Scary Computer Resprite (#27853)

* Resprites Computers

* PR time

* Removed Shadows, Removed Accidental Pixelstrip, increased consistency

* Apparently there was a merge conflict.

* Construction Fix

* Wire sides fix

* Backsprite Changes

* typo fix

---------

Co-authored-by: ExusA <67055922+ExusA@users.noreply.github.com>
This commit is contained in:
Tojo
2025-02-05 18:21:53 +00:00
committed by GitHub
co-authored by ExusA
parent eab51e167d
commit a8a580b2f4
3 changed files with 9 additions and 4 deletions
@@ -562,14 +562,18 @@
/obj/structure/computerframe
name = "computer frame"
icon = 'icons/obj/stock_parts.dmi'
icon_state = "comp_frame_1"
icon = 'icons/obj/computer.dmi'
icon_state = "computer"
density = TRUE
anchored = TRUE
max_integrity = 100
var/state = STATE_EMPTY
var/obj/item/circuitboard/circuit = null
/obj/structure/computerframe/Initialize(mapload)
. = ..()
overlays += "comp_frame_1"
/obj/structure/computerframe/examine(mob/user)
. = ..()
. += "<span class='notice'>It is <b>[anchored ? "bolted to the floor" : "unbolted"]</b>.</span>"
@@ -618,8 +622,9 @@
if(state == STATE_GLASS)
new /obj/item/stack/sheet/glass(location, 2)
/obj/structure/computerframe/update_icon_state()
icon_state = "comp_frame_[state]"
/obj/structure/computerframe/update_overlays()
..()
. += "comp_frame_[state]"
/obj/structure/computerframe/welder_act(mob/user, obj/item/I)
if(state != STATE_EMPTY)
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