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Armor + Loadout
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@@ -108,6 +108,11 @@
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path = /obj/item/clothing/suit/armor/secjacket
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allowed_roles = list("Head of Security", "Warden", "Detective", "Security Officer", "Security Pod Pilot")
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/datum/gear/suit/secbomberjacket
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display_name = "security bomber jacket"
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path = /obj/item/clothing/suit/jacket/pilot
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allowed_roles = list("Head of Security", "Warden", "Detective", "Security Officer", "Security Pod Pilot")
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/datum/gear/suit/ianshirt
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display_name = "Ian Shirt"
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path = /obj/item/clothing/suit/ianshirt
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@@ -803,7 +803,7 @@
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max_heat_protection_temperature = ARMOR_MAX_TEMP_PROTECT
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strip_delay = 60
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put_on_delay = 40
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armor = list(melee = 25, bullet = 15, laser = 25, energy = 10, bomb = 25, bio = 0, rad = 0, fire = 50, acid = 50)
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armor = list(melee = 15, bullet = 5, laser = 15, energy = 5, bomb = 15, bio = 0, rad = 0, fire = 30, acid = 30)
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//End of inheritance from Security armour.
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/obj/item/clothing/suit/jacket/leather
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