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Shadowling fixes
- Fixes shadowling thralls not showing up on Check Antagonists. - Also adds vampire thralls to Check Antagonists - Fixes shadowlings not turning off hardsuit helmet lights. - Fixes transforming into a shadowling dropping organs. - Adds job such as blueshield, NT rep, and pod pilot to the list of jobs that cannot be shadowlings. - Remove ascended shadowling commune, transfers the shadowling's languages to the ascendant instead. - Fixes intercept not being sent to the station on shadowling rounds.
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@@ -504,12 +504,15 @@
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if(ticker.mode.shadows.len)
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dat += check_role_table("Shadowlings", ticker.mode.shadows, src)
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if(ticker.mode.thralls.len)
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dat += check_role_table("Shadowling Thralls", ticker.mode.thralls, src)
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if(ticker.mode.shadowling_thralls.len)
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dat += check_role_table("Shadowling Thralls", ticker.mode.shadowling_thralls, src)
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if(ticker.mode.vampires.len)
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dat += check_role_table("Vampires", ticker.mode.vampires, src)
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if(ticker.mode.enthralled.len)
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dat += check_role_table("Vampire Thralls", ticker.mode.enthralled, src)
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if(ticker.mode.xenos.len)
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dat += check_role_table("Xenos", ticker.mode.xenos, src)
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@@ -1768,6 +1768,10 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
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holder.icon_state = "mutineer"
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if("mutineer")
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holder.icon_state = "mutineer"
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if("Shadowling")
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holder.icon_state = "shadowling"
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if("Shadowling Thrall")
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holder.icon_state = "thrall"
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hud_list[SPECIALROLE_HUD] = holder
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