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Diona Nutrition loss in darkness
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@@ -906,6 +906,7 @@
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H.clear_alert("nolight")
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else
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H.throw_alert("nolight", /obj/screen/alert/nolight)
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H.nutrition -= 20
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if((light_amount >= 5 && H.nutrition >= NUTRITION_LEVEL_FED ) && !H.suiciding) //if there's enough light, heal
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H.adjustBruteLoss(-(light_amount/2))
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