mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-27 14:07:51 +01:00
Removes mentions of brig phys request terminal, replaces it with Detective, Give Detective disposals shipping (#18480)
* bye bye brig phys * mapping side * wow! detective mail! * Update code/game/machinery/requests_console.dm Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> * Update code/game/machinery/requests_console.dm Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> * Update code/game/machinery/requests_console.dm Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> * Update code/game/machinery/requests_console.dm Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
This commit is contained in:
co-authored by
AffectedArc07
parent
b38109e3d6
commit
a5028fb0bf
@@ -36519,7 +36519,9 @@
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},
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/obj/machinery/requests_console{
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name = "Detective Requests Console";
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pixel_x = 30
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pixel_x = 30;
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department = "Detective";
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departmentType = 5
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},
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/turf/simulated/floor/carpet,
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/area/security/detectives_office)
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@@ -40134,8 +40136,10 @@
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},
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/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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/obj/structure/disposalpipe/junction{
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dir = 8
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/obj/structure/disposalpipe/sortjunction{
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dir = 8;
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name = "Detective";
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sortType = 24
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},
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/turf/simulated/floor/plasteel{
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dir = 4;
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@@ -504,7 +504,9 @@
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},
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/obj/machinery/requests_console{
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name = "Detective Requests Console";
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pixel_y = 30
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pixel_y = 30;
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department = "Detective";
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departmentType = 5
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},
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/turf/simulated/floor/carpet,
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/area/security/detectives_office)
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@@ -4825,6 +4827,9 @@
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c_tag = "Detective's Office";
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dir = 8
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},
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/obj/item/twohanded/required/kirbyplants{
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icon_state = "plant-24"
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},
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/turf/simulated/floor/carpet,
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/area/security/detectives_office)
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"axH" = (
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@@ -11617,6 +11622,7 @@
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dir = 4;
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pixel_x = -32
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},
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/obj/structure/disposalpipe/segment,
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/turf/simulated/floor/carpet,
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/area/security/detectives_office)
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"aRO" = (
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@@ -12701,6 +12707,9 @@
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/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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dir = 10
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},
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/obj/structure/disposalpipe/segment{
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dir = 4
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},
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/turf/simulated/floor/plasteel{
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icon_state = "grimy"
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},
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@@ -54384,6 +54393,10 @@
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d2 = 8;
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icon_state = "2-8"
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},
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/obj/structure/disposalpipe/segment{
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dir = 2;
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icon_state = "pipe-c"
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},
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/turf/simulated/floor/plasteel{
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icon_state = "redcorner"
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},
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@@ -62986,12 +62999,16 @@
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/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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dir = 4
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},
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/obj/structure/disposalpipe/segment,
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/obj/structure/cable/yellow{
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d1 = 4;
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d2 = 8;
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icon_state = "4-8"
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},
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/obj/structure/disposalpipe/sortjunction{
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dir = 1;
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name = "Detective";
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sortType = 24
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},
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/turf/simulated/floor/plasteel{
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dir = 1;
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icon_state = "red"
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@@ -66284,6 +66301,7 @@
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/area/assembly/robotics)
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"jIf" = (
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/obj/machinery/hologram/holopad,
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/obj/structure/disposalpipe/segment,
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/turf/simulated/floor/carpet,
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/area/security/detectives_office)
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"jIs" = (
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@@ -75982,6 +76000,10 @@
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d2 = 8;
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icon_state = "2-8"
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},
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/obj/structure/disposalpipe/segment{
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dir = 8;
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icon_state = "pipe-c"
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},
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/turf/simulated/floor/plasteel{
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icon_state = "grimy"
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},
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@@ -78729,6 +78751,9 @@
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d2 = 8;
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icon_state = "4-8"
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},
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/obj/structure/disposalpipe/segment{
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dir = 4
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},
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/turf/simulated/floor/plasteel,
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/area/security/brig)
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"pRz" = (
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@@ -81551,6 +81576,7 @@
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pixel_x = -28;
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pixel_y = -7
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},
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/obj/structure/disposalpipe/segment,
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/turf/simulated/floor/carpet,
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/area/security/detectives_office)
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"rpG" = (
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@@ -85238,6 +85264,10 @@
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d2 = 4;
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icon_state = "1-4"
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},
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/obj/structure/disposalpipe/segment{
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dir = 1;
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icon_state = "pipe-c"
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},
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/turf/simulated/floor/plasteel{
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dir = 4;
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icon_state = "red"
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@@ -87695,6 +87725,9 @@
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d2 = 8;
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icon_state = "4-8"
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},
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/obj/structure/disposalpipe/segment{
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dir = 4
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},
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/turf/simulated/floor/plasteel,
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/area/security/brig)
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"usg" = (
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@@ -89622,6 +89655,9 @@
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d2 = 8;
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icon_state = "2-8"
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},
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/obj/structure/disposalpipe/segment{
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dir = 4
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},
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/turf/simulated/floor/plasteel{
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icon_state = "grimy"
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},
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@@ -93303,9 +93339,8 @@
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},
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/area/engine/break_room)
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"xta" = (
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/obj/item/twohanded/required/kirbyplants{
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icon_state = "plant-24"
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},
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/obj/structure/disposalpipe/trunk,
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/obj/machinery/disposal,
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/turf/simulated/floor/carpet,
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/area/security/detectives_office)
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"xtp" = (
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@@ -125140,7 +125175,7 @@ mwK
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jMs
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lDa
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uGy
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rFq
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ckr
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cjQ
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qeK
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apz
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@@ -125911,7 +125946,7 @@ mwK
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arP
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nvY
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uGy
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oNr
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wyE
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apP
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hjE
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awp
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@@ -126168,7 +126203,7 @@ mwK
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gvd
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aSm
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aSm
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oNr
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wyE
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apP
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uak
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awp
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@@ -10963,7 +10963,6 @@
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},
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/area/hallway/primary/fore)
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"aDn" = (
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/obj/structure/disposalpipe/segment,
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/obj/machinery/light{
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dir = 4
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},
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@@ -10976,6 +10975,11 @@
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c_tag = "Brig Cell Block A South";
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dir = 8
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},
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/obj/structure/disposalpipe/sortjunction{
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dir = 2;
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name = "Detective";
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sortType = 24
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},
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/turf/simulated/floor/plasteel{
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dir = 1;
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icon_state = "rampbottom"
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@@ -10994,6 +10998,10 @@
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pixel_x = -24
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},
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/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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/obj/structure/disposalpipe/segment{
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dir = 4;
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icon_state = "pipe-c"
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},
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/turf/simulated/floor/plasteel{
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dir = 1;
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icon_state = "rampbottom"
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@@ -11427,6 +11435,7 @@
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d2 = 4;
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icon_state = "1-4"
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},
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/obj/structure/disposalpipe/segment,
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/turf/simulated/floor/plasteel{
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dir = 8;
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icon_state = "darkredcorners"
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@@ -11983,6 +11992,7 @@
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id_tag = "Secure Gate";
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name = "Security Blast Door"
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},
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/obj/structure/disposalpipe/segment,
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/turf/simulated/floor/plasteel{
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icon_state = "grimy"
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},
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@@ -12298,6 +12308,10 @@
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/obj/machinery/camera{
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c_tag = "Brig Detective's Office"
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},
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/obj/structure/disposalpipe/segment{
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dir = 4;
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icon_state = "pipe-c"
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},
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/turf/simulated/floor/plasteel{
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icon_state = "grimy"
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},
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@@ -12322,6 +12336,10 @@
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d2 = 8;
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icon_state = "1-8"
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},
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/obj/structure/disposalpipe/segment{
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dir = 8;
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icon_state = "pipe-c"
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},
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/turf/simulated/floor/plasteel{
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icon_state = "grimy"
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},
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@@ -12864,6 +12882,7 @@
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/area/security/detectives_office)
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"aHX" = (
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/obj/machinery/hologram/holopad,
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/obj/structure/disposalpipe/segment,
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/turf/simulated/floor/plasteel{
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icon_state = "grimy"
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},
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@@ -13422,7 +13441,6 @@
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},
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/area/security/detectives_office)
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"aJl" = (
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/obj/machinery/vending/cigarette,
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/obj/machinery/light_switch{
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dir = 1;
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name = "south bump";
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@@ -13431,6 +13449,10 @@
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/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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dir = 4
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},
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/obj/machinery/disposal,
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/obj/structure/disposalpipe/trunk{
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dir = 1
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},
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/turf/simulated/floor/plasteel{
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icon_state = "grimy"
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},
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@@ -13449,7 +13471,9 @@
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},
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/obj/machinery/requests_console{
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name = "Detective Requests Console";
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pixel_y = -30
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pixel_y = -30;
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department = "Detective";
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departmentType = 5
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},
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/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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dir = 5
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@@ -43,7 +43,7 @@ GLOBAL_LIST_INIT(TAGGERLOCATIONS, list("Disposals",
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"Atmospherics", "HoS Office", "Security", "Medbay",
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"CMO Office", "Chemistry", "Research", "RD Office",
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"Robotics", "HoP Office", "Library", "Chapel", "Captain's Office",
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"Bar", "Kitchen", "Hydroponics", "Janitor Closet","Genetics"))
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"Bar", "Kitchen", "Hydroponics", "Janitor Closet","Genetics", "Detective"))
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GLOBAL_LIST_INIT(hit_appends, list("-OOF", "-ACK", "-UGH", "-HRNK", "-HURGH", "-GLORF"))
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@@ -758,7 +758,7 @@ GLOBAL_LIST_INIT(all_supply_groups, list(SUPPLY_EMERGENCY,SUPPLY_SECURITY,SUPPLY
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name = "HEADER"
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containertype = /obj/structure/closet/crate/medical
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group = SUPPLY_MEDICAL
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announce_beacons = list("Medbay" = list("Medbay", "Chief Medical Officer's Desk"), "Security" = list("Brig Medbay"))
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announce_beacons = list("Medbay" = list("Medbay", "Chief Medical Officer's Desk"))
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/datum/supply_packs/medical/supplies
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@@ -20,12 +20,12 @@
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#define RCS_SHIP_LOG 10 // View Shipping Label Log
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//Radio list
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#define ENGI_ROLES list("Atmospherics","Engineering","Chief Engineer's Desk","Telecoms Admin")
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#define SEC_ROLES list("Warden","Security","Brig Medbay","Head of Security's Desk")
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#define MISC_ROLES list("Bar","Chapel","Kitchen","Hydroponics","Janitorial")
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#define MED_ROLES list("Virology","Chief Medical Officer's Desk","Medbay")
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#define COM_ROLES list("Blueshield","NT Representative","Head of Personnel's Desk","Captain's Desk","Bridge")
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#define SCI_ROLES list("Robotics","Science","Research Director's Desk")
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#define ENGI_ROLES list("Atmospherics", "Engineering", "Chief Engineer's Desk")
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#define SEC_ROLES list("Warden", "Security", "Detective", "Head of Security's Desk")
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#define MISC_ROLES list("Bar", "Chapel", "Kitchen", "Hydroponics", "Janitorial")
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#define MED_ROLES list("Virology", "Chief Medical Officer's Desk", "Medbay")
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#define COM_ROLES list("Blueshield", "NT Representative", "Head of Personnel's Desk", "Captain's Desk", "Bridge")
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#define SCI_ROLES list("Robotics", "Science", "Research Director's Desk")
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#define RQ_NONEW_MESSAGES 0
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#define RQ_NORMALPRIORITY 1
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