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Handcuff refactor, IV drip fix
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@@ -238,7 +238,7 @@
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/obj/item/clothing/mask/facehugger) // NOT CLOTHING AT ALLLLL
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whitelist = list(/obj/item/clothing,/obj/item/weapon/storage/belt,/obj/item/weapon/storage/backpack,
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/obj/item/device/radio/headset,/obj/item/device/pda,/obj/item/weapon/card/id,/obj/item/weapon/tank,
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/obj/item/weapon/handcuffs, /obj/item/weapon/legcuffs)
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/obj/item/weapon/restraints/handcuffs, /obj/item/weapon/restraints/legcuffs)
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/datum/cargoprofile/trash
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name = "Trash"
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@@ -35,7 +35,7 @@
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/datum/crafting_recipe/table/stunprod
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name = "Stunprod"
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result_path = /obj/item/weapon/melee/baton/cattleprod
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reqs = list(/obj/item/weapon/handcuffs/cable = 1,
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reqs = list(/obj/item/weapon/restraints/handcuffs/cable = 1,
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/obj/item/stack/rods = 1,
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/obj/item/weapon/wirecutters = 1,
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/obj/item/weapon/stock_parts/cell = 1)
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@@ -723,9 +723,9 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee
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/obj/item/weapon/storage/box/flashbangs,
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/obj/item/weapon/storage/box/flashbangs,
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/obj/item/weapon/storage/box/flashbangs,
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/obj/item/weapon/handcuffs,
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/obj/item/weapon/handcuffs,
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/obj/item/weapon/handcuffs,
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/obj/item/weapon/restraints/handcuffs,
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/obj/item/weapon/restraints/handcuffs,
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/obj/item/weapon/restraints/handcuffs,
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/obj/item/clothing/head/helmet/riot,
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/obj/item/clothing/suit/armor/riot,
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/obj/item/clothing/head/helmet/riot,
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