fix: Standardize abandoned engi sat lockers. (#26654)

This commit is contained in:
warriorstar-orion
2024-09-03 13:18:46 +00:00
committed by GitHub
parent 4e2b517298
commit a2a1aa0489
3 changed files with 18 additions and 21 deletions
@@ -517,10 +517,7 @@
},
/area/ruin/space/abandoned_engi_sat)
"oG" = (
/obj/structure/closet{
icon_state = "atmos_wardrobe";
name = "atmospherics wardrobe"
},
/obj/structure/closet/wardrobe/atmospherics_yellow/empty,
/obj/machinery/light_switch{
dir = 1;
pixel_y = -24;
@@ -570,11 +567,7 @@
},
/area/ruin/space/abandoned_engi_sat)
"pX" = (
/obj/structure/closet{
icon_state = "eng_secure";
open_door_sprite = "eng_secure_door";
name = "engineer's locker"
},
/obj/structure/closet/secure_closet/engineering_personal/empty,
/turf/simulated/floor/wood/airless,
/area/ruin/space/abandoned_engi_sat)
"qu" = (
@@ -903,11 +896,7 @@
icon_state = "tube-broken";
status = 2
},
/obj/structure/closet{
icon_state = "fire";
name = "fire-safety closet";
desc = "It's a storage unit for fire-fighting supplies."
},
/obj/structure/closet/firecloset,
/turf/simulated/floor/plasteel{
icon_state = "bot";
dir = 1
@@ -1436,13 +1425,7 @@
/turf/simulated/floor/plating,
/area/ruin/space/abandoned_engi_sat)
"Yz" = (
/obj/structure/closet{
icon_state = "emergency";
open_door_sprite = "emergency_door";
name = "emergency closet";
desc = "It's a storage unit for emergency breathmasks and o2 tanks.";
opened = 1
},
/obj/structure/closet/emcloset,
/turf/simulated/floor/plasteel{
icon_state = "bot";
dir = 1
@@ -0,0 +1,13 @@
/obj/structure/closet/secure_closet/engineering_personal/empty
locked = FALSE
opened = TRUE
/obj/structure/closet/secure_closet/engineering_personal/empty/populate_contents()
return
/obj/structure/closet/wardrobe/atmospherics_yellow/empty
opened = TRUE
/obj/structure/closet/wardrobe/atmospherics_yellow/populate_contents()
return
+1
View File
@@ -1629,6 +1629,7 @@
#include "code\modules\awaymissions\mission_code\shuttle_shadow.dm"
#include "code\modules\awaymissions\mission_code\ghost_role_spawners\golems.dm"
#include "code\modules\awaymissions\mission_code\ghost_role_spawners\oldstation_spawns.dm"
#include "code\modules\awaymissions\mission_code\ruins\abandoned_engi_sat.dm"
#include "code\modules\awaymissions\mission_code\ruins\deepstorage.dm"
#include "code\modules\awaymissions\mission_code\ruins\derelict5.dm"
#include "code\modules\awaymissions\mission_code\ruins\gps_ruin.dm"