Meta z-level comment

This commit is contained in:
Bxil
2018-01-22 20:33:20 +01:00
committed by GitHub
parent 719798e60c
commit a683c8d7ee
+5 -6
View File
@@ -1,9 +1,8 @@
/*
The /tg/ codebase currently requires you to have 7 z-levels of the same size dimensions.
z-level order is important, the order you put them in inside this file will determine what z level number they are assigned ingame.
Names of z-level do not matter, but order does greatly, for instances such as checking alive status of revheads on z1
current as of 2014/11/24
All z-levels should be identical in size. Their numbers should not matter.
The order of z-levels should not matter as long as their attributes are properly defined at MAP_TRANSITION_CONFIG.
Old code checked for the number of the z-level (for example whether there are any revheads on Z1),
currently it should check for the define (for example whether there are any revheads on any z-levels defined as STATION_LEVEL).
z1 = station
z2 = centcomm
z3 = derelict telecomms satellite
@@ -40,4 +39,4 @@ DECLARE_LEVEL(EMPTY_AREA_2, CROSSLINKED, list(REACHABLE)))
#warn a map has already been included, ignoring MetaStation.
#endif
#endif