Merge pull request #31 from alex-gh/retaliate_nowin

Retaliate mobs no longer break windows.
This commit is contained in:
ZomgPonies
2013-11-06 01:47:41 -08:00
@@ -47,3 +47,9 @@
/mob/living/simple_animal/hostile/retaliate/adjustBruteLoss(var/damage)
..(damage)
Retaliate()
/mob/living/simple_animal/hostile/retaliate/DestroySurroundings()
for(var/dir in cardinal) // North, South, East, West
var/obj/structure/obstacle = locate(/obj/structure, get_step(src, dir))
if(istype(istype(obstacle, /obj/structure/closet) || istype(obstacle, /obj/structure/table))
obstacle.attack_animal(src)