mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-17 01:53:35 +01:00
for-God-has-redeemed-us-all
This commit is contained in:
@@ -124,6 +124,11 @@
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if(!(opened ? close() : open()))
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to_chat(user, "<span class='notice'>It won't budge!</span>")
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/obj/structure/closet/deconstruct(disassembled = TRUE)
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if(ispath(material_drop) && material_drop_amount && !(flags & NODECONSTRUCT))
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new material_drop(loc, material_drop_amount)
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qdel(src)
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/obj/structure/closet/ex_act(severity)
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switch(severity)
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if(1)
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@@ -239,9 +244,7 @@
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visible_message("<span class='notice'>[user] slices apart \the [src].</span>",
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"<span class='notice'>You cut \the [src] apart with \the [WT].</span>",
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"<span class='italics'>You hear welding.</span>")
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var/turf/T = get_turf(src)
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new material_drop(T, material_drop_amount)
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qdel(src)
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deconstruct(TRUE)
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return
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if(isrobot(user))
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return
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@@ -47,7 +47,7 @@
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/obj/structure/extinguisher_cabinet/Destroy()
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QDEL_NULL(has_extinguisher)
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return ..()
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/obj/structure/extinguisher_cabinet/attackby(obj/item/O, mob/user, params)
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if(isrobot(user) || isalien(user))
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return
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@@ -82,9 +82,7 @@
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visible_message("<span class='notice'>[user] slices apart [src].</span>",
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"<span class='notice'>You cut [src] apart with [WT].</span>",
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"<span class='italics'>You hear welding.</span>")
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var/turf/T = get_turf(src)
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new material_drop(T)
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qdel(src)
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deconstruct(TRUE)
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else
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playsound(loc, 'sound/machines/click.ogg', 15, TRUE, -3)
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opened = !opened
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@@ -127,6 +125,13 @@
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opened = !opened
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update_icon()
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/obj/structure/extinguisher_cabinet/deconstruct(disassembled = TRUE)
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if(!(flags & NODECONSTRUCT))
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new /obj/item/stack/sheet/metal(loc)
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if(has_extinguisher)
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has_extinguisher.forceMove(loc)
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has_extinguisher = null
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qdel(src)
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/obj/structure/extinguisher_cabinet/update_icon()
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if(!opened)
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@@ -173,32 +173,7 @@
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update_icon() //Not really needed without overlays, but keeping just in case
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updateUsrDialog()
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/*
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Overlays for cart_unused
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/obj/structure/foodcart/update_icon()
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overlays = null
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if(food1)
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overlays += "cart_food1"
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if(food2)
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overlays += "cart_food2"
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if(food3)
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overlays += "cart_food3"
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if(food4)
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overlays += "cart_food4"
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if(food5)
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overlays += "cart_food5"
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if(food6)
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overlays += "cart_food6"
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if(drink1)
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overlays += "cart_drink1"
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if(drink2)
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overlays += "cart_drink2"
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if(drink3)
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overlays += "cart_drink3"
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if(drink4)
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overlays += "cart_drink4"
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if(drink5)
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overlays += "cart_drink5"
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if(drink6)
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overlays += "cart_drink6"
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*/
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/obj/structure/foodcart/deconstruct(disassembled = TRUE)
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if(!(flags & NODECONSTRUCT))
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new /obj/item/stack/sheet/metal(loc, 4)
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qdel(src)
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@@ -52,10 +52,7 @@
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playsound(loc, G.usesound, 100, 1)
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if(do_after(user, 20 * G.toolspeed, target = src))
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to_chat(user, "<span class='notice'>You pry the spikes out of the frame.</span>")
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new /obj/item/stack/rods(loc, 4)
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new /obj/structure/kitchenspike_frame(loc)
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add_fingerprint(user)
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qdel(src)
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deconstruct(TRUE)
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else
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to_chat(user, "<span class='notice'>You can't do that while something's on the spike!</span>")
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return
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@@ -37,6 +37,10 @@
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user << browse("<HEAD><TITLE>Notices</TITLE></HEAD>[dat]","window=noticeboard")
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onclose(user, "noticeboard")
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/obj/structure/noticeboard/deconstruct(disassembled = TRUE)
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if(!(flags & NODECONSTRUCT))
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new /obj/item/stack/sheet/metal (loc, 1)
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qdel(src)
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/obj/structure/noticeboard/Topic(href, href_list)
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..()
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@@ -5,76 +5,41 @@
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icon_state = ""
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density = 1
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anchored = 0
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var/hardness = 1
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var/oreAmount = 5
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var/material_drop_type = /obj/item/stack/sheet/metal
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/obj/structure/statue/attackby(obj/item/W, mob/living/user, params)
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add_fingerprint(user)
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user.changeNext_move(CLICK_CD_MELEE)
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if(iswrench(W))
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if(anchored)
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playsound(loc, W.usesound, 100, 1)
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user.visible_message("[user] is loosening the [name]'s bolts.", \
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"<span class='notice'>You are loosening the [name]'s bolts...</span>")
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if(do_after(user, 40 * W.toolspeed, target = src))
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if(!loc || !anchored)
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return
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user.visible_message("[user] loosened the [name]'s bolts!", \
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"<span class='notice'>You loosen the [name]'s bolts!</span>")
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anchored = 0
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else
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if(!isfloorturf(loc))
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user.visible_message("<span class='warning'>A floor must be present to secure the [name]!</span>")
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return
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playsound(loc, W.usesound, 100, 1)
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user.visible_message("[user] is securing the [name]'s bolts...", \
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"<span class='notice'>You are securing the [name]'s bolts...</span>")
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if(do_after(user, 40 * W.toolspeed, target = src))
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if(!loc || anchored)
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return
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user.visible_message("[user] has secured the [name]'s bolts.", \
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"<span class='notice'>You have secured the [name]'s bolts.</span>")
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anchored = 1
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else if(istype(W, /obj/item/gun/energy/plasmacutter))
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playsound(src, W.usesound, 100, 1)
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user.visible_message("[user] is slicing apart the [name]...", \
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"<span class='notice'>You are slicing apart the [name]...</span>")
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if(do_after(user, 40 * W.toolspeed, target = src))
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if(!loc)
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return
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user.visible_message("[user] slices apart the [name].", \
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"<span class='notice'>You slice apart the [name].</span>")
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Dismantle(TRUE)
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else if(istype(W, /obj/item/pickaxe/drill/jackhammer))
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var/obj/item/pickaxe/drill/jackhammer/D = W
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if(!loc)
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if(!(flags & NODECONSTRUCT))
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if(default_unfasten_wrench(user, W))
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return
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user.visible_message("[user] destroys the [name]!", \
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"<span class='notice'>You destroy the [name].</span>")
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D.playDigSound()
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qdel(src)
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else if(iswelder(W) && !anchored)
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var/obj/item/weldingtool/WT = W
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if(WT.remove_fuel(0, user))
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playsound(loc, W.usesound, 40, 1)
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user.visible_message("[user] is slicing apart the [name].", \
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if(istype(W, /obj/item/gun/energy/plasmacutter))
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playsound(src, W.usesound, 100, 1)
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user.visible_message("[user] is slicing apart the [name]...", \
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"<span class='notice'>You are slicing apart the [name]...</span>")
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if(do_after(user, 40 * W.toolspeed, target = src))
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if(!loc)
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return
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playsound(loc, W.usesound, 50, 1)
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user.visible_message("[user] slices apart the [name].", \
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"<span class='notice'>You slice apart the [name]!</span>")
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Dismantle(TRUE)
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else
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hardness -= W.force/100
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..()
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CheckHardness()
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return ..()
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"<span class='notice'>You slice apart the [name].</span>")
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deconstruct(TRUE)
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return
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else if(iswelder(W))
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var/obj/item/weldingtool/WT = W
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if(WT.remove_fuel(0, user))
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playsound(loc, W.usesound, 40, 1)
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user.visible_message("[user] is slicing apart the [name].", \
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"<span class='notice'>You are slicing apart the [name]...</span>")
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if(do_after(user, 40 * W.toolspeed, target = src))
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if(!loc)
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return
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playsound(loc, W.usesound, 50, 1)
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user.visible_message("[user] slices apart the [name].", \
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"<span class='notice'>You slice apart the [name]!</span>")
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deconstruct(TRUE)
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return
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return ..()
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/obj/structure/statue/attack_hand(mob/living/user)
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user.changeNext_move(CLICK_CD_MELEE)
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@@ -85,35 +50,17 @@
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/obj/structure/statue/CanAtmosPass()
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return !density
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/obj/structure/statue/proc/CheckHardness()
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if(hardness <= 0)
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Dismantle(TRUE)
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/obj/structure/statue/proc/Dismantle(disassembled = TRUE)
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if(material_drop_type)
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var/drop_amt = oreAmount
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if(!disassembled)
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drop_amt -= 2
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if(drop_amt > 0)
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new material_drop_type(get_turf(src), drop_amt)
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/obj/structure/statue/deconstruct(disassembled = TRUE)
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if(!(flags & NODECONSTRUCT))
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if(material_drop_type)
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var/drop_amt = oreAmount
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if(!disassembled)
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drop_amt -= 2
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if(drop_amt > 0)
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new material_drop_type(get_turf(src), drop_amt)
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qdel(src)
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/obj/structure/statue/ex_act(severity = 1)
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switch(severity)
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if(1)
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Dismantle(TRUE)
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if(2)
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if(prob(20))
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Dismantle(TRUE)
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else
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hardness--
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CheckHardness()
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if(3)
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hardness -= 0.1
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CheckHardness()
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/obj/structure/statue/uranium
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hardness = 3
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light_range = 2
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material_drop_type = /obj/item/stack/sheet/mineral/uranium
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var/last_event = 0
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@@ -151,7 +98,6 @@
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active = null
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/obj/structure/statue/plasma
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hardness = 2
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material_drop_type = /obj/item/stack/sheet/mineral/plasma
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desc = "This statue is suitably made from plasma."
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@@ -192,14 +138,13 @@
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/obj/structure/statue/plasma/proc/PlasmaBurn()
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atmos_spawn_air(SPAWN_HEAT | SPAWN_TOXINS, 160)
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Dismantle(FALSE)
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deconstruct(FALSE)
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/obj/structure/statue/plasma/proc/ignite(exposed_temperature)
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if(exposed_temperature > 300)
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PlasmaBurn()
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/obj/structure/statue/gold
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hardness = 3
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material_drop_type = /obj/item/stack/sheet/mineral/gold
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desc = "This is a highly valuable statue made from gold."
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@@ -224,7 +169,6 @@
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icon_state = "rd"
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/obj/structure/statue/silver
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hardness = 3
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material_drop_type = /obj/item/stack/sheet/mineral/silver
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desc = "This is a valuable statue made from silver."
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@@ -249,7 +193,6 @@
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icon_state = "medborg"
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/obj/structure/statue/diamond
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hardness = 10
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material_drop_type = /obj/item/stack/sheet/mineral/diamond
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desc = "This is a very expensive diamond statue."
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||||
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||||
@@ -266,7 +209,6 @@
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icon_state = "ai2"
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/obj/structure/statue/bananium
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||||
hardness = 3
|
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material_drop_type = /obj/item/stack/sheet/mineral/bananium
|
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desc = "A bananium statue with a small engraving:'HOOOOOOONK'."
|
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var/spam_flag = 0
|
||||
@@ -295,7 +237,6 @@
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spam_flag = 0
|
||||
|
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/obj/structure/statue/sandstone
|
||||
hardness = 0.5
|
||||
material_drop_type = /obj/item/stack/sheet/mineral/sandstone
|
||||
|
||||
/obj/structure/statue/sandstone/assistant
|
||||
@@ -310,7 +251,6 @@
|
||||
icon_state = "venus"
|
||||
|
||||
/obj/structure/statue/tranquillite
|
||||
hardness = 0.5
|
||||
material_drop_type = /obj/item/stack/sheet/mineral/tranquillite
|
||||
desc = "..."
|
||||
|
||||
@@ -328,7 +268,9 @@
|
||||
to_chat(user, "It is fastened to the floor!")
|
||||
return
|
||||
setDir(turn(dir, 90))
|
||||
|
||||
////////////////////////////////
|
||||
|
||||
/obj/structure/snowman
|
||||
name = "snowman"
|
||||
desc = "Seems someone made a snowman here."
|
||||
@@ -374,4 +316,4 @@
|
||||
icon = 'icons/obj/decorations.dmi'
|
||||
icon_state = "chickenstatue"
|
||||
anchored = 1
|
||||
density = 1
|
||||
density = 1
|
||||
@@ -40,11 +40,20 @@
|
||||
/obj/structure/bed/proc/handle_rotation()
|
||||
return
|
||||
|
||||
/obj/structure/bed/attackby(obj/item/W as obj, mob/user as mob, params)
|
||||
if(istype(W, /obj/item/wrench))
|
||||
playsound(loc, W.usesound, 50, 1)
|
||||
new buildstacktype(loc, buildstackamount)
|
||||
qdel(src)
|
||||
/obj/structure/bed/attackby(obj/item/W, mob/user, params)
|
||||
if(iswrench(W) && !(flags & NODECONSTRUCT))
|
||||
playsound(loc, W.usesound, 50, TRUE)
|
||||
deconstruct(TRUE)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/structure/bed/deconstruct(disassembled = TRUE)
|
||||
if(!(flags & NODECONSTRUCT))
|
||||
if(buildstacktype)
|
||||
new buildstacktype(loc, buildstackamount)
|
||||
..()
|
||||
|
||||
|
||||
/*
|
||||
* Roller beds
|
||||
*/
|
||||
|
||||
@@ -51,10 +51,18 @@
|
||||
SK.loc = E
|
||||
SK.master = E
|
||||
qdel(src)
|
||||
if(istype(W, /obj/item/wrench))
|
||||
return
|
||||
if(iswrench(W) && !(flags & NODECONSTRUCT))
|
||||
playsound(loc, W.usesound, 50, 1)
|
||||
deconstruct(TRUE)
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/structure/chair/deconstruct()
|
||||
// If we have materials, and don't have the NOCONSTRUCT flag
|
||||
if(buildstacktype && (!(flags & NODECONSTRUCT)))
|
||||
new buildstacktype(loc, buildstackamount)
|
||||
qdel(src)
|
||||
..()
|
||||
|
||||
/obj/structure/chair/MouseDrop(over_object, src_location, over_location)
|
||||
. = ..()
|
||||
|
||||
@@ -244,7 +244,7 @@
|
||||
return ..()
|
||||
|
||||
/obj/structure/table/deconstruct(disassembled = TRUE, wrench_disassembly = 0)
|
||||
if(can_deconstruct)
|
||||
if(!(flags & NODECONSTRUCT))
|
||||
var/turf/T = get_turf(src)
|
||||
new buildstack(T, buildstackamount)
|
||||
if(!wrench_disassembly)
|
||||
@@ -422,13 +422,13 @@
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/table/glass/deconstruct(disassembled = TRUE, wrench_disassembly = 0)
|
||||
if(can_deconstruct)
|
||||
if(!(flags & NODECONSTRUCT))
|
||||
if(disassembled)
|
||||
..()
|
||||
return
|
||||
else
|
||||
var/turf/T = get_turf(src)
|
||||
playsound(T, "shatter", 50, 1)
|
||||
playsound(T, "shatter", 50, TRUE)
|
||||
for(var/X in debris)
|
||||
var/atom/movable/AM = X
|
||||
AM.forceMove(T)
|
||||
@@ -680,7 +680,7 @@
|
||||
step(O, get_dir(O, src))
|
||||
|
||||
/obj/structure/rack/attackby(obj/item/W, mob/user, params)
|
||||
if(iswrench(W) && can_deconstruct)
|
||||
if(iswrench(W) && !(flags & NODECONSTRUCT) && user.a_intent != INTENT_HELP)
|
||||
playsound(loc, W.usesound, 50, 1)
|
||||
deconstruct(TRUE)
|
||||
return
|
||||
@@ -729,7 +729,7 @@
|
||||
*/
|
||||
|
||||
/obj/structure/rack/deconstruct(disassembled = TRUE)
|
||||
if(can_deconstruct)
|
||||
if(!(flags & NODECONSTRUCT))
|
||||
density = FALSE
|
||||
var/obj/item/rack_parts/newparts = new(loc)
|
||||
transfer_fingerprints_to(newparts)
|
||||
|
||||
@@ -118,3 +118,11 @@
|
||||
else
|
||||
SSnanoui.close_user_uis(usr,src)
|
||||
return 1
|
||||
|
||||
/obj/structure/tank_dispenser/deconstruct(disassembled = TRUE)
|
||||
if(!(flags & NODECONSTRUCT))
|
||||
for(var/X in src)
|
||||
var/obj/item/I = X
|
||||
I.forceMove(loc)
|
||||
new /obj/item/stack/sheet/metal(loc, 2)
|
||||
qdel(src)
|
||||
@@ -345,7 +345,7 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
|
||||
return
|
||||
if(!disassembled)
|
||||
playsound(src, breaksound, 70, 1)
|
||||
if(can_deconstruct)
|
||||
if(!(flags & NODECONSTRUCT))
|
||||
for(var/i in debris)
|
||||
var/obj/item/I = i
|
||||
I.forceMove(loc)
|
||||
|
||||
Reference in New Issue
Block a user