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Now to fix the compiling errors, travis does this super fast
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@@ -160,7 +160,7 @@
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if(shuttle_master.emergency.mode >= SHUTTLE_ESCAPE)
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return
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//message_admins("Late Join Check")
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if((character.client && (ROLE_TRAITOR in character.client.prefs.be_special) && !jobban_isbanned(character, "traitor") && !jobban_isbanned(character, "Syndicate"))
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if(character.client && (ROLE_TRAITOR in character.client.prefs.be_special) && !jobban_isbanned(character, "traitor") && !jobban_isbanned(character, "Syndicate"))
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//message_admins("Late Joiner has Be Syndicate")
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//message_admins("Checking number of players")
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var/playercount = 0
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