- In an attempt to lessen the effect of the dark patches in halls, as well as to remove the long-standing effect of random dim lights around the station, I removed the randomness of the luminosity of lights with tubes. Their luminosity used to be rand(6,9) to attempt a simulation of lights that are waring out. It is now a fixed 9. The effect on the station never worked right.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4301 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
baloh.matevz
2012-08-03 15:40:32 +00:00
parent 6cf9ffb58a
commit aa93ab759c
+1 -1
View File
@@ -247,7 +247,7 @@
var/area/A = src.loc.loc
brightness = A.area_lights_luminosity
else
brightness = rand(6,9)
brightness = 9
if(prob(10))
broken(1)
if("bulb")