plastitanium and shuttle windows got buffed (#19062)

This commit is contained in:
Henri215
2022-09-25 13:16:55 -05:00
committed by GitHub
parent d86b6a4665
commit a2a92f33fc
+7 -5
View File
@@ -604,6 +604,7 @@
shardtype = /obj/item/shard/plasma
glass_type = /obj/item/stack/sheet/plasmarglass
reinf = TRUE
heat_resistance = 32000
max_integrity = 500
explosion_block = 2
armor = list(MELEE = 85, BULLET = 20, LASER = 0, ENERGY = 0, BOMB = 60, BIO = 100, RAD = 100, FIRE = 99, ACID = 100)
@@ -658,6 +659,7 @@
shardtype = /obj/item/shard/plasma
glass_type = /obj/item/stack/sheet/plasmarglass
reinf = TRUE
heat_resistance = 32000
max_integrity = 1000
explosion_block = 2
armor = list(MELEE = 85, BULLET = 20, LASER = 0, ENERGY = 0, BOMB = 60, BIO = 100, RAD = 100, FIRE = 99, ACID = 100)
@@ -706,7 +708,7 @@
icon = 'icons/obj/smooth_structures/shuttle_window.dmi'
icon_state = "shuttle_window-0"
base_icon_state = "shuttle_window"
max_integrity = 100
max_integrity = 200
reinf = TRUE
heat_resistance = 1600
explosion_block = 3
@@ -727,11 +729,11 @@
icon = 'icons/obj/smooth_structures/plastitanium_window.dmi'
icon_state = "plastitanium_window-0"
base_icon_state = "plastitanium_window"
max_integrity = 100
max_integrity = 1200
reinf = TRUE
heat_resistance = 1600
armor = list(MELEE = 50, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 50, BIO = 100, RAD = 100, FIRE = 80, ACID = 100)
rad_insulation = RAD_HEAVY_INSULATION
heat_resistance = 32000
armor = list(MELEE = 85, BULLET = 20, LASER = 0, ENERGY = 0, BOMB = 60, BIO = 100, RAD = 100, FIRE = 99, ACID = 100)
rad_insulation = RAD_NO_INSULATION
explosion_block = 3
glass_type = /obj/item/stack/sheet/plastitaniumglass
smoothing_groups = list(SMOOTH_GROUP_SHUTTLE_PARTS, SMOOTH_GROUP_WINDOW_FULLTILE_PLASTITANIUM, SMOOTH_GROUP_PLASTITANIUM_WALLS)