Some more changes/improvements. Proper torso sprite for monkeys

This commit is contained in:
SkyMarshal
2012-04-02 21:52:30 -07:00
parent 5b20f6a2fd
commit 9e694e545b
8 changed files with 92 additions and 41 deletions
+56 -15
View File
@@ -108,8 +108,8 @@
var/list/old_list = shufflelist.Copy()
while(old_list.len)
var/item = pick(old_list)
new_list += item
old_list -= item
new_list.Add(item)
old_list.Remove(item)
return new_list
/proc/uniquelist(var/list/L)
@@ -198,9 +198,16 @@
var/list/result = new()
while(Li <= L.len && Ri <= R.len)
if(sorttext(L[Li], R[Ri]) < 1)
result += R[Ri++]
var/item = R[Ri++]
result += item
if(R[item])
result[item] = R[item]
else
result += L[Li++]
var/item = L[Li++]
result += item
if(L[item])
result[item] = L[item]
if(Li <= L.len)
return (result + L.Copy(Li, 0))
@@ -800,28 +807,62 @@ Turf and target are seperate in case you want to teleport some distance from a t
/proc/sortmobs()
var/list/mob_list = list()
var/list/temp_list = list()
for(var/mob/living/silicon/ai/M in world)
mob_list.Add(M)
temp_list.Add(M)
sortList(temp_list)
mob_list += temp_list
temp_list = list()
for(var/mob/living/silicon/pai/M in world)
mob_list.Add(M)
temp_list.Add(M)
sortList(temp_list)
mob_list += temp_list
temp_list = list()
for(var/mob/living/silicon/robot/M in world)
mob_list.Add(M)
temp_list.Add(M)
sortList(temp_list)
mob_list += temp_list
temp_list = list()
for(var/mob/living/carbon/human/M in world)
mob_list.Add(M)
temp_list.Add(M)
sortList(temp_list)
mob_list += temp_list
temp_list = list()
for(var/mob/living/carbon/brain/M in world)
mob_list.Add(M)
temp_list.Add(M)
sortList(temp_list)
mob_list += temp_list
temp_list = list()
for(var/mob/living/carbon/alien/M in world)
mob_list.Add(M)
temp_list.Add(M)
sortList(temp_list)
mob_list += temp_list
temp_list = list()
for(var/mob/dead/observer/M in world)
mob_list.Add(M)
temp_list.Add(M)
sortList(temp_list)
mob_list += temp_list
temp_list = list()
for(var/mob/new_player/M in world)
mob_list.Add(M)
temp_list.Add(M)
sortList(temp_list)
mob_list += temp_list
temp_list = list()
for(var/mob/living/carbon/monkey/M in world)
mob_list.Add(M)
temp_list.Add(M)
sortList(temp_list)
mob_list += temp_list
temp_list = list()
for(var/mob/living/carbon/metroid/M in world)
mob_list.Add(M)
temp_list.Add(M)
sortList(temp_list)
mob_list += temp_list
temp_list = list()
for(var/mob/living/simple_animal/M in world)
mob_list.Add(M)
temp_list.Add(M)
sortList(temp_list)
mob_list += temp_list
temp_list = list()
// for(var/mob/living/silicon/hivebot/M in world)
// mob_list.Add(M)
// for(var/mob/living/silicon/hive_mainframe/M in world)
+1 -1
View File
@@ -83,7 +83,7 @@
areaindex[tmpname] = 1
L[tmpname] = I
var/desc = input("Please select a location to lock in.", "Locking Computer") in L|null
var/desc = input("Please select a location to lock in.", "Locking Computer") as null|anything in L
if(desc)
src.locked = L[desc]
for(var/mob/O in hearers(src, null))
+1 -1
View File
@@ -140,7 +140,7 @@
for(var/obj/item/weapon/book/b in src.contents)
books.Add(b)
if(books.len)
var/obj/item/weapon/book/choice = input("Which book would you like to remove from the shelf?") in books|null as obj|null
var/obj/item/weapon/book/choice = input("Which book would you like to remove from the shelf?") as null|anything in books
if(choice)
choice.loc = src.loc
else
+26 -14
View File
@@ -28,7 +28,7 @@
alert("Admin jumping disabled")
return
/client/proc/jumptomob(var/mob/M in world)
/client/proc/jumptomob()
set category = "Admin"
set name = "Jump to Mob"
@@ -37,15 +37,18 @@
return
if(config.allow_admin_jump)
log_admin("[key_name(usr)] jumped to [key_name(M)]")
message_admins("[key_name_admin(usr)] jumped to [key_name_admin(M)]", 1)
if(src.mob)
var/mob/A = src.mob
var/turf/T = get_turf(M)
if(T && isturf(T))
A.loc = T
else
A << "This mob is not located in the game world."
var/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in sortmobs()
var/mob/M = selection
if(!istype(M))
return
var/mob/A = src.mob
var/turf/T = get_turf(M)
if(T && isturf(T))
A.loc = T
log_admin("[key_name(usr)] jumped to [key_name(M)]")
message_admins("[key_name_admin(usr)] jumped to [key_name_admin(M)]", 1)
else
A << "This mob is not located in the game world."
else
alert("Admin jumping disabled")
@@ -71,7 +74,7 @@
else
alert("Admin jumping disabled")
/client/proc/Getmob(var/mob/M in world)
/client/proc/Getmob()
set category = "Admin"
set name = "Get Mob"
set desc = "Mob to teleport"
@@ -79,9 +82,18 @@
src << "Only administrators may use this command."
return
if(config.allow_admin_jump)
log_admin("[key_name(usr)] teleported [key_name(M)]")
message_admins("[key_name_admin(usr)] teleported [key_name_admin(M)]", 1)
M.loc = get_turf(usr)
var/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in sortmobs()
var/mob/M = selection
if(!istype(M))
return
var/mob/A = src.mob
var/turf/T = get_turf(A)
if(T && isturf(T))
M.loc = T
log_admin("[key_name(usr)] teleported [key_name(M)]")
message_admins("[key_name_admin(usr)] teleported [key_name_admin(M)]", 1)
else
A << "You are not located in the game world."
else
alert("Admin jumping disabled")
+4 -3
View File
@@ -50,7 +50,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
if("Obj")
target = input("Enter target:","Target",usr) as obj in world
if("Mob")
target = input("Enter target:","Target",usr) as mob in world
target = input("Enter target:","Target",usr) as mob in sortmobs()
if("Area or Turf")
target = input("Enter target:","Target",usr.loc) as area|turf in world
if("Client")
@@ -105,7 +105,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
lst[i] = input("Select reference:","Reference") as null|mob|obj|turf|area in world
if("mob reference")
lst[i] = input("Select reference:","Reference",usr) as mob in world
lst[i] = input("Select reference:","Reference",usr) as mob in sortmobs()
if("file")
lst[i] = input("Pick file:","File") as file
@@ -117,10 +117,11 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
var/list/keys = list()
for(var/mob/M in world)
keys += M.client
sortList(keys)
lst[i] = input("Please, select a player!", "Selection", null, null) as null|anything in keys
if("mob's area")
var/mob/temp = input("Select mob", "Selection", usr) as mob in world
var/mob/temp = input("Select mob", "Selection", usr) as mob in sortmobs()
lst[i] = temp.loc
+4 -4
View File
@@ -62,7 +62,7 @@
var_value = input("Select reference:","Reference") as null|mob|obj|turf|area in world
if("mob reference")
var_value = input("Select reference:","Reference") as null|mob in world
var_value = input("Select reference:","Reference") as null|mob in sortmobs()
if("file")
var_value = input("Pick file:","File") as null|file
@@ -127,7 +127,7 @@
var_value = input("Select reference:","Reference") as null|mob|obj|turf|area in world
if("mob reference")
var_value = input("Select reference:","Reference") as mob in world
var_value = input("Select reference:","Reference") as mob in sortmobs()
if("file")
var_value = input("Pick file:","File") as file
@@ -294,7 +294,7 @@
if("mob reference")
variable = input("Select reference:","Reference",\
variable) as mob in world
variable) as mob in sortmobs()
if("file")
variable = input("Pick file:","File",variable) \
@@ -533,7 +533,7 @@
O.vars[variable] = var_new
if("mob reference")
var/var_new = input("Select reference:","Reference",O.vars[variable]) as null|mob in world
var/var_new = input("Select reference:","Reference",O.vars[variable]) as null|mob in sortmobs()
if(var_new==null) return
O.vars[variable] = var_new
@@ -15,9 +15,6 @@
var/fire_alert = 0
var/temperature_alert = 0
var/list/body_standing = list()
var/list/body_lying = list()
/mob/living/carbon/monkey/Life()
set invisibility = 0
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