Gamemode tweaks

Reverts required_players and number of shadowlings back to their
original values, as they were changed for testing.
This commit is contained in:
DZD
2015-05-04 19:28:12 -04:00
parent 7e99d67587
commit ccfa32e4c5
+4 -4
View File
@@ -63,9 +63,9 @@ Made by Xhuis
/datum/game_mode/shadowling
name = "shadowling"
config_tag = "shadowling"
required_players = 1
required_enemies = 1
recommended_enemies = 1
required_players = 30
required_enemies = 2
recommended_enemies = 2
restricted_jobs = list("AI", "Cyborg")
protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain")
@@ -87,7 +87,7 @@ Made by Xhuis
if(player.assigned_role == job)
possible_shadowlings -= player
var/shadowlings = 1 //How many shadowlings there are; hardcoded to 2
var/shadowlings = 2 //How many shadowlings there are; hardcoded to 2
while(shadowlings)
var/datum/mind/shadow = pick(possible_shadowlings)