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-Added a purchasing log for uplinks. To view it, view the variables of the item with the uplink, navigate to hidden_uplink, click on it and then look at the purchase log variable.
-Sorted the following admin commands/verbs: Get Key, Get Mob, Jump to Area, Jump to Key, Jump to Mob, Player Panel, Player Panel New, Send Mob, Show Player Panel, Show Traitor Panel -Because of the recent player poll, electrified grilles will now shock you when you bump into them. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4560 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -276,6 +276,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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name = "Hidden Uplink."
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desc = "There is something wrong if you're examining this."
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var/active = 0
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var/list/purchase_log = list()
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// The hidden uplink MUST be inside an obj/item's contents.
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/obj/item/device/uplink/hidden/New()
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@@ -336,6 +337,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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if(ishuman(usr))
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var/mob/living/carbon/human/A = usr
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A.put_in_any_hand_if_possible(I)
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purchase_log += "[usr] ([usr.ckey]) bought [I]."
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interact(usr)
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return
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@@ -36,6 +36,9 @@
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del(src)
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return
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Bumped(atom/user)
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if(ismob(user)) shock(user, 70)
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meteorhit(var/obj/M)
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if (M.icon_state == "flaming")
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