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Examine species colors
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@@ -30,6 +30,7 @@
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msg += "<EM>[name]</EM>"
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var/displayed_species = dna.species.name
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var/examine_color = dna.species.flesh_color
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for(var/obj/item/clothing/C in src) //Disguise checks
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if(C == src.head || C == src.wear_suit || C == src.wear_mask || C == src.w_uniform || C == src.belt || C == src.back)
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if(C.species_disguise)
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@@ -37,11 +38,11 @@
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if(skipjumpsuit && skipface || (NO_EXAMINE in dna.species.species_traits)) //either obscured or on the nospecies list
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msg += "!\n" //omit the species when examining
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else if(displayed_species == "Slime People") //snowflakey because Slime People are defined as a plural
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msg += ", a slime person!\n"
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msg += ", a<b><font color='[examine_color]'> slime person</font></b>!\n"
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else if(displayed_species == "Unathi") //DAMN YOU, VOWELS
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msg += ", a unathi!\n"
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msg += ", a<b><font color='[examine_color]'> unathi</font></b>!\n"
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else
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msg += ", \a [lowertext(displayed_species)]!\n"
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msg += ", a<b><font color='[examine_color]'> [lowertext(displayed_species)]</font></b>!\n"
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//uniform
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if(w_uniform && !skipjumpsuit && !(w_uniform.flags & ABSTRACT))
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@@ -27,6 +27,7 @@
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dietflags = DIET_HERB
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has_gender = FALSE
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reagent_tag = PROCESS_ORG
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flesh_color = "#a598ad"
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blood_color = "#A200FF"
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/datum/species/grey/handle_dna(mob/living/carbon/human/H, remove)
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@@ -13,6 +13,7 @@
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bodyflags = HAS_HEAD_ACCESSORY | HAS_HEAD_MARKINGS | HAS_BODY_MARKINGS
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eyes = "kidan_eyes_s"
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dietflags = DIET_HERB
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flesh_color = "#ba7814"
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blood_color = "#FB9800"
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reagent_tag = PROCESS_ORG
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//Default styles for created mobs.
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@@ -32,6 +32,7 @@
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dietflags = DIET_CARN
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reagent_tag = PROCESS_ORG
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flesh_color = "#5fe8b1"
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blood_color = "#0064C8"
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exotic_blood = "water"
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blood_damage_type = TOX
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@@ -31,7 +31,7 @@
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taste_sensitivity = TASTE_SENSITIVITY_SHARP
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reagent_tag = PROCESS_ORG
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flesh_color = "#AFA59E"
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flesh_color = "#b5a69b"
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base_color = "#424242"
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butt_sprite = "tajaran"
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