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- In an attempt to lessen the effect of the dark patches in halls, as well as to remove the long-standing effect of random dim lights around the station, I removed the randomness of the luminosity of lights with tubes. Their luminosity used to be rand(6,9) to attempt a simulation of lights that are waring out. It is now a fixed 9. The effect on the station never worked right.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4301 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -247,7 +247,7 @@
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var/area/A = src.loc.loc
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brightness = A.area_lights_luminosity
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else
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brightness = rand(6,9)
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brightness = 9
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if(prob(10))
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broken(1)
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if("bulb")
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