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Merge pull request #13100 from TDSSS/wiz-armor-fix
Wizard hardsuit tweaks
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@@ -156,7 +156,7 @@
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/obj/item/clothing/suit/space/hardsuit/shielded/wizard
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name = "battlemage armour"
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desc = "Not all wizards are afraid of getting up close and personal."
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desc = "Not all wizards are afraid of getting up close and personal. Not spaceproof despite its appearance."
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icon_state = "hardsuit-wiz"
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item_state = "wiz_hardsuit"
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recharge_rate = 0
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@@ -172,6 +172,15 @@
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resistance_flags = FIRE_PROOF | ACID_PROOF
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magical = TRUE
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/obj/item/clothing/suit/space/hardsuit/shielded/wizard/arch
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desc = "For the arch wizard in need of additional protection."
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recharge_rate = 1
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recharge_cooldown = 0
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max_charges = 15
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min_cold_protection_temperature = SPACE_SUIT_MIN_TEMP_PROTECT
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max_heat_protection_temperature = SPACE_SUIT_MAX_TEMP_PROTECT
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard/arch
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/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard
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name = "battlemage helmet"
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desc = "A suitably impressive helmet."
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@@ -188,6 +197,11 @@
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/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard/attack_self(mob/user)
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return
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/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard/arch
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desc = "A truly protective helmet."
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min_cold_protection_temperature = SPACE_HELM_MIN_TEMP_PROTECT
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max_heat_protection_temperature = SPACE_HELM_MAX_TEMP_PROTECT
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/obj/item/wizard_armour_charge
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name = "battlemage shield charges"
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desc = "A powerful rune that will increase the number of hits a suit of battlemage armour can take before failing.."
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