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Merge pull request #10409 from AzuleUtama/uplinkSearch
Uplink - Collapsible Categories and Layout Tweaks
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@@ -163,6 +163,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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/datum/uplink_item/jobspecific
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category = "Job Specific Tools"
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cant_discount = TRUE
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excludefrom = list(/datum/game_mode/nuclear) // Stops the job specific category appearing for nukies
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//Clown
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/datum/uplink_item/jobspecific/clowngrenade
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@@ -24,6 +24,7 @@ var/list/world_uplinks = list()
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var/job = null
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var/show_descriptions = 0
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var/temp_category
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/obj/item/uplink/nano_host()
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return loc
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@@ -233,6 +234,7 @@ var/list/world_uplinks = list()
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if(!nanoui_items)
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generate_items(user)
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data["nano_items"] = nanoui_items
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data["category_choice"] = temp_category
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data += nanoui_data
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return data
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@@ -260,9 +262,6 @@ var/list/world_uplinks = list()
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hidden_crystals = 0
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ui.close()
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return 1
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if(href_list["return"])
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nanoui_menu = round(nanoui_menu/10)
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update_nano_data()
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if(href_list["menu"])
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nanoui_menu = text2num(href_list["menu"])
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update_nano_data(href_list["id"])
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@@ -272,6 +271,9 @@ var/list/world_uplinks = list()
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if(href_list["descriptions"])
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show_descriptions = !show_descriptions
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update_nano_data()
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if(href_list["category"])
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temp_category = href_list["category"]
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update_nano_data()
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SSnanoui.update_uis(src)
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return 1
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+33
-26
@@ -11,11 +11,10 @@ Used In File(s): \code\game\objects\items\devices\uplinks.dm
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<b>Functions</b>:
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</div>
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<div class="itemContent">
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{{:helper.link('Request Items', 'gear', {'menu' : 0}, null, 'fixedLeftWider')}}
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{{:helper.link(data.descriptions ? 'Hide Descriptions' : 'Show Descriptions', 'gear', {'descriptions' : 1}, data.menu == 0 ? '' : 'disabled', 'fixedLeftWider')}}
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{{:helper.link('Purchase Gear', 'gear', {'menu' : 0, 'category' : null}, null, 'fixedLeftWider')}}
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{{:helper.link('Exploitable Information', 'gear', {'menu' : 1}, null, 'fixedLeftWider')}}
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{{:helper.link('Return', 'arrow-left', {'return' : 1}, null, 'fixedLeft')}}
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{{:helper.link('Close', 'gear', {'lock' : "1"}, null, 'fixedLeft')}}
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{{:helper.link(data.descriptions ? 'Hide Descriptions' : 'Show Descriptions', 'info-circle', {'descriptions' : 1}, data.menu == 0 ? '' : 'disabled', 'fixedLeftWider')}}
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{{:helper.link('Lock Uplink', 'power-off', {'lock' : "1"}, null, 'fixedLeftWider')}}
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</div>
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</div>
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<br>
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@@ -32,30 +31,38 @@ Used In File(s): \code\game\objects\items\devices\uplinks.dm
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</div>
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</div>
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<br>
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{{for data.nano_items}}
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<div class="item">
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<h3><span class="white">{{:value.Category}}</span></h3>
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</div>
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{{for value.items :itemValue:itemIndex}}
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<div class="item">
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{{:helper.link( itemValue.Name, 'gear', {'buy_item' : itemValue.obj_path, 'cost' : itemValue.Cost}, itemValue.Cost > data.crystals ? 'disabled' : null, null)}} - <span class="white">{{:itemValue.Cost}}</span>
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</div>
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{{if itemValue.Cost <= data.crystals && data.descriptions}}
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<div class="item">
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{{:itemValue.Description}}
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</div>
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{{/if}}
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{{/for}}
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<br>
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{{/for}}
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<div class="item">
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{{:helper.link('Buy Random (??)' , 'gear', {'buy_item' : 'random'}, data.crystals <= 0 ? 'disabled' : null, null)}}
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</div>
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{{for data.nano_items}}
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{{if value.Category == data.category_choice}}
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<div class="item">
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{{:helper.link('Refund item in active hand' , 'gear', {refund : 1}, null, null)}}
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{{:helper.link ( value.Category, 'arrow-circle-down', {'menu' : 0, 'category' : null}, null, 'white')}}
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</div>
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{{else}}
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<div class="item">
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{{:helper.link ( value.Category, 'arrow-circle-right', {'menu' : 0, 'category' : value.Category}, null, 'white')}}
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</div>
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{{/if}}
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{{if value.Category == data.category_choice}}
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<div class="block">
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{{for value.items :itemValue:itemIndex}}
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<div class="item">
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{{:helper.link( itemValue.Name, 'gear', {'buy_item' : itemValue.obj_path, 'cost' : itemValue.Cost}, itemValue.Cost > data.crystals ? 'disabled' : null, null)}} - <span class="white">{{:itemValue.Cost}}</span>
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</div>
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{{if itemValue.Cost <= data.crystals && data.descriptions}}
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<div class="item">
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{{:itemValue.Description}}
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</div>
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{{/if}}
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{{/for}}
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</div>
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{{/if}}
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{{/for}}
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<br>
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<div class="item">
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{{:helper.link('Buy Random Item' , 'gear', {'buy_item' : 'random'}, data.crystals <= 0 ? 'disabled' : null, 'white')}}
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</div>
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<div class="item">
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{{:helper.link('Refund item in active hand' , 'gear', {refund : 1}, null, 'white')}}
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</div>
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{{else data.menu == 1}}
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