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turfs: fix some playsound ERRORs on areas
Turf (de)construction playsound()s were using src.loc, instead of src Signed-off-by: Mloc-Argent <colmohici@gmail.com> Conflicts: code/game/turfs/simulated.dm code/game/turfs/simulated/floor.dm
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@@ -101,9 +101,9 @@
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M.stop_pulling()
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step(M, M.dir)
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M << "\blue You slipped on the wet floor!"
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playsound(src.loc, 'sound/misc/slip.ogg', 50, 1, -3)
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M.Stun(8)
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M.Weaken(5)
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playsound(src, 'sound/misc/slip.ogg', 50, 1, -3)
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M.Stun(5)
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M.Weaken(3)
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else
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M.inertia_dir = 0
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return
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@@ -112,9 +112,9 @@
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M.stop_pulling()
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step(M, M.dir)
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M << "\blue You slipped on the wet floor!"
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playsound(src.loc, 'sound/misc/slip.ogg', 50, 1, -3)
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M.Stun(8)
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M.Weaken(5)
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playsound(src, 'sound/misc/slip.ogg', 50, 1, -3)
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M.Stun(5)
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M.Weaken(3)
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else
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M.inertia_dir = 0
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return
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@@ -129,7 +129,7 @@
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spawn(4) step(M, M.dir)
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M.take_organ_damage(2) // Was 5 -- TLE
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M << "\blue You slipped on the floor!"
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playsound(src.loc, 'sound/misc/slip.ogg', 50, 1, -3)
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playsound(src, 'sound/misc/slip.ogg', 50, 1, -3)
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M.Weaken(10)
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if(3) // Ice
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@@ -138,7 +138,7 @@
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M.stop_pulling()
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step(M, M.dir)
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M << "\blue You slipped on the icy floor!"
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playsound(src.loc, 'sound/misc/slip.ogg', 50, 1, -3)
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playsound(src, 'sound/misc/slip.ogg', 50, 1, -3)
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M.Stun(4)
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M.Weaken(5)
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else
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@@ -149,7 +149,7 @@
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M.stop_pulling()
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step(M, M.dir)
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M << "\blue You slipped on the icy floor!"
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playsound(src.loc, 'sound/misc/slip.ogg', 50, 1, -3)
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playsound(src, 'sound/misc/slip.ogg', 50, 1, -3)
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M.Stun(4)
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M.Weaken(5)
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else
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@@ -209,4 +209,5 @@
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this.blood_DNA["UNKNOWN BLOOD"] = "X*"
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else if( istype(M, /mob/living/silicon/robot ))
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new /obj/effect/decal/cleanable/oil(src)
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new /obj/effect/decal/cleanable/oil(src)
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@@ -466,17 +466,16 @@ turf/simulated/floor/proc/update_icon()
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return
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if(istype(C, /obj/item/weapon/screwdriver))
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if(is_wood_floor())
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if(broken || burnt)
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return
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else
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if(is_wood_floor())
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user << "\red You unscrew the planks."
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new floor_tile.type(src)
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make_plating()
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playsound(src, 'sound/items/Screwdriver.ogg', 80, 1)
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if(istype(C, /obj/item/weapon/screwdriver) && is_wood_floor())
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if(broken || burnt)
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return
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else
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if(is_wood_floor())
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user << "\red You unscrew the planks."
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new floor_tile.type(src)
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make_plating()
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playsound(src, 'sound/items/Screwdriver.ogg', 80, 1)
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if(is_catwalk())
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if(broken) return
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ReplaceWithLattice()
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@@ -58,7 +58,7 @@
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return
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if(istype(C, /obj/item/weapon/wrench))
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user << "\blue Removing rods..."
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playsound(src.loc, 'sound/items/Ratchet.ogg', 80, 1)
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playsound(src, 'sound/items/Ratchet.ogg', 80, 1)
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if(do_after(user, 30))
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new /obj/item/stack/rods(src, 2)
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ChangeTurf(/turf/simulated/floor)
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@@ -50,7 +50,7 @@
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return
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user << "\blue Constructing support lattice ..."
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playsound(src.loc, 'sound/weapons/Genhit.ogg', 50, 1)
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playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
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ReplaceWithLattice()
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R.use(1)
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return
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@@ -60,7 +60,7 @@
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if(L)
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var/obj/item/stack/tile/plasteel/S = C
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del(L)
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playsound(src.loc, 'sound/weapons/Genhit.ogg', 50, 1)
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playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
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S.build(src)
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S.use(1)
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return
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