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after_slip /atom level
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@@ -395,6 +395,17 @@
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/atom/proc/get_spooked()
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return
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/**
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Base proc, intended to be overriden.
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This should only be called from one place: inside the slippery component.
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Called after a human mob slips on this atom.
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If you want the person who slipped to have something special done to them, put it here.
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*/
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/atom/proc/after_slip(mob/living/carbon/human/H)
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return
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/atom/proc/add_hiddenprint(mob/living/M as mob)
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if(isnull(M)) return
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if(isnull(M.key)) return
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@@ -330,17 +330,6 @@
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SSspacedrift.processing[src] = src
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return 1
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/**
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Base proc, intended to be overriden.
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This should only be called from one place: inside the slippery component.
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Called after a human mob slips on this atom.
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If you want the person who slipped to have something special done to them, put it here.
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*/
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/atom/movable/proc/after_slip(mob/living/carbon/human/H)
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return
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//called when src is thrown into hit_atom
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/atom/movable/proc/throw_impact(atom/hit_atom, throwingdatum)
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set waitfor = 0
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