Merge pull request #10046 from warior4356/Drill

Thermal Drill
This commit is contained in:
variableundefined
2018-11-09 17:11:36 +08:00
committed by GitHub
19 changed files with 265 additions and 37 deletions
+4 -4
View File
@@ -3799,7 +3799,7 @@
"bvc" = (/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/security/nuke_storage)
"bvd" = (/obj/machinery/light/small{dir = 1},/obj/structure/closet/crate,/obj/item/coin/silver,/obj/item/coin/silver,/obj/item/coin/silver,/obj/item/coin/silver,/obj/item/coin/silver,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/security/nuke_storage)
"bve" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/obj/machinery/status_display{pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/security/nuke_storage)
"bvf" = (/obj/machinery/light/small{dir = 1},/obj/structure/filingcabinet,/obj/item/folder/documents,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/security/nuke_storage)
"bvf" = (/obj/machinery/light/small{dir = 1},/obj/structure/closet/fireaxecabinet{pixel_y = 32},/obj/structure/table/reinforced,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/security/nuke_storage)
"bvg" = (/obj/structure/closet/secure_closet/freezer/money,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/security/nuke_storage)
"bvh" = (/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space)
"bvi" = (/obj/machinery/door/airlock/external{name = "Labor Shuttle Airlock"; req_access_txt = "2"},/turf/simulated/shuttle/floor{icon = 'icons/turf/floors.dmi'; icon_state = "dark"},/area/shuttle/siberia)
@@ -4090,7 +4090,7 @@
"bAH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central)
"bAI" = (/obj/machinery/alarm{dir = 1; pixel_y = -25},/obj/machinery/light/small,/obj/structure/closet/crate,/obj/item/storage/belt/champion,/obj/item/stack/sheet/mineral/gold,/obj/item/stack/sheet/mineral/gold,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/security/nuke_storage)
"bAJ" = (/obj/machinery/ai_status_display{pixel_y = -32},/obj/item/clothing/accessory/stethoscope,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/security/nuke_storage)
"bAK" = (/obj/machinery/light/small,/obj/structure/safe,/obj/item/clothing/head/bearpelt,/obj/item/twohanded/fireaxe,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/security/nuke_storage)
"bAK" = (/obj/machinery/light/small,/obj/structure/safe,/obj/item/clothing/head/bearpelt,/obj/item/folder/documents,/obj/item/reagent_containers/food/drinks/bottle/vodka/badminka,/obj/item/lighter/zippo/nt_rep,/obj/item/storage/fancy/cigarettes/cigpack_robustgold,/obj/item/stack/spacecash/c1000{amount = 100000},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/security/nuke_storage)
"bAL" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1; layer = 2.9},/turf/simulated/floor/plating/airless,/area/shuttle/siberia)
"bAM" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 8; icon_state = "red"},/area/security/prisonershuttle)
"bAN" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralfull"},/area/security/prisonershuttle)
@@ -5517,12 +5517,12 @@
"cce" = (/obj/structure/table/wood,/obj/machinery/computer/skills{req_one_access = null},/turf/simulated/floor/plasteel{dir = 2; icon_state = "bcarpet05"},/area/blueshield)
"ccf" = (/obj/structure/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Blueshield"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "bcarpet05"},/area/blueshield)
"ccg" = (/turf/simulated/floor/plasteel{icon_state = "wood"},/area/blueshield)
"cch" = (/obj/structure/table/wood,/obj/machinery/status_display{pixel_x = -32},/obj/item/folder/blue,/obj/item/pen/multi/fountain,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/crew_quarters/captain/bedroom)
"cch" = (/obj/structure/table/wood,/obj/machinery/status_display{pixel_x = -32},/obj/item/folder/blue,/obj/item/pen/multi/fountain,/obj/item/paper/safe_code{owner = "captain"},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/crew_quarters/captain/bedroom)
"cci" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/chair/comfy/brown{dir = 8},/obj/effect/landmark/start{name = "Captain"},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/crew_quarters/captain/bedroom)
"ccj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/turf/simulated/floor/plasteel{icon_state = "wood"},/area/crew_quarters/captain/bedroom)
"cck" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{icon_state = "wood"},/area/crew_quarters/captain/bedroom)
"ccl" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel{icon_state = "wood"},/area/crew_quarters/captain/bedroom)
"ccm" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/door/window{dir = 8; req_access_txt = "63"},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/crew_quarters/captain/bedroom)
"ccm" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/door/window{dir = 8; req_access_txt = "63"},/obj/structure/safe/floor{knownby = list("captain")},/obj/item/gun/projectile/revolver/russian,/obj/item/reagent_containers/food/drinks/bottle/absinthe/premium,/obj/item/lighter/zippo/nt_rep,/obj/item/storage/fancy/cigarettes/cigpack_robustgold,/obj/item/toy/figure/captain,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/crew_quarters/captain/bedroom)
"ccn" = (/turf/simulated/floor/carpet,/area/crew_quarters/captain/bedroom)
"cco" = (/obj/structure/bed,/obj/item/bedsheet/captain,/obj/machinery/light/small{dir = 4; pixel_y = 0},/obj/effect/landmark/start{name = "Captain"},/turf/simulated/floor/carpet,/area/crew_quarters/captain/bedroom)
"ccp" = (/obj/structure/table,/obj/machinery/kitchen_machine/microwave,/obj/machinery/newscaster{pixel_x = -32},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/crew_quarters/courtroom)
@@ -1481,7 +1481,7 @@
"aCy" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/bluegrid{icon_state = "gcircuit"; luminosity = 2},/area/security/nuke_storage)
"aCz" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/light{dir = 1},/turf/simulated/floor/bluegrid{icon_state = "gcircuit"; luminosity = 2},/area/security/nuke_storage)
"aCA" = (/obj/structure/table,/obj/item/folder/red,/obj/item/taperecorder{pixel_y = 0},/obj/item/radio/intercom{broadcasting = 1; frequency = 1424; listening = 0; name = "Interrogation Intercom"; pixel_y = -24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig)
"aCB" = (/obj/structure/filingcabinet,/obj/item/folder/documents,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/security/nuke_storage)
"aCB" = (/obj/structure/table/reinforced,/obj/structure/closet/fireaxecabinet{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/security/nuke_storage)
"aCC" = (/turf/simulated/shuttle/floor,/area/shuttle/siberia)
"aCD" = (/obj/structure/grille,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/engine/engineering)
"aCE" = (/obj/machinery/alarm{pixel_y = 28},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/quartermaster/sorting{name = "\improper Warehouse"})
@@ -3399,7 +3399,7 @@
"bns" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=14-Starboard-Central"; location = "13.3-Engineering-Central"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "cautioncorner"},/area/hallway/primary/starboard)
"bnt" = (/turf/simulated/wall/r_wall,/area/engine/break_room)
"bnu" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/light,/obj/machinery/camera{c_tag = "Brig - Hallway - Starboard"; dir = 1; network = list("SS13")},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 2; initialize_directions = 11},/turf/simulated/floor/plasteel{dir = 2; icon_state = "redcorner"},/area/security/brig)
"bnv" = (/obj/structure/table/wood,/obj/item/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/obj/item/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/machinery/computer/security/telescreen/entertainment{pixel_y = 32},/turf/simulated/floor/carpet,/area/crew_quarters/captain{name = "\improper Captain's Quarters"})
"bnv" = (/obj/structure/safe{knownby = list("captain")},/obj/item/clothing/head/bearpelt,/obj/item/folder/documents,/obj/item/reagent_containers/food/drinks/bottle/vodka/badminka,/obj/item/lighter/zippo/nt_rep,/obj/item/storage/fancy/cigarettes/cigpack_robustgold,/obj/item/stack/spacecash/c1000{amount = 100000},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 4},/area/security/nuke_storage)
"bnw" = (/obj/item/folder/yellow,/obj/item/folder/yellow,/obj/machinery/light{dir = 1},/obj/structure/sign/securearea{pixel_y = 32},/obj/structure/table/glass,/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/engine/break_room)
"bnx" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/engine/break_room)
"bny" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/junction{tag = "icon-pipe-j2"; icon_state = "pipe-j2"; dir = 2},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/engine/break_room)
@@ -3468,7 +3468,7 @@
"boJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"boK" = (/obj/machinery/door/window{dir = 1; name = "Captain's Bedroom"; req_access_txt = "20"},/turf/simulated/floor/wood,/area/crew_quarters/captain{name = "\improper Captain's Quarters"})
"boL" = (/obj/structure/closet/secure_closet/captains,/obj/structure/window/reinforced{dir = 1; pixel_y = 2},/turf/simulated/floor/wood,/area/crew_quarters/captain{name = "\improper Captain's Quarters"})
"boM" = (/obj/structure/rack,/obj/item/tank/emergency_oxygen/double,/obj/item/tank/jetpack/oxygen/captain,/obj/item/clothing/suit/space/captain,/obj/item/clothing/mask/gas,/obj/item/clothing/head/helmet/space/capspace,/obj/structure/window/reinforced{dir = 1; pixel_y = 2},/turf/simulated/floor/wood,/area/crew_quarters/captain{name = "\improper Captain's Quarters"})
"boM" = (/obj/structure/table/wood,/obj/item/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/obj/item/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/obj/machinery/computer/security/telescreen/entertainment{pixel_y = 32},/obj/item/paper/safe_code{owner = "captain"},/turf/simulated/floor/carpet,/area/crew_quarters/captain{name = "\improper Captain's Quarters"})
"boN" = (/obj/item/restraints/legcuffs/beartrap,/obj/item/restraints/legcuffs/beartrap,/obj/structure/table,/obj/machinery/requests_console{department = "Janitorial"; departmentType = 1; pixel_x = -29},/obj/item/reagent_containers/spray/cleaner,/obj/machinery/camera{c_tag = "Custodial Closet"; dir = 4; network = list("SS13")},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/janitor)
"boO" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plasteel,/area/hallway/primary/central)
"boP" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = 1},/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralcorner"},/area/hallway/primary/central)
@@ -3960,7 +3960,7 @@
"byh" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=7-Command-Starboard"; location = "6-Port-Central"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central)
"byi" = (/obj/machinery/door_control{id = "hop"; name = "Privacy Shutters Control"; pixel_x = -24; pixel_y = -6; req_access_txt = "28"},/obj/machinery/light_switch{pixel_x = -25; pixel_y = 5},/turf/simulated/floor/carpet,/area/crew_quarters/heads)
"byj" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/heads)
"byk" = (/obj/structure/safe,/obj/item/storage/secure/briefcase{contents = newlist(/obj/item/clothing/suit/armor/vest,/obj/item/gun/projectile/automatic/pistol,/obj/item/suppressor,/obj/item/clothing/mask/balaclava,/obj/item/bodybag,/obj/item/soap/nanotrasen)},/obj/item/storage/backpack/duffel{contents = newlist(/obj/item/clothing/under/lawyer,/obj/item/clothing/accessory/waistcoat,/obj/item/clothing/shoes/laceup,/obj/item/clothing/gloves/color/black,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/head/fedora); desc = "A large duffelbag for holding extra things. There is a NanoTrasen logo on the back."; icon_state = "duffel-syndieammo"; item_state = "duffel-syndieammo"},/obj/item/lazarus_injector,/obj/item/gun/energy/gun/advtaser,/obj/item/gun/projectile/revolver/russian,/obj/item/ammo_box/a357,/obj/item/clothing/accessory/stethoscope,/obj/item/book{desc = "An undeniably handy book."; icon_state = "bookknock"; name = "A Simpleton's Guide to Safe-cracking with Stethoscopes"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 4},/area/security/nuke_storage)
"byk" = (/obj/structure/safe/floor{knownby = list("captain")},/obj/item/gun/projectile/revolver/russian,/obj/item/reagent_containers/food/drinks/bottle/absinthe/premium,/obj/item/lighter/zippo/nt_rep,/obj/item/storage/fancy/cigarettes/cigpack_robustgold,/obj/item/toy/figure/captain,/turf/simulated/floor/carpet,/area/crew_quarters/captain{name = "\improper Captain's Quarters"})
"byl" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "Head of Personnel APC"; pixel_y = 24},/obj/machinery/light{dir = 1},/turf/simulated/floor/carpet,/area/crew_quarters/heads)
"bym" = (/turf/simulated/floor/carpet,/area/crew_quarters/heads)
"byn" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor/carpet,/area/crew_quarters/heads)
@@ -8469,6 +8469,7 @@
"dgS" = (/turf/simulated/wall/r_wall/coated,/area/toxins/mixing{name = "\improper Toxins Lab"})
"dgT" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/wall/r_wall/coated,/area/toxins/mixing{name = "\improper Toxins Lab"})
"dgU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall/r_wall/coated,/area/toxins/server{name = "\improper Research Division Server Room"})
"dgV" = (/obj/structure/rack,/obj/item/tank/emergency_oxygen/double,/obj/item/tank/jetpack/oxygen/captain,/obj/item/clothing/suit/space/captain,/obj/item/clothing/mask/gas,/obj/structure/window/reinforced{dir = 1; pixel_y = 2},/obj/item/crowbar/red,/obj/item/clothing/head/helmet/space/capspace,/turf/simulated/floor/wood,/area/crew_quarters/captain{name = "\improper Captain's Quarters"})
"dgW" = (/obj/machinery/computer/camera_advanced/xenobio,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitepurplecorner"},/area/toxins/xenobiology{name = "\improper Secure Lab"})
"dgY" = (/obj/structure/table,/obj/machinery/recharger{active_power_usage = 0; idle_power_usage = 0; use_power = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/escape)
"dgZ" = (/obj/structure/table,/obj/item/storage/box/handcuffs,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/escape)
@@ -8599,7 +8600,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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"}
+5 -5
View File
@@ -2455,7 +2455,7 @@
"aVk" = (/obj/structure/closet/secure_closet/freezer/money,/obj/machinery/ai_status_display{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/security/nuke_storage)
"aVl" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 10},/area/security/nuke_storage)
"aVm" = (/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{pixel_y = 23},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plasteel{icon_state = "vault"},/area/security/nuke_storage)
"aVn" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/filingcabinet,/obj/item/folder/documents,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/security/nuke_storage)
"aVn" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/table/reinforced,/obj/structure/closet/fireaxecabinet{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/security/nuke_storage)
"aVo" = (/obj/machinery/gateway{dir = 10},/obj/effect/landmark{name = "JoinLateGateway"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 4},/area/gateway)
"aVp" = (/obj/item/radio/intercom{frequency = 1459; name = "station intercom (General)"; pixel_x = -28},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/gateway)
"aVq" = (/obj/machinery/gateway{dir = 6},/obj/effect/landmark{name = "JoinLateGateway"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/gateway)
@@ -2666,7 +2666,7 @@
"aZn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/secondary/construction{name = "\improper Garden"})
"aZo" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 10},/area/security/nuke_storage)
"aZp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{icon_state = "vault"},/area/security/nuke_storage)
"aZq" = (/obj/structure/safe,/obj/machinery/light_switch{pixel_y = -23},/obj/item/clothing/head/bearpelt,/obj/item/twohanded/fireaxe,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 4},/area/security/nuke_storage)
"aZq" = (/obj/structure/safe{knownby = list("captain")},/obj/machinery/light_switch{pixel_y = -23},/obj/item/clothing/head/bearpelt,/obj/item/folder/documents,/obj/item/reagent_containers/food/drinks/bottle/vodka/badminka,/obj/item/lighter/zippo/nt_rep,/obj/item/storage/fancy/cigarettes/cigpack_robustgold,/obj/item/stack/spacecash/c1000{amount = 100000},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 4},/area/security/nuke_storage)
"aZr" = (/obj/structure/table,/obj/machinery/light{dir = 4},/obj/item/storage/toolbox/mechanical,/turf/simulated/floor/plasteel,/area/storage/primary)
"aZs" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plasteel,/area/gateway)
"aZt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel,/area/gateway)
@@ -4270,7 +4270,7 @@
"bEf" = (/obj/item/paper_bin{pixel_x = -3; pixel_y = 7},/obj/structure/table/reinforced,/turf/simulated/floor/plasteel{icon_state = "arrival"; dir = 4},/area/quartermaster/office)
"bEg" = (/obj/structure/table/wood,/obj/item/folder/blue,/obj/item/stamp/captain,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bEh" = (/obj/structure/table/wood,/obj/item/hand_tele,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bEi" = (/obj/structure/table/wood,/obj/item/flashlight/lamp/green,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bEi" = (/obj/structure/table/wood,/obj/item/flashlight/lamp/green,/obj/item/paper/safe_code{owner = "captain"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bEj" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central/west)
"bEk" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bEl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/item/radio/intercom{pixel_y = 25},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard/east)
@@ -4439,7 +4439,7 @@
"bHs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall/r_wall,/area/engine/gravitygenerator)
"bHt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/space,/area/space)
"bHu" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/gravitygenerator)
"bHv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/rack,/obj/item/tank/emergency_oxygen/double,/obj/item/tank/jetpack/oxygen/captain,/obj/item/clothing/suit/space/captain,/obj/item/clothing/mask/gas,/obj/item/clothing/head/helmet/space/capspace,/obj/item/radio/intercom/private{pixel_x = -28},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bHv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/rack,/obj/item/tank/emergency_oxygen/double,/obj/item/tank/jetpack/oxygen/captain,/obj/item/clothing/suit/space/captain,/obj/item/clothing/mask/gas,/obj/item/radio/intercom/private{pixel_x = -28},/obj/item/crowbar/red,/obj/item/clothing/head/helmet/space/capspace,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bHw" = (/obj/machinery/computer/card,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bHx" = (/obj/structure/table/wood,/obj/machinery/recharger{pixel_y = 4},/obj/item/melee/chainofcommand,/obj/item/card/id/captains_spare,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bHy" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain)
@@ -4816,7 +4816,7 @@
"bOF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/engineering/glass{name = "Engineering"; req_access_txt = "10"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/gravitygenerator)
"bOG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/space,/area/space)
"bOH" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/engine/gravitygenerator)
"bOI" = (/turf/simulated/floor/carpet,/area/crew_quarters/captain/bedroom)
"bOI" = (/obj/structure/safe/floor{knownby = list("captain")},/obj/item/gun/projectile/revolver/russian,/obj/item/reagent_containers/food/drinks/bottle/absinthe/premium,/obj/item/lighter/zippo/nt_rep,/obj/item/storage/fancy/cigarettes/cigpack_robustgold,/obj/item/toy/figure/captain,/turf/simulated/floor/carpet,/area/crew_quarters/captain/bedroom)
"bOJ" = (/obj/structure/table/wood,/obj/item/flashlight/lamp/green,/turf/simulated/floor/carpet,/area/crew_quarters/captain/bedroom)
"bOK" = (/turf/simulated/wall,/area/crew_quarters/captain/bedroom)
"bOL" = (/obj/structure/toilet{dir = 4},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/captain/bedroom)
@@ -0,0 +1,4 @@
/datum/looping_sound/thermal_drill
mid_sounds = list('sound/items/thermal_drill.ogg' = 1)
mid_length = 19
volume = 30
+23
View File
@@ -970,6 +970,13 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
cost = 1
surplus = 20
/datum/uplink_item/stealthy_tools/safecracking
name = "Safe-cracking Kit"
desc = "Everything you need to quietly open a mechanical combination safe."
reference = "SCK"
item = /obj/item/storage/box/syndie_kit/safecracking
cost = 1
/datum/uplink_item/stealthy_tools/clownkit
name = "Honk Brand Infiltration Kit"
desc = "All the tools you need to play the best prank Nanotrasen has ever seen. Includes a voice changer clown mask, magnetic clown shoes, and standard clown outfit, tools, and backpack."
@@ -1028,6 +1035,22 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
cost = 2
excludefrom = list(/datum/game_mode/nuclear)
/datum/uplink_item/device_tools/thermal_drill
name = "Thermal Safe Drill"
desc = "A tungsten carbide thermal drill with magnetic clamps for the purpose of drilling hardened objects. Guaranteed 100% jam proof."
reference = "DRL"
item = /obj/item/thermal_drill
cost = 3
excludefrom = list(/datum/game_mode/nuclear)
/datum/uplink_item/device_tools/diamond_drill
name = "Diamond Tipped Thermal Safe Drill"
desc = "A diamond tipped thermal drill with magnetic clamps for the purpose of quickly drilling hardened objects. Guaranteed 100% jam proof."
reference = "DDRL"
item = /obj/item/thermal_drill/diamond_drill
cost = 1
gamemodes = list(/datum/game_mode/nuclear)
/datum/uplink_item/device_tools/medkit
name = "Syndicate Combat Medic Kit"
desc = "The syndicate medkit is a suspicious black and red. Included is a combat stimulant injector for rapid healing, a medical HUD for quick identification of injured comrades, \
@@ -0,0 +1,27 @@
/obj/item/thermal_drill
name = "thermal safe drill"
desc = "A tungsten carbide thermal drill with magnetic clamps for the purpose of drilling hardened objects. Guaranteed 100% jam proof."
icon = 'icons/obj/items.dmi'
icon_state = "hardened_drill"
w_class = WEIGHT_CLASS_GIGANTIC
force = 15.0
var/time_multiplier = 1
var/datum/looping_sound/thermal_drill/soundloop
var/datum/effect_system/spark_spread/spark_system
/obj/item/thermal_drill/New()
soundloop = new(list(src), FALSE)
spark_system = new /datum/effect_system/spark_spread()
spark_system.set_up(1, 0, src)
spark_system.attach(src)
/obj/item/thermal_drill/Destroy()
QDEL_NULL(soundloop)
QDEL_NULL(spark_system)
return ..()
/obj/item/thermal_drill/diamond_drill
name = "diamond tipped thermal safe drill"
desc = "A diamond tipped thermal drill with magnetic clamps for the purpose of quickly drilling hardened objects. Guaranteed 100% jam proof."
icon_state = "diamond_drill"
time_multiplier = 0.5
@@ -265,4 +265,15 @@
<font size = "1">This is a highly experimental prototype chemical designed to repair damaged bones of soldiers in the field, use only as a last resort. The autoinjector contains prototype nanites bearing a calcium based payload. The nanites will simultaneously shut down body systems whilst aiding bone repair.<BR><BR><BR>Warning: Side effects can cause temporary paralysis, loss of co-ordination and sickness. <B>Do not use with any kind of stimulant or drugs. Serious damage can occur!</B><BR><BR><BR>
To apply, hold the injector a short distance away from the outer thigh before applying firmly to the skin surface. Bones should begin repair after a short time, during which you are advised to remain still. <BR><BR><BR><BR>After use you are advised to see a doctor at the next available opportunity. Mild scarring and tissue damage may occur after use. This is a prototype.</font><BR><HR></font>
"}
"}
/obj/item/storage/box/syndie_kit/safecracking
name = "Safe-cracking Kit"
desc = "Everything you need to quietly open a mechanical combination safe."
/obj/item/storage/box/syndie_kit/safecracking/New()
..()
new /obj/item/clothing/gloves/color/latex/nitrile(src)
new /obj/item/clothing/mask/balaclava(src)
new /obj/item/clothing/accessory/stethoscope(src)
new /obj/item/book/manual/engineering_hacking(src)
+140 -14
View File
@@ -2,8 +2,12 @@
CONTAINS:
SAFES
FLOOR SAFES
Safe Codes
Safe Internals
*/
GLOBAL_LIST_EMPTY(safes)
//SAFES
/obj/structure/safe
name = "\improper Safe"
@@ -13,7 +17,7 @@ FLOOR SAFES
anchored = 1
density = 1
var/open = FALSE //is the safe open?
var/unlocked = FALSE
var/locked = TRUE
var/tumbler_1_pos //the tumbler position- from 0 to 72
var/tumbler_1_open //the tumbler position to open at- 0 to 72
var/tumbler_2_pos
@@ -23,9 +27,18 @@ FLOOR SAFES
var/space = 0 //the combined w_class of everything in the safe
var/maxspace = 24 //the maximum combined w_class of stuff in the safe
var/combo_to_open //so admins know the code
var/obj/item/thermal_drill/drill = null
var/drill_timer
var/time_to_drill
var/image/bar
var/drill_start_time
var/drill_x_offset = -13
var/drill_y_offset = -3
var/knownby = list()
/obj/structure/safe/New()
GLOB.safes += src
tumbler_2_pos = rand(0, 99) // first value in the combination set first
tumbler_2_open = rand(0, 99)
@@ -43,7 +56,8 @@ FLOOR SAFES
if(num2 > 99)
num2 = num2 - 100
combo_to_open = "Go right past [num1] twice then stop at [num1]. Go left past [num2] once then stop at [num2]. Turn right till it stops and its open."
combo_to_open = "[num1] - [num2]"
/obj/structure/safe/Initialize()
..()
@@ -57,9 +71,9 @@ FLOOR SAFES
/obj/structure/safe/proc/check_unlocked()
if(tumbler_1_pos == tumbler_1_open && tumbler_2_pos == tumbler_2_open && dial == open_pos)
unlocked = TRUE
locked = FALSE
return TRUE
unlocked = FALSE
locked = TRUE
return FALSE
/obj/structure/safe/proc/make_noise(turns, turns_total, tum1 = 0, tum2 = 0, mob/user, canhear)
@@ -74,20 +88,63 @@ FLOOR SAFES
to_chat(user, "<span class='italics'>You hear a [pick("tonk", "krunk", "plunk")] from [src].</span>")
if(tumbler_2_pos == tumbler_2_open && turns_total == 1 && tum2) // You cant hear tumblers if you spin fast!
to_chat(user, "<span class='italics'>You hear a [pick("tink", "krink", "plink")] from [src].</span>")
if(unlocked)
if(!locked)
if(user)
visible_message("<i><b>[pick("Spring", "Sprang", "Sproing", "Clunk", "Krunk")]!</b></i>")
/obj/structure/safe/update_icon()
if(open)
icon_state = "[initial(icon_state)]-open"
if(broken)
icon_state = "[initial(icon_state)]-open-broken"
else
icon_state = "[initial(icon_state)]-open"
else
icon_state = initial(icon_state)
if(broken)
icon_state = "[initial(icon_state)]-broken"
else
icon_state = initial(icon_state)
overlays.Cut()
if(istype(drill, /obj/item/thermal_drill/diamond_drill))
if(drill_timer)
overlays += image(icon = 'icons/effects/drill.dmi', icon_state = "[initial(icon_state)]_d-drill-on", pixel_x = drill_x_offset, pixel_y = drill_y_offset)
else
overlays += image(icon = 'icons/effects/drill.dmi', icon_state = "[initial(icon_state)]_d-drill-off", pixel_x = drill_x_offset, pixel_y = drill_y_offset)
else if(istype(drill, /obj/item/thermal_drill))
if(drill_timer)
overlays += image(icon = 'icons/effects/drill.dmi', icon_state = "[initial(icon_state)]_h-drill-on", pixel_x = drill_x_offset, pixel_y = drill_y_offset)
else
overlays += image(icon = 'icons/effects/drill.dmi', icon_state = "[initial(icon_state)]_h-drill-off", pixel_x = drill_x_offset, pixel_y = drill_y_offset)
/obj/structure/safe/attack_hand(mob/user)
if(..())
return TRUE
ui_interact(user)
if(drill)
switch(alert("What would you like to do?", "Thermal Drill", "Turn [drill_timer ? "Off" : "On"]", "Remove Drill", "Cancel"))
if("Turn On")
if(do_after(user, 2 SECONDS, target = src))
drill_timer = addtimer(CALLBACK(src, .proc/drill_open), time_to_drill)
drill_start_time = world.time
drill.soundloop.start()
update_icon()
processing_objects.Add(src)
if("Turn Off")
if(do_after(user, 2 SECONDS, target = src))
deltimer(drill_timer)
drill_timer = null
drill.soundloop.stop()
update_icon()
processing_objects.Remove(src)
if("Remove Drill")
if(drill_timer)
to_chat(user, "<span class='warning'>You cant remove the drill while it's running!</span>")
else if(do_after(user, 2 SECONDS, target = src))
user.put_in_hands(drill)
drill = null
update_icon()
if("Cancel")
return
else
ui_interact(user)
return
/obj/structure/safe/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 1)
@@ -109,7 +166,7 @@ FLOOR SAFES
data["dial"] = dial
data["open"] = open
data["unlocked"] = unlocked
data["locked"] = locked
data["rotation"] = "[-dial*3.6]deg"
data["contents"] = contents_names
@@ -130,7 +187,7 @@ FLOOR SAFES
canhear = 1
if(href_list["open"])
if(check_unlocked() || open)
if(check_unlocked() || open || broken)
to_chat(user, "<span class='notice'>You [open ? "close" : "open"] [src].</span>")
open = !open
update_icon()
@@ -143,6 +200,9 @@ FLOOR SAFES
var/ticks = text2num(href_list["decrement"])
if(open)
return
if(broken)
to_chat(user, "The dial will not turn, the mechanism is destroyed.")
return
for(var/i=1 to ticks)
if(!check_unlocked())
dial = Wrap(dial - 1, 0 ,100)
@@ -162,6 +222,9 @@ FLOOR SAFES
var/ticks = text2num(href_list["increment"])
if(open)
return
if(broken)
to_chat(user, "The dial will not turn, the mechanism is destroyed.")
return
for(var/i=1 to ticks)
check_unlocked()
dial = Wrap(dial + 1, 0, 100)
@@ -194,7 +257,13 @@ FLOOR SAFES
/obj/structure/safe/attackby(obj/item/I, mob/user, params)
if(open)
if(I.w_class + space <= maxspace)
if(broken && istype(I, /obj/item/safe_internals) && do_after(user, 2 SECONDS, target = src))
to_chat(user, "You replace the broken mechanism.")
qdel(I)
broken = !broken
update_icon()
return
else if(I.w_class + space <= maxspace)
space += I.w_class
if(!user.drop_item())
to_chat(user, "<span class='warning'>\The [I] is stuck to your hand, you cannot put it in the safe!</span>")
@@ -210,10 +279,27 @@ FLOOR SAFES
if(istype(I, /obj/item/clothing/accessory/stethoscope))
to_chat(user, "<span class='warning'>Hold [I] in one of your hands while you manipulate the dial!</span>")
return
else if(istype(I, /obj/item/thermal_drill))
if(drill)
to_chat(user, "There is already a drill attached!")
else if(do_after(user, 2 SECONDS, target = src))
if(!user.drop_item())
to_chat(user, "<span class='warning'>[I] is stuck to your hand, you cannot put it in the safe!</span>")
return
I.loc = src
drill = I
time_to_drill = 300 SECONDS * drill.time_multiplier
update_icon()
else
to_chat(user, "<span class='warning'>You can't put [I] in into the safe while it is closed!</span>")
return
/obj/structure/safe/proc/drill_open()
broken = TRUE
drill_timer = null
drill.soundloop.stop()
update_icon()
processing_objects.Remove(src)
/obj/structure/safe/blob_act()
return
@@ -224,6 +310,24 @@ FLOOR SAFES
/obj/structure/safe/examine_status(mob/user)
return
/obj/structure/safe/Destroy()
GLOB.safes -= src
drill.soundloop.stop()
return ..()
/obj/structure/safe/process()
if(drill_timer)
overlays -= bar
bar = image('icons/effects/progessbar.dmi', src, "prog_bar_[round((((world.time - drill_start_time) / time_to_drill) * 100), 5)]", HUD_LAYER)
overlays += bar
if(prob(15))
drill.spark_system.start()
/obj/structure/safe/examine(mob/user)
..()
if(open)
to_chat(user, "On the inside of the the door is <b>[combo_to_open]</b>")
//FLOOR SAFES
/obj/structure/safe/floor
name = "floor safe"
@@ -231,13 +335,35 @@ FLOOR SAFES
density = 0
level = 1 //underfloor
layer = 2.5
drill_x_offset = -1
drill_y_offset = 20
/obj/structure/safe/floor/Initialize()
..()
var/turf/T = loc
hide(T.intact)
/obj/structure/safe/floor/hide(var/intact)
invisibility = intact ? 101 : 0
invisibility = intact ? 101 : 0
/obj/item/safe_internals
name = "safe internals"
desc = "The mechanism and locking bolts for a Scarborough Arms - 2 tumbler safe"
icon_state = "safe_internals"
/obj/item/paper/safe_code
name = "safe codes"
var/owner
info = "<div style='text-align:center;'><img src='ntlogo.png'><center><h3>Safe Codes</h3></center>"
/obj/item/paper/safe_code/New()
..()
addtimer(CALLBACK(src, .proc/populate_codes), 10)
/obj/item/paper/safe_code/proc/populate_codes()
for(var/safe in GLOB.safes)
var/obj/structure/safe/S = safe
if(owner in S.knownby)
info += "<br> The combination for the safe located in the [get_area(S).name] is: [S.combo_to_open]<br>"
info_links = info
update_icon()
+24
View File
@@ -364,4 +364,28 @@
/obj/item/stack/sheet/wood = 20,
/obj/item/stack/cable_coil = 10)
tools = list(/obj/item/screwdriver, /obj/item/wrench, /obj/item/weldingtool)
category = CAT_MISC
/datum/crafting_recipe/drill
name = "Thermal Drill"
result = /obj/item/thermal_drill
time = 60
reqs = list(/obj/item/stack/cable_coil = 5,
/obj/item/mecha_parts/mecha_equipment/drill = 1,
/obj/item/stock_parts/cell = 1,
/obj/item/stack/rods = 2,
/obj/item/assembly/timer = 1)
tools = list(/obj/item/screwdriver, /obj/item/wrench)
category = CAT_MISC
/datum/crafting_recipe/d_drill
name = "Diamond Tipped Thermal Drill"
result = /obj/item/thermal_drill/diamond_drill
time = 60
reqs = list(/obj/item/stack/cable_coil = 5,
/obj/item/mecha_parts/mecha_equipment/drill/diamonddrill = 1,
/obj/item/stock_parts/cell = 1,
/obj/item/stack/rods = 2,
/obj/item/assembly/prox_sensor = 1) // Not a timer because the system sees a diamond drill as a drill too, letting you make both otherwise.
tools = list(/obj/item/screwdriver, /obj/item/wrench)
category = CAT_MISC
@@ -881,3 +881,11 @@
materials = list(MAT_GLASS = 2500) //1.25 glass sheets, broken mirrors will return a shard (1 sheet)
build_path = /obj/item/mounted/mirror
category = list("initial", "Miscellaneous")
/datum/design/safe_internals
name = "Safe Internals"
id = "safe"
build_type = AUTOLATHE
materials = list(MAT_METAL = 1000)
build_path = /obj/item/safe_internals
category = list("initial", "Construction")
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+5 -5
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@@ -33,14 +33,14 @@
<div style='display: inline-block;'>{{:helper.link('Left 10', 'arrow-left', {'increment': 10})}} </div>
<div style='display: inline-block;'>{{:helper.link('Left 1', 'arrow-left', {'increment': 1})}} </div>
<div style='display: inline-block;'><div class="link yellowButton"> {{:data.dial}} </div></div>
{{if data.unlocked}}
<div style='display: inline-block;'>{{:helper.link('Right 1', 'arrow-right', null, 'disabled')}} </div>
<div style='display: inline-block;'>{{:helper.link('Right 10', 'arrow-right', null, 'disabled')}} </div>
<div style='display: inline-block;'>{{:helper.link('Right 100', 'arrow-right', null, 'disabled')}} </div>
{{else}}
{{if data.locked}}
<div style='display: inline-block;'>{{:helper.link('Right 1', 'arrow-right', {'decrement': 1})}} </div>
<div style='display: inline-block;'>{{:helper.link('Right 10', 'arrow-right', {'decrement': 10})}} </div>
<div style='display: inline-block;'>{{:helper.link('Right 50', 'arrow-right', {'decrement': 50})}} </div>
{{else}}
<div style='display: inline-block;'>{{:helper.link('Right 1', 'arrow-right', null, 'disabled')}} </div>
<div style='display: inline-block;'>{{:helper.link('Right 10', 'arrow-right', null, 'disabled')}} </div>
<div style='display: inline-block;'>{{:helper.link('Right 100', 'arrow-right', null, 'disabled')}} </div>
{{/if}}
</div>
</div>
+2
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@@ -325,6 +325,7 @@
#include "code\datums\helper_datums\topic_input.dm"
#include "code\datums\looping_sounds\looping_sound.dm"
#include "code\datums\looping_sounds\machinery_sounds.dm"
#include "code\datums\looping_sounds\thermal_drill.dm"
#include "code\datums\looping_sounds\weather.dm"
#include "code\datums\outfits\outfit.dm"
#include "code\datums\outfits\outfit_admin.dm"
@@ -811,6 +812,7 @@
#include "code\game\objects\items\devices\scanners.dm"
#include "code\game\objects\items\devices\sensor_device.dm"
#include "code\game\objects\items\devices\taperecorder.dm"
#include "code\game\objects\items\devices\thermal_drill.dm"
#include "code\game\objects\items\devices\traitordevices.dm"
#include "code\game\objects\items\devices\transfer_valve.dm"
#include "code\game\objects\items\devices\uplinks.dm"
+1
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@@ -0,0 +1 @@
items/thermal_drill.ogg was sampled from Builders Drilling.wav under a Sampling Plus 1.0 license. It was uploaded by Koops on 2010-05-10. Source (http://soundbible.com/1420-Builders-Drilling.html)
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