Fix #388: Incorrect C4 timing checks.

Conflicts:
	code/game/objects/items/weapons/explosives.dm
This commit is contained in:
Rob Nelson
2014-01-09 14:23:49 -08:00
committed by ZomgPonies
parent da6b615e44
commit 9fdde1eec7
@@ -1,7 +1,7 @@
/obj/item/weapon/plastique/attack_self(mob/user as mob)
var/newtime = input(usr, "Please set the timer.", "Timer", 10) as num
if(newtime < 10)
newtime = 10
if(newtime > 60000)
newtime = 60000
timer = newtime
user << "Timer set for [timer] seconds."