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Automatic changelog compile, [ci skip]
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@@ -56,6 +56,18 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">06 June 2017</h2>
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<h3 class="author">DarkPyrolord updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Plasmamen should be able to become vampires on normal vampire rounds.</li>
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</ul>
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<h3 class="author">Fox McCloud updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">adjust the mech tesla, immolator, and disabler techs to bring it in line with the tech refactor</li>
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</ul>
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<h3 class="author">Kyep updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Instagib lasers now work against non-carbon mobs, such as animals and borgs.</li>
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</ul>
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<h3 class="author">imsxz updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Sergeant Araneus now spawns at full HP.</li>
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@@ -4845,5 +4845,13 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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FreeStylaLT:
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- bugfix: Cell 6 is now connected to the atmos system properly.
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2017-06-06:
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DarkPyrolord:
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- bugfix: Plasmamen should be able to become vampires on normal vampire rounds.
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Fox McCloud:
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- tweak: adjust the mech tesla, immolator, and disabler techs to bring it in line
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with the tech refactor
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Kyep:
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- bugfix: Instagib lasers now work against non-carbon mobs, such as animals and
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borgs.
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imsxz:
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- bugfix: Sergeant Araneus now spawns at full HP.
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@@ -1,4 +0,0 @@
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author: "DarkPyrolord"
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delete-after: True
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changes:
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- bugfix: "Plasmamen should be able to become vampires on normal vampire rounds."
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@@ -1,4 +0,0 @@
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author: "Fox McCloud"
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delete-after: True
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changes:
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- tweak: "adjust the mech tesla, immolator, and disabler techs to bring it in line with the tech refactor"
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@@ -1,4 +0,0 @@
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author: "Kyep"
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delete-after: True
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changes:
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- bugfix: "Instagib lasers now work against non-carbon mobs, such as animals and borgs."
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