Fix being able to point while dead (#31250)

* stop pointing while dead

* Update code/modules/mob/living/carbon/human/human_mob.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Toastical <20125180+Toastical@users.noreply.github.com>

---------

Signed-off-by: Toastical <20125180+Toastical@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
This commit is contained in:
Toastical
2025-12-14 20:29:45 +00:00
committed by GitHub
co-authored by DGamerL
parent 2a28e04972
commit 9f0b25b431
@@ -2266,6 +2266,9 @@ Eyes need to have significantly high darksight to shine unless the mob has the X
if(next_move >= world.time)
return
if(stat != CONSCIOUS)
return
if(istype(A, /obj/effect/temp_visual/point) || istype(A, /atom/movable/emissive_blocker))
return FALSE
if(mind && HAS_MIND_TRAIT(src, TRAIT_COFFEE_SNOB))