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Gamemode tweaks
Reverts required_players and number of shadowlings back to their original values, as they were changed for testing.
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@@ -63,9 +63,9 @@ Made by Xhuis
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/datum/game_mode/shadowling
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name = "shadowling"
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config_tag = "shadowling"
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required_players = 1
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required_enemies = 1
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recommended_enemies = 1
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required_players = 30
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required_enemies = 2
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recommended_enemies = 2
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restricted_jobs = list("AI", "Cyborg")
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protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain")
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@@ -87,7 +87,7 @@ Made by Xhuis
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if(player.assigned_role == job)
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possible_shadowlings -= player
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var/shadowlings = 1 //How many shadowlings there are; hardcoded to 2
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var/shadowlings = 2 //How many shadowlings there are; hardcoded to 2
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while(shadowlings)
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var/datum/mind/shadow = pick(possible_shadowlings)
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