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Update code/game/mecha/equipment/tools/work_tools.dm
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@@ -32,7 +32,7 @@
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return
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if(istype(target, /obj))
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var/obj/O = target
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if(istype(target, /obj/machinery/power/supermatter_crystal)) //No, you can't pick the SM with this up you moron, did you think you were clever?
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if(istype(target, /obj/machinery/power/supermatter_crystal)) //No, you can't pick up the SM with this you moron, did you think you were clever?
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var/obj/machinery/power/supermatter_crystal/SM = target
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var/obj/mecha/working/ripley/R = chassis
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if(R.cargo)
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