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Traitor's Toolbelt Added
Added the belt as a variant of the military belt in the belts.dm. Replaced the military belt in the uplink_item.dm with the new traitor's toolbelt. Price also lowered to 2TC since even with the change, it still feels pricey at that cost for what it offers.
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@@ -1020,12 +1020,12 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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item = /obj/item/storage/box/syndie_kit/bonerepair
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cost = 6
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/datum/uplink_item/device_tools/military_belt
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name = "Military Belt"
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desc = "A robust seven-slot red belt made for carrying a broad variety of weapons, ammunition and explosives"
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/datum/uplink_item/device_tools/traitor_belt
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name = "Traitor's Toolbelt"
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desc = "A robust seven-slot belt made for carrying a broad variety of weapons, ammunition and explosives. It's modelled after the standard NT toolbelt so as to avoid suspicion while wearing it."
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reference = "SBM"
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item = /obj/item/storage/belt/military
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cost = 3
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item = /obj/item/storage/belt/military/traitor
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cost = 2
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excludefrom = list(/datum/game_mode/nuclear)
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/datum/uplink_item/device_tools/medkit
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@@ -254,7 +254,7 @@
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new /obj/item/grenade/flashbang(src)
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new /obj/item/grenade/flashbang(src)
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update_icon()
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/obj/item/storage/belt/soulstone
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name = "soul stone belt"
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desc = "Designed for ease of access to the shards during a fight, as to not let a single enemy spirit slip away"
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@@ -295,6 +295,13 @@
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item_state = "military"
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max_w_class = WEIGHT_CLASS_SMALL
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/obj/item/storage/belt/military/traitor
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name = "tool-belt"
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desc = "Can hold various tools. This model seems to have additional compartments."
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icon_state = "utilitybelt"
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item_state = "utility"
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use_item_overlays = 1 // So it will still show tools in it in case sec get lazy and just glance at it.
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/obj/item/storage/belt/military/abductor
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name = "agent belt"
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desc = "A belt used by abductor agents."
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