay = 20 SECONDS, charge_increment_delay = 1 SECONDS, charge_recovery = 1, lose_multiple_charges = FALSE, show_charge_as_alpha = FALSE, recharge_path = null, starting_charges = null, shield_icon_file = 'icons/effects/effects.dmi', shield_icon = "shield-old", shield_inhand = FALSE, run_hit_callback)
if(!isitem(parent) || max_charges <= 0)
@@ -122,7 +120,6 @@
if(wearer)
UnregisterSignal(wearer, list(COMSIG_ATOM_UPDATE_OVERLAYS, COMSIG_PARENT_QDELETING))
wearer.cut_overlay(shield)
wearer.update_appearance(UPDATE_ICON)
wearer = null
@@ -134,14 +131,12 @@
wearer.update_appearance(UPDATE_ICON)
/// Used to draw the shield overlay on the wearer
/datum/component/shielded/proc/on_update_overlays(atom/parent_atom)
SIGNAL_HANDLER
wearer.cut_overlay(shield)
/datum/component/shielded/proc/on_update_overlays(atom/parent_atom, list/overlays)
SIGNAL_HANDLER // COMSIG_ATOM_UPDATE_OVERLAYS
var/mutable_appearance/shield_appearance = mutable_appearance(shield_icon_file, (current_charges > 0 ? shield_icon : "broken"), MOB_LAYER + 0.01)
if(show_charge_as_alpha)
shield_appearance.alpha = (current_charges/max_charges)*255
wearer.add_overlay(shield_appearance)
shield = shield_appearance
overlays += shield_appearance
/**
* This proc fires when we're hit, and is responsible for checking if we're charged, then deducting one + returning that we're blocking if so.
+2 -17
View File
@@ -132,25 +132,10 @@
INVOKE_ASYNC(source, TYPE_PROC_REF(/obj/item/, update_slot_icon))
return ..()
/datum/element/decal/proc/apply_overlay(atom/source)
/datum/element/decal/proc/apply_overlay(atom/source, list/overlays)
SIGNAL_HANDLER // COMSIG_ATOM_UPDATE_OVERLAYS
source.add_overlay(pic)
// TODO: Fix this disgusting hack
//
// `COMSIG_ATOM_UPDATE_OVERLAYS` is sent at the end of
// /atom/proc/update_icon's stanza for updating overlays, instead
// somewhere useful, like, during it. /tg/ handles this by sending
// a list of overlays with the signal, allowing receivers to add to
// the list, instead of returning their own.
//
// This is much saner and more flexible, but would require refactoring
// many many uses of update_overlay() across the code base, which is left
// as an exercise for the next poor sap to touch this code (probably me).
if(source.managed_overlays && !islist(source.managed_overlays))
source.managed_overlays = list(source.managed_overlays, pic)
else
LAZYDISTINCTADD(source.managed_overlays, pic)
overlays += pic
/datum/element/decal/proc/clean_react(datum/source, clean_types)
SIGNAL_HANDLER // COMSIG_COMPONENT_CLEAN_ACT
+1 -1
View File
@@ -40,7 +40,7 @@
SIGNAL_HANDLER //COMSIG_ATOM_UPDATE_OVERLAYS
if(rust_overlay)
parent_atom.add_overlay(rust_overlay)
overlays += rust_overlay
/// Because do_after sleeps we register the signal here and defer via an async call
/datum/element/rust/proc/welder_tool_act(atom/source, obj/item/item, mob/user)
+2 -2
View File
@@ -555,7 +555,6 @@
else
managed_overlays = new_overlays
add_overlay(new_overlays)
SEND_SIGNAL(src, COMSIG_ATOM_UPDATE_OVERLAYS)
SEND_SIGNAL(src, COMSIG_ATOM_UPDATED_ICON, updates)
@@ -567,7 +566,8 @@
/// Updates the overlays of the atom. It has to return a list of overlays if it can't call the parent to create one. The list can contain anything that would be valid for the add_overlay proc: Images, mutable appearances, icon states...
/atom/proc/update_overlays()
PROTECTED_PROC(TRUE)
return list()
. = list()
SEND_SIGNAL(src, COMSIG_ATOM_UPDATE_OVERLAYS, .)
/atom/proc/relaymove()
return