mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-15 17:13:46 +01:00
Fixes conflict with explosives PR
This commit is contained in:
+1
-1
@@ -7,7 +7,7 @@
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#ignore any files in config/, except those in subdirectories.
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/config/*
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!/config/*/*
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!config/**/*/
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#ignore other, specific files and folers
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data/
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@@ -38,7 +38,7 @@
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"aaL" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/syndicate)
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"aaM" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
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"aaN" = (/obj/structure/closet/syndicate/suits,/obj/machinery/light/spot{tag = "icon-tube1 (WEST)"; icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate)
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"aaO" = (/obj/structure/table,/obj/item/weapon/c4{pixel_x = 2; pixel_y = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate)
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"aaO" = (/obj/structure/table,/obj/item/weapon/grenade/plastic/c4{pixel_x = 2; pixel_y = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate)
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"aaP" = (/obj/machinery/light/spot{tag = "icon-tube1 (WEST)"; icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate)
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"aaQ" = (/obj/machinery/atmospherics/unary/tank/air{dir = 1},/turf/simulated/shuttle/wall{dir = 4; icon_state = "wall3"},/area/shuttle/syndicate)
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"aaR" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 2; frequency = 1331; id_tag = "synd_pump"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate)
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@@ -580,7 +580,7 @@
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"nD" = (/obj/structure/extinguisher_cabinet{pixel_y = -28},/turf/unsimulated/floor{tag = "icon-darkbrown"; icon_state = "darkbrown"; dir = 2},/area/centcom/ferry)
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"nE" = (/turf/unsimulated/floor{tag = "icon-darkred"; icon_state = "darkred"; dir = 2},/area/centcom/ferry)
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"nF" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/emps,/obj/item/weapon/gun/energy/ionrifle,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/ferry)
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"nG" = (/obj/structure/table/reinforced,/obj/item/weapon/c4,/obj/item/weapon/c4{pixel_x = 7},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/ferry)
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"nG" = (/obj/structure/table/reinforced,/obj/item/weapon/grenade/plastic/c4,/obj/item/weapon/grenade/plastic/c4{pixel_x = 7},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/ferry)
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"nH" = (/turf/unsimulated/floor{icon_state = "red"; dir = 10},/area/tdome/tdomeobserve)
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"nI" = (/turf/unsimulated/floor{icon_state = "red"; dir = 2},/area/tdome/tdomeobserve)
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"nJ" = (/turf/unsimulated/floor{icon_state = "green"},/area/tdome/tdomeobserve)
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@@ -0,0 +1,124 @@
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"aa" = (/turf/space,/area/space)
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"ab" = (/obj/machinery/shieldwallgen{active = 2; anchored = 1; power = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/ruin/unpowered)
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"ac" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plating,/area/ruin/unpowered)
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"ad" = (/obj/machinery/shieldwallgen{active = 2; anchored = 1; power = 1},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/ruin/unpowered)
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"ae" = (/obj/machinery/shieldwallgen{active = 2; anchored = 1; power = 1},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/ruin/unpowered)
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"af" = (/obj/machinery/shieldwallgen{active = 2; anchored = 1; power = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/ruin/unpowered)
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"ag" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/simulated/floor/plating,/area/ruin/unpowered)
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"ah" = (/turf/simulated/mineral,/area/ruin/unpowered)
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"ai" = (/turf/simulated/floor/plating/airless/asteroid,/area/ruin/unpowered)
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"aj" = (/obj/structure/flora/rock,/turf/simulated/floor/plating/airless/asteroid,/area/ruin/unpowered)
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"ak" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/ruin/unpowered)
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"al" = (/obj/structure/flora/ausbushes/genericbush,/turf/unsimulated/floor/grass,/area/ruin/unpowered)
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"am" = (/mob/living/simple_animal/hostile/poison/bees,/mob/living/simple_animal/hostile/poison/bees,/mob/living/simple_animal/hostile/poison/bees,/mob/living/simple_animal/hostile/poison/bees,/mob/living/simple_animal/hostile/poison/bees,/mob/living/simple_animal/hostile/poison/bees,/turf/unsimulated/floor/grass,/area/ruin/unpowered)
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"an" = (/mob/living/simple_animal/hostile/poison/bees,/turf/unsimulated/floor/grass,/area/ruin/unpowered)
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"ao" = (/obj/structure/flora/ausbushes/lavendergrass,/turf/unsimulated/floor/grass,/area/ruin/unpowered)
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"ap" = (/mob/living/simple_animal/hostile/asteroid/goldgrub{will_burrow = 0},/turf/simulated/floor/plating/airless/asteroid,/area/ruin/unpowered)
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"aq" = (/obj/structure/flora/ausbushes/grassybush,/turf/unsimulated/floor/grass,/area/ruin/unpowered)
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"ar" = (/obj/structure/flora/rock/pile,/turf/simulated/floor/plating/airless/asteroid,/area/ruin/unpowered)
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"as" = (/mob/living/simple_animal/hostile/asteroid/basilisk,/turf/simulated/floor/plating/airless/asteroid,/area/ruin/unpowered)
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"at" = (/turf/simulated/wall/r_wall,/area/ruin/unpowered)
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"au" = (/obj/structure/flora/ausbushes/leafybush,/mob/living/simple_animal/hostile/poison/bees,/turf/unsimulated/floor/grass,/area/ruin/unpowered)
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"av" = (/obj/structure/flora/ausbushes/brflowers,/turf/unsimulated/floor/grass,/area/ruin/unpowered)
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"aw" = (/obj/structure/flora/rock,/obj/machinery/light,/turf/simulated/floor/plating/airless/asteroid,/area/ruin/unpowered)
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"ax" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/clothing/mask/surgical,/obj/item/weapon/razor,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
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"ay" = (/turf/simulated/floor/plasteel,/area/ruin/unpowered)
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"az" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/syringes{pixel_x = 5; pixel_y = 5},/obj/item/weapon/storage/box/beakers,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
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"aA" = (/obj/structure/flora/ausbushes/ywflowers,/turf/unsimulated/floor/grass,/area/ruin/unpowered)
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"aB" = (/obj/machinery/light,/mob/living/simple_animal/hostile/poison/bees,/turf/unsimulated/floor/grass,/area/ruin/unpowered)
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"aC" = (/obj/structure/flora/ausbushes/ppflowers,/turf/unsimulated/floor/grass,/area/ruin/unpowered)
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"aD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/door/airlock/highsecurity{name = "Bio Containment"; req_one_access_txt = "47"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
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"aE" = (/obj/machinery/shieldwallgen{active = 2; anchored = 1; power = 1},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/ruin/unpowered)
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"aF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/ruin/unpowered)
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"aG" = (/obj/structure/table/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/item/weapon/gun/energy/floragun,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
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"aH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
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"aI" = (/obj/structure/table/reinforced,/obj/machinery/computer/med_data/laptop,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
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"aJ" = (/obj/machinery/shieldwallgen{active = 2; anchored = 1; power = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/ruin/unpowered)
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"aK" = (/obj/structure/window/reinforced{dir = 4},/turf/space,/area/space)
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"aL" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
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"aM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/ruin/unpowered)
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"aN" = (/obj/structure/table/reinforced,/obj/item/weapon/folder,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
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"aO" = (/obj/structure/stool/bed/chair/office/light{dir = 8},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
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"aP" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/glass/bottle/liver_enhance_virion,/obj/item/weapon/reagent_containers/dropper,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
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"aQ" = (/obj/structure/window/reinforced{dir = 8},/turf/space,/area/space)
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"aR" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
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"aS" = (/obj/machinery/power/apc/worn_out{dir = 8; pixel_x = -24; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/rack,/obj/item/weapon/melee/baton/cattleprod,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
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||||
"aT" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/rack,/obj/item/clothing/suit/space/rig/medical,/obj/item/weapon/tank/emergency_oxygen/double,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
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"aU" = (/obj/structure/rack,/obj/item/weapon/crowbar,/obj/item/weapon/shield/riot,/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"aV" = (/obj/machinery/smartfridge/chemistry,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"aW" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/syringe,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"aX" = (/obj/structure/table/reinforced,/obj/item/weapon/grenade/chem_grenade/antiweed{pixel_x = 3; pixel_y = 5},/obj/item/weapon/grenade/chem_grenade/antiweed{pixel_x = 4},/obj/item/weapon/grenade/chem_grenade/antiweed{pixel_x = -3; pixel_y = -1},/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
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||||
"aY" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/temperature,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
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||||
"aZ" = (/obj/structure/table/reinforced,/obj/item/weapon/minihoe,/obj/item/weapon/shovel,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
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||||
"ba" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
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||||
"bb" = (/obj/machinery/door/airlock/hatch{name = "Bio-Research Station"},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bd" = (/obj/machinery/power/terminal,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
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||||
"be" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"bf" = (/obj/machinery/power/smes/magical{desc = "A high-capacity superconducting magnetic energy storage (SMES) unit."; name = "power storage unit"},/obj/structure/cable,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
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||||
"bg" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
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||||
"bh" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"bi" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/hypospray/autoinjector/stimpack,/obj/item/weapon/reagent_containers/glass/bottle/mutagen,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"bj" = (/obj/structure/table/reinforced,/obj/item/weapon/surgicaldrill,/obj/item/weapon/hemostat,/obj/item/weapon/scalpel,/obj/item/weapon/surgical_drapes,/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/item/weapon/circular_saw,/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"bk" = (/obj/machinery/optable,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"bl" = (/obj/machinery/computer/operating,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"bm" = (/obj/structure/closet/wardrobe/toxins_white,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"bn" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/snacks/carrotfries,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"bo" = (/obj/machinery/shieldwallgen{active = 2; anchored = 1; power = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"bp" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/green,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"bq" = (/obj/item/stack/cable_coil/cut,/obj/item/stack/tile/plasteel{pixel_x = 3; pixel_y = -4},/obj/item/weapon/wirecutters,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"br" = (/obj/structure/table/reinforced,/obj/machinery/microwave,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"bs" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/shieldwallgen,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"bt" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/shieldwallgen,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"bu" = (/obj/structure/flora/ausbushes/sunnybush,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"bv" = (/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"bw" = (/obj/machinery/light{dir = 1},/mob/living/simple_animal/hostile/carp,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"bx" = (/obj/structure/flora/ausbushes/palebush,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"by" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/wall/r_wall,/area/ruin/unpowered)
|
||||
"bz" = (/obj/machinery/space_heater,/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"bA" = (/obj/structure/table/reinforced,/obj/machinery/juicer,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"bB" = (/obj/structure/alien/weeds,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"bC" = (/obj/structure/alien/weeds/node,/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"bD" = (/obj/item/clothing/mask/facehugger{icon_state = "facehugger_dead"; stat = 2},/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"bE" = (/obj/structure/flora/ausbushes/sparsegrass,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"bF" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall/r_wall,/area/ruin/unpowered)
|
||||
"bG" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bH" = (/obj/structure/alien/resin/wall,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"bI" = (/obj/structure/flora/ausbushes/reedbush,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"bJ" = (/mob/living/simple_animal/crab{faction = list("carp")},/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"bK" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/space)
|
||||
"bL" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bM" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bN" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"bO" = (/obj/item/weapon/shard,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"bP" = (/obj/structure/lattice,/turf/space,/area/space)
|
||||
"bQ" = (/obj/machinery/shieldwallgen{active = 2; anchored = 1; power = 1},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"bR" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/disposaloutlet,/turf/simulated/floor/plating,/area/space)
|
||||
"bS" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable,/obj/machinery/shieldwallgen,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"bT" = (/obj/structure/grille,/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"bU" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"bV" = (/obj/machinery/shieldwallgen,/turf/space,/area/space)
|
||||
"bW" = (/obj/item/weapon/shard,/turf/space,/area/space)
|
||||
|
||||
(1,1,1) = {"
|
||||
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|
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWaaaaaaaa
|
||||
"}
|
||||
@@ -0,0 +1,26 @@
|
||||
"a" = (/turf/space,/area/space)
|
||||
"b" = (/turf/simulated/floor/plating/airless/asteroid,/area/ruin/unpowered)
|
||||
"c" = (/turf/simulated/mineral/random/high_chance,/area/ruin/unpowered)
|
||||
|
||||
(1,1,1) = {"
|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"}
|
||||
@@ -0,0 +1,27 @@
|
||||
"a" = (/turf/space,/area/space)
|
||||
"b" = (/turf/simulated/floor/plating/airless/asteroid,/area/ruin/unpowered)
|
||||
"c" = (/turf/simulated/mineral,/area/ruin/unpowered)
|
||||
"d" = (/turf/simulated/mineral/random/high_chance,/area/ruin/unpowered)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaaaaaaaaaaaaaaaaaaa
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"}
|
||||
@@ -0,0 +1,29 @@
|
||||
"a" = (/turf/space,/area/space)
|
||||
"b" = (/turf/simulated/floor/plating/airless/asteroid,/area/ruin/unpowered)
|
||||
"c" = (/turf/simulated/mineral,/area/ruin/unpowered)
|
||||
"d" = (/turf/simulated/mineral/random/high_chance,/area/ruin/unpowered)
|
||||
"e" = (/obj/effect/decal/remains/human,/turf/simulated/floor/plating/airless/asteroid,/area/ruin/unpowered)
|
||||
"f" = (/obj/item/weapon/pickaxe/diamond,/turf/simulated/floor/plating/airless/asteroid,/area/ruin/unpowered)
|
||||
|
||||
(1,1,1) = {"
|
||||
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|
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|
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||||
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||||
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|
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|
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|
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|
||||
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|
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||||
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||||
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|
||||
aaaaaaabbbbbaabaaaaa
|
||||
"}
|
||||
@@ -0,0 +1,37 @@
|
||||
"a" = (/turf/space,/area/space)
|
||||
"b" = (/turf/simulated/mineral,/area/ruin/unpowered)
|
||||
"c" = (/turf/simulated/mineral/random/high_chance,/area/ruin/unpowered)
|
||||
"d" = (/turf/simulated/floor/plating/airless/asteroid,/area/ruin/unpowered)
|
||||
"e" = (/turf/simulated/mineral/clown,/area/ruin/unpowered)
|
||||
"f" = (/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"g" = (/obj/item/weapon/shard,/obj/item/weapon/paper{info = "Extraction was successful! The disguise was perfect, the clowns never knew what hit 'em! Once I get back to base with the bananium samples I'll be rich, I tell you! RICH!"},/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"h" = (/obj/item/stack/sheet/mineral/bananium{amount = 15},/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"i" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/ruin/unpowered)
|
||||
"j" = (/obj/item/weapon/shard,/turf/simulated/shuttle/floor,/area/ruin/unpowered)
|
||||
"k" = (/turf/simulated/shuttle/floor,/area/ruin/unpowered)
|
||||
"l" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/ruin/unpowered)
|
||||
"m" = (/obj/machinery/door/airlock/shuttle{name = "Escape Pod Airlock"},/turf/space,/area/ruin/unpowered)
|
||||
"n" = (/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
|
||||
(1,1,1) = {"
|
||||
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|
||||
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|
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|
||||
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|
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||||
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|
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|
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|
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|
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|
||||
aaaaabaaaaalmnaaaaaa
|
||||
aaabaaaaaaaaaaaaaaaa
|
||||
"}
|
||||
@@ -0,0 +1,47 @@
|
||||
"a" = (/turf/space,/area/space)
|
||||
"b" = (/turf/simulated/mineral,/area/ruin/unpowered)
|
||||
"c" = (/turf/simulated/mineral/random/high_chance,/area/ruin/unpowered)
|
||||
"d" = (/turf/simulated/floor/plating/airless/asteroid,/area/ruin/unpowered)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
"}
|
||||
@@ -0,0 +1,179 @@
|
||||
"aa" = (/turf/space,/area/space)
|
||||
"ab" = (/turf/simulated/mineral/random/low_chance,/area/ruin/unpowered)
|
||||
"ac" = (/turf/simulated/wall/mineral/iron,/area/ruin/unpowered)
|
||||
"ad" = (/obj/structure/closet/cardboard,/obj/item/stack/sheet/mineral/silver,/obj/item/stack/sheet/mineral/gold,/obj/item/stack/sheet/mineral/silver,/obj/item/stack/sheet/mineral/silver,/obj/item/stack/sheet/mineral/gold,/obj/item/stack/sheet/mineral/gold,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"ae" = (/obj/structure/closet/cardboard,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"af" = (/obj/structure/closet/cardboard,/obj/item/stack/sheet/cardboard,/obj/item/stack/cable_coil,/obj/item/stack/sheet/wood,/obj/item/stack/packageWrap,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"ag" = (/obj/structure/closet/cardboard,/obj/item/weapon/storage/box/mousetraps,/obj/item/weapon/storage/box/mousetraps,/obj/item/weapon/storage/box/drinkingglasses,/obj/item/weapon/storage/box/zipties,/obj/item/weapon/kitchen/knife/combat,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"ah" = (/obj/structure/closet/cardboard,/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/rods{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/rods{amount = 50},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"ai" = (/obj/structure/closet/cardboard,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/clothing/shoes/combat,/obj/item/clothing/shoes/combat,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"aj" = (/obj/structure/closet/cardboard,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/weapon/shovel,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"ak" = (/obj/structure/closet/cardboard,/obj/item/device/flashlight/lantern,/obj/item/device/flashlight/lantern,/obj/item/device/flashlight/lantern,/obj/item/device/tape/random,/obj/item/device/tape/random,/obj/item/device/tape/random,/obj/item/weapon/storage/box/rxglasses,/obj/item/weapon/extinguisher,/obj/item/weapon/extinguisher,/obj/item/clothing/glasses/night,/obj/item/clothing/glasses/night,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"al" = (/obj/structure/closet/cardboard,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/storage/box/matches,/obj/item/weapon/storage/box/bodybags,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"am" = (/obj/structure/closet/cardboard,/obj/item/weapon/kitchen/knife,/obj/item/weapon/kitchen/knife,/obj/item/weapon/hatchet,/obj/item/weapon/kitchen/rollingpin,/obj/item/weapon/minihoe,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"an" = (/obj/structure/closet/cardboard,/obj/item/weapon/defibrillator,/obj/item/weapon/storage/box/autoinjectors,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"ao" = (/obj/structure/closet/cardboard,/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/item/ammo_box/c9mm,/obj/item/ammo_box/c9mm,/obj/item/ammo_box/c9mm,/obj/item/ammo_box/c9mm,/obj/item/ammo_box/c9mm,/obj/item/ammo_box/c9mm,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"ap" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/blood/random,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"aq" = (/obj/machinery/iv_drip,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"ar" = (/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"as" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"at" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"au" = (/obj/machinery/door/airlock/highsecurity{name = "Bunker"},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"av" = (/obj/structure/toilet{dir = 4},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/ruin/unpowered)
|
||||
"aw" = (/obj/structure/mirror{pixel_x = 30},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/ruin/unpowered)
|
||||
"ax" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/obj/item/device/flashlight,/obj/item/device/flashlight,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"ay" = (/obj/structure/table,/obj/item/weapon/gun/projectile/automatic/wt550{pixel_x = -3; pixel_y = 6},/obj/item/weapon/gun/projectile/automatic/wt550{pixel_x = 2; pixel_y = 0},/obj/structure/reagent_dispensers/peppertank{pixel_y = 30},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"az" = (/obj/structure/table,/obj/item/weapon/storage/backpack/duffel/security{pixel_y = 6},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"aA" = (/obj/structure/table,/obj/item/device/radio{pixel_x = -4},/obj/item/device/radio,/obj/item/device/radio{pixel_x = 4},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"aB" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/rods{amount = 50},/obj/item/stack/cable_coil,/obj/item/stack/cable_coil,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"aC" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/brute{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/firstaid/brute,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"aD" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/firstaid/regular,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"aE" = (/obj/structure/closet/crate/radiation,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"aF" = (/obj/structure/closet/cardboard,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"aG" = (/obj/structure/closet/cardboard,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"aH" = (/obj/machinery/vending/clothing,/turf/simulated/floor/wood{tag = "icon-wood-broken"; icon_state = "wood-broken"},/area/ruin/unpowered)
|
||||
"aI" = (/turf/simulated/floor/wood{tag = "icon-wood-broken2"; icon_state = "wood-broken2"},/area/ruin/unpowered)
|
||||
"aJ" = (/obj/structure/stool/bed,/turf/simulated/floor/wood,/area/ruin/unpowered)
|
||||
"aK" = (/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/ruin/unpowered)
|
||||
"aL" = (/obj/machinery/light/small{dir = 4; pixel_y = -8},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/ruin/unpowered)
|
||||
"aM" = (/obj/structure/table,/obj/item/clothing/gloves/combat,/obj/item/clothing/gloves/combat,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"aN" = (/obj/structure/table,/obj/item/device/mass_spectrometer/adv,/obj/item/device/mass_spectrometer/adv,/obj/item/device/healthanalyzer,/obj/item/device/healthanalyzer,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"aO" = (/obj/structure/closet/radiation,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"aP" = (/obj/structure/closet/cardboard,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"aQ" = (/obj/structure/closet/wardrobe/pink,/turf/simulated/floor/wood{tag = "icon-wood-broken2"; icon_state = "wood-broken2"},/area/ruin/unpowered)
|
||||
"aR" = (/turf/simulated/floor/wood,/area/ruin/unpowered)
|
||||
"aS" = (/obj/structure/stool/bed,/turf/simulated/floor/wood{tag = "icon-wood-broken"; icon_state = "wood-broken"},/area/ruin/unpowered)
|
||||
"aT" = (/obj/machinery/shower{dir = 4},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/ruin/unpowered)
|
||||
"aU" = (/obj/machinery/shower{dir = 8},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/ruin/unpowered)
|
||||
"aV" = (/obj/machinery/light/small{dir = 8},/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/pill_bottle/charcoal,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"aW" = (/obj/structure/table,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/weapon/crowbar/red,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"aX" = (/obj/machinery/suit_storage_unit,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"aY" = (/obj/structure/closet/wardrobe/pink,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/ruin/unpowered)
|
||||
"aZ" = (/turf/simulated/floor/wood{tag = "icon-wood-broken"; icon_state = "wood-broken"},/area/ruin/unpowered)
|
||||
"ba" = (/obj/structure/stool/bed,/turf/simulated/floor/wood{tag = "icon-wood-broken2"; icon_state = "wood-broken2"},/area/ruin/unpowered)
|
||||
"bb" = (/obj/machinery/shower{dir = 4},/obj/item/weapon/soap,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/ruin/unpowered)
|
||||
"bc" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bd" = (/obj/structure/closet/cardboard,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"be" = (/obj/machinery/door/airlock/highsecurity{name = "Bunker"},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/ruin/unpowered)
|
||||
"bf" = (/obj/structure/closet/fireaxecabinet{tag = "icon-fireaxe0130"; icon_state = "fireaxe0130"; pixel_y = 28},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bg" = (/obj/machinery/sleeper{icon_state = "sleeper-open"; dir = 4},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bh" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bi" = (/obj/machinery/light/small{dir = 4; pixel_y = -8},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bj" = (/obj/machinery/sleeper{icon_state = "sleeper-open"; dir = 4},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bk" = (/obj/machinery/processor{name = "processor"},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bl" = (/obj/structure/table,/obj/item/weapon/storage/box/matches,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bm" = (/obj/structure/table,/obj/machinery/reagentgrinder,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bn" = (/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bo" = (/obj/machinery/portable_atmospherics/hydroponics{pixel_y = 9},/obj/machinery/light{dir = 1},/turf/simulated/floor/light,/area/ruin/unpowered)
|
||||
"bp" = (/obj/machinery/portable_atmospherics/hydroponics{pixel_y = 9},/turf/simulated/floor/light,/area/ruin/unpowered)
|
||||
"bq" = (/obj/machinery/blackbox_recorder,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"br" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/port_gen/pacman,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bs" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/power/smes,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bt" = (/obj/machinery/telecomms/relay/preset/telecomms,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bu" = (/obj/machinery/light/small{dir = 1},/obj/structure/dispenser/oxygen,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bv" = (/obj/machinery/biogenerator,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bw" = (/obj/machinery/light,/obj/machinery/portable_atmospherics/hydroponics{pixel_y = 9},/turf/simulated/floor/light,/area/ruin/unpowered)
|
||||
"bx" = (/obj/machinery/autolathe,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"by" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bz" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bA" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor/plasteel{tag = "icon-bar"; icon_state = "bar"},/area/ruin/unpowered)
|
||||
"bB" = (/turf/simulated/floor/plasteel{tag = "icon-bar"; icon_state = "bar"},/area/ruin/unpowered)
|
||||
"bC" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/turf/simulated/floor/plasteel{tag = "icon-bar"; icon_state = "bar"},/area/ruin/unpowered)
|
||||
"bD" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/beans,/turf/simulated/floor/plasteel{tag = "icon-bar"; icon_state = "bar"},/area/ruin/unpowered)
|
||||
"bE" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plasteel{tag = "icon-bar"; icon_state = "bar"},/area/ruin/unpowered)
|
||||
"bF" = (/obj/machinery/seed_extractor,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bG" = (/obj/machinery/power/apc{dir = 8; name = "Bunker APC"; keep_preset_name = 1; pixel_x = -24; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bI" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bJ" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bK" = (/obj/structure/table,/obj/item/weapon/kitchen/knife,/turf/simulated/floor/plasteel{tag = "icon-bar"; icon_state = "bar"},/area/ruin/unpowered)
|
||||
"bL" = (/obj/structure/table,/turf/simulated/floor/plasteel{tag = "icon-bar"; icon_state = "bar"},/area/ruin/unpowered)
|
||||
"bM" = (/obj/structure/table,/obj/item/weapon/kitchen/utensil/fork,/turf/simulated/floor/plasteel{tag = "icon-bar"; icon_state = "bar"},/area/ruin/unpowered)
|
||||
"bN" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bO" = (/obj/machinery/space_heater,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bP" = (/obj/structure/stool/bed/chair/office/dark{tag = "icon-officechair_dark (EAST)"; icon_state = "officechair_dark"; dir = 4},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bQ" = (/obj/structure/table/reinforced,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bR" = (/obj/machinery/smartfridge,/turf/simulated/floor/plasteel{tag = "icon-bar"; icon_state = "bar"},/area/ruin/unpowered)
|
||||
"bS" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel{tag = "icon-bar"; icon_state = "bar"},/area/ruin/unpowered)
|
||||
"bT" = (/obj/machinery/vending/hydroseeds{slogan_delay = 700},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bU" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bV" = (/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bW" = (/obj/structure/computerframe,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bX" = (/obj/structure/table/reinforced,/obj/machinery/computer/security/telescreen{dir = 1; name = "Bunker Entrance"; network = list("Bunker1"); pixel_x = 0; pixel_y = 2},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bY" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "bunker1"; name = "Inner Doors"; pixel_y = 6},/obj/machinery/door_control{id = "bunker2"; name = "Outer Doors"; pixel_y = -4},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"bZ" = (/obj/machinery/door/poddoor{id_tag = "bunker1"; name = "Bunker Door"; tag = "inner"},/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"ca" = (/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"cb" = (/obj/machinery/camera{network = list("Bunker1")},/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"cc" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"cd" = (/obj/machinery/door/poddoor{id_tag = "bunker2"; name = "Bunker Door"; tag = "outer"},/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"ce" = (/turf/simulated/floor/plating/airless/asteroid,/area/ruin/unpowered)
|
||||
|
||||
(1,1,1) = {"
|
||||
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|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababab
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababaaaaababababab
|
||||
aaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaababababababababababababababababaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaababababababababababababababababababaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaa
|
||||
aaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaa
|
||||
aaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
|
||||
aaaaaaaaaaaaaaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
|
||||
aaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
|
||||
aaaaaaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
|
||||
aaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
|
||||
aaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
|
||||
aaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
|
||||
aaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaa
|
||||
aaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaa
|
||||
aaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaa
|
||||
aaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaa
|
||||
aaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaa
|
||||
aaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
|
||||
aaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
|
||||
aaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
|
||||
aaaaababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaa
|
||||
aaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaa
|
||||
aaaaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaa
|
||||
aaabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaa
|
||||
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|
||||
aaabababababababababababababababababababababababababababababababababababababababacadaeafagahaiacabababababababababababababababababababababababababababababababababaaaaaaaa
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||||
aaabababababababababababababababababababababababababababababababababababababababacajakalamanaoacababababababababababababababababababababababababababababababababaaaaaaaaaa
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||||
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||||
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||||
aaabababababababababababababababababababababababababacaHaIaJacaKaLacaMarararararaNacaOaraFaFaGaPacababababababababababababababababababababababababababababababababaaaaaaaa
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aaaaababababababababababababababababababababababababacaQaRaSacaTaUacaVarararararaWacaXaraFaFaGaGacababababababababababababababababababababababababababababababababaaaaaaaa
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aaaaaaabababababababababababababababababababababababacaYaZbaacbbaUacacbcbcaubcbcacacaXararbdbdbdacababababababababababababababababababababababababababababababababaaaaaaaa
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||||
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aaaaaaaaaaababababababababababababababababababacbqbrbsbtararbuacarararararararbvacbwbpbpbwacabababababababababababababababababababababababababababababababababababababaaaa
|
||||
aaaaaaaaaaaaabababababababababababababababababacbxarbyarararbzacbAbBbCbDbEararbFacacacacacacabababababababababababababababababababababababababababababababababababababaaaa
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||||
aaaaaaaaaaaaabababababababababababababababababacbGbHbIarararbJacbKbBbLbMbEararbNacabababababababababababababababababababababababababababababababababababababababababababaa
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aaaaaaaaaaaaaaababababababababababababababababacbOararararbPbQacbRbSbBbBbBararbTacabababababababababababababababababababababababababababababababababababababababababababaa
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aaaaaaaaaaaaaaababababababababababababababababacbUarararbVarbWacacacacacacacacacacabababababababababababababababababababababababababababababababababababababababababababaa
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||||
aaaaaaaaaaaaabababababababababababababababababacarararbXbWbYbQacababababababababababababababababababababababababababababababababababababababababababababababababababababaa
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||||
aaaaaaaaaaaaabababababababababababababababababacbZbZacacacacacacababababababababababababababababababababababababababababababababababababababababababababababababababababaa
|
||||
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||||
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||||
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|
||||
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||||
aaaaaaaaaaaaaaaaabababababababababababababababcececececececeabababababababababababababababababababababababababababababababababababababababababababababababababababababaaaa
|
||||
aaaaaaaaaaaaaaaaabababababababababababababababcecececececeabababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaa
|
||||
aaaaaaaaaaaaaaaaabababababababababababababababcecececececeabababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaa
|
||||
aaaaaaaaaaaaaaaaababababababababababababababcececececeababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaababababababababababababababcececececeababababababababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaabababababababababababababcececececeabababababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaababababababababababababababcececececeabababababababababababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaababababababababababababababcecececececeababababababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaabababababababababababababcececececeababababababababababababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababcececececeababababababababaaaaaaababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababcececececeababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
"}
|
||||
@@ -0,0 +1,61 @@
|
||||
"a" = (/turf/space,/area/space)
|
||||
"b" = (/obj/structure/lattice,/turf/space,/area/space)
|
||||
"c" = (/turf/simulated/wall,/area/ruin/unpowered)
|
||||
"d" = (/obj/structure/alien/weeds,/obj/structure/alien/resin/membrane,/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"e" = (/obj/structure/girder,/obj/structure/alien/weeds,/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"f" = (/obj/structure/alien/weeds,/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"g" = (/obj/structure/alien/weeds,/obj/structure/glasstable_frame,/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"h" = (/obj/structure/alien/weeds/node,/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"i" = (/obj/structure/alien/weeds,/obj/structure/stool/bed/nest,/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"j" = (/obj/structure/alien/weeds,/obj/structure/stool/bed/nest,/obj/effect/decal/remains/human,/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"k" = (/obj/structure/alien/resin/wall,/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"l" = (/obj/structure/alien/resin/membrane,/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"m" = (/obj/structure/alien/weeds,/obj/structure/table,/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"n" = (/obj/structure/alien/weeds,/obj/effect/decal/remains/robot,/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"o" = (/obj/structure/alien/weeds/node,/obj/structure/table,/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"p" = (/obj/structure/girder,/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"q" = (/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"r" = (/obj/structure/alien/weeds,/obj/structure/stool/bed/nest,/obj/effect/decal/remains/xeno,/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
|
||||
(1,1,1) = {"
|
||||
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|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
aaaaaaaaaaaaaaaaabqbbbbbaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaabaaaaaaaabbbaaaaaaaaaaaaaaaaaaa
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||||
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|
||||
aaabaacbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
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||||
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|
||||
bpcqqqqqbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
"}
|
||||
@@ -0,0 +1,61 @@
|
||||
"a" = (/turf/space,/area/space)
|
||||
"b" = (/obj/structure/window/reinforced{tag = "icon-rwindow (EAST)"; icon_state = "rwindow"; dir = 4},/turf/space,/area/space)
|
||||
"c" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/ruin/powered)
|
||||
"d" = (/obj/structure/window/reinforced{tag = "icon-rwindow (WEST)"; icon_state = "rwindow"; dir = 8},/turf/space,/area/space)
|
||||
"e" = (/obj/structure/window/reinforced{tag = "icon-rwindow (EAST)"; icon_state = "rwindow"; dir = 4},/obj/structure/window/reinforced{tag = "icon-rwindow (WEST)"; icon_state = "rwindow"; dir = 8},/turf/simulated/floor/plating,/area/ruin/powered)
|
||||
"f" = (/turf/simulated/wall,/area/ruin/powered)
|
||||
"g" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/simulated/floor/plating,/area/ruin/powered)
|
||||
"h" = (/obj/machinery/light/small{tag = "icon-bulb1 (NORTH)"; icon_state = "bulb1"; dir = 1},/turf/simulated/floor/plasteel,/area/ruin/powered)
|
||||
"i" = (/turf/simulated/floor/plasteel,/area/ruin/powered)
|
||||
"j" = (/obj/machinery/light/small{tag = "icon-bulb1 (EAST)"; icon_state = "bulb1"; dir = 4},/turf/simulated/floor/plasteel,/area/ruin/powered)
|
||||
"k" = (/obj/structure/window/reinforced,/turf/space,/area/space)
|
||||
"l" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{tag = "icon-rwindow (NORTH)"; icon_state = "rwindow"; dir = 1},/turf/simulated/floor/plating,/area/ruin/powered)
|
||||
"m" = (/obj/structure/stool/bed/chair{tag = "icon-chair (EAST)"; icon_state = "chair"; dir = 4},/obj/effect/decal/remains/human,/turf/simulated/floor/plasteel,/area/ruin/powered)
|
||||
"n" = (/obj/structure/table,/obj/item/candle{pixel_y = 5},/obj/item/trash/plate{pixel_x = 10},/obj/item/trash/plate{pixel_x = -10},/turf/simulated/floor/plasteel,/area/ruin/powered)
|
||||
"o" = (/obj/structure/stool/bed/chair{tag = "icon-chair (WEST)"; icon_state = "chair"; dir = 8},/obj/effect/decal/remains/human,/turf/simulated/floor/plasteel,/area/ruin/powered)
|
||||
"p" = (/obj/structure/window/reinforced{tag = "icon-rwindow (NORTH)"; icon_state = "rwindow"; dir = 1},/turf/space,/area/space)
|
||||
"q" = (/obj/machinery/light/small{tag = "icon-bulb1 (WEST)"; icon_state = "bulb1"; dir = 8},/turf/simulated/floor/plasteel,/area/ruin/powered)
|
||||
"r" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel,/area/ruin/powered)
|
||||
|
||||
(1,1,1) = {"
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
"}
|
||||
@@ -0,0 +1,48 @@
|
||||
"a" = (/turf/space,/area/space)
|
||||
"b" = (/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"c" = (/turf/simulated/wall,/area/ruin/unpowered)
|
||||
"d" = (/obj/structure/lattice,/turf/space,/area/space)
|
||||
"e" = (/obj/structure/lattice,/obj/structure/lattice,/turf/space,/area/space)
|
||||
|
||||
(1,1,1) = {"
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
"}
|
||||
@@ -0,0 +1,63 @@
|
||||
"a" = (/turf/space,/area/space)
|
||||
"b" = (/turf/simulated/mineral,/area/ruin/unpowered)
|
||||
"c" = (/turf/simulated/floor/plating/airless/asteroid,/area/ruin/unpowered)
|
||||
"d" = (/turf/simulated/mineral/random/high_chance,/area/ruin/unpowered)
|
||||
"e" = (/turf/simulated/shuttle/wall,/area/ruin/unpowered)
|
||||
"f" = (/obj/machinery/door/airlock/shuttle,/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"g" = (/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"h" = (/turf/simulated/floor/plasteel/airless{icon_plating = "plating"; icon_regular_floor = "shuttlefloor"; icon_state = "shuttlefloor"},/area/ruin/unpowered)
|
||||
"i" = (/obj/structure/stool/bed/chair,/obj/structure/window/reinforced{tag = "icon-rwindow (WEST)"; icon_state = "rwindow"; dir = 8},/turf/simulated/floor/plasteel/airless{icon_plating = "plating"; icon_regular_floor = "shuttlefloor"; icon_state = "shuttlefloor"},/area/ruin/unpowered)
|
||||
"j" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel/airless{icon_plating = "plating"; icon_regular_floor = "shuttlefloor"; icon_state = "shuttlefloor"},/area/ruin/unpowered)
|
||||
"k" = (/obj/effect/spawner/lootdrop/crate_spawner,/turf/simulated/floor/plasteel/airless{icon_plating = "plating"; icon_regular_floor = "shuttlefloor"; icon_state = "shuttlefloor"},/area/ruin/unpowered)
|
||||
"l" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (WEST)"; icon_state = "propulsion"; dir = 8},/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"m" = (/obj/item/weapon/shard,/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"n" = (/obj/structure/stool/bed/chair{tag = "icon-chair (WEST)"; icon_state = "chair"; dir = 8},/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"o" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"p" = (/obj/structure/table,/turf/simulated/floor/plasteel/airless{icon_plating = "plating"; icon_regular_floor = "shuttlefloor"; icon_state = "shuttlefloor"},/area/ruin/unpowered)
|
||||
"q" = (/obj/item/weapon/shard,/obj/structure/stool/bed/chair{tag = "icon-chair (WEST)"; icon_state = "chair"; dir = 8},/turf/simulated/floor/plasteel/airless{icon_plating = "plating"; icon_regular_floor = "shuttlefloor"; icon_state = "shuttlefloor"},/area/ruin/unpowered)
|
||||
"r" = (/obj/structure/stool/bed/chair{dir = 1},/obj/structure/window/reinforced{tag = "icon-rwindow (WEST)"; icon_state = "rwindow"; dir = 8},/turf/simulated/floor/plasteel/airless{icon_plating = "plating"; icon_regular_floor = "shuttlefloor"; icon_state = "shuttlefloor"},/area/ruin/unpowered)
|
||||
"s" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"t" = (/obj/structure/girder,/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
|
||||
(1,1,1) = {"
|
||||
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|
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|
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|
||||
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|
||||
"}
|
||||
@@ -0,0 +1,61 @@
|
||||
"a" = (/turf/space,/area/space)
|
||||
"b" = (/turf/simulated/mineral,/area/ruin/unpowered)
|
||||
"c" = (/turf/simulated/mineral,/area/space)
|
||||
"d" = (/turf/simulated/floor/plating/airless/asteroid,/area/ruin/unpowered)
|
||||
"e" = (/turf/simulated/wall,/area/ruin/unpowered)
|
||||
"f" = (/turf/simulated/wall/rust,/area/ruin/unpowered)
|
||||
"g" = (/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"h" = (/obj/structure/closet/crate,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"i" = (/obj/effect/spawner/lootdrop/crate_spawner,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"j" = (/obj/structure/barricade/wooden,/obj/structure/door_assembly,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"k" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"l" = (/obj/effect/decal/remains/human,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"m" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/syndicate,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"n" = (/obj/structure/table,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"o" = (/obj/structure/barricade/wooden,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"p" = (/obj/structure/barricade/wooden,/obj/machinery/door/airlock/external,/turf/simulated/floor/plating/airless/asteroid,/area/ruin/unpowered)
|
||||
"q" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"r" = (/turf/simulated/floor/plating/airless/asteroid,/area/space)
|
||||
|
||||
(1,1,1) = {"
|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
aaabaaaaaaaaaaaaaaaaaabbbbbbbbbaaaaaaaaa
|
||||
"}
|
||||
@@ -0,0 +1,28 @@
|
||||
"a" = (/turf/space,/area/space)
|
||||
"b" = (/obj/structure/lattice,/turf/space,/area/space)
|
||||
"c" = (/turf/simulated/wall/r_wall,/area/ruin/unpowered)
|
||||
"d" = (/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"e" = (/obj/effect/spawner/lootdrop/crate_spawner,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"f" = (/obj/item/ammo_box/magazine/sniper_rounds,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"g" = (/obj/item/stack/rods,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"h" = (/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"i" = (/obj/machinery/door/airlock,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"j" = (/obj/item/stack/cable_coil,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
|
||||
(1,1,1) = {"
|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
"}
|
||||
@@ -0,0 +1,61 @@
|
||||
"a" = (/turf/space,/area/space)
|
||||
"b" = (/obj/structure/lattice,/turf/space,/area/space)
|
||||
"c" = (/turf/simulated/wall,/area/ruin/unpowered)
|
||||
"d" = (/obj/machinery/light{dir = 1},/obj/structure/stool/bed,/obj/effect/decal/remains/human,/turf/simulated/floor/plasteel{icon_state = "warndark"; dir = 8},/area/ruin/unpowered)
|
||||
"e" = (/obj/structure/window/reinforced{dir = 4; pixel_x = 0},/turf/simulated/floor/plasteel{icon_state = "warndark"; dir = 4},/area/ruin/unpowered)
|
||||
"f" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/light{dir = 1},/obj/structure/stool/bed,/obj/effect/decal/remains/human,/turf/simulated/floor/plasteel{icon_state = "warndark"; dir = 8},/area/ruin/unpowered)
|
||||
"g" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/light{dir = 1},/obj/structure/stool/bed,/turf/simulated/floor/plasteel{icon_state = "warndark"; dir = 8},/area/ruin/unpowered)
|
||||
"h" = (/turf/simulated/floor/plasteel{icon_state = "warndark"; dir = 4},/area/ruin/unpowered)
|
||||
"i" = (/turf/simulated/floor/plasteel{icon_state = "warndark"; dir = 8},/area/ruin/unpowered)
|
||||
"j" = (/obj/structure/window/reinforced{dir = 4; pixel_x = 0},/obj/machinery/atmospherics/unary/outlet_injector,/turf/simulated/floor/plasteel{icon_state = "warndark"; dir = 4},/area/ruin/unpowered)
|
||||
"k" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plasteel{icon_state = "warndark"; dir = 8},/area/ruin/unpowered)
|
||||
"l" = (/obj/machinery/atmospherics/unary/outlet_injector,/turf/simulated/floor/plasteel{icon_state = "warndark"; dir = 4},/area/ruin/unpowered)
|
||||
"m" = (/obj/structure/closet/crate/freezer,/obj/item/stack/sheet/animalhide/lizard,/obj/item/weapon/reagent_containers/food/snacks/lizardmeat,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"n" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/reagent_containers/food/snacks/lizardmeat,/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"o" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/reagent_containers/food/snacks/lizardmeat,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"p" = (/obj/machinery/power/apc/worn_out{dir = 8; pixel_x = -24; pixel_y = 0; cell_type = 2500; operating = 1},/obj/structure/window/reinforced{dir = 1; layer = 2.9},/turf/simulated/floor/plasteel{dir = 1; icon_state = "blue"},/area/ruin/unpowered)
|
||||
"q" = (/obj/structure/window/reinforced{dir = 1; layer = 2.9},/turf/simulated/floor/plasteel{dir = 1; icon_state = "blue"},/area/ruin/unpowered)
|
||||
"r" = (/obj/machinery/door/window/brigdoor/northleft,/turf/simulated/floor/plasteel{dir = 1; icon_state = "blue"},/area/ruin/unpowered)
|
||||
"s" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"t" = (/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"u" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"v" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"w" = (/obj/structure/kitchenspike,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"x" = (/obj/structure/table/reinforced,/obj/item/weapon/kitchen/knife/butcher,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/reagent_containers/spray/pepper,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"y" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"z" = (/obj/machinery/gibber,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"A" = (/obj/structure/table/reinforced,/obj/item/clothing/suit/straight_jacket,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"B" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"C" = (/obj/machinery/door/airlock/security,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"D" = (/obj/item/weapon/reagent_containers/glass/bottle/morphine{pixel_x = -4; pixel_y = 1},/obj/item/weapon/reagent_containers/glass/bottle/toxin{pixel_x = 6; pixel_y = 8},/obj/item/weapon/reagent_containers/glass/bottle/morphine{pixel_x = 5; pixel_y = 1},/obj/item/weapon/reagent_containers/glass/bottle/facid{name = "fluorosulfuric acid bottle"; pixel_x = -3; pixel_y = 6},/obj/structure/table/reinforced,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"E" = (/obj/structure/rack,/obj/item/weapon/melee/baton/cattleprod,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"F" = (/obj/structure/table,/obj/item/weapon/pen/red,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"G" = (/obj/structure/table,/obj/item/weapon/paper_bin,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"H" = (/obj/structure/table,/obj/item/weapon/storage/box/prisoner,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"I" = (/obj/structure/window/reinforced{dir = 4; pixel_x = 0},/obj/machinery/light,/obj/structure/table,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"J" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/ruin/unpowered)
|
||||
"K" = (/obj/structure/table/reinforced,/obj/item/weapon/surgicaldrill,/obj/item/weapon/hemostat,/obj/item/weapon/scalpel,/obj/item/weapon/surgical_drapes,/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/item/weapon/circular_saw,/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"L" = (/obj/effect/decal/cleanable/blood/old,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"M" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/syringe,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/glass/bottle/mutagen,/obj/item/weapon/reagent_containers/glass/bottle/mutagen,/obj/item/weapon/razor,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"N" = (/obj/machinery/suit_storage_unit/security,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"O" = (/obj/machinery/light,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"P" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"Q" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"R" = (/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
|
||||
(1,1,1) = {"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
aaabcQcbaaaaaaaaaaa
|
||||
"}
|
||||
@@ -0,0 +1,44 @@
|
||||
"a" = (/turf/space,/area/space)
|
||||
"b" = (/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/ruin/powered)
|
||||
"c" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/ruin/powered)
|
||||
"d" = (/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/ruin/powered)
|
||||
"e" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/turf/space,/area/ruin/powered)
|
||||
"f" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/shuttle/engine/heater{tag = "icon-heater (WEST)"; icon_state = "heater"; dir = 8},/turf/simulated/floor/plating,/area/ruin/powered)
|
||||
"g" = (/obj/structure/table/woodentable,/obj/item/clothing/under/shorts/black,/turf/simulated/shuttle/floor{tag = "icon-floor5"; icon_state = "floor5"},/area/ruin/powered)
|
||||
"h" = (/turf/simulated/shuttle/floor{tag = "icon-floor5"; icon_state = "floor5"},/area/ruin/powered)
|
||||
"i" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor{tag = "icon-floor5"; icon_state = "floor5"},/area/ruin/powered)
|
||||
"j" = (/obj/structure/closet,/turf/simulated/shuttle/floor{tag = "icon-floor5"; icon_state = "floor5"},/area/ruin/powered)
|
||||
"k" = (/obj/machinery/vending/assist,/turf/simulated/shuttle/floor{tag = "icon-floor5"; icon_state = "floor5"},/area/ruin/powered)
|
||||
"l" = (/obj/structure/table/woodentable,/obj/item/clothing/shoes/sandal,/turf/simulated/shuttle/floor{tag = "icon-floor5"; icon_state = "floor5"},/area/ruin/powered)
|
||||
"m" = (/obj/machinery/light{dir = 8},/turf/simulated/shuttle/floor{tag = "icon-floor5"; icon_state = "floor5"},/area/ruin/powered)
|
||||
"n" = (/obj/structure/table/woodentable,/turf/simulated/shuttle/floor{tag = "icon-floor5"; icon_state = "floor5"},/area/ruin/powered)
|
||||
"o" = (/obj/structure/table/woodentable,/obj/machinery/computer/library/checkout,/turf/simulated/shuttle/floor{tag = "icon-floor5"; icon_state = "floor5"},/area/ruin/powered)
|
||||
"p" = (/obj/structure/window/full/reinforced,/obj/structure/grille,/turf/simulated/floor/plating,/area/ruin/powered)
|
||||
"q" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/simulated/floor/plating,/area/ruin/powered)
|
||||
"r" = (/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/turf/simulated/shuttle/floor{tag = "icon-floor5"; icon_state = "floor5"},/area/ruin/powered)
|
||||
"s" = (/obj/machinery/door/poddoor{id_tag = "strange ship"; name = "Strange Ship Blast Door"},/turf/simulated/shuttle/floor{tag = "icon-floor5"; icon_state = "floor5"},/area/ruin/powered)
|
||||
"t" = (/obj/machinery/door/airlock/external,/turf/simulated/shuttle/floor{tag = "icon-floor5"; icon_state = "floor5"},/area/ruin/powered)
|
||||
"u" = (/obj/machinery/door/airlock/glass,/turf/simulated/shuttle/floor{tag = "icon-floor5"; icon_state = "floor5"},/area/ruin/powered)
|
||||
"v" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{tag = "icon-floor5"; icon_state = "floor5"},/area/ruin/powered)
|
||||
"w" = (/obj/structure/table,/obj/item/weapon/paper,/obj/item/weapon/pen,/turf/simulated/shuttle/floor{tag = "icon-floor5"; icon_state = "floor5"},/area/ruin/powered)
|
||||
"x" = (/obj/machinery/door_control{name = "Strange Ship Door Control"; pixel_x = 6; pixel_y = 0; id = "strange ship"},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/ruin/powered)
|
||||
"y" = (/obj/machinery/light,/turf/simulated/shuttle/floor{tag = "icon-floor5"; icon_state = "floor5"},/area/ruin/powered)
|
||||
"z" = (/mob/living/simple_animal/bot/medbot,/turf/simulated/shuttle/floor{tag = "icon-floor5"; icon_state = "floor5"},/area/ruin/powered)
|
||||
"A" = (/turf/simulated/shuttle/wall{dir = 2; icon_state = "diagonalWall3"},/area/ruin/powered)
|
||||
"B" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor{tag = "icon-floor5"; icon_state = "floor5"},/area/ruin/powered)
|
||||
"C" = (/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/ruin/powered)
|
||||
"D" = (/obj/machinery/light,/obj/structure/stool/bed,/turf/simulated/shuttle/floor{tag = "icon-floor5"; icon_state = "floor5"},/area/ruin/powered)
|
||||
|
||||
(1,1,1) = {"
|
||||
aabcccccdaaaa
|
||||
aefghijkcaaaa
|
||||
aeflhhhhccccd
|
||||
bccccmhhcmhjc
|
||||
cnophhhhqhhrc
|
||||
shhthhhhuhvwc
|
||||
xhypzhhhqhhnc
|
||||
Accccmhhcmhjc
|
||||
aefBhhhhccccC
|
||||
aefnnDhjcaaaa
|
||||
aaAcccccCaaaa
|
||||
"}
|
||||
@@ -0,0 +1,62 @@
|
||||
"a" = (/turf/space,/area/space)
|
||||
"b" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"},/area/ruin/powered)
|
||||
"c" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/space,/area/ruin/powered)
|
||||
"d" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"},/area/ruin/powered)
|
||||
"e" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"},/area/ruin/powered)
|
||||
"f" = (/obj/structure/closet/crate/secure/loot,/turf/simulated/shuttle/floor,/area/ruin/powered)
|
||||
"g" = (/obj/structure/table,/obj/machinery/door_control{id = "mecha cargo"},/turf/simulated/shuttle/floor,/area/ruin/powered)
|
||||
"h" = (/obj/structure/table,/turf/simulated/shuttle/floor,/area/ruin/powered)
|
||||
"i" = (/obj/machinery/computer/shuttle,/turf/simulated/shuttle/floor,/area/ruin/powered)
|
||||
"j" = (/obj/effect/decal/cleanable/vomit,/turf/simulated/shuttle/floor,/area/ruin/powered)
|
||||
"k" = (/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor,/area/ruin/powered)
|
||||
"l" = (/turf/simulated/shuttle/floor,/area/ruin/powered)
|
||||
"m" = (/obj/structure/stool/bed/chair/office/dark{tag = "icon-officechair_dark (NORTH)"; icon_state = "officechair_dark"; dir = 1},/turf/simulated/shuttle/floor,/area/ruin/powered)
|
||||
"n" = (/obj/machinery/computer/mecha,/turf/simulated/shuttle/floor,/area/ruin/powered)
|
||||
"o" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall13"},/area/ruin/powered)
|
||||
"p" = (/obj/machinery/door/airlock/hatch,/turf/simulated/shuttle/floor{tag = "icon-floor3"; icon_state = "floor3"},/area/ruin/powered)
|
||||
"q" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"},/area/ruin/powered)
|
||||
"r" = (/turf/simulated/shuttle/floor{tag = "icon-floor3"; icon_state = "floor3"},/area/ruin/powered)
|
||||
"s" = (/obj/effect/decal/mecha_wreckage/phazon,/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/area/ruin/powered)
|
||||
"t" = (/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/area/ruin/powered)
|
||||
"u" = (/obj/effect/decal/mecha_wreckage/ripley/firefighter,/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/area/ruin/powered)
|
||||
"v" = (/obj/effect/decal/mecha_wreckage/ripley,/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/area/ruin/powered)
|
||||
"w" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/area/ruin/powered)
|
||||
"x" = (/obj/effect/decal/cleanable/blood/gibs/robot/up,/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/area/ruin/powered)
|
||||
"y" = (/obj/machinery/door/poddoor{id_tag = "mecha cargo"; name = "Cargo Bay Door"; tag = ""},/turf/space,/area/ruin/powered)
|
||||
"z" = (/obj/effect/decal/cleanable/blood/gibs/robot,/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/area/ruin/powered)
|
||||
"A" = (/obj/effect/decal/mecha_wreckage/durand,/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/area/ruin/powered)
|
||||
"B" = (/obj/item/stack/tile/plasteel{pixel_x = 7; pixel_y = 8},/turf/simulated/floor/plating/airless,/area/ruin/powered)
|
||||
"C" = (/turf/simulated/floor/plating/airless,/area/ruin/powered)
|
||||
"D" = (/obj/structure/lattice,/turf/space,/area/space)
|
||||
"E" = (/obj/item/stack/rods,/turf/simulated/floor/plating/airless,/area/ruin/powered)
|
||||
"F" = (/obj/effect/decal/cleanable/blood/gibs/robot,/turf/simulated/floor/plating/airless,/area/ruin/powered)
|
||||
"G" = (/obj/item/stack/tile/plasteel{pixel_x = 7; pixel_y = 8},/obj/effect/decal/cleanable/blood/gibs/robot,/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/area/ruin/powered)
|
||||
"H" = (/turf/unsimulated/floor/plating/airless{tag = "icon-platingdmg1"; icon_state = "platingdmg1"},/area/ruin/powered)
|
||||
"I" = (/turf/unsimulated/floor/plating/airless{tag = "icon-platingdmg2"; icon_state = "platingdmg2"},/area/ruin/powered)
|
||||
"J" = (/obj/effect/decal/mecha_wreckage/odysseus,/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/area/ruin/powered)
|
||||
"K" = (/obj/item/stack/sheet/metal,/turf/space,/area/space)
|
||||
"L" = (/obj/effect/decal/mecha_wreckage/gygax,/turf/simulated/shuttle/floor{tag = "icon-floor3"; icon_state = "floor3"},/area/ruin/powered)
|
||||
"M" = (/turf/unsimulated/floor/plating/airless,/area/space)
|
||||
"N" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"},/area/ruin/powered)
|
||||
"O" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"},/area/ruin/powered)
|
||||
"P" = (/obj/item/stack/rods,/turf/space,/area/space)
|
||||
"Q" = (/turf/simulated/shuttle/wall{tag = "icon-swall15"; icon_state = "swall15"},/area/ruin/powered)
|
||||
"R" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/ruin/powered)
|
||||
|
||||
(1,1,1) = {"
|
||||
abcccccda
|
||||
aeffghiea
|
||||
aejklmnea
|
||||
bopqqqqod
|
||||
errrrrrre
|
||||
esttutvte
|
||||
ewtxtvtty
|
||||
ezABtttty
|
||||
BCtAtCtty
|
||||
DECtFGtwy
|
||||
HCIBJJtty
|
||||
KDDCrCLre
|
||||
aMDKECqNO
|
||||
aPaaDabQd
|
||||
aaaaaaRRR
|
||||
"}
|
||||
@@ -0,0 +1,196 @@
|
||||
"aa" = (/turf/space,/area/space)
|
||||
"ab" = (/obj/structure/lattice,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/space,/area/space)
|
||||
"ac" = (/obj/structure/lattice,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/space,/area/space)
|
||||
"ad" = (/obj/structure/lattice,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/space,/area/space)
|
||||
"ae" = (/obj/structure/lattice,/obj/item/stack/cable_coil/cut{amount = 2; dir = 2; icon_state = "coil_red2"},/turf/space,/area/space)
|
||||
"af" = (/obj/structure/lattice,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/space,/area/space)
|
||||
"ag" = (/turf/simulated/wall,/area/ruin/onehalf/dorms_med)
|
||||
"ah" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/simulated/floor/plating,/area/ruin/onehalf/dorms_med)
|
||||
"ai" = (/obj/structure/lattice,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/space,/area/space)
|
||||
"aj" = (/turf/unsimulated/floor/plating/airless,/area/ruin/onehalf/hallway)
|
||||
"ak" = (/turf/simulated/wall,/area/ruin/onehalf/hallway)
|
||||
"al" = (/obj/machinery/sleeper{dir = 4},/turf/simulated/floor/plasteel{tag = "icon-white"; icon_state = "white"},/area/ruin/onehalf/dorms_med)
|
||||
"am" = (/turf/simulated/floor/plasteel{tag = "icon-white"; icon_state = "white"},/area/ruin/onehalf/dorms_med)
|
||||
"an" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 3; pixel_y = 5},/obj/item/weapon/storage/firstaid/fire,/turf/simulated/floor/plasteel{tag = "icon-white"; icon_state = "white"},/area/ruin/onehalf/dorms_med)
|
||||
"ao" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/plasteel,/area/ruin/onehalf/dorms_med)
|
||||
"ap" = (/turf/simulated/floor/plasteel,/area/ruin/onehalf/dorms_med)
|
||||
"aq" = (/obj/machinery/door/airlock/external,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/ruin/onehalf/drone_bay)
|
||||
"ar" = (/turf/simulated/wall,/area/ruin/onehalf/drone_bay)
|
||||
"as" = (/obj/machinery/door/poddoor{id_tag = "bayext1"; name = "mining drone bay blast door"},/turf/simulated/floor/plating/airless{dir = 1; icon_state = "warnplate"},/area/ruin/onehalf/drone_bay)
|
||||
"at" = (/obj/machinery/door/poddoor{id_tag = "bayext2"; name = "mining drone bay blast door"},/turf/simulated/floor/plating/airless{dir = 1; icon_state = "warnplate"},/area/ruin/onehalf/drone_bay)
|
||||
"au" = (/obj/machinery/door/poddoor/preopen{id_tag = "bayext3"; name = "mining drone bay blast door"},/turf/simulated/floor/plating/airless{dir = 1; icon_state = "warnplate"},/area/ruin/onehalf/drone_bay)
|
||||
"av" = (/obj/machinery/door/poddoor{id_tag = "bayext4"; name = "mining drone bay blast door"},/turf/simulated/floor/plating/airless{dir = 1; icon_state = "warnplate"},/area/ruin/onehalf/drone_bay)
|
||||
"aw" = (/obj/structure/lattice,/turf/space,/area/space)
|
||||
"ax" = (/obj/structure/lattice,/turf/space,/area/ruin/onehalf/hallway)
|
||||
"ay" = (/obj/structure/glasstable_frame,/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/ruin/onehalf/hallway)
|
||||
"az" = (/obj/machinery/washing_machine,/turf/simulated/floor/plasteel/airless,/area/ruin/onehalf/hallway)
|
||||
"aA" = (/obj/structure/stool/bed/roller,/turf/simulated/floor/plasteel{tag = "icon-white"; icon_state = "white"},/area/ruin/onehalf/dorms_med)
|
||||
"aB" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/table,/obj/item/weapon/storage/firstaid/brute{pixel_x = 3; pixel_y = 6},/obj/item/weapon/storage/firstaid,/turf/simulated/floor/plasteel{tag = "icon-white"; icon_state = "white"},/area/ruin/onehalf/dorms_med)
|
||||
"aC" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/plasteel,/area/ruin/onehalf/dorms_med)
|
||||
"aD" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/ruin/onehalf/drone_bay)
|
||||
"aE" = (/obj/structure/disposalpipe/trunk,/turf/simulated/floor/plating/airless,/area/ruin/onehalf/drone_bay)
|
||||
"aF" = (/obj/structure/disposalpipe/trunk,/obj/item/weapon/ore/diamond,/turf/simulated/floor/plating/airless,/area/ruin/onehalf/drone_bay)
|
||||
"aG" = (/turf/simulated/floor/plating/airless{dir = 1; icon_state = "warnplate"},/area/ruin/onehalf/drone_bay)
|
||||
"aH" = (/obj/item/stack/rods,/turf/space,/area/ruin/onehalf/hallway)
|
||||
"aI" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged5"},/area/ruin/onehalf/hallway)
|
||||
"aJ" = (/obj/machinery/iv_drip,/turf/simulated/floor/plasteel{tag = "icon-white"; icon_state = "white"},/area/ruin/onehalf/dorms_med)
|
||||
"aK" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plasteel{tag = "icon-white"; icon_state = "white"},/area/ruin/onehalf/dorms_med)
|
||||
"aL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable,/obj/machinery/power/apc{keep_preset_name = 1; name = "Hallway APC"; pixel_x = 0; pixel_y = -24},/turf/simulated/floor/plasteel/airless,/area/ruin/onehalf/hallway)
|
||||
"aM" = (/obj/structure/disposalpipe/segment,/obj/structure/disposalpipe/segment,/obj/machinery/door/poddoor{id_tag = "bayint1"; name = "mining drone bay blast door"},/turf/simulated/floor/plating,/area/ruin/onehalf/drone_bay)
|
||||
"aN" = (/obj/machinery/door_control{id = "bayint1"; name = "Pod Bay 1 Internal"; pixel_x = -5; pixel_y = -6},/obj/machinery/door_control{id = "bayext1"; name = "Pod Bay 1 External"; pixel_x = -5; pixel_y = 6},/obj/machinery/door_control{id = "bayint2"; name = "Pod Bay 2 Internal"; pixel_x = 7; pixel_y = -6},/obj/machinery/door_control{id = "bayext2"; name = "Pod Bay 2 External"; pixel_x = 7; pixel_y = 6},/turf/simulated/wall,/area/ruin/onehalf/drone_bay)
|
||||
"aO" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/poddoor{id_tag = "bayint2"; name = "mining drone bay blast door"},/turf/simulated/floor/plating,/area/ruin/onehalf/drone_bay)
|
||||
"aP" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/poddoor{id_tag = "bayint3"; name = "mining drone bay blast door"},/turf/simulated/floor/plating,/area/ruin/onehalf/drone_bay)
|
||||
"aQ" = (/obj/machinery/door_control{id = "bayint3"; name = "Pod Bay 3 Internal"; pixel_x = -5; pixel_y = -6},/obj/machinery/door_control{id = "bayext3"; name = "Pod Bay 3 External"; pixel_x = -5; pixel_y = 6},/obj/machinery/door_control{id = "bayint4"; name = "Pod Bay 4 Internal"; pixel_x = 7; pixel_y = -6},/obj/machinery/door_control{id = "bayext4"; name = "Pod Bay 4 External"; pixel_x = 7; pixel_y = 6},/turf/simulated/wall,/area/ruin/onehalf/drone_bay)
|
||||
"aR" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/poddoor{id_tag = "bayint4"; name = "mining drone bay blast door"},/turf/simulated/floor/plating,/area/ruin/onehalf/drone_bay)
|
||||
"aS" = (/obj/structure/disposalpipe/trunk,/obj/structure/disposaloutlet{dir = 1},/turf/simulated/floor/plating/airless,/area/ruin/onehalf/drone_bay)
|
||||
"aT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/ruin/onehalf/hallway)
|
||||
"aU" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged1"},/area/ruin/onehalf/hallway)
|
||||
"aV" = (/obj/machinery/door/airlock/glass_medical{name = "airlock"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{tag = "icon-white"; icon_state = "white"},/area/ruin/onehalf/dorms_med)
|
||||
"aW" = (/obj/machinery/door/airlock,/turf/simulated/floor/plasteel,/area/ruin/onehalf/dorms_med)
|
||||
"aX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warning"},/area/ruin/onehalf/drone_bay)
|
||||
"aY" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/closet/crate/medical,/obj/item/clothing/accessory/stethoscope,/obj/item/device/healthanalyzer,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/machinery/power/apc{dir = 4; keep_preset_name = 1; name = "Crew Quarters APC"; pixel_x = 27},/turf/simulated/floor/plasteel{tag = "icon-white"; icon_state = "white"},/area/ruin/onehalf/dorms_med)
|
||||
"aZ" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/ruin/onehalf/drone_bay)
|
||||
"ba" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/ruin/onehalf/drone_bay)
|
||||
"bb" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/ruin/onehalf/drone_bay)
|
||||
"bc" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/ruin/onehalf/drone_bay)
|
||||
"bd" = (/obj/item/stack/sheet/metal,/turf/unsimulated/floor/plating/airless{tag = "icon-platingdmg1"; icon_state = "platingdmg1"},/area/ruin/onehalf/hallway)
|
||||
"be" = (/obj/structure/disposalpipe/broken{tag = "icon-pipe-b (EAST)"; icon_state = "pipe-b"; dir = 4},/obj/item/stack/cable_coil/cut{amount = 2; dir = 2; icon_state = "coil_red2"},/turf/unsimulated/floor/plating/airless,/area/ruin/onehalf/hallway)
|
||||
"bf" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/ruin/onehalf/hallway)
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"dp" = (/obj/structure/lattice,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/item/stack/rods,/turf/space,/area/space)
|
||||
"dq" = (/obj/structure/lattice,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/space,/area/space)
|
||||
|
||||
(1,1,1) = {"
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
"}
|
||||
|
||||
@@ -0,0 +1,113 @@
|
||||
"aa" = (/turf/space,/area/space)
|
||||
"ab" = (/turf/simulated/mineral,/area/space)
|
||||
"ac" = (/turf/simulated/floor/plating/airless/asteroid,/area/space)
|
||||
"ad" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"ae" = (/turf/simulated/wall,/area/ruin/unpowered)
|
||||
"af" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/simulated/floor/plating,/area/ruin/powered)
|
||||
"ag" = (/turf/simulated/floor/plating/airless/asteroid,/area/ruin/powered)
|
||||
"ah" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/simulated/floor/plating/airless/asteroid,/area/ruin/powered)
|
||||
"ai" = (/turf/simulated/mineral,/area/ruin/powered)
|
||||
"aj" = (/turf/simulated/floor/plating/airless/asteroid,/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/ruin/powered)
|
||||
"ak" = (/obj/structure/grille,/obj/structure/window/full/shuttle,/turf/simulated/floor/plating,/area/ruin/powered)
|
||||
"al" = (/turf/simulated/floor/plating/airless/asteroid,/turf/simulated/shuttle/wall{dir = 2; icon_state = "swall_f10"; layer = 2},/area/ruin/powered)
|
||||
"am" = (/turf/simulated/wall,/area/ruin/powered{name = "Space Bar"})
|
||||
"an" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/ruin/powered)
|
||||
"ao" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/ruin/powered)
|
||||
"ap" = (/obj/structure/table,/obj/structure/reagent_dispensers/beerkeg,/turf/simulated/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"aq" = (/obj/structure/table,/obj/machinery/vending/boozeomat,/turf/simulated/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"ar" = (/obj/structure/table,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"as" = (/turf/simulated/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"at" = (/obj/structure/table,/obj/item/toy/figure/bartender,/turf/simulated/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"au" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/shaker,/turf/simulated/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"av" = (/obj/effect/decal/remains/human,/turf/simulated/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"aw" = (/obj/structure/reagent_dispensers/beerkeg,/turf/simulated/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"ax" = (/turf/simulated/shuttle/floor,/area/ruin/powered)
|
||||
"ay" = (/obj/machinery/door/airlock{name = "Bar Storage"; req_access_txt = "25"},/turf/simulated/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"az" = (/obj/structure/table,/obj/machinery/reagentgrinder,/turf/simulated/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"aA" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/ruin/powered)
|
||||
"aB" = (/obj/machinery/door/airlock/shuttle{name = "Escape Pod Airlock"},/turf/simulated/shuttle/floor,/area/ruin/powered)
|
||||
"aC" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/ruin/powered)
|
||||
"aD" = (/obj/machinery/door_control{name = "pod door cycle"; pixel_x = 6; id = "pod cycle"},/turf/simulated/wall,/area/ruin/powered{name = "Space Bar"})
|
||||
"aE" = (/obj/machinery/vending/boozeomat,/turf/simulated/wall,/area/ruin/powered{name = "Space Bar"})
|
||||
"aF" = (/obj/structure/closet/secure_closet/freezer/kitchen,/turf/simulated/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"aG" = (/obj/machinery/light/small,/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"aH" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/simulated/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"aI" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 10},/turf/simulated/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"aJ" = (/turf/simulated/wall,/area/ruin/powered)
|
||||
"aK" = (/obj/structure/table,/turf/simulated/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"aL" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/glass/rag,/turf/simulated/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"aM" = (/obj/machinery/door/airlock{name = "Bar Storage"; req_access_txt = "25"},/turf/simulated/floor/plasteel{icon_state = "wood"},/area/ruin/powered{name = "Space Bar"})
|
||||
"aN" = (/obj/structure/stool,/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"aO" = (/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"aP" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"aQ" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/simulated/floor/plating,/area/ruin/powered{name = "Space Bar"})
|
||||
"aR" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/simulated/wall,/area/ruin/powered{name = "Space Bar"})
|
||||
"aS" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/ruin/powered{name = "Space Bar"})
|
||||
"aT" = (/turf/simulated/floor/plating,/area/ruin/powered{name = "Space Bar"})
|
||||
"aU" = (/obj/structure/stool/bed/chair{tag = "icon-chair (EAST)"; icon_state = "chair"; dir = 4},/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"aV" = (/obj/structure/table/woodentable,/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"aW" = (/obj/structure/stool/bed/chair{tag = "icon-chair (WEST)"; icon_state = "chair"; dir = 8},/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"aX" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"aY" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"aZ" = (/obj/item/device/radio/beacon,/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"ba" = (/obj/machinery/vending/cola,/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"bb" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"bc" = (/obj/machinery/vending/coffee,/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"bd" = (/obj/machinery/vending/snack,/obj/machinery/light,/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"be" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"bf" = (/obj/machinery/door/airlock{name = "Unisex Bathroom"},/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"bg" = (/obj/structure/urinal{pixel_x = -32},/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"bh" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 28},/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"bi" = (/obj/structure/table/woodentable,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"bj" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"bk" = (/obj/structure/toilet{dir = 4},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"bl" = (/obj/machinery/door/airlock{name = "Toilet"},/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"bm" = (/obj/effect/glowshroom/single,/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Space Bar"})
|
||||
"bn" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/ruin/powered)
|
||||
"bo" = (/turf/simulated/floor/plating,/area/ruin/powered)
|
||||
"bp" = (/turf/simulated/floor/plating{icon_plating = "warnplate"; icon_state = "warnplate"},/area/ruin/powered)
|
||||
"bq" = (/obj/machinery/door/poddoor/preopen{id_tag = "pod cycle"; name = "airlock dock"},/turf/simulated/floor/plating,/area/ruin/powered)
|
||||
"br" = (/obj/machinery/door/poddoor{id_tag = "pod cycle"; name = "airlock dock"},/turf/simulated/floor/plating,/area/ruin/powered)
|
||||
|
||||
(1,1,1) = {"
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||||
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|
||||
"}
|
||||
@@ -0,0 +1,66 @@
|
||||
"a" = (/turf/space,/area/space)
|
||||
"b" = (/obj/structure/lattice,/turf/space,/area/space)
|
||||
"c" = (/obj/structure/grille,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"d" = (/turf/simulated/wall/r_wall,/area/ruin/unpowered)
|
||||
"e" = (/obj/structure/table/reinforced,/obj/item/weapon/stock_parts/cell/hyper,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"f" = (/obj/structure/computerframe,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"g" = (/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"h" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"i" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"j" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"k" = (/turf/simulated/floor/plating,/area/ruin/unpowered)
|
||||
"l" = (/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"m" = (/obj/structure/table/reinforced,/obj/item/weapon/folder,/obj/item/device/radio,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"n" = (/obj/structure/stool/bed/chair{tag = "icon-chair (WEST)"; icon_state = "chair"; dir = 8},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"o" = (/obj/machinery/porta_turret,/turf/simulated/floor/plating/airless,/area/ruin/unpowered)
|
||||
"p" = (/obj/structure/filingcabinet,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"q" = (/obj/machinery/light,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"r" = (/obj/structure/rack,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/ruin/unpowered)
|
||||
"s" = (/obj/item/weapon/rack_parts,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/ruin/unpowered)
|
||||
"t" = (/obj/item/weapon/rack_parts,/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/ruin/unpowered)
|
||||
"u" = (/obj/machinery/door/airlock/glass,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"v" = (/obj/machinery/door/airlock,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"w" = (/obj/machinery/power/apc{dir = 2; name = "Outpost APC"; keep_preset_name = 1; pixel_y = -24},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"x" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"y" = (/obj/structure/dispenser/oxygen,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"z" = (/obj/structure/table/reinforced,/obj/item/clothing/head/ushanka,/turf/simulated/floor/plasteel{dir = 4; icon_state = "darkredfull"},/area/ruin/unpowered)
|
||||
"A" = (/obj/structure/table/reinforced,/obj/structure/reagent_dispensers/peppertank{pixel_y = 32},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"B" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/machinery/light{dir = 1},/obj/item/device/radio,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"C" = (/obj/machinery/vending/clothing,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"D" = (/obj/structure/rack,/obj/item/ammo_box/c9mm,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/ruin/unpowered)
|
||||
"E" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"F" = (/obj/structure/rack,/obj/item/clothing/head/helmet/swat,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/ruin/unpowered)
|
||||
"G" = (/obj/structure/rack,/obj/item/weapon/crowbar/red,/obj/item/weapon/paper/crumpled,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/ruin/unpowered)
|
||||
"H" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"I" = (/obj/structure/stool/bed/chair/comfy/beige{dir = 4},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"J" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/orange,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"K" = (/obj/structure/rack,/obj/item/weapon/grenade/chem_grenade/teargas,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"L" = (/obj/structure/table/reinforced,/obj/item/weapon/paper/crumpled,/turf/simulated/floor/plasteel{dir = 4; icon_state = "darkredfull"},/area/ruin/unpowered)
|
||||
"M" = (/obj/structure/table/reinforced,/obj/machinery/light,/obj/item/device/camera_bug,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"N" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"O" = (/obj/structure/table/reinforced,/obj/item/weapon/pen/blue,/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"P" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka{pixel_x = -4; pixel_y = 4},/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka{pixel_x = 3},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
"Q" = (/obj/structure/rack,/obj/item/weapon/storage/belt/military,/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/ruin/unpowered)
|
||||
"R" = (/obj/structure/rack,/obj/item/clothing/head/helmet/riot,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/ruin/unpowered)
|
||||
"S" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/rawcutlet,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel,/area/ruin/unpowered)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaaaaaaaaaaaaaaaaabbab
|
||||
aaaaabaabbaaaaabababbb
|
||||
aaaaababbacccccccccccc
|
||||
aaaaabbbbbcddddddddddd
|
||||
aaaaabaaaacdefffghijki
|
||||
aaalllllllcdmnggggikki
|
||||
aaloddddddcdpqgggwdddd
|
||||
aalddrstrdddddudvddkkc
|
||||
aaldsxxxxydzABgdgCdddc
|
||||
aaldrxrDxxuggggdgggEdc
|
||||
bbldFxrGxxuggHgdIggJdc
|
||||
abldrxxxxKdLMNOdPggJdc
|
||||
ablddrsQRdddddddSggJdc
|
||||
aaloddddddolllcddddddc
|
||||
abbllllllllbbacccccccc
|
||||
aabbbbbabbbbaabbbaaaba
|
||||
aaabaabaaaabaababaaabb
|
||||
aaaaaaaaaaaaaabaaaaaaa
|
||||
"}
|
||||
@@ -0,0 +1,37 @@
|
||||
"a" = (/turf/space,/area/space)
|
||||
"b" = (/turf/simulated/mineral/random,/area/ruin/unpowered/no_grav/way_home)
|
||||
"c" = (/turf/simulated/floor/plating/airless/asteroid,/area/ruin/unpowered/no_grav/way_home)
|
||||
"d" = (/obj/structure/signpost{name = "salvation"},/turf/simulated/floor/plating/airless/asteroid,/area/ruin/unpowered/no_grav/way_home)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaabaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaabbbaaaaaaaaaaaaaa
|
||||
aaaaaaaaaabbbbbbbbbaaaaaaaaaaa
|
||||
aaaaaaaaaaabbbbbbbbaaaaaaaaaaa
|
||||
aaaaaaaaaabbbbbbbbaaaaaaaaaaaa
|
||||
aaaaaaaaabbbbbbbbbaaaaaaaaaaaa
|
||||
aaaaaaaaabbbbbbbbbbaaaaaaaaaaa
|
||||
aaaaaaaabbbbbbbbbbbbaaaaaaaaaa
|
||||
aaaaaaabbbbbbbbcbbbaaaaaaaaaaa
|
||||
aaaaaaabbbbbbbcccaaaaaaaaaaaaa
|
||||
aaaaaabbbbbbbbccaaaaaaaaaaaaaa
|
||||
aaaaaabbbbbbcccaaaaaaaaaaaaaaa
|
||||
aaaaaaabbbcccccaaaaaaaaaaaaaaa
|
||||
aaaaaaabbaacccccaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaccccaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaccdccaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaccccccaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaccccccaaaaaaaaaa
|
||||
aaaaaaaaaaaaaacccbccaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaccbbccaaaaaaaaa
|
||||
aaaaaaaaaaaaaaacbbbbbaaaaaaaaa
|
||||
aaaaaaaaaaaaaaacbbbbbbaaaaaaaa
|
||||
aabbaaaaaaaaaaaabbbbbbbaaaaaaa
|
||||
aabbbaaaaaaaaaabbbbbbbbbaaaaaa
|
||||
aaabaaaaaaaaaabbaaabbbabaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
"}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,4 @@
|
||||
"a" = (/turf/simulated/floor/plasteel{icon_state = "chapel"},/area/template_noop)
|
||||
(1,1,1) = {"
|
||||
a
|
||||
"}
|
||||
@@ -0,0 +1,46 @@
|
||||
"a" = (/turf/space,/area/space)
|
||||
"b" = (/obj/structure/shuttle/engine/propulsion/burst/left{tag = "icon-burst_l (EAST)"; icon_state = "burst_l"; dir = 4},/turf/space,/area/ruin/powered{name = "Shuttle"})
|
||||
"c" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (WEST)"; icon_state = "heater"; dir = 8},/obj/structure/window/reinforced{tag = "icon-rwindow (EAST)"; icon_state = "rwindow"; dir = 4},/turf/simulated/floor/plating/airless,/area/ruin/powered{name = "Shuttle"})
|
||||
"d" = (/turf/simulated/shuttle/wall{tag = "icon-wall3"; icon_state = "wall3"},/area/ruin/powered{name = "Shuttle"})
|
||||
"e" = (/turf/space,/turf/simulated/shuttle{tag = "icon-wall3 (NORTHEAST)"; icon_state = "wall3"; dir = 5},/area/ruin/powered{name = "Shuttle"})
|
||||
"f" = (/turf/simulated/shuttle/wall,/turf/simulated/shuttle/wall{tag = "icon-wall3 (SOUTHEAST)"; icon_state = "wall3"; dir = 6},/area/ruin/powered{name = "Shuttle"})
|
||||
"g" = (/turf/simulated/shuttle/wall,/area/ruin/powered{name = "Shuttle"})
|
||||
"h" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/ruin/powered{name = "Shuttle"})
|
||||
"i" = (/turf/simulated/shuttle/wall{tag = "icon-diagonalWall (SOUTHEAST)"; icon_state = "diagonalWall"; dir = 6},/area/ruin/powered{name = "Shuttle"})
|
||||
"j" = (/turf/simulated/floor/plasteel{tag = "icon-dark"; icon_state = "dark"},/area/ruin/powered{name = "Shuttle"})
|
||||
"k" = (/obj/machinery/door/airlock/glass,/turf/simulated/floor/plasteel{tag = "icon-dark"; icon_state = "dark"},/area/ruin/powered{name = "Shuttle"})
|
||||
"l" = (/obj/machinery/door/airlock/glass,/turf/space,/area/ruin/powered{name = "Shuttle"})
|
||||
"m" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor/plasteel{tag = "icon-bluefull"; icon_state = "bluefull"},/area/ruin/powered{name = "Shuttle"})
|
||||
"n" = (/obj/machinery/sleeper{tag = "icon-sleeper (NORTH)"; icon_state = "sleeper"; dir = 1},/turf/simulated/floor/plasteel{tag = "icon-bluefull"; icon_state = "bluefull"},/area/ruin/powered{name = "Shuttle"})
|
||||
"o" = (/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Shuttle"})
|
||||
"p" = (/obj/machinery/door/airlock/glass,/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Shuttle"})
|
||||
"q" = (/turf/simulated/floor/plasteel{tag = "icon-bluefull"; icon_state = "bluefull"},/area/ruin/powered{name = "Shuttle"})
|
||||
"r" = (/turf/simulated/floor/plasteel{tag = "icon-whiteyellowfull"; icon_state = "whiteyellowfull"},/area/ruin/powered{name = "Shuttle"})
|
||||
"s" = (/obj/structure/table/reinforced,/turf/simulated/floor/plasteel{tag = "icon-whiteyellowfull"; icon_state = "whiteyellowfull"},/area/ruin/powered{name = "Shuttle"})
|
||||
"t" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/ruin/powered{name = "Shuttle"})
|
||||
"u" = (/obj/machinery/power/smes/magical,/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Shuttle"})
|
||||
"v" = (/turf/simulated/floor/plating,/turf/simulated/shuttle/wall{tag = "icon-window1"; icon_state = "window1"},/area/ruin/powered{name = "Shuttle"})
|
||||
"w" = (/turf/simulated/shuttle/wall{tag = "icon-diagonalWall (NORTHWEST)"; icon_state = "diagonalWall"; dir = 9},/area/ruin/powered{name = "Shuttle"})
|
||||
"x" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-diagonalWall (NORTHWEST)"; icon_state = "diagonalWall"; dir = 9},/area/ruin/powered{name = "Shuttle"})
|
||||
"y" = (/turf/simulated/shuttle/wall{tag = "icon-wall"; icon_state = "wall"},/area/ruin/powered{name = "Shuttle"})
|
||||
"z" = (/obj/structure/shuttle/engine/propulsion/burst/right{tag = "icon-burst_r (EAST)"; icon_state = "burst_r"; dir = 4},/turf/space,/area/ruin/powered{name = "Shuttle"})
|
||||
"A" = (/turf/simulated/shuttle/wall,/turf/simulated/shuttle/wall{tag = "icon-wall3 (NORTHEAST)"; icon_state = "wall3"; dir = 5},/area/ruin/powered{name = "Shuttle"})
|
||||
"B" = (/turf/space,/turf/simulated/shuttle{tag = "icon-wall3 (SOUTHEAST)"; icon_state = "wall3"; dir = 6},/area/ruin/powered{name = "Shuttle"})
|
||||
|
||||
(1,1,1) = {"
|
||||
aaabcdddeaaaaaaaaaaaaaa
|
||||
aaabcddddeaaaaaaaaaaaaa
|
||||
aaabcfgggghhgiaaaaaaaaa
|
||||
aaggggjjjgjjggiaaaaaaaa
|
||||
aagjjkjjjglggggggggiaaa
|
||||
ggggkggkggjjgmngjjggggi
|
||||
hopoogjjjljjlqqljjlrrst
|
||||
gogougjjjgvvgvvggggrrst
|
||||
hopoogjjjljjljjljjlrrst
|
||||
ggggkggkggjjgjjgjjggggw
|
||||
aagjjkjjjglggggggggxaaa
|
||||
aaygggjjjgjjggwaaaaaaaa
|
||||
aaazcAgggghhgwaaaaaaaaa
|
||||
aaazcdddBaaaaaaaaaaaaaa
|
||||
aaazcddBaaaaaaaaaaaaaaa
|
||||
"}
|
||||
@@ -0,0 +1,48 @@
|
||||
"a" = (/turf/space,/area/space)
|
||||
"b" = (/obj/structure/shuttle/engine/propulsion/burst/left{tag = "icon-burst_l (EAST)"; icon_state = "burst_l"; dir = 4},/turf/space,/area/ruin/powered{name = "Shuttle"})
|
||||
"c" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (WEST)"; icon_state = "heater"; dir = 8},/obj/structure/window/reinforced{tag = "icon-rwindow (EAST)"; icon_state = "rwindow"; dir = 4},/turf/simulated/floor/plating/airless,/area/ruin/powered{name = "Shuttle"})
|
||||
"d" = (/turf/simulated/shuttle{tag = "icon-wall3 (EAST)"; icon_state = "wall3"; dir = 4},/area/ruin/powered{name = "Shuttle"})
|
||||
"e" = (/turf/space,/turf/simulated/shuttle{tag = "icon-wall3 (NORTHEAST)"; icon_state = "wall3"; dir = 5},/area/ruin/powered{name = "Shuttle"})
|
||||
"f" = (/obj/structure/shuttle/engine/propulsion/burst/right{tag = "icon-burst_r (EAST)"; icon_state = "burst_r"; dir = 4},/turf/space,/area/ruin/powered{name = "Shuttle"})
|
||||
"g" = (/turf/simulated/shuttle/wall,/turf/simulated/shuttle{tag = "icon-wall3 (SOUTHEAST)"; icon_state = "wall3"; dir = 6},/area/ruin/powered{name = "Shuttle"})
|
||||
"h" = (/turf/simulated/shuttle/wall,/area/ruin/powered{name = "Shuttle"})
|
||||
"i" = (/turf/simulated/shuttle/wall{tag = "icon-diagonalWall (SOUTHEAST)"; icon_state = "diagonalWall"; dir = 6},/area/space)
|
||||
"j" = (/turf/space,/turf/simulated/shuttle{tag = "icon-wall3 (NORTHWEST)"; icon_state = "wall3"; dir = 9},/area/ruin/powered{name = "Shuttle"})
|
||||
"k" = (/turf/simulated/floor/plasteel{tag = "icon-dark"; icon_state = "dark"},/area/ruin/powered{name = "Shuttle"})
|
||||
"l" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plasteel{tag = "icon-dark"; icon_state = "dark"},/area/ruin/powered{name = "Shuttle"})
|
||||
"m" = (/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Shuttle"})
|
||||
"n" = (/obj/machinery/door/airlock/glass,/turf/simulated/floor/plasteel{tag = "icon-dark"; icon_state = "dark"},/area/ruin/powered{name = "Shuttle"})
|
||||
"o" = (/turf/simulated/shuttle/wall{tag = "icon-diagonalWall (SOUTHEAST)"; icon_state = "diagonalWall"; dir = 6},/area/ruin/powered{name = "Shuttle"})
|
||||
"p" = (/turf/simulated/floor/plasteel{tag = "icon-bluefull"; icon_state = "bluefull"},/area/ruin/powered{name = "Shuttle"})
|
||||
"q" = (/obj/machinery/door/airlock/glass,/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Shuttle"})
|
||||
"r" = (/turf/simulated/floor/plasteel{tag = "icon-whiteyellowfull"; icon_state = "whiteyellowfull"},/area/ruin/powered{name = "Shuttle"})
|
||||
"s" = (/turf/space,/turf/simulated/shuttle{tag = "icon-wall3 (SOUTHWEST)"; icon_state = "wall3"; dir = 10},/area/ruin/powered{name = "Shuttle"})
|
||||
"t" = (/obj/structure/table,/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Shuttle"})
|
||||
"u" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor/plasteel{tag = "icon-bluefull"; icon_state = "bluefull"},/area/ruin/powered{name = "Shuttle"})
|
||||
"v" = (/obj/machinery/sleeper{tag = "icon-sleeper (NORTH)"; icon_state = "sleeper"; dir = 1},/turf/simulated/floor/plasteel{tag = "icon-bluefull"; icon_state = "bluefull"},/area/ruin/powered{name = "Shuttle"})
|
||||
"w" = (/obj/structure/table/reinforced,/turf/simulated/floor/plasteel{tag = "icon-whiteyellowfull"; icon_state = "whiteyellowfull"},/area/ruin/powered{name = "Shuttle"})
|
||||
"x" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/ruin/powered{name = "Shuttle"})
|
||||
"y" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/ruin/powered{name = "Shuttle"})
|
||||
"z" = (/obj/machinery/power/smes/magical,/turf/simulated/floor/plating,/area/ruin/powered{name = "Shuttle"})
|
||||
"A" = (/obj/structure/grille,/obj/structure/shuttle/window,/turf/simulated/floor/plating,/area/ruin/powered{name = "Shuttle"})
|
||||
"B" = (/obj/structure/stool/bed/chair/comfy{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/turf/simulated/floor/plasteel{tag = "icon-whiteyellowfull"; icon_state = "whiteyellowfull"},/area/ruin/powered{name = "Shuttle"})
|
||||
"C" = (/turf/simulated/shuttle/wall,/turf/simulated/shuttle{tag = "icon-wall3 (NORTHEAST)"; icon_state = "wall3"; dir = 5},/area/ruin/powered{name = "Shuttle"})
|
||||
"D" = (/turf/simulated/shuttle/wall{tag = "icon-diagonalWall (NORTHWEST)"; icon_state = "diagonalWall"; dir = 9},/area/ruin/powered{name = "Shuttle"})
|
||||
"E" = (/turf/simulated/shuttle/wall{tag = "icon-diagonalWall (NORTHWEST)"; icon_state = "diagonalWall"; dir = 9},/area/space)
|
||||
"F" = (/turf/space,/turf/simulated/shuttle{tag = "icon-wall3 (SOUTHEAST)"; icon_state = "wall3"; dir = 6},/area/ruin/powered{name = "Shuttle"})
|
||||
|
||||
(1,1,1) = {"
|
||||
aaabcddddeaaaaaaaaaaaaaaaaaa
|
||||
aaafcddghhhiaaaaaaaaaaaaaaaa
|
||||
aaajdghhkkhhhhlhiaaaaaaaaaaa
|
||||
bcdddhmnkknkkhkhhhhhhhhhhhoa
|
||||
fcddghmhhhhkknknknppnkkqrrhh
|
||||
aaashtmhhhhnhhhhkhuvhkkhrwxa
|
||||
aaaaymmzhhhkhhhhkhAAhAAhBwxa
|
||||
aaajhtmhhhhnhhhhkhkkhkkhrwxa
|
||||
bcddChmhhhhkknknknkknkkqrrhh
|
||||
fcdddhmnkknkkhkhhhhhhhhhhhDa
|
||||
aaasdChhkkhhhhlhEaaaaaaaaaaa
|
||||
aaabcddChhhEaaaaaaaaaaaaaaaa
|
||||
aaafcddddFaaaaaaaaaaaaaaaaaa
|
||||
"}
|
||||
@@ -0,0 +1,58 @@
|
||||
"a" = (/turf/space,/area/space)
|
||||
"b" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (NORTH)"; icon_state = "propulsion"; dir = 1},/turf/space,/area/ruin/powered{name = "Shuttle"})
|
||||
"c" = (/turf/simulated/shuttle/wall{tag = "icon-wall3"; icon_state = "wall3"},/area/ruin/powered{name = "Shuttle"})
|
||||
"d" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (NORTH)"; icon_state = "heater"; dir = 1},/turf/simulated/floor/plating/airless,/area/ruin/powered{name = "Shuttle"})
|
||||
"e" = (/turf/space,/turf/simulated/shuttle{tag = "icon-wall3 (NORTHWEST)"; icon_state = "wall3"; dir = 9},/area/ruin/powered{name = "Shuttle"})
|
||||
"f" = (/turf/space,/turf/simulated/shuttle{tag = "icon-wall3 (NORTHEAST)"; icon_state = "wall3"; dir = 5},/area/ruin/powered{name = "Shuttle"})
|
||||
"g" = (/turf/simulated/shuttle/wall,/turf/simulated/shuttle{tag = "icon-wall3 (SOUTHEAST)"; icon_state = "wall3"; dir = 6},/area/ruin/powered{name = "Shuttle"})
|
||||
"h" = (/turf/simulated/shuttle/wall,/area/ruin/powered{name = "Shuttle"})
|
||||
"i" = (/turf/simulated/shuttle/wall,/turf/simulated/shuttle{tag = "icon-wall3 (SOUTHWEST)"; icon_state = "wall3"; dir = 10},/area/ruin/powered{name = "Shuttle"})
|
||||
"j" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/ruin/powered{name = "Shuttle"})
|
||||
"k" = (/obj/machinery/power/smes/magical,/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Shuttle"})
|
||||
"l" = (/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Shuttle"})
|
||||
"m" = (/turf/simulated/floor/plating,/area/ruin/powered{name = "Shuttle"})
|
||||
"n" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/turf/space,/area/ruin/powered{name = "Shuttle"})
|
||||
"o" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (WEST)"; icon_state = "heater"; dir = 8},/turf/simulated/floor/plating/airless,/area/ruin/powered{name = "Shuttle"})
|
||||
"p" = (/obj/machinery/door/airlock/glass,/turf/simulated/floor/plasteel,/area/ruin/powered{name = "Shuttle"})
|
||||
"q" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (EAST)"; icon_state = "heater"; dir = 4},/turf/simulated/floor/plating/airless,/area/ruin/powered{name = "Shuttle"})
|
||||
"r" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (WEST)"; icon_state = "propulsion"; dir = 8},/turf/space,/area/ruin/powered{name = "Shuttle"})
|
||||
"s" = (/turf/simulated/shuttle/wall,/turf/simulated/shuttle{tag = "icon-wall3 (NORTHEAST)"; icon_state = "wall3"; dir = 5},/area/ruin/powered{name = "Shuttle"})
|
||||
"t" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/ruin/powered{name = "Shuttle"})
|
||||
"u" = (/turf/simulated/shuttle/wall,/turf/simulated/shuttle{tag = "icon-wall3 (NORTHWEST)"; icon_state = "wall3"; dir = 9},/area/ruin/powered{name = "Shuttle"})
|
||||
"v" = (/obj/structure/table,/turf/simulated/floor/plasteel{tag = "icon-whiteyellowfull"; icon_state = "whiteyellowfull"},/area/ruin/powered{name = "Shuttle"})
|
||||
"w" = (/turf/simulated/floor/plasteel{tag = "icon-whiteyellowfull"; icon_state = "whiteyellowfull"},/area/ruin/powered{name = "Shuttle"})
|
||||
"x" = (/obj/structure/stool/bed/chair/comfy{tag = "icon-comfychair (WEST)"; icon_state = "comfychair"; dir = 8},/turf/simulated/floor/plasteel{tag = "icon-whiteyellowfull"; icon_state = "whiteyellowfull"},/area/ruin/powered{name = "Shuttle"})
|
||||
"y" = (/turf/space,/turf/simulated/shuttle{tag = "icon-wall3 (SOUTHWEST)"; icon_state = "wall3"; dir = 10},/area/ruin/powered{name = "Shuttle"})
|
||||
"z" = (/obj/machinery/sleeper,/turf/simulated/floor/plasteel{tag = "icon-bluefull"; icon_state = "bluefull"},/area/ruin/powered{name = "Shuttle"})
|
||||
"A" = (/turf/simulated/floor/plasteel{tag = "icon-dark"; icon_state = "dark"},/area/ruin/powered{name = "Shuttle"})
|
||||
"B" = (/turf/space,/turf/simulated/shuttle{tag = "icon-wall3 (SOUTHEAST)"; icon_state = "wall3"; dir = 6},/area/ruin/powered{name = "Shuttle"})
|
||||
"C" = (/obj/machinery/door/airlock/glass,/turf/simulated/floor/plating,/area/ruin/powered{name = "Shuttle"})
|
||||
"D" = (/turf/simulated/floor/plasteel{tag = "icon-bluefull"; icon_state = "bluefull"},/area/ruin/powered{name = "Shuttle"})
|
||||
"E" = (/obj/structure/table,/obj/item/weapon/storage/firstaid,/turf/simulated/floor/plasteel{tag = "icon-bluefull"; icon_state = "bluefull"},/area/ruin/powered{name = "Shuttle"})
|
||||
"F" = (/obj/structure/shuttle/engine/heater,/turf/simulated/floor/plating/airless,/area/ruin/powered{name = "Shuttle"})
|
||||
"G" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/ruin/powered{name = "Shuttle"})
|
||||
|
||||
(1,1,1) = {"
|
||||
aaaaaaaabaaaabaaaaaaaa
|
||||
aaaaaabcdaaaadcbaaaaaa
|
||||
aaaaaedccfaaeccdfaaaaa
|
||||
aaaaecccccaacccccfaaaa
|
||||
aaaeghhicgjjicghhifaaa
|
||||
aaechklhhhmmhhhlkhcfaa
|
||||
anochllllpllpllllhcqra
|
||||
acccshlllhtthlllhuccca
|
||||
noccchllhvwxwhllhcccqr
|
||||
aaycghphzhwwhAhphicBaa
|
||||
aaaajmlCDDllAAClmjaaaa
|
||||
aaaajmlCDDllAAClmjaaaa
|
||||
aaecshphEhAAhAhphucfaa
|
||||
noccchllhAAAAhllhcccqr
|
||||
acccghlllhtthlllhiccca
|
||||
anochllllpllpllllhcqra
|
||||
aaychklhhhmmhhhlkhcBaa
|
||||
aaayshhucsjjucshhuBaaa
|
||||
aaaaycccccaacccccBaaaa
|
||||
aaaaayFccBaayccFBaaaaa
|
||||
aaaaaaGcFaaaaFcGaaaaaa
|
||||
aaaaaaaaGaaaaGaaaaaaaa
|
||||
"}
|
||||
@@ -0,0 +1,14 @@
|
||||
"a" = (/turf/space,/area/space)
|
||||
"b" = (/turf/simulated/mineral,/area/space)
|
||||
"c" = (/turf/simulated/mineral/random/low_chance,/area/space)
|
||||
|
||||
(1,1,1) = {"
|
||||
aabbaaa
|
||||
abbbcaa
|
||||
bbcccca
|
||||
cccccbb
|
||||
bcccccb
|
||||
bccccbb
|
||||
bcbcbba
|
||||
aabbaaa
|
||||
"}
|
||||
@@ -0,0 +1,33 @@
|
||||
"a" = (/turf/space,/area/space)
|
||||
"b" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"},/area/space)
|
||||
"c" = (/obj/structure/grille,/obj/structure/shuttle/window,/turf/simulated/floor/plating/airless,/area/space)
|
||||
"d" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f10"; icon_state = "swall_f10"},/area/space)
|
||||
"e" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"},/area/space)
|
||||
"f" = (/turf/simulated/shuttle/floor,/area/space)
|
||||
"g" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/space)
|
||||
"h" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall13"},/area/space)
|
||||
"i" = (/turf/simulated/shuttle/wall{tag = "icon-swall8"; icon_state = "swall8"},/area/space)
|
||||
"j" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/space)
|
||||
"k" = (/turf/simulated/shuttle/wall{tag = "icon-swall4"; icon_state = "swall4"},/area/space)
|
||||
"l" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/space)
|
||||
"m" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/space)
|
||||
"n" = (/obj/structure/shuttle/engine/heater,/turf/simulated/floor/plating/airless,/area/space)
|
||||
"o" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"},/area/space)
|
||||
"p" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"},/turf/simulated/floor/plating/airless,/area/space)
|
||||
"q" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/floor/plating/airless,/area/space)
|
||||
"r" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"},/turf/simulated/floor/plating/airless,/area/space)
|
||||
"s" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"},/area/space)
|
||||
|
||||
(1,1,1) = {"
|
||||
abcccda
|
||||
aefgfea
|
||||
aefffea
|
||||
bhijkhd
|
||||
elfffme
|
||||
elfffme
|
||||
jfffffj
|
||||
jfffffj
|
||||
efffffe
|
||||
ennnnne
|
||||
opqqqrs
|
||||
"}
|
||||
@@ -32,6 +32,8 @@ Pipelines + Other Objects -> Pipe network
|
||||
var/global/datum/pipe_icon_manager/icon_manager
|
||||
|
||||
/obj/machinery/atmospherics/New()
|
||||
..()
|
||||
|
||||
if(!icon_manager)
|
||||
icon_manager = new()
|
||||
|
||||
@@ -42,8 +44,6 @@ Pipelines + Other Objects -> Pipe network
|
||||
if(!pipe_color_check(pipe_color))
|
||||
pipe_color = null
|
||||
|
||||
..()
|
||||
|
||||
/obj/machinery/atmospherics/initialize()
|
||||
..()
|
||||
|
||||
|
||||
@@ -60,13 +60,13 @@
|
||||
icon_state = "map_vent_in"
|
||||
|
||||
/obj/machinery/atmospherics/unary/vent_pump/New()
|
||||
..()
|
||||
icon = null
|
||||
initial_loc = get_area(loc)
|
||||
area_uid = initial_loc.uid
|
||||
if(!id_tag)
|
||||
assign_uid()
|
||||
id_tag = num2text(uid)
|
||||
..()
|
||||
|
||||
/obj/machinery/atmospherics/unary/vent_pump/high_volume
|
||||
name = "large air vent"
|
||||
|
||||
@@ -41,13 +41,13 @@
|
||||
connect_types = list(1,3) //connects to regular and scrubber pipes
|
||||
|
||||
/obj/machinery/atmospherics/unary/vent_scrubber/New()
|
||||
..()
|
||||
icon = null
|
||||
initial_loc = get_area(loc)
|
||||
area_uid = initial_loc.uid
|
||||
if(!id_tag)
|
||||
assign_uid()
|
||||
id_tag = num2text(uid)
|
||||
..()
|
||||
|
||||
/obj/machinery/atmospherics/unary/vent_scrubber/Destroy()
|
||||
if(initial_loc && frequency == 1439)
|
||||
|
||||
@@ -17,6 +17,11 @@
|
||||
layer = 2.4 //under wires with their 2.44
|
||||
|
||||
/obj/machinery/atmospherics/pipe/manifold/New()
|
||||
|
||||
..()
|
||||
|
||||
alpha = 255
|
||||
icon = null
|
||||
switch(dir)
|
||||
if(NORTH)
|
||||
initialize_directions = EAST|SOUTH|WEST
|
||||
@@ -27,11 +32,6 @@
|
||||
if(WEST)
|
||||
initialize_directions = NORTH|EAST|SOUTH
|
||||
|
||||
..()
|
||||
|
||||
alpha = 255
|
||||
icon = null
|
||||
|
||||
/obj/machinery/atmospherics/pipe/manifold/initialize()
|
||||
..()
|
||||
for(var/D in cardinal)
|
||||
@@ -62,7 +62,6 @@
|
||||
/obj/machinery/atmospherics/pipe/manifold/hide(var/i)
|
||||
if(level == 1 && istype(loc, /turf/simulated))
|
||||
invisibility = i ? 101 : 0
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/atmospherics/pipe/manifold/pipeline_expansion()
|
||||
return list(node1, node2, node3)
|
||||
@@ -102,6 +101,7 @@
|
||||
if(istype(node3, /obj/machinery/atmospherics/pipe))
|
||||
qdel(parent)
|
||||
node3 = null
|
||||
check_nodes_exist()
|
||||
update_icon()
|
||||
..()
|
||||
|
||||
@@ -121,40 +121,39 @@
|
||||
|
||||
alpha = 255
|
||||
|
||||
if(!node1 && !node2 && !node3)
|
||||
var/turf/T = get_turf(src)
|
||||
new /obj/item/pipe(loc, make_from=src)
|
||||
for(var/obj/machinery/meter/meter in T)
|
||||
if(meter.target == src)
|
||||
new /obj/item/pipe_meter(T)
|
||||
qdel(meter)
|
||||
qdel(src)
|
||||
else
|
||||
overlays.Cut()
|
||||
overlays += icon_manager.get_atmos_icon("manifold", , pipe_color, "core" + icon_connect_type)
|
||||
overlays += icon_manager.get_atmos_icon("manifold", , , "clamps" + icon_connect_type)
|
||||
underlays.Cut()
|
||||
overlays.Cut()
|
||||
overlays += icon_manager.get_atmos_icon("manifold", , pipe_color, "core" + icon_connect_type)
|
||||
overlays += icon_manager.get_atmos_icon("manifold", , , "clamps" + icon_connect_type)
|
||||
underlays.Cut()
|
||||
|
||||
var/turf/T = get_turf(src)
|
||||
if(!istype(T)) return
|
||||
var/list/directions = list(NORTH, SOUTH, EAST, WEST)
|
||||
var/node1_direction = get_dir(src, node1)
|
||||
var/node2_direction = get_dir(src, node2)
|
||||
var/node3_direction = get_dir(src, node3)
|
||||
var/turf/T = get_turf(src)
|
||||
if(!istype(T)) return
|
||||
var/list/directions = list(NORTH, SOUTH, EAST, WEST)
|
||||
var/node1_direction = get_dir(src, node1)
|
||||
var/node2_direction = get_dir(src, node2)
|
||||
var/node3_direction = get_dir(src, node3)
|
||||
|
||||
directions -= dir
|
||||
directions -= dir
|
||||
|
||||
directions -= add_underlay(T,node1,node1_direction,icon_connect_type)
|
||||
directions -= add_underlay(T,node2,node2_direction,icon_connect_type)
|
||||
directions -= add_underlay(T,node3,node3_direction,icon_connect_type)
|
||||
directions -= add_underlay(T,node1,node1_direction,icon_connect_type)
|
||||
directions -= add_underlay(T,node2,node2_direction,icon_connect_type)
|
||||
directions -= add_underlay(T,node3,node3_direction,icon_connect_type)
|
||||
|
||||
for(var/D in directions)
|
||||
add_underlay(T,,D,icon_connect_type)
|
||||
for(var/D in directions)
|
||||
add_underlay(T,,D,icon_connect_type)
|
||||
|
||||
/obj/machinery/atmospherics/pipe/manifold/update_underlays()
|
||||
..()
|
||||
update_icon()
|
||||
|
||||
// A check to make sure both nodes exist - self-delete if they aren't present
|
||||
/obj/machinery/atmospherics/pipe/manifold/check_nodes_exist()
|
||||
if(!node1 && !node2 && !node3)
|
||||
Deconstruct()
|
||||
return 0 // 0: No nodes exist
|
||||
// 1: 1-3 nodes exist, we continue existing
|
||||
return 1
|
||||
|
||||
/obj/machinery/atmospherics/pipe/manifold/visible
|
||||
icon_state = "map"
|
||||
level = 2
|
||||
|
||||
@@ -72,6 +72,7 @@
|
||||
qdel(parent)
|
||||
node4 = null
|
||||
|
||||
check_nodes_exist()
|
||||
update_icon()
|
||||
|
||||
..()
|
||||
@@ -93,59 +94,45 @@
|
||||
return
|
||||
|
||||
alpha = 255
|
||||
overlays.Cut()
|
||||
overlays += icon_manager.get_atmos_icon("manifold", , pipe_color, "4way" + icon_connect_type)
|
||||
overlays += icon_manager.get_atmos_icon("manifold", , , "clamps_4way" + icon_connect_type)
|
||||
underlays.Cut()
|
||||
|
||||
if(!node1 && !node2 && !node3 && !node4)
|
||||
var/turf/T = get_turf(src)
|
||||
new /obj/item/pipe(loc, make_from=src)
|
||||
for(var/obj/machinery/meter/meter in T)
|
||||
if(meter.target == src)
|
||||
new /obj/item/pipe_meter(T)
|
||||
qdel(meter)
|
||||
qdel(src)
|
||||
else
|
||||
overlays.Cut()
|
||||
overlays += icon_manager.get_atmos_icon("manifold", , pipe_color, "4way" + icon_connect_type)
|
||||
overlays += icon_manager.get_atmos_icon("manifold", , , "clamps_4way" + icon_connect_type)
|
||||
underlays.Cut()
|
||||
var/turf/T = get_turf(src)
|
||||
if(!istype(T)) return
|
||||
var/list/directions = list(NORTH, SOUTH, EAST, WEST)
|
||||
var/node1_direction = get_dir(src, node1)
|
||||
var/node2_direction = get_dir(src, node2)
|
||||
var/node3_direction = get_dir(src, node3)
|
||||
var/node4_direction = get_dir(src, node4)
|
||||
|
||||
/*
|
||||
var/list/directions = list(NORTH, SOUTH, EAST, WEST)
|
||||
directions -= dir
|
||||
|
||||
directions -= add_underlay(node1)
|
||||
directions -= add_underlay(node2)
|
||||
directions -= add_underlay(node3)
|
||||
directions -= add_underlay(node4)
|
||||
directions -= add_underlay(T,node1,node1_direction,icon_connect_type)
|
||||
directions -= add_underlay(T,node2,node2_direction,icon_connect_type)
|
||||
directions -= add_underlay(T,node3,node3_direction,icon_connect_type)
|
||||
directions -= add_underlay(T,node4,node4_direction,icon_connect_type)
|
||||
|
||||
for(var/D in directions)
|
||||
add_underlay(,D)
|
||||
*/
|
||||
|
||||
var/turf/T = get_turf(src)
|
||||
if(!istype(T)) return
|
||||
var/list/directions = list(NORTH, SOUTH, EAST, WEST)
|
||||
var/node1_direction = get_dir(src, node1)
|
||||
var/node2_direction = get_dir(src, node2)
|
||||
var/node3_direction = get_dir(src, node3)
|
||||
var/node4_direction = get_dir(src, node4)
|
||||
|
||||
directions -= dir
|
||||
|
||||
directions -= add_underlay(T,node1,node1_direction,icon_connect_type)
|
||||
directions -= add_underlay(T,node2,node2_direction,icon_connect_type)
|
||||
directions -= add_underlay(T,node3,node3_direction,icon_connect_type)
|
||||
directions -= add_underlay(T,node4,node4_direction,icon_connect_type)
|
||||
|
||||
for(var/D in directions)
|
||||
add_underlay(T,,D,icon_connect_type)
|
||||
for(var/D in directions)
|
||||
add_underlay(T,,D,icon_connect_type)
|
||||
|
||||
/obj/machinery/atmospherics/pipe/manifold4w/update_underlays()
|
||||
..()
|
||||
update_icon()
|
||||
|
||||
|
||||
// A check to make sure both nodes exist - self-delete if they aren't present
|
||||
/obj/machinery/atmospherics/pipe/manifold4w/check_nodes_exist()
|
||||
if(!node1 && !node2 && !node3 && !node4)
|
||||
Deconstruct()
|
||||
return 0 // 0: No nodes exist
|
||||
// 1: 1-4 nodes exist, we continue existing
|
||||
return 1
|
||||
|
||||
/obj/machinery/atmospherics/pipe/manifold4w/hide(var/i)
|
||||
if(level == 1 && istype(loc, /turf/simulated))
|
||||
invisibility = i ? 101 : 0
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/atmospherics/pipe/manifold4w/initialize()
|
||||
..()
|
||||
@@ -244,4 +231,4 @@
|
||||
color = PIPE_COLOR_GREEN
|
||||
|
||||
/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple
|
||||
color = PIPE_COLOR_PURPLE
|
||||
color = PIPE_COLOR_PURPLE
|
||||
|
||||
@@ -85,3 +85,7 @@
|
||||
return node.pipe_color
|
||||
else
|
||||
return pipe_color
|
||||
|
||||
// A check to make sure both nodes exist - self-delete if they aren't present
|
||||
/obj/machinery/atmospherics/pipe/proc/check_nodes_exist()
|
||||
return
|
||||
|
||||
@@ -66,6 +66,7 @@
|
||||
connected_to = c
|
||||
node2 = target
|
||||
break
|
||||
|
||||
var/turf/T = loc // hide if turf is not intact
|
||||
hide(T.intact)
|
||||
update_icon()
|
||||
@@ -120,7 +121,9 @@
|
||||
if(istype(node2, /obj/machinery/atmospherics/pipe))
|
||||
qdel(parent)
|
||||
node2 = null
|
||||
check_nodes_exist()
|
||||
update_icon()
|
||||
..()
|
||||
|
||||
/obj/machinery/atmospherics/pipe/simple/pipeline_expansion()
|
||||
return list(node1, node2)
|
||||
@@ -141,23 +144,22 @@
|
||||
|
||||
overlays.Cut()
|
||||
|
||||
if(!node1 && !node2)
|
||||
var/turf/T = get_turf(src)
|
||||
new /obj/item/pipe(loc, make_from=src)
|
||||
for(var/obj/machinery/meter/meter in T)
|
||||
if(meter.target == src)
|
||||
new /obj/item/pipe_meter(T)
|
||||
qdel(meter)
|
||||
qdel(src)
|
||||
else if(node1 && node2)
|
||||
if(node1 && node2)
|
||||
overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, pipe_icon + "intact" + icon_connect_type)
|
||||
else
|
||||
overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, pipe_icon + "exposed[node1?1:0][node2?1:0]" + icon_connect_type)
|
||||
|
||||
// A check to make sure both nodes exist - self-delete if they aren't present
|
||||
/obj/machinery/atmospherics/pipe/simple/check_nodes_exist()
|
||||
if(!node1 && !node2)
|
||||
Deconstruct()
|
||||
return 0 // 0: No nodes exist
|
||||
// 1: 1-2 nodes exist, we continue existing
|
||||
return 1
|
||||
|
||||
/obj/machinery/atmospherics/pipe/simple/update_underlays()
|
||||
return
|
||||
|
||||
/obj/machinery/atmospherics/pipe/simple/hide(var/i)
|
||||
if(level == 1 && istype(loc, /turf/simulated))
|
||||
invisibility = i ? 101 : 0
|
||||
update_icon()
|
||||
|
||||
@@ -78,7 +78,7 @@ turf/CanPass(atom/movable/mover, turf/target, height=1.5,air_group=0)
|
||||
if(T.atmos_adjacent_turfs & counterdir)
|
||||
T.atmos_adjacent_turfs_amount -= 1
|
||||
T.atmos_adjacent_turfs &= ~counterdir
|
||||
|
||||
|
||||
//returns a list of adjacent turfs that can share air with this one.
|
||||
//alldir includes adjacent diagonal tiles that can share
|
||||
// air with both of the related adjacent cardinal tiles
|
||||
@@ -184,4 +184,4 @@ var/const/SPAWN_AIR = 256
|
||||
G.nitrogen += MOLES_N2STANDARD * amount
|
||||
|
||||
air.merge(G)
|
||||
air_master.add_to_active(src, 0)
|
||||
air_master.add_to_active(src, 0)
|
||||
|
||||
+19
-11
@@ -16,6 +16,13 @@
|
||||
#define DIAG_MECH_HUD "11"// Mech health bar
|
||||
#define STATUS_HUD_OOC "12"// STATUS_HUD without virus db check for someone being ill.
|
||||
#define DIAG_BOT_HUD "13"// Bot HUDS
|
||||
#define PLANT_NUTRIENT_HUD "15"// Plant nutrient level
|
||||
#define PLANT_WATER_HUD "16"// Plant water level
|
||||
#define PLANT_STATUS_HUD "17"// Plant harvest/dead
|
||||
#define PLANT_HEALTH_HUD "18"// Plant health
|
||||
#define PLANT_TOXIN_HUD "19"// Toxin level
|
||||
#define PLANT_PEST_HUD "20"// Pest level
|
||||
#define PLANT_WEED_HUD "21"// Weed level
|
||||
|
||||
//for antag huds. these are used at the /mob level
|
||||
#define SPECIALROLE_HUD "13"
|
||||
@@ -28,16 +35,17 @@
|
||||
#define DATA_HUD_MEDICAL_BASIC 3
|
||||
#define DATA_HUD_MEDICAL_ADVANCED 4
|
||||
#define DATA_HUD_DIAGNOSTIC 5
|
||||
#define DATA_HUD_HYDROPONIC 6
|
||||
//NATIONS
|
||||
#define GAME_HUD_NATIONS 6
|
||||
#define GAME_HUD_NATIONS 7
|
||||
//antag HUD defines
|
||||
#define ANTAG_HUD_CULT 7
|
||||
#define ANTAG_HUD_REV 8
|
||||
#define ANTAG_HUD_OPS 9
|
||||
#define ANTAG_HUD_WIZ 10
|
||||
#define ANTAG_HUD_SHADOW 11
|
||||
#define ANTAG_HUD_TRAITOR 12
|
||||
#define ANTAG_HUD_NINJA 13 //For Daves Rework
|
||||
#define ANTAG_HUD_CHANGELING 14
|
||||
#define ANTAG_HUD_VAMPIRE 15
|
||||
#define ANTAG_HUD_ABDUCTOR 16 //For Fox
|
||||
#define ANTAG_HUD_CULT 8
|
||||
#define ANTAG_HUD_REV 9
|
||||
#define ANTAG_HUD_OPS 10
|
||||
#define ANTAG_HUD_WIZ 11
|
||||
#define ANTAG_HUD_SHADOW 12
|
||||
#define ANTAG_HUD_TRAITOR 13
|
||||
#define ANTAG_HUD_NINJA 14 //For Daves Rework
|
||||
#define ANTAG_HUD_CHANGELING 15
|
||||
#define ANTAG_HUD_VAMPIRE 16
|
||||
#define ANTAG_HUD_ABDUCTOR 17 //For Fox
|
||||
|
||||
@@ -244,6 +244,14 @@
|
||||
#define REGION_COMMAND 7
|
||||
#define REGION_CENTCOMM 8
|
||||
|
||||
//used for maploader
|
||||
#define MAP_MINX 1
|
||||
#define MAP_MINY 2
|
||||
#define MAP_MINZ 3
|
||||
#define MAP_MAXX 4
|
||||
#define MAP_MAXY 5
|
||||
#define MAP_MAXZ 6
|
||||
|
||||
//Matricies
|
||||
#define MATRIX_DEFAULT list(1, 0, 0, 0,\
|
||||
0, 1, 0, 0,\
|
||||
|
||||
@@ -815,9 +815,13 @@ The _flatIcons list is a cache for generated icon files.
|
||||
|
||||
/proc/getHologramIcon(icon/A, safety=1)//If safety is on, a new icon is not created.
|
||||
var/icon/flat_icon = safety ? A : new(A)//Has to be a new icon to not constantly change the same icon.
|
||||
var/icon/alpha_mask
|
||||
flat_icon.ColorTone(rgb(125,180,225))//Let's make it bluish.
|
||||
flat_icon.ChangeOpacity(0.5)//Make it half transparent.
|
||||
var/icon/alpha_mask = new('icons/effects/effects.dmi', "scanline")//Scanline effect.
|
||||
if(A.Height() == 64)
|
||||
alpha_mask = new('icons/mob/ancient_machine.dmi', "scanline2")//Scaline for tall icons.
|
||||
else
|
||||
alpha_mask = new('icons/effects/effects.dmi', "scanline")//Scanline effect.
|
||||
flat_icon.AddAlphaMask(alpha_mask)//Finally, let's mix in a distortion effect.
|
||||
return flat_icon
|
||||
|
||||
@@ -879,4 +883,4 @@ proc/sort_atoms_by_layer(var/list/atoms)
|
||||
if(J) //Only set the icon if it succeeded, the icon without the pixel is 1000x better than a black square.
|
||||
icon = J
|
||||
return J
|
||||
return 0
|
||||
return 0
|
||||
|
||||
@@ -386,6 +386,16 @@
|
||||
//log_to_dd(" output: [out.len]")
|
||||
return reverselist(out)
|
||||
|
||||
//Copies a list, and all lists inside it recusively
|
||||
//Does not copy any other reference type
|
||||
/proc/deepCopyList(list/l)
|
||||
if(!islist(l))
|
||||
return l
|
||||
. = l.Copy()
|
||||
for(var/i = 1 to l.len)
|
||||
if(islist(.[i]))
|
||||
.[i] = .(.[i])
|
||||
|
||||
/proc/dd_sortedObjectList(var/list/L, var/cache=list())
|
||||
if(L.len < 2)
|
||||
return L
|
||||
|
||||
@@ -93,6 +93,12 @@
|
||||
to_chat(world, "<span class='danger'>[message]</span>")
|
||||
log_to_dd(message)
|
||||
|
||||
// A logging proc that only outputs after setup is done, to
|
||||
// help devs test initialization stuff that happens a lot
|
||||
/proc/log_after_setup(var/message)
|
||||
if(ticker && ticker.current_state > GAME_STATE_SETTING_UP)
|
||||
to_chat(world, "<span class='danger'>[message]</span>")
|
||||
log_to_dd(message)
|
||||
// Helper procs for building detailed log lines
|
||||
|
||||
/proc/datum_info_line(var/datum/d)
|
||||
|
||||
@@ -42,6 +42,6 @@ var/list/TAGGERLOCATIONS = list("Disposals",
|
||||
"Atmospherics", "HoS Office", "Security", "Medbay",
|
||||
"CMO Office", "Chemistry", "Research", "RD Office",
|
||||
"Robotics", "HoP Office", "Library", "Chapel", "Captain's Office",
|
||||
"Bar", "Kitchen", "Hydroponics", "Janitor Closet","Genetics")
|
||||
"Bar", "Kitchen", "Hydroponics", "Janitor Closet","Genetics","Brig Physician")
|
||||
|
||||
var/list/hit_appends = list("-OOF", "-ACK", "-UGH", "-HRNK", "-HURGH", "-GLORF")
|
||||
@@ -24,5 +24,4 @@ var/list/restricted_camera_networks = list( //Those networks can only be accesse
|
||||
"Hotel"
|
||||
)
|
||||
|
||||
var/list/map_templates = list()
|
||||
var/list/mineral_turfs = list()
|
||||
var/list/mineral_turfs = list()
|
||||
|
||||
@@ -54,3 +54,10 @@ var/list/carplist = list() //list of all carp-spawn landmarks
|
||||
|
||||
//away missions
|
||||
var/list/awaydestinations = list() //a list of landmarks that the warpgate can take you to
|
||||
|
||||
//List of preloaded templates
|
||||
var/list/datum/map_template/map_templates = list()
|
||||
|
||||
var/list/datum/map_template/ruins_templates = list()
|
||||
var/list/datum/map_template/space_ruins_templates = list()
|
||||
//var/list/datum/map_template/lava_ruins_templates = list()
|
||||
|
||||
@@ -327,9 +327,7 @@
|
||||
|
||||
/datum/controller/process/proc/catchException(var/exception/e, var/thrower)
|
||||
if(istype(e)) // Real runtimes go to the real error handler
|
||||
// There are two newlines here, because handling desc sucks
|
||||
e.desc = " Caught by process: [name]\n\n" + e.desc
|
||||
world.Error(e, e_src = thrower)
|
||||
log_runtime(e, thrower, "Caught by process: [name]")
|
||||
return
|
||||
var/etext = "[e]"
|
||||
var/eid = "[e]" // Exception ID, for tracking repeated exceptions
|
||||
|
||||
@@ -146,4 +146,4 @@ var/global/datum/controller/process/air_system/air_master
|
||||
icemaster.icon = 'icons/turf/overlays.dmi'
|
||||
icemaster.icon_state = "snowfloor"
|
||||
icemaster.layer = TURF_LAYER+0.1
|
||||
icemaster.mouse_opacity = 0
|
||||
icemaster.mouse_opacity = 0
|
||||
|
||||
@@ -11,6 +11,7 @@ var/global/datum/controller/process/sun/sun
|
||||
name = "sun"
|
||||
schedule_interval = 600 // every 60 seconds
|
||||
sun = src
|
||||
log_startup_progress("Sun ticker starting up.")
|
||||
|
||||
angle = rand (0,360) // the station position to the sun is randomised at round start
|
||||
rate = rand(50,200)/100 // 50% - 200% of standard rotation
|
||||
|
||||
@@ -9,6 +9,7 @@ var/global/datum/controller/process/ticker/tickerProcess
|
||||
schedule_interval = 20 // every 2 seconds
|
||||
|
||||
lastTickerTime = world.timeofday
|
||||
log_startup_progress("Time ticker starting up.")
|
||||
|
||||
if(!ticker)
|
||||
ticker = new
|
||||
|
||||
@@ -8,6 +8,7 @@ var/global/datum/controller/process/timer/timer_master
|
||||
name = "timer"
|
||||
schedule_interval = 5 //every 0.5 seconds
|
||||
timer_master = src
|
||||
log_startup_progress("Timer process starting up.")
|
||||
|
||||
/datum/controller/process/timer/statProcess()
|
||||
..()
|
||||
@@ -79,4 +80,4 @@ var/global/datum/controller/process/timer/timer_master
|
||||
if(event.id == id)
|
||||
qdel(event)
|
||||
return 1
|
||||
return 0
|
||||
return 0
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
/datum/controller/process/vote/setup()
|
||||
name = "vote"
|
||||
schedule_interval = 10 // every second
|
||||
log_startup_progress("Voting ticker starting up.")
|
||||
|
||||
/datum/controller/process/vote/doWork()
|
||||
vote.process()
|
||||
|
||||
@@ -18,9 +18,8 @@
|
||||
var/log_adminwarn = 0 // log warnings admins get about bomb construction and such
|
||||
var/log_pda = 0 // log pda messages
|
||||
var/log_world_output = 0 // log world.log << messages
|
||||
var/log_runtimes = 0 // Logs all runtimes.
|
||||
var/log_runtimes = 0 // logs world.log to a file
|
||||
var/log_hrefs = 0 // logs all links clicked in-game. Could be used for debugging and tracking down exploits
|
||||
var/log_runtime = 0 // logs world.log to a file
|
||||
var/sql_enabled = 0 // for sql switching
|
||||
var/allow_admin_ooccolor = 0 // Allows admins with relevant permissions to have their own ooc colour
|
||||
var/allow_vote_restart = 0 // allow votes to restart
|
||||
@@ -168,6 +167,7 @@
|
||||
var/list/overflow_whitelist = list() //whitelist for overflow
|
||||
|
||||
var/disable_away_missions = 0 // disable away missions
|
||||
var/disable_space_ruins = 0 //disable space ruins
|
||||
|
||||
var/ooc_allowed = 1
|
||||
var/looc_allowed = 1
|
||||
@@ -288,7 +288,7 @@
|
||||
config.log_hrefs = 1
|
||||
|
||||
if("log_runtime")
|
||||
config.log_runtime = 1
|
||||
config.log_runtimes = 1
|
||||
|
||||
if("mentors")
|
||||
config.mods_are_mentors = 1
|
||||
@@ -548,6 +548,9 @@
|
||||
if("disable_away_missions")
|
||||
config.disable_away_missions = 1
|
||||
|
||||
if("disable_space_ruins")
|
||||
config.disable_space_ruins = 1
|
||||
|
||||
if("disable_lobby_music")
|
||||
config.disable_lobby_music = 1
|
||||
|
||||
|
||||
@@ -11,16 +11,16 @@ var/global/air_processing_killed = 0
|
||||
var/global/pipe_processing_killed = 0
|
||||
|
||||
/datum/controller
|
||||
var/processing = 0
|
||||
var/iteration = 0
|
||||
var/processing_interval = 0
|
||||
var/processing = 0
|
||||
var/iteration = 0
|
||||
var/processing_interval = 0
|
||||
|
||||
/datum/controller/proc/recover() // If we are replacing an existing controller (due to a crash) we attempt to preserve as much as we can.
|
||||
|
||||
datum/controller/game_controller
|
||||
var/list/shuttle_list // For debugging and VV
|
||||
/datum/controller/game_controller
|
||||
var/list/shuttle_list // For debugging and VV
|
||||
|
||||
datum/controller/game_controller/New()
|
||||
/datum/controller/game_controller/New()
|
||||
//There can be only one master_controller. Out with the old and in with the new.
|
||||
if(master_controller != src)
|
||||
if(istype(master_controller))
|
||||
@@ -38,12 +38,16 @@ datum/controller/game_controller/New()
|
||||
if(!syndicate_code_phrase) syndicate_code_phrase = generate_code_phrase()
|
||||
if(!syndicate_code_response) syndicate_code_response = generate_code_phrase()
|
||||
|
||||
datum/controller/game_controller/proc/setup()
|
||||
/datum/controller/game_controller/proc/setup()
|
||||
world.tick_lag = config.Ticklag
|
||||
|
||||
zlevels.initialize()
|
||||
|
||||
preloadTemplates()
|
||||
if(!config.disable_away_missions)
|
||||
createRandomZlevel()
|
||||
if(!config.disable_space_ruins)
|
||||
seedRuins(7, rand(0, 3), /area/space, space_ruins_templates)
|
||||
|
||||
setup_objects()
|
||||
setupgenetics()
|
||||
@@ -55,21 +59,21 @@ datum/controller/game_controller/proc/setup()
|
||||
|
||||
populate_spawn_points()
|
||||
|
||||
datum/controller/game_controller/proc/setup_objects()
|
||||
/datum/controller/game_controller/proc/setup_objects()
|
||||
var/watch = start_watch()
|
||||
var/count = 0
|
||||
var/overwatch = start_watch() // Overall.
|
||||
|
||||
log_startup_progress("Populating asset cache...")
|
||||
populate_asset_cache()
|
||||
log_startup_progress(" Populated [asset_cache.len] assets in [stop_watch(watch)]s.")
|
||||
log_startup_progress(" Populated [asset_cache.len] assets in [stop_watch(watch)]s.")
|
||||
|
||||
watch = start_watch()
|
||||
log_startup_progress("Initializing objects...")
|
||||
for(var/atom/movable/object in world)
|
||||
object.initialize()
|
||||
count++
|
||||
log_startup_progress(" Initialized [count] objects in [stop_watch(watch)]s.")
|
||||
log_startup_progress(" Initialized [count] objects in [stop_watch(watch)]s.")
|
||||
|
||||
watch = start_watch()
|
||||
count = 0
|
||||
@@ -83,7 +87,7 @@ datum/controller/game_controller/proc/setup_objects()
|
||||
var/obj/machinery/atmospherics/unary/vent_scrubber/T = U
|
||||
T.broadcast_status()
|
||||
count++
|
||||
log_startup_progress(" Initialized [count] atmospherics machines in [stop_watch(watch)]s.")
|
||||
log_startup_progress(" Initialized [count] atmospherics machines in [stop_watch(watch)]s.")
|
||||
|
||||
watch = start_watch()
|
||||
count = 0
|
||||
@@ -91,6 +95,6 @@ datum/controller/game_controller/proc/setup_objects()
|
||||
for(var/obj/machinery/atmospherics/machine in machines)
|
||||
machine.build_network()
|
||||
count++
|
||||
log_startup_progress(" Initialized [count] pipe networks in [stop_watch(watch)]s.")
|
||||
log_startup_progress(" Initialized [count] pipes in [stop_watch(watch)]s.")
|
||||
|
||||
log_startup_progress("Finished object initializations in [stop_watch(overwatch)]s.")
|
||||
|
||||
@@ -156,7 +156,7 @@
|
||||
blacklist = null
|
||||
whitelist = list(/obj/item/weapon/tank,/obj/item/weapon/reagent_containers,
|
||||
/obj/item/stack/medical,/obj/item/weapon/storage/pill_bottle,/obj/item/weapon/gun/syringe,
|
||||
/obj/item/weapon/c4,/obj/item/weapon/grenade,/obj/item/ammo_box,
|
||||
/obj/item/weapon/grenade/plastic/c4,/obj/item/weapon/grenade,/obj/item/ammo_box,
|
||||
/obj/item/weapon/gun/grenadelauncher,/obj/item/weapon/flamethrower, /obj/item/weapon/lighter,
|
||||
/obj/item/weapon/match,/obj/item/weapon/weldingtool)
|
||||
|
||||
@@ -258,7 +258,7 @@
|
||||
whitelist = list(/obj/item/weapon/banhammer,/obj/item/weapon/sord,/obj/item/weapon/claymore,/obj/item/weapon/holo/esword,
|
||||
/obj/item/weapon/flamethrower,/obj/item/weapon/grenade,/obj/item/weapon/gun,/obj/item/weapon/hatchet,/obj/item/weapon/katana,
|
||||
/obj/item/weapon/kitchen/knife,/obj/item/weapon/melee,/obj/item/weapon/nullrod,/obj/item/weapon/pickaxe,/obj/item/weapon/twohanded,
|
||||
/obj/item/weapon/c4,/obj/item/weapon/scalpel,/obj/item/weapon/shield,/obj/item/weapon/grown/nettle/death)
|
||||
/obj/item/weapon/grenade/plastic/c4,/obj/item/weapon/scalpel,/obj/item/weapon/shield,/obj/item/weapon/grown/nettle/death)
|
||||
|
||||
/datum/cargoprofile/tools
|
||||
name = "Devices & Tools"
|
||||
|
||||
@@ -234,6 +234,7 @@
|
||||
|
||||
body += "<option value='?_src_=vars;mark_object=\ref[D]'>Mark Object</option>"
|
||||
body += "<option value='?_src_=vars;proc_call=\ref[D]'>Call Proc</option>"
|
||||
body += "<option value='?_src_=vars;jump_to=\ref[D]'>Jump to Object</option>"
|
||||
if(ismob(D))
|
||||
body += "<option value='?_src_=vars;mob_player_panel=\ref[D]'>Show player panel</option>"
|
||||
|
||||
@@ -394,11 +395,7 @@ body
|
||||
html += "<ul>"
|
||||
var/index = 1
|
||||
for(var/entry in L)
|
||||
if(istext(entry))
|
||||
html += debug_variable(entry, L[entry], level + 1)
|
||||
//html += debug_variable("[index]", L[index], level + 1)
|
||||
else
|
||||
html += debug_variable(index, L[index], level + 1)
|
||||
html += debug_variable(index, L[index], level + 1)
|
||||
index++
|
||||
html += "</ul>"
|
||||
|
||||
@@ -736,6 +733,17 @@ body
|
||||
if(T)
|
||||
callproc_datum(T)
|
||||
|
||||
else if(href_list["jump_to"])
|
||||
if(!check_rights(R_ADMIN))
|
||||
return
|
||||
|
||||
var/atom/A = locate(href_list["jump_to"])
|
||||
var/turf/T = get_turf(A)
|
||||
if(T)
|
||||
usr.client.jumptoturf(T)
|
||||
href_list["datumrefresh"] = href_list["jump_to"]
|
||||
|
||||
|
||||
else if(href_list["rotatedatum"])
|
||||
if(!check_rights(R_DEBUG|R_ADMIN)) return
|
||||
|
||||
@@ -1080,4 +1088,3 @@ body
|
||||
src.debug_variables(DAT)
|
||||
|
||||
return
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
/datum/map_template/New(path = null, map = null, rename = null)
|
||||
if(path)
|
||||
mappath = path
|
||||
if(mappath)
|
||||
preload_size(mappath)
|
||||
if(map)
|
||||
mapfile = map
|
||||
@@ -16,52 +17,145 @@
|
||||
name = rename
|
||||
|
||||
/datum/map_template/proc/preload_size(path)
|
||||
var/quote = ascii2text(34)
|
||||
var/map_file = file2text(path)
|
||||
var/key_len = length(copytext(map_file,2,findtext(map_file,quote,2,0)))
|
||||
//assuming one map per file since more makes no sense for templates anyway
|
||||
var/mapstart = findtext(map_file,"\n(1,1,") //todo replace with something saner
|
||||
var/content = copytext(map_file,findtext(map_file,quote+"\n",mapstart,0)+2,findtext(map_file,"\n"+quote,mapstart,0)+1)
|
||||
var/line_len = length(copytext(content,1,findtext(content,"\n",2,0)))
|
||||
|
||||
width = line_len/key_len
|
||||
height = length(content)/(line_len+1)
|
||||
var/bounds = maploader.load_map(file(path), 1, 1, 1, cropMap = 0, measureOnly = 1)
|
||||
if(bounds)
|
||||
width = bounds[MAP_MAXX] // Assumes all templates are rectangular, have a single Z level, and begin at 1,1,1
|
||||
height = bounds[MAP_MAXY]
|
||||
return bounds
|
||||
|
||||
/datum/map_template/proc/load(turf/T, centered = 0)
|
||||
var/turf/placement = T
|
||||
var/min_x = placement.x
|
||||
var/min_y = placement.y
|
||||
if(centered)
|
||||
T = locate(T.x - round(width / 2), T.y - round(height / 2), T.z)
|
||||
min_x -= round(width/2)
|
||||
min_y -= round(height/2)
|
||||
|
||||
var/max_x = min_x + width - 1
|
||||
var/max_y = min_y + height - 1
|
||||
|
||||
if(!T)
|
||||
return
|
||||
if(T.x+width > world.maxx)
|
||||
return
|
||||
if(T.y+height > world.maxy)
|
||||
return
|
||||
return 0
|
||||
|
||||
var/turf/bot_left = locate(max(1, min_x), max(1, min_y), placement.z)
|
||||
var/turf/top_right = locate(min(world.maxx, max_x), min(world.maxy, max_y), placement.z)
|
||||
|
||||
// 1 bigger, to update the turf smoothing
|
||||
var/turf/ST_bot_left = locate(max(1, min_x-1), max(1, min_y-1), placement.z)
|
||||
var/turf/ST_top_right = locate(min(world.maxx, max_x+1), min(world.maxy, max_y+1), placement.z)
|
||||
// This is to place a freeze on initialization until the map's done loading
|
||||
// otherwise atmos and stuff will start running mid-load
|
||||
// This system will metaphorically snap in half (not postpone init everywhere)
|
||||
// if given a multi-z template
|
||||
// it might need to be adapted for that when that time comes
|
||||
zlevels.add_dirt(placement.z)
|
||||
var/list/bounds = maploader.load_map(get_file(), min_x, min_y, placement.z, cropMap = 1)
|
||||
if(!bounds)
|
||||
return 0
|
||||
if(bot_left == null || top_right == null)
|
||||
log_debug("One of the late setup corners is bust")
|
||||
else
|
||||
log_debug("Late Setup from ([bot_left.x],[bot_left.y]) to ([top_right.x],[top_right.y])")
|
||||
|
||||
if(ST_bot_left == null || ST_top_right == null)
|
||||
log_debug("One of the smoothing corners is bust")
|
||||
else
|
||||
log_debug("Tile smoothing from ([ST_bot_left.x],[ST_bot_left.y]) to ([ST_top_right.x],[ST_top_right.y])")
|
||||
|
||||
maploader.load_map(get_file(), T.x-1, T.y-1, T.z)
|
||||
late_setup_level(
|
||||
block(T, locate(T.x + width - 1, T.y + height - 1, T.z)),
|
||||
block(locate(T.x - 1, T.y - 1, T.z), locate(T.x + width, T.y + height, T.z)))
|
||||
block(bot_left, top_right),
|
||||
block(ST_bot_left, ST_top_right))
|
||||
zlevels.remove_dirt(placement.z)
|
||||
|
||||
log_game("[name] loaded at at [T.x],[T.y],[T.z]")
|
||||
log_game("[name] loaded at [min_x],[min_y],[placement.z]")
|
||||
return 1
|
||||
|
||||
/datum/map_template/proc/get_file()
|
||||
if(mapfile)
|
||||
return mapfile
|
||||
if(mappath)
|
||||
mapfile = file(mappath)
|
||||
return mapfile
|
||||
. = mapfile
|
||||
else if(mappath)
|
||||
. = file(mappath)
|
||||
|
||||
if(!.)
|
||||
log_to_dd(" The file of [src] appears to be empty/non-existent.")
|
||||
|
||||
/datum/map_template/proc/get_affected_turfs(turf/T, centered = 0)
|
||||
var/turf/placement = T
|
||||
var/min_x = placement.x
|
||||
var/min_y = placement.y
|
||||
if(centered)
|
||||
var/turf/corner = locate(placement.x - round(width/2), placement.y - round(height/2), placement.z)
|
||||
if(corner)
|
||||
placement = corner
|
||||
return block(placement, locate(placement.x+width-1, placement.y+height-1, placement.z))
|
||||
min_x -= round(width/2)
|
||||
min_y -= round(height/2)
|
||||
|
||||
var/max_x = min_x + width-1
|
||||
var/max_y = min_y + height-1
|
||||
placement = locate(max(min_x,1), max(min_y,1), placement.z)
|
||||
return block(placement, locate(min(max_x, world.maxx), min(max_y, world.maxy), placement.z))
|
||||
|
||||
/datum/map_template/proc/fits_in_map_bounds(turf/T, centered = 0)
|
||||
var/turf/placement = T
|
||||
var/min_x = placement.x
|
||||
var/min_y = placement.y
|
||||
if(centered)
|
||||
min_x -= round(width/2)
|
||||
min_y -= round(height/2)
|
||||
|
||||
var/max_x = min_x + width-1
|
||||
var/max_y = min_y + height-1
|
||||
if(min_x < 1 || min_y < 1 || max_x > world.maxx || max_y > world.maxy)
|
||||
return 0
|
||||
else
|
||||
return 1
|
||||
|
||||
|
||||
/proc/preloadTemplates(path = "_maps/map_files/templates/") //see master controller setup
|
||||
for(var/map in flist(path))
|
||||
if(cmptext(copytext(map, length(map) - 3), ".dmm"))
|
||||
var/datum/map_template/T = new(path = "[path][map]", rename = "[map]")
|
||||
map_templates[T.name] = T
|
||||
map_templates[T.name] = T
|
||||
|
||||
if(!config.disable_space_ruins) // so we don't unnecessarily clutter start-up
|
||||
preloadRuinTemplates()
|
||||
//preloadShuttleTemplates()
|
||||
|
||||
/proc/preloadRuinTemplates()
|
||||
// Still supporting bans by filename
|
||||
var/list/banned
|
||||
if(fexists("config/spaceRuinBlacklist.txt"))
|
||||
banned = generateMapList("config/spaceRuinBlacklist.txt")
|
||||
else
|
||||
banned = generateMapList("config/example/spaceRuinBlacklist.txt")
|
||||
//banned += generateMapList("config/lavaRuinBlacklist.txt")
|
||||
|
||||
for(var/item in subtypesof(/datum/map_template/ruin))
|
||||
var/datum/map_template/ruin/ruin_type = item
|
||||
// screen out the abstract subtypes
|
||||
if(!initial(ruin_type.id))
|
||||
continue
|
||||
var/datum/map_template/ruin/R = new ruin_type()
|
||||
|
||||
if(banned.Find(R.mappath))
|
||||
continue
|
||||
|
||||
map_templates[R.name] = R
|
||||
ruins_templates[R.name] = R
|
||||
|
||||
/*
|
||||
if(istype(R, /datum/map_template/ruin/lavaland))
|
||||
lava_ruins_templates[R.name] = R
|
||||
*/
|
||||
if(istype(R, /datum/map_template/ruin/space))
|
||||
space_ruins_templates[R.name] = R
|
||||
|
||||
/*
|
||||
/proc/preloadShuttleTemplates()
|
||||
for(var/item in subtypesof(/datum/map_template/shuttle))
|
||||
var/datum/map_template/shuttle/shuttle_type = item
|
||||
if(!(initial(shuttle_type.suffix)))
|
||||
continue
|
||||
|
||||
var/datum/map_template/shuttle/S = new shuttle_type()
|
||||
|
||||
shuttle_templates[S.shuttle_id] = S
|
||||
map_templates[S.shuttle_id] = S
|
||||
*/
|
||||
|
||||
+3
-2
@@ -6,7 +6,8 @@ var/datum/atom_hud/huds = list( \
|
||||
DATA_HUD_SECURITY_ADVANCED = new/datum/atom_hud/data/human/security/advanced(), \
|
||||
DATA_HUD_MEDICAL_BASIC = new/datum/atom_hud/data/human/medical/basic(), \
|
||||
DATA_HUD_MEDICAL_ADVANCED = new/datum/atom_hud/data/human/medical/advanced(), \
|
||||
DATA_HUD_DIAGNOSTIC = new/datum/atom_hud/data/diagnostic(),
|
||||
DATA_HUD_DIAGNOSTIC = new/datum/atom_hud/data/diagnostic(), \
|
||||
DATA_HUD_HYDROPONIC = new/datum/atom_hud/data/hydroponic(), \
|
||||
GAME_HUD_NATIONS = new/datum/atom_hud/antag(), \
|
||||
ANTAG_HUD_CULT = new/datum/atom_hud/antag(), \
|
||||
ANTAG_HUD_REV = new/datum/atom_hud/antag(), \
|
||||
@@ -17,7 +18,7 @@ var/datum/atom_hud/huds = list( \
|
||||
ANTAG_HUD_NINJA = new/datum/atom_hud/antag/hidden(),\
|
||||
ANTAG_HUD_CHANGELING = new/datum/atom_hud/antag/hidden(),\
|
||||
ANTAG_HUD_VAMPIRE = new/datum/atom_hud/antag/hidden(),\
|
||||
ANTAG_HUD_ABDUCTOR = new/datum/atom_hud/antag/hidden(),\
|
||||
ANTAG_HUD_ABDUCTOR = new/datum/atom_hud/antag/hidden()\
|
||||
)
|
||||
|
||||
/datum/atom_hud
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
/datum/map_template/ruin
|
||||
//name = "A Chest of Doubloons"
|
||||
name = null
|
||||
var/id = null // For blacklisting purposes, all ruins need an id
|
||||
var/description = "In the middle of a clearing in the rockface, there's a \
|
||||
chest filled with gold coins with Spanish engravings. How is there a \
|
||||
wooden container filled with 18th century coinage in the middle of a \
|
||||
lavawracked hellscape? It is clearly a mystery."
|
||||
|
||||
var/cost = null
|
||||
var/allow_duplicates = FALSE //A bit boring, don't you think? You can always explicitly allow it on a ruin definition
|
||||
|
||||
var/prefix = null
|
||||
var/suffix = null
|
||||
|
||||
/datum/map_template/ruin/New()
|
||||
if(!name && id)
|
||||
name = id
|
||||
|
||||
mappath = prefix + suffix
|
||||
..(path = mappath)
|
||||
@@ -0,0 +1,162 @@
|
||||
//The bigger ones lag like hell if there is more than one on a z-level, so cost 2 for them
|
||||
/datum/map_template/ruin/space
|
||||
prefix = "_maps/map_files/RandomRuins/SpaceRuins/"
|
||||
cost = 1
|
||||
|
||||
/datum/map_template/ruin/space/zoo
|
||||
id = "zoo"
|
||||
suffix = "abandonedzoo.dmm"
|
||||
name = "Biological Storage Facility"
|
||||
description = "In case society crumbles, we will be able to restore our \
|
||||
zoos to working order with the breeding stock kept in these 100% \
|
||||
secure and unbreachable storage facilities. At no point has anything \
|
||||
escaped. That's our story, and we're sticking to it."
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/ruin/space/asteroid1
|
||||
id = "asteroid1"
|
||||
suffix = "asteroid1.dmm"
|
||||
name = "Asteroid 1"
|
||||
description = "I-spy with my little eye, something beginning with R."
|
||||
|
||||
/datum/map_template/ruin/space/asteroid2
|
||||
id = "asteroid2"
|
||||
suffix = "asteroid2.dmm"
|
||||
name = "Asteroid 2"
|
||||
description = "Oh my god, a giant rock!"
|
||||
|
||||
/datum/map_template/ruin/space/asteroid3
|
||||
id = "asteroid3"
|
||||
suffix = "asteroid3.dmm"
|
||||
name = "Asteroid 3"
|
||||
description = "This asteroid floating in space has no official \
|
||||
designation, because the scientist that discovered it deemed it \
|
||||
'super dull'."
|
||||
|
||||
/datum/map_template/ruin/space/asteroid4
|
||||
id = "asteroid4"
|
||||
suffix = "asteroid4.dmm"
|
||||
name = "Asteroid 4"
|
||||
description = "Nanotrasen Escape Pods have a 100%* success rate, and a \
|
||||
99%* customer satisfaction rate. *Please note that these statistics, \
|
||||
are taken from pods that have successfully docked with a recovery \
|
||||
vessel."
|
||||
|
||||
/datum/map_template/ruin/space/asteroid5
|
||||
id = "asteroid5"
|
||||
suffix = "asteroid5.dmm"
|
||||
name = "Asteroid 5"
|
||||
description = "Oh my god, another giant rock!"
|
||||
|
||||
/datum/map_template/ruin/space/deep_storage
|
||||
id = "deep-storage"
|
||||
suffix = "deepstorage.dmm"
|
||||
name = "Survivalist Bunker"
|
||||
description = "Assume the best, prepare for the worst. Generally, you \
|
||||
should do so by digging a three man heavily fortified bunker into \
|
||||
a giant unused asteroid. Then make it self sufficient, mask any \
|
||||
evidence of construction, hook it covertly into the \
|
||||
telecommunications network and hope for the best."
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/ruin/space/derelict1
|
||||
id = "derelict1"
|
||||
suffix = "derelict1.dmm"
|
||||
name = "Derelict 1"
|
||||
description = "Nothing to see here citizen, move along, certainly no \
|
||||
xeno outbreaks on this piece of station debris. That purple stuff? \
|
||||
It's uh... station nectar. It's a top secret research installation."
|
||||
|
||||
/datum/map_template/ruin/space/derelict2
|
||||
id = "derelict2"
|
||||
suffix = "derelict2.dmm"
|
||||
name = "Dinner for Two"
|
||||
description = "Oh this is the night\n\
|
||||
It's a beautiful night\n\
|
||||
And we call it bella notte"
|
||||
|
||||
/datum/map_template/ruin/space/derelict3
|
||||
id = "derelict3"
|
||||
suffix = "derelict3.dmm"
|
||||
name = "Derelict 3"
|
||||
description = "These hulks were once part of a larger structure, where \
|
||||
the three great \[REDACTED\] were forged."
|
||||
|
||||
/datum/map_template/ruin/space/derelict4
|
||||
id = "derelict4"
|
||||
suffix = "derelict4.dmm"
|
||||
name = "Derelict 4"
|
||||
description = "Centcom ferries have never crashed, will never crash, \
|
||||
there is no current investigation into a crashed ferry, and we \
|
||||
will not let Internal Affairs trample over high security information \
|
||||
in the name of this baseless witchhunt."
|
||||
|
||||
/datum/map_template/ruin/space/derelict5
|
||||
id = "derelict5"
|
||||
suffix = "derelict5.dmm"
|
||||
name = "Derelict 5"
|
||||
description = "The plan is, we put a whole bunch of crates full of \
|
||||
treasure in this disused warehouse, launch it into space, and then \
|
||||
ignore it. Forever."
|
||||
|
||||
/datum/map_template/ruin/space/empty_shell
|
||||
id = "empty-shell"
|
||||
suffix = "emptyshell.dmm"
|
||||
name = "Empty Shell"
|
||||
description = "Cosy, rural property availible for young professional \
|
||||
couple. Only twelve parsecs from the nearest hyperspace lane!"
|
||||
|
||||
/datum/map_template/ruin/space/gas_the_lizards
|
||||
id = "gas-the-lizards"
|
||||
suffix = "gasthelizards.dmm"
|
||||
name = "Disposal Facility 17"
|
||||
description = "Gas efficiency at 95.6%, fluid elimination at 96.2%. \
|
||||
Will require renewed supplies of 'carpet' before the end of the \
|
||||
quarter."
|
||||
|
||||
/datum/map_template/ruin/space/intact_empty_ship
|
||||
id = "intact-empty-ship"
|
||||
suffix = "intactemptyship.dmm"
|
||||
name = "Authorship"
|
||||
description = "Just somewhere quiet, where I can focus on my work with \
|
||||
no interruptions."
|
||||
|
||||
/datum/map_template/ruin/space/mech_transport
|
||||
id = "mech-transport"
|
||||
suffix = "mechtransport.dmm"
|
||||
name = "CF Corsair"
|
||||
description = "Well, when is it getting here? I have bills to pay; very \
|
||||
well-armed clients who want their shipments as soon as possible! I \
|
||||
don't care, just find it!"
|
||||
|
||||
/datum/map_template/ruin/space/onehalf
|
||||
id = "onehalf"
|
||||
suffix = "onehalf.dmm"
|
||||
name = "DK Excavator 453"
|
||||
description = "Based on the trace elements we've detected on the \
|
||||
gutted asteroids, we suspect that a mining ship using a restricted \
|
||||
engine is somewhere in the area. We'd like to request a patrol vessel \
|
||||
to investigate."
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/ruin/space/spacebar
|
||||
id = "spacebar"
|
||||
suffix = "spacebar.dmm"
|
||||
name = "The Rampant Golem and Yellow Hound"
|
||||
description = "No questions asked. No shoes/foot protection, no service. \
|
||||
No tabs. No violence in the inside areas. That's it. Welcome to the \
|
||||
Rampant Golem and Yellow Hound. Can I take your order?"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/ruin/space/turreted_outpost
|
||||
id = "turreted-outpost"
|
||||
suffix = "turretedoutpost.dmm"
|
||||
name = "Unnamed Turreted Outpost"
|
||||
description = "We'd ask them to stop blaring that ruskiepop music, but \
|
||||
none of us are brave enough to go near those death turrets they have."
|
||||
|
||||
/datum/map_template/ruin/space/way_home
|
||||
id = "way-home"
|
||||
suffix = "way_home.dmm"
|
||||
name = "Salvation"
|
||||
description = "In the darkest times, we will find our way home."
|
||||
@@ -1083,6 +1083,14 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine
|
||||
cost = 10
|
||||
containername = "beekeeper suits"
|
||||
|
||||
//Bottler
|
||||
/datum/supply_packs/organic/bottler
|
||||
name = "Brewing Buddy Bottler Unit"
|
||||
contains = list(/obj/machinery/bottler,
|
||||
/obj/item/weapon/wrench)
|
||||
cost = 35
|
||||
containername = "bottler crate"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////// Materials ///////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -953,11 +953,19 @@ var/list/uplink_items = list()
|
||||
|
||||
/datum/uplink_item/device_tools/plastic_explosives
|
||||
name = "Composition C-4"
|
||||
desc = "C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls or connect a signaller to its wiring to make it remotely detonable. It has a modifiable timer with a minimum setting of 10 seconds."
|
||||
desc = "C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls or connect an assembly to its wiring to make it remotely detonable. It has a modifiable timer with a minimum setting of 10 seconds."
|
||||
reference = "C4"
|
||||
item = /obj/item/weapon/c4
|
||||
item = /obj/item/weapon/grenade/plastic/c4
|
||||
cost = 1
|
||||
|
||||
/datum/uplink_item/device_tools/breaching_charge
|
||||
name = "Composition X-4"
|
||||
desc = "X-4 is a shaped charge designed to be safe to the user while causing maximum damage to the occupants of the room beach breached. It has a modifiable timer with a minimum setting of 10 seconds."
|
||||
reference = "X4"
|
||||
item = /obj/item/weapon/grenade/plastic/x4
|
||||
cost = 2
|
||||
gamemodes = list(/datum/game_mode/nuclear)
|
||||
|
||||
/datum/uplink_item/device_tools/powersink
|
||||
name = "Power Sink"
|
||||
desc = "When screwed to wiring attached to an electric grid, then activated, this large device places excessive load on the grid, causing a stationwide blackout. The sink cannot be carried because of its excessive size. Ordering this sends you a small beacon that will teleport the power sink to your location on activation."
|
||||
|
||||
@@ -17,19 +17,6 @@ var/const/WIRE_EXPLODE = 1
|
||||
if(!mended)
|
||||
explode()
|
||||
|
||||
/datum/wires/explosive/plastic
|
||||
holder_type = /obj/item/weapon/c4
|
||||
|
||||
/datum/wires/explosive/plastic/CanUse(var/mob/living/L)
|
||||
var/obj/item/weapon/c4/P = holder
|
||||
if(P.open_panel)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/datum/wires/explosive/plastic/explode()
|
||||
var/obj/item/weapon/c4/P = holder
|
||||
P.explode(get_turf(P))
|
||||
|
||||
/datum/wires/explosive/gibtonite
|
||||
holder_type = /obj/item/weapon/twohanded/required/gibtonite
|
||||
|
||||
|
||||
@@ -1577,11 +1577,11 @@ var/list/ghostteleportlocs = list()
|
||||
|
||||
/area/security/main
|
||||
name = "\improper Security Office"
|
||||
icon_state = "security"
|
||||
icon_state = "securityoffice"
|
||||
|
||||
/area/security/lobby
|
||||
name = "\improper Security Lobby"
|
||||
icon_state = "security"
|
||||
icon_state = "securitylobby"
|
||||
|
||||
/area/security/brig
|
||||
name = "\improper Brig"
|
||||
@@ -1597,7 +1597,7 @@ var/list/ghostteleportlocs = list()
|
||||
|
||||
/area/security/permabrig
|
||||
name = "\improper Prison Wing"
|
||||
icon_state = "sec_prison"
|
||||
icon_state = "sec_prison_perma"
|
||||
|
||||
/area/security/prison
|
||||
name = "\improper Prison Wing"
|
||||
@@ -1617,11 +1617,11 @@ var/list/ghostteleportlocs = list()
|
||||
|
||||
/area/security/prison/cell_block/A
|
||||
name = "\improper Prison Cell Block A"
|
||||
icon_state = "brig"
|
||||
icon_state = "brigcella"
|
||||
|
||||
/area/security/prison/cell_block/B
|
||||
name = "\improper Prison Cell Block B"
|
||||
icon_state = "brig"
|
||||
icon_state = "brigcellb"
|
||||
|
||||
/area/security/prison/cell_block/C
|
||||
name = "\improper Prison Cell Block C"
|
||||
@@ -1629,15 +1629,27 @@ var/list/ghostteleportlocs = list()
|
||||
|
||||
/area/security/execution
|
||||
name = "\improper Execution"
|
||||
icon_state = "security"
|
||||
icon_state = "execution"
|
||||
|
||||
/area/security/processing
|
||||
name = "\improper Prisoner Processing"
|
||||
icon_state = "security"
|
||||
icon_state = "prisonerprocessing"
|
||||
|
||||
/area/security/interrogation
|
||||
name = "\improper Interrogation"
|
||||
icon_state = "security"
|
||||
icon_state = "interrogation"
|
||||
|
||||
/area/security/seceqstorage
|
||||
name = "\improper Security Equipment Storage"
|
||||
icon_state = "securityequipmentstorage"
|
||||
|
||||
/area/security/interrogationhallway
|
||||
name = "\improper Interrogation Hallway"
|
||||
icon_state = "interrogationhall"
|
||||
|
||||
/area/security/courtroomdandp
|
||||
name = "\improper Courtroom Defense and Prosecution"
|
||||
icon_state = "seccourt"
|
||||
|
||||
/area/security/interrogationobs
|
||||
name = "\improper Interrogation Observation"
|
||||
@@ -1645,11 +1657,11 @@ var/list/ghostteleportlocs = list()
|
||||
|
||||
/area/security/evidence
|
||||
name = "\improper Evidence Room"
|
||||
icon_state = "security"
|
||||
icon_state = "evidence"
|
||||
|
||||
/area/security/prisonlockers
|
||||
name = "\improper Prisoner Lockers"
|
||||
icon_state = "sec_prison"
|
||||
icon_state = "sec_prison_lockers"
|
||||
|
||||
/area/security/medbay
|
||||
name = "\improper Security Medbay"
|
||||
@@ -1665,11 +1677,11 @@ var/list/ghostteleportlocs = list()
|
||||
|
||||
/area/security/armoury
|
||||
name = "\improper Armory"
|
||||
icon_state = "Warden"
|
||||
icon_state = "armory"
|
||||
|
||||
/area/security/securearmoury
|
||||
name = "\improper Secure Armory"
|
||||
icon_state = "Warden"
|
||||
icon_state = "secarmory"
|
||||
|
||||
/area/security/armoury/gamma
|
||||
name = "\improper Gamma Armory"
|
||||
@@ -1678,7 +1690,7 @@ var/list/ghostteleportlocs = list()
|
||||
|
||||
/area/security/securehallway
|
||||
name = "\improper Security Secure Hallway"
|
||||
icon_state = "security"
|
||||
icon_state = "securehall"
|
||||
|
||||
/area/security/hos
|
||||
name = "\improper Head of Security's Office"
|
||||
@@ -1686,7 +1698,7 @@ var/list/ghostteleportlocs = list()
|
||||
|
||||
area/security/podbay
|
||||
name = "\improper Security Podbay"
|
||||
icon_state = "security"
|
||||
icon_state = "securitypodbay"
|
||||
|
||||
/area/security/detectives_office
|
||||
name = "\improper Detective's Office"
|
||||
|
||||
+10
-5
@@ -11,8 +11,16 @@
|
||||
'sound/ambience/ambigen10.ogg','sound/ambience/ambigen11.ogg',\
|
||||
'sound/ambience/ambigen12.ogg','sound/ambience/ambigen14.ogg')
|
||||
|
||||
// This var is used with the maploader (modules/awaymissions/maploader/reader.dm)
|
||||
// if this is 1, when used in a map snippet, this will instantiate a unique
|
||||
// area from any other instances already present (meaning you can have
|
||||
// separate APCs, and so on)
|
||||
var/there_can_be_many = 0
|
||||
|
||||
|
||||
/area/New()
|
||||
|
||||
..()
|
||||
icon_state = ""
|
||||
layer = 10
|
||||
uid = ++global_uid
|
||||
@@ -28,14 +36,11 @@
|
||||
// lighting_state = 4
|
||||
//has_gravity = 0 // Space has gravity. Because.. because.
|
||||
|
||||
if(!requires_power)
|
||||
if(requires_power != 0)
|
||||
power_light = 0 //rastaf0
|
||||
power_equip = 0 //rastaf0
|
||||
power_environ = 0 //rastaf0
|
||||
|
||||
..()
|
||||
|
||||
// spawn(15)
|
||||
power_change() // all machines set to current power level, also updates lighting icon
|
||||
|
||||
/area/proc/get_cameras()
|
||||
@@ -384,4 +389,4 @@
|
||||
for(var/obj/machinery/door/airlock/temp_airlock in src)
|
||||
temp_airlock.prison_open()
|
||||
for(var/obj/machinery/door/window/temp_windoor in src)
|
||||
temp_windoor.open()
|
||||
temp_windoor.open()
|
||||
|
||||
@@ -70,7 +70,7 @@ var/global/max_secret_rooms = 6
|
||||
walltypes = list(/turf/simulated/wall/cult=3,/turf/simulated/mineral/random/high_chance=1)
|
||||
floortypes = list(/turf/simulated/floor/engine/cult)
|
||||
treasureitems = list(/obj/item/device/soulstone=1, /obj/item/clothing/suit/space/cult=1, /obj/item/weapon/bedsheet/cult=2,
|
||||
/obj/item/clothing/suit/cultrobes=2, /mob/living/simple_animal/hostile/creature=3)
|
||||
/obj/item/clothing/suit/hooded/cultrobes=2, /mob/living/simple_animal/hostile/creature=3)
|
||||
fluffitems = list(/obj/effect/gateway=1,/obj/effect/gibspawner=1,/obj/structure/cult/talisman=1,/obj/item/toy/crayon/red=2,
|
||||
/obj/item/organ/internal/heart=2, /obj/effect/decal/cleanable/blood=4,/obj/structure/table/woodentable=2,/obj/item/weapon/ectoplasm=3,
|
||||
/obj/item/clothing/head/helmet/space/cult=1, /obj/item/clothing/shoes/cult=1)
|
||||
@@ -209,4 +209,4 @@ var/global/max_secret_rooms = 6
|
||||
emptyturfs -= T
|
||||
//log_to_dd("The [theme] themed [T.loc] has been created!")
|
||||
|
||||
return 1
|
||||
return 1
|
||||
|
||||
@@ -23,8 +23,11 @@
|
||||
/atom/movable/New()
|
||||
. = ..()
|
||||
areaMaster = get_area_master(src)
|
||||
if(auto_init && ticker && ticker.current_state == GAME_STATE_PLAYING)
|
||||
initialize()
|
||||
|
||||
// If you're wondering what goofery this is, this is for things that need the environment
|
||||
// around them set up - like `air_update_turf` and the like
|
||||
if((ticker && ticker.current_state == GAME_STATE_PLAYING))
|
||||
attempt_init()
|
||||
|
||||
/atom/movable/Destroy()
|
||||
for(var/atom/movable/AM in contents)
|
||||
@@ -36,6 +39,16 @@
|
||||
pulledby = null
|
||||
return ..()
|
||||
|
||||
// used to provide a good interface for the init delay system to step in
|
||||
// and we don't need to call `get_turf` until the game's started
|
||||
// at which point object creations are a fair toss more seldom
|
||||
/atom/movable/proc/attempt_init()
|
||||
var/turf/T = get_turf(src)
|
||||
if(T && zlevels.is_zlevel_dirty(T.z))
|
||||
zlevels.postpone_init(T.z, src)
|
||||
else if(auto_init)
|
||||
initialize()
|
||||
|
||||
/atom/movable/proc/initialize()
|
||||
return
|
||||
|
||||
|
||||
@@ -46,6 +46,9 @@
|
||||
/datum/atom_hud/data/diagnostic
|
||||
hud_icons = list (DIAG_HUD, DIAG_STAT_HUD, DIAG_BATT_HUD, DIAG_MECH_HUD, DIAG_BOT_HUD)
|
||||
|
||||
/datum/atom_hud/data/hydroponic
|
||||
hud_icons = list (PLANT_NUTRIENT_HUD, PLANT_WATER_HUD, PLANT_STATUS_HUD, PLANT_HEALTH_HUD, PLANT_TOXIN_HUD, PLANT_PEST_HUD, PLANT_WEED_HUD)
|
||||
|
||||
/* MED/SEC/DIAG HUD HOOKS */
|
||||
|
||||
/*
|
||||
@@ -314,3 +317,81 @@
|
||||
holder.icon_state = "hudmove"
|
||||
else
|
||||
holder.icon_state = ""
|
||||
|
||||
/*~~~~~~~~~~~~~~
|
||||
PLANT HUD
|
||||
~~~~~~~~~~~~~~~*/
|
||||
/proc/RoundPlantBar(value)
|
||||
switch(value * 100)
|
||||
if(1 to 10)
|
||||
return "10"
|
||||
if(10 to 20)
|
||||
return "20"
|
||||
if(20 to 30)
|
||||
return "30"
|
||||
if(30 to 40)
|
||||
return "40"
|
||||
if(40 to 50)
|
||||
return "50"
|
||||
if(50 to 60)
|
||||
return "60"
|
||||
if(60 to 70)
|
||||
return "70"
|
||||
if(70 to 80)
|
||||
return "80"
|
||||
if(80 to 90)
|
||||
return "90"
|
||||
if(90 to INFINITY)
|
||||
return "max"
|
||||
else
|
||||
return "zero"
|
||||
return "zero"
|
||||
|
||||
/obj/machinery/portable_atmospherics/hydroponics/proc/plant_hud_set_nutrient()
|
||||
var/image/holder = hud_list[PLANT_NUTRIENT_HUD]
|
||||
holder.icon_state = "hudnutrient[RoundPlantBar(nutrilevel/maxnutri)]"
|
||||
|
||||
/obj/machinery/portable_atmospherics/hydroponics/proc/plant_hud_set_water()
|
||||
var/image/holder = hud_list[PLANT_WATER_HUD]
|
||||
holder.icon_state = "hudwater[RoundPlantBar(waterlevel/maxwater)]"
|
||||
|
||||
/obj/machinery/portable_atmospherics/hydroponics/proc/plant_hud_set_status()
|
||||
var/image/holder = hud_list[PLANT_STATUS_HUD]
|
||||
if(!seed)
|
||||
holder.icon_state = ""
|
||||
return
|
||||
if(harvest)
|
||||
holder.icon_state = "hudharvest"
|
||||
return
|
||||
if(dead)
|
||||
holder.icon_state = "huddead"
|
||||
return
|
||||
holder.icon_state = ""
|
||||
|
||||
/obj/machinery/portable_atmospherics/hydroponics/proc/plant_hud_set_health()
|
||||
var/image/holder = hud_list[PLANT_HEALTH_HUD]
|
||||
if(!seed)
|
||||
holder.icon_state = ""
|
||||
return
|
||||
holder.icon_state = "hudplanthealth[RoundPlantBar(health/seed.get_trait(TRAIT_ENDURANCE))]"
|
||||
|
||||
/obj/machinery/portable_atmospherics/hydroponics/proc/plant_hud_set_toxin()
|
||||
var/image/holder = hud_list[PLANT_TOXIN_HUD]
|
||||
if(toxins < 1) // You don't want to see these icons if the value is small
|
||||
holder.icon_state = ""
|
||||
return
|
||||
holder.icon_state = "hudtoxin[RoundPlantBar(toxins/10)]"
|
||||
|
||||
/obj/machinery/portable_atmospherics/hydroponics/proc/plant_hud_set_pest()
|
||||
var/image/holder = hud_list[PLANT_PEST_HUD]
|
||||
if(pestlevel < 1) // You don't want to see these icons if the value is small
|
||||
holder.icon_state = ""
|
||||
return
|
||||
holder.icon_state = "hudpest[RoundPlantBar(pestlevel/10)]"
|
||||
|
||||
/obj/machinery/portable_atmospherics/hydroponics/proc/plant_hud_set_weed()
|
||||
var/image/holder = hud_list[PLANT_WEED_HUD]
|
||||
if(weedlevel < 1) // You don't want to see these icons if the value is small
|
||||
holder.icon_state = ""
|
||||
return
|
||||
holder.icon_state = "hudweed[RoundPlantBar(weedlevel/10)]"
|
||||
@@ -43,20 +43,22 @@
|
||||
icon_state = "cult_hoodalt"
|
||||
item_state = "cult_hoodalt"
|
||||
|
||||
/obj/item/clothing/suit/cultrobes/alt
|
||||
/obj/item/clothing/suit/hooded/cultrobes/alt
|
||||
icon_state = "cultrobesalt"
|
||||
item_state = "cultrobesalt"
|
||||
hoodtype = /obj/item/clothing/head/culthood/alt
|
||||
|
||||
/obj/item/clothing/suit/cultrobes
|
||||
/obj/item/clothing/suit/hooded/cultrobes
|
||||
name = "cult robes"
|
||||
desc = "A set of armored robes worn by the followers of Nar-Sie"
|
||||
icon_state = "cultrobes"
|
||||
item_state = "cultrobes"
|
||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
|
||||
hoodtype = /obj/item/clothing/head/culthood
|
||||
allowed = list(/obj/item/weapon/tome,/obj/item/weapon/melee/cultblade)
|
||||
armor = list(melee = 50, bullet = 30, laser = 50, energy = 20, bomb = 25, bio = 10, rad = 0)
|
||||
flags_inv = HIDEJUMPSUIT
|
||||
|
||||
|
||||
/obj/item/clothing/head/magus
|
||||
name = "magus helm"
|
||||
icon_state = "magus"
|
||||
@@ -90,4 +92,4 @@
|
||||
desc = "A bulky suit of armour, bristling with spikes. It looks space proof."
|
||||
w_class = 3
|
||||
allowed = list(/obj/item/weapon/tome,/obj/item/weapon/melee/cultblade,/obj/item/weapon/tank)
|
||||
armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 30, bio = 30, rad = 30)
|
||||
armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 30, bio = 30, rad = 30)
|
||||
|
||||
@@ -1032,8 +1032,7 @@ var/list/sacrificed = list()
|
||||
usr.visible_message("\red The rune disappears with a flash of red light, and a set of armor appears on [usr]...", \
|
||||
"\red You are blinded by the flash of red light! After you're able to see again, you see that you are now wearing a set of armor.")
|
||||
|
||||
user.equip_to_slot_or_del(new /obj/item/clothing/head/culthood/alt(user), slot_head)
|
||||
user.equip_to_slot_or_del(new /obj/item/clothing/suit/cultrobes/alt(user), slot_wear_suit)
|
||||
user.equip_to_slot_or_del(new /obj/item/clothing/suit/hooded/cultrobes/alt(user), slot_wear_suit)
|
||||
user.equip_to_slot_or_del(new /obj/item/clothing/shoes/cult(user), slot_shoes)
|
||||
user.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/cultpack(user), slot_back)
|
||||
//the above update their overlay icons cache but do not call update_icons()
|
||||
|
||||
@@ -186,7 +186,7 @@ var/round_start_time = 0
|
||||
if(candidate_source.match_tag != current_destination.match_tag)
|
||||
continue
|
||||
|
||||
if (candidate_source.match_width != current_destination.match_width || \
|
||||
if(candidate_source.match_width != current_destination.match_width || \
|
||||
candidate_source.match_height != current_destination.match_height)
|
||||
continue
|
||||
|
||||
@@ -479,4 +479,3 @@ var/round_start_time = 0
|
||||
event_manager.RoundEnd()
|
||||
|
||||
return 1
|
||||
|
||||
|
||||
@@ -493,8 +493,7 @@ var/global/list/multiverse = list()
|
||||
M.equip_to_slot_or_del(sword, slot_r_hand)
|
||||
|
||||
if("cultist")
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/head/culthood/alt(M), slot_head)
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/suit/cultrobes/alt(M), slot_wear_suit)
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/suit/hooded/cultrobes/alt(M), slot_wear_suit)
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/shoes/cult(M), slot_shoes)
|
||||
M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_l_ear)
|
||||
M.equip_to_slot_or_del(sword, slot_r_hand)
|
||||
@@ -873,4 +872,4 @@ var/global/list/multiverse = list()
|
||||
pump_delay = 60
|
||||
heal_brute = 25
|
||||
heal_burn = 25
|
||||
heal_oxy = 25
|
||||
heal_oxy = 25
|
||||
|
||||
@@ -225,6 +225,7 @@
|
||||
air_alarm_repository.update_cache(src)
|
||||
|
||||
/obj/machinery/alarm/initialize()
|
||||
..()
|
||||
set_frequency(frequency)
|
||||
if(!master_is_operating())
|
||||
elect_master()
|
||||
|
||||
@@ -28,6 +28,7 @@
|
||||
return ..()
|
||||
|
||||
/obj/machinery/meter/initialize()
|
||||
..()
|
||||
if(!target)
|
||||
target = locate(/obj/machinery/atmospherics/pipe) in loc
|
||||
|
||||
@@ -153,4 +154,4 @@
|
||||
<ul>
|
||||
<li><b>Frequency:</b> <a href="?src=\ref[src];set_freq=-1">[format_frequency(frequency)] GHz</a> (<a href="?src=\ref[src];set_freq=[initial(frequency)]">Reset</a>)</li>
|
||||
<li>[format_tag("ID Tag","id_tag")]</li>
|
||||
</ul>"}
|
||||
</ul>"}
|
||||
|
||||
@@ -57,6 +57,10 @@
|
||||
//Perform the connection
|
||||
connected_port = new_port
|
||||
connected_port.connected_device = src
|
||||
// To avoid a chicken-egg thing where pipes need to
|
||||
// be initialized before the atmos cans are
|
||||
if(!connected_port.parent)
|
||||
connected_port.build_network()
|
||||
connected_port.parent.reconcile_air()
|
||||
|
||||
anchored = 1 //Prevent movement
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
src.scanner = findscanner()
|
||||
releasecloner()
|
||||
findcloner()
|
||||
if(!selected_pod)
|
||||
if(!selected_pod && pods.len)
|
||||
selected_pod = pods[1]
|
||||
|
||||
/obj/machinery/computer/cloning/proc/findscanner()
|
||||
@@ -450,4 +450,4 @@
|
||||
return (scanner && scanner.scan_level > 2)
|
||||
|
||||
/obj/machinery/computer/cloning/proc/can_brainscan()
|
||||
return (scanner && scanner.scan_level > 3)
|
||||
return (scanner && scanner.scan_level > 3)
|
||||
|
||||
@@ -63,6 +63,7 @@
|
||||
efficiency = C
|
||||
|
||||
/obj/machinery/atmospherics/unary/cryo_cell/initialize()
|
||||
..()
|
||||
if(node) return
|
||||
for(var/cdir in cardinal)
|
||||
node = findConnecting(cdir)
|
||||
@@ -495,4 +496,4 @@
|
||||
return
|
||||
|
||||
/datum/data/function/proc/display()
|
||||
return
|
||||
return
|
||||
|
||||
@@ -997,7 +997,7 @@ About the new airlock wires panel:
|
||||
if(istype(C, /obj/item/device/detective_scanner) || istype(C, /obj/item/taperoll))
|
||||
return
|
||||
|
||||
if(istype(C, /obj/item/weapon/c4))
|
||||
if(istype(C, /obj/item/weapon/grenade/plastic/c4))
|
||||
to_chat(user, "The hatch is coated with a product that prevents the shaped charge from sticking!")
|
||||
return
|
||||
|
||||
|
||||
@@ -135,6 +135,7 @@ obj/machinery/door/airlock/proc/set_frequency(new_frequency)
|
||||
|
||||
|
||||
obj/machinery/door/airlock/initialize()
|
||||
..()
|
||||
if(frequency)
|
||||
set_frequency(frequency)
|
||||
|
||||
@@ -294,4 +295,4 @@ obj/machinery/access_button/airlock_interior
|
||||
|
||||
obj/machinery/access_button/airlock_exterior
|
||||
frequency = 1379
|
||||
command = "cycle_exterior"
|
||||
command = "cycle_exterior"
|
||||
|
||||
@@ -45,11 +45,13 @@
|
||||
bound_width = world.icon_size
|
||||
bound_height = width * world.icon_size
|
||||
|
||||
air_update_turf(1)
|
||||
update_freelook_sight()
|
||||
airlocks += src
|
||||
return
|
||||
|
||||
/obj/machinery/door/initialize()
|
||||
air_update_turf(1)
|
||||
..()
|
||||
|
||||
/obj/machinery/door/Destroy()
|
||||
density = 0
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
density = 0
|
||||
anchored = 1
|
||||
|
||||
/obj/structure/spacepoddoor/New()
|
||||
/obj/structure/spacepoddoor/initialize()
|
||||
..()
|
||||
air_update_turf(1)
|
||||
|
||||
@@ -21,4 +21,4 @@
|
||||
/obj/structure/spacepoddoor/CanPass(atom/movable/A, turf/T)
|
||||
if(istype(A, /obj/spacepod))
|
||||
return ..()
|
||||
else return 0
|
||||
else return 0
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
var/dye_color = "#FFFFFF"
|
||||
|
||||
/obj/machinery/dye_generator/initialize()
|
||||
..()
|
||||
power_change()
|
||||
|
||||
/obj/machinery/dye_generator/power_change()
|
||||
@@ -127,4 +128,4 @@
|
||||
var/b_skin = hex2num(copytext(dye_color, 6, 8))
|
||||
if(H.change_skin_color(r_skin, g_skin, b_skin))
|
||||
H.update_dna()
|
||||
user.visible_message("<span class='notice'>[user] finishes dying [M]'s [what_to_dye]!</span>", "<span class='notice'>You finish dying [M]'s [what_to_dye]!</span>")
|
||||
user.visible_message("<span class='notice'>[user] finishes dying [M]'s [what_to_dye]!</span>", "<span class='notice'>You finish dying [M]'s [what_to_dye]!</span>")
|
||||
|
||||
@@ -27,8 +27,8 @@
|
||||
src.updateDialog()
|
||||
|
||||
/obj/machinery/embedded_controller/attack_ghost(mob/user as mob)
|
||||
src.ui_interact(user)
|
||||
|
||||
src.ui_interact(user)
|
||||
|
||||
/obj/machinery/embedded_controller/attack_ai(mob/user as mob)
|
||||
src.ui_interact(user)
|
||||
|
||||
@@ -55,6 +55,7 @@
|
||||
unacidable = 1
|
||||
|
||||
/obj/machinery/embedded_controller/radio/initialize()
|
||||
..()
|
||||
set_frequency(frequency)
|
||||
|
||||
/obj/machinery/embedded_controller/radio/update_icon()
|
||||
@@ -77,4 +78,4 @@
|
||||
/obj/machinery/embedded_controller/radio/proc/set_frequency(new_frequency)
|
||||
radio_controller.remove_object(src, frequency)
|
||||
frequency = new_frequency
|
||||
radio_connection = radio_controller.add_object(src, frequency, radio_filter)
|
||||
radio_connection = radio_controller.add_object(src, frequency, radio_filter)
|
||||
|
||||
@@ -313,7 +313,7 @@
|
||||
|
||||
/obj/machinery/kitchen_machine/proc/has_extra_item()
|
||||
for(var/obj/O in contents)
|
||||
if ( \
|
||||
if( \
|
||||
!istype(O,/obj/item/weapon/reagent_containers/food) && \
|
||||
!istype(O, /obj/item/weapon/grown) \
|
||||
)
|
||||
@@ -400,4 +400,4 @@
|
||||
|
||||
if("dispose")
|
||||
dispose()
|
||||
return
|
||||
return
|
||||
|
||||
@@ -47,7 +47,7 @@ Class Variables:
|
||||
Currently unused.
|
||||
|
||||
Class Procs:
|
||||
New() 'game/machinery/machine.dm'
|
||||
initialize() 'game/machinery/machine.dm'
|
||||
|
||||
Destroy() 'game/machinery/machine.dm'
|
||||
|
||||
@@ -117,9 +117,10 @@ Class Procs:
|
||||
var/use_log = list()
|
||||
var/list/settagwhitelist = list()//WHITELIST OF VARIABLES THAT THE set_tag HREF CAN MODIFY, DON'T PUT SHIT YOU DON'T NEED ON HERE, AND IF YOU'RE GONNA USE set_tag (format_tag() proc), ADD TO THIS LIST.
|
||||
|
||||
/obj/machinery/New()
|
||||
/obj/machinery/initialize()
|
||||
addAtProcessing()
|
||||
return ..()
|
||||
. = ..()
|
||||
power_change()
|
||||
|
||||
/obj/machinery/proc/addAtProcessing()
|
||||
if(use_power)
|
||||
|
||||
@@ -13,7 +13,10 @@
|
||||
/obj/machinery/shield/New()
|
||||
src.dir = pick(1,2,3,4)
|
||||
..()
|
||||
|
||||
/obj/machinery/shield/initialize()
|
||||
air_update_turf(1)
|
||||
..()
|
||||
|
||||
/obj/machinery/shield/Destroy()
|
||||
opacity = 0
|
||||
@@ -605,4 +608,4 @@
|
||||
if(istype(mover, /obj/item/projectile))
|
||||
return prob(10)
|
||||
else
|
||||
return !src.density
|
||||
return !src.density
|
||||
|
||||
@@ -145,6 +145,7 @@ var/global/list/obj/machinery/telecomms/telecomms_list = list()
|
||||
listening_level = position.z
|
||||
|
||||
/obj/machinery/telecomms/initialize()
|
||||
..()
|
||||
if(autolinkers.len)
|
||||
// Links nearby machines
|
||||
if(!long_range_link)
|
||||
@@ -584,10 +585,3 @@ var/global/list/obj/machinery/telecomms/telecomms_list = list()
|
||||
var/name = "data packet (#)"
|
||||
var/garbage_collector = 1 // if set to 0, will not be garbage collected
|
||||
var/input_type = "Speech File"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
return
|
||||
|
||||
/obj/machinery/computer/teleporter/initialize()
|
||||
..()
|
||||
link_power_station()
|
||||
update_icon()
|
||||
|
||||
@@ -294,6 +295,7 @@
|
||||
RefreshParts()
|
||||
|
||||
/obj/machinery/teleport/hub/initialize()
|
||||
..()
|
||||
link_power_station()
|
||||
|
||||
/obj/machinery/teleport/hub/Destroy()
|
||||
@@ -472,6 +474,7 @@
|
||||
link_console_and_hub()
|
||||
|
||||
/obj/machinery/teleport/station/initialize()
|
||||
..()
|
||||
link_console_and_hub()
|
||||
|
||||
/obj/machinery/teleport/station/RefreshParts()
|
||||
|
||||
@@ -244,7 +244,7 @@
|
||||
badcount++
|
||||
for(var/obj/item/weapon/kitchen/knife/K in src.loc)
|
||||
badcount++
|
||||
for(var/obj/item/weapon/c4/KK in src.loc)
|
||||
for(var/obj/item/weapon/grenade/plastic/c4/KK in src.loc)
|
||||
badcount++
|
||||
for(var/obj/item/weapon/melee/ML in src.loc)
|
||||
badcount++
|
||||
|
||||
@@ -45,6 +45,7 @@
|
||||
return ..()
|
||||
|
||||
/obj/machinery/turretid/initialize()
|
||||
..()
|
||||
if(!control_area)
|
||||
control_area = get_area(src)
|
||||
else if(istext(control_area))
|
||||
|
||||
@@ -31,11 +31,13 @@
|
||||
var/resintype = null
|
||||
smooth = SMOOTH_TRUE
|
||||
|
||||
|
||||
/obj/structure/alien/resin/New(location)
|
||||
..()
|
||||
/obj/structure/alien/resin/initialize()
|
||||
air_update_turf(1)
|
||||
return
|
||||
..()
|
||||
|
||||
/obj/structure/alien/resin/Destroy()
|
||||
air_update_turf(1)
|
||||
return ..()
|
||||
|
||||
/obj/structure/alien/resin/Move()
|
||||
var/turf/T = loc
|
||||
|
||||
@@ -1075,7 +1075,7 @@ steam.start() -- spawns the effect
|
||||
desc = "A lightweight foamed metal wall."
|
||||
var/metal = MFOAM_ALUMINUM
|
||||
|
||||
/obj/structure/foamedmetal/New()
|
||||
/obj/structure/foamedmetal/initialize()
|
||||
..()
|
||||
air_update_turf(1)
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
/obj/effect/landmark/New()
|
||||
|
||||
..()
|
||||
tag = text("landmark*[]", name)
|
||||
set_tag()
|
||||
invisibility = 101
|
||||
|
||||
switch(name) //some of these are probably obsolete
|
||||
@@ -105,18 +105,19 @@
|
||||
..()
|
||||
return QDEL_HINT_HARDDEL_NOW
|
||||
|
||||
/obj/effect/landmark/proc/set_tag()
|
||||
tag = text("landmark*[]", name)
|
||||
|
||||
|
||||
/obj/effect/landmark/start
|
||||
name = "start"
|
||||
icon = 'icons/mob/screen_gen.dmi'
|
||||
icon_state = "x"
|
||||
anchored = 1.0
|
||||
|
||||
/obj/effect/landmark/start/New()
|
||||
..()
|
||||
/obj/effect/landmark/start/set_tag()
|
||||
tag = "start*[name]"
|
||||
invisibility = 101
|
||||
|
||||
return 1
|
||||
|
||||
//Costume spawner landmarks
|
||||
|
||||
@@ -260,4 +261,4 @@
|
||||
/obj/effect/landmark/costume/sexymime/New()
|
||||
new /obj/item/clothing/mask/gas/sexymime(src.loc)
|
||||
new /obj/item/clothing/under/sexymime(src.loc)
|
||||
qdel(src)
|
||||
qdel(src)
|
||||
|
||||
@@ -151,6 +151,15 @@
|
||||
"" = 90
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/crate_spawner // for ruins
|
||||
name = "lootcrate spawner"
|
||||
lootdoubles = 0
|
||||
|
||||
loot = list(
|
||||
/obj/structure/closet/crate/secure/loot = 20,
|
||||
"" = 80,
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/trade_sol_rare
|
||||
name = "trader rare item spawner"
|
||||
lootdoubles = 0
|
||||
|
||||
@@ -5,10 +5,15 @@
|
||||
var/useFull = 0
|
||||
var/useGrille = 1
|
||||
var/windowtospawn = /obj/structure/window/basic
|
||||
anchored = 1 // No sliding out while you prime
|
||||
|
||||
/obj/effect/spawner/window/New()
|
||||
/obj/effect/spawner/window/initialize()
|
||||
spawn(0)
|
||||
for(var/obj/structure/grille/G in get_turf(src)) qdel(G) //just in case mappers don't know what they are doing
|
||||
var/turf/T = get_turf(src)
|
||||
for(var/obj/structure/grille/G in get_turf(src))
|
||||
// Complain noisily
|
||||
log_debug("Extra grille on turf: ([T.x],[T.y],[T.z])")
|
||||
qdel(G) //just in case mappers don't know what they are doing
|
||||
|
||||
if(!useFull)
|
||||
for(var/cdir in cardinal)
|
||||
@@ -30,7 +35,8 @@
|
||||
spawn(10)
|
||||
qdel(src)
|
||||
|
||||
|
||||
/obj/effect/spawner/window/reinforced
|
||||
name = "reinforced window spawner"
|
||||
icon_state = "rwindow_spawner"
|
||||
windowtospawn = /obj/structure/window/reinforced
|
||||
windowtospawn = /obj/structure/window/reinforced
|
||||
|
||||
@@ -8,84 +8,86 @@
|
||||
desc = "This is rubbish."
|
||||
|
||||
/obj/item/trash/raisins
|
||||
name = "4no raisins"
|
||||
icon_state= "4no_raisins"
|
||||
name = "4no raisins"
|
||||
icon_state= "4no_raisins"
|
||||
|
||||
/obj/item/trash/candy
|
||||
name = "Candy"
|
||||
icon_state= "candy"
|
||||
name = "Candy"
|
||||
icon_state= "candy"
|
||||
|
||||
/obj/item/trash/cheesie
|
||||
name = "Cheesie honkers"
|
||||
icon_state = "cheesie_honkers"
|
||||
name = "Cheesie honkers"
|
||||
icon_state = "cheesie_honkers"
|
||||
|
||||
/obj/item/trash/chips
|
||||
name = "Chips"
|
||||
icon_state = "chips"
|
||||
name = "Chips"
|
||||
icon_state = "chips"
|
||||
|
||||
/obj/item/trash/popcorn
|
||||
name = "Popcorn"
|
||||
icon_state = "popcorn"
|
||||
name = "Popcorn"
|
||||
icon_state = "popcorn"
|
||||
|
||||
/obj/item/trash/sosjerky
|
||||
name = "Scaredy's Private Reserve Beef Jerky"
|
||||
icon_state = "sosjerky"
|
||||
name = "Scaredy's Private Reserve Beef Jerky"
|
||||
icon_state = "sosjerky"
|
||||
|
||||
/obj/item/trash/syndi_cakes
|
||||
name = "Syndi cakes"
|
||||
icon_state = "syndi_cakes"
|
||||
name = "Syndi cakes"
|
||||
icon_state = "syndi_cakes"
|
||||
|
||||
/obj/item/trash/waffles
|
||||
name = "Waffles"
|
||||
icon_state = "waffles"
|
||||
name = "Waffles"
|
||||
icon_state = "waffles"
|
||||
|
||||
/obj/item/trash/plate
|
||||
name = "Plate"
|
||||
icon_state = "plate"
|
||||
name = "Plate"
|
||||
icon_state = "plate"
|
||||
|
||||
/obj/item/trash/snack_bowl
|
||||
name = "Snack bowl"
|
||||
icon_state = "snack_bowl"
|
||||
name = "Snack bowl"
|
||||
icon_state = "snack_bowl"
|
||||
|
||||
/obj/item/trash/pistachios
|
||||
name = "Pistachios pack"
|
||||
icon_state = "pistachios_pack"
|
||||
name = "Pistachios pack"
|
||||
icon_state = "pistachios_pack"
|
||||
|
||||
/obj/item/trash/semki
|
||||
name = "Semki pack"
|
||||
icon_state = "semki_pack"
|
||||
name = "Semki pack"
|
||||
icon_state = "semki_pack"
|
||||
|
||||
/obj/item/trash/tray
|
||||
name = "Tray"
|
||||
icon_state = "tray"
|
||||
name = "Tray"
|
||||
icon_state = "tray"
|
||||
|
||||
/obj/item/trash/candle
|
||||
name = "candle"
|
||||
icon = 'icons/obj/candle.dmi'
|
||||
icon_state = "candle4"
|
||||
name = "candle"
|
||||
icon = 'icons/obj/candle.dmi'
|
||||
icon_state = "candle4"
|
||||
|
||||
/obj/item/trash/liquidfood
|
||||
name = "\improper \"LiquidFood\" ration"
|
||||
icon_state = "liquidfood"
|
||||
name = "\improper \"LiquidFood\" ration"
|
||||
icon_state = "liquidfood"
|
||||
|
||||
/obj/item/trash/can
|
||||
name = "crushed can"
|
||||
icon_state = "cola"
|
||||
name = "crushed can"
|
||||
icon_state = "cola"
|
||||
var/is_glass = 0
|
||||
var/is_plastic = 0
|
||||
|
||||
/obj/item/trash/gum
|
||||
name = "chewed gum"
|
||||
desc = "NOT free candy."
|
||||
icon_state = "gum"
|
||||
name = "chewed gum"
|
||||
desc = "NOT free candy."
|
||||
icon_state = "gum"
|
||||
|
||||
/obj/item/trash/tastybread
|
||||
name = "bread tube"
|
||||
icon_state = "tastybread"
|
||||
name = "bread tube"
|
||||
icon_state = "tastybread"
|
||||
|
||||
/obj/item/trash/tapetrash
|
||||
name = "old duct tape"
|
||||
icon_state = "tape"
|
||||
desc = "Not sticky anymore."
|
||||
throw_range = 1
|
||||
name = "old duct tape"
|
||||
icon_state = "tape"
|
||||
desc = "Not sticky anymore."
|
||||
throw_range = 1
|
||||
|
||||
/obj/item/trash/attack(mob/M as mob, mob/living/user as mob)
|
||||
return
|
||||
|
||||
@@ -1,31 +1,96 @@
|
||||
/obj/item/weapon/c4
|
||||
name = "plastic explosives"
|
||||
/obj/item/weapon/grenade/plastic
|
||||
name = "plastic explosive"
|
||||
desc = "Used to put holes in specific areas without too much extra hole."
|
||||
gender = PLURAL
|
||||
icon = 'icons/obj/assemblies.dmi'
|
||||
icon_state = "plastic-explosive0"
|
||||
item_state = "plasticx"
|
||||
item_state = "plastic-explosive"
|
||||
flags = NOBLUDGEON
|
||||
w_class = 2
|
||||
det_time = 10
|
||||
display_timer = 0
|
||||
origin_tech = "syndicate=2"
|
||||
var/datum/wires/explosive/plastic/wires = null
|
||||
var/timer = 10
|
||||
var/atom/target = null
|
||||
var/open_panel = 0
|
||||
var/image_overlay = null
|
||||
var/obj/item/device/assembly_holder/nadeassembly = null
|
||||
var/assemblyattacher
|
||||
|
||||
/obj/item/weapon/c4/New()
|
||||
wires = new(src)
|
||||
/obj/item/weapon/grenade/plastic/New()
|
||||
image_overlay = image('icons/obj/grenade.dmi', "[item_state]2")
|
||||
..()
|
||||
|
||||
/obj/item/weapon/c4/Destroy()
|
||||
qdel(wires)
|
||||
wires = null
|
||||
/obj/item/weapon/grenade/plastic/Destroy()
|
||||
qdel(nadeassembly)
|
||||
nadeassembly = null
|
||||
target = null
|
||||
return ..()
|
||||
..()
|
||||
|
||||
/obj/item/weapon/c4/suicide_act(var/mob/user)
|
||||
. = (BRUTELOSS)
|
||||
to_chat(viewers(user), "<span class='suicide'>[user] activates the C4 and holds it above his head! It looks like \he's going out with a bang!</span>")
|
||||
/obj/item/weapon/grenade/plastic/attackby(obj/item/I, mob/user, params)
|
||||
if(!nadeassembly && istype(I, /obj/item/device/assembly_holder))
|
||||
var/obj/item/device/assembly_holder/A = I
|
||||
if(!user.unEquip(I))
|
||||
return ..()
|
||||
nadeassembly = A
|
||||
A.master = src
|
||||
A.loc = src
|
||||
assemblyattacher = user.ckey
|
||||
to_chat(user, "<span class='notice'>You add [A] to the [name].</span>")
|
||||
playsound(src, 'sound/weapons/tap.ogg', 20, 1)
|
||||
update_icon()
|
||||
return
|
||||
if(nadeassembly && istype(I, /obj/item/weapon/wirecutters))
|
||||
playsound(src, 'sound/items/Wirecutter.ogg', 20, 1)
|
||||
nadeassembly.loc = get_turf(src)
|
||||
nadeassembly.master = null
|
||||
nadeassembly = null
|
||||
update_icon()
|
||||
return
|
||||
..()
|
||||
|
||||
//assembly stuff
|
||||
/obj/item/weapon/grenade/plastic/receive_signal()
|
||||
prime()
|
||||
|
||||
/obj/item/weapon/grenade/plastic/Crossed(atom/movable/AM)
|
||||
if(nadeassembly)
|
||||
nadeassembly.Crossed(AM)
|
||||
|
||||
/obj/item/weapon/grenade/plastic/on_found(mob/finder)
|
||||
if(nadeassembly)
|
||||
nadeassembly.on_found(finder)
|
||||
|
||||
/obj/item/weapon/grenade/plastic/attack_self(mob/user)
|
||||
if(nadeassembly)
|
||||
nadeassembly.attack_self(user)
|
||||
return
|
||||
var/newtime = input(usr, "Please set the timer.", "Timer", 10) as num
|
||||
if(user.get_active_hand() == src)
|
||||
newtime = Clamp(newtime, 10, 60000)
|
||||
det_time = newtime
|
||||
to_chat(user, "Timer set for [det_time] seconds.")
|
||||
|
||||
/obj/item/weapon/grenade/plastic/afterattack(atom/movable/AM, mob/user, flag)
|
||||
if (!flag)
|
||||
return
|
||||
if (istype(AM, /mob/living/carbon))
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You start planting the [src]. The timer is set to [det_time]...</span>")
|
||||
|
||||
if(do_after(user, 50, target = AM))
|
||||
if(!user.unEquip(src))
|
||||
return
|
||||
src.target = AM
|
||||
loc = null
|
||||
|
||||
message_admins("[key_name_admin(user)](<A HREF='?_src_=holder;adminmoreinfo=\ref[user]'>?</A>) (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[user]'>FLW</A>) planted [src.name] on [target.name] at ([target.x],[target.y],[target.z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[target.x];Y=[target.y];Z=[target.z]'>JMP</a>) with [det_time] second fuse",0,1)
|
||||
log_game("[key_name(user)] planted [name] on [target.name] at ([target.x],[target.y],[target.z]) with [det_time] second fuse")
|
||||
|
||||
target.overlays += image_overlay
|
||||
if(!nadeassembly)
|
||||
to_chat(user, "<span class='notice'>You plant the bomb. Timer counting down from [det_time].</span>")
|
||||
addtimer(src, "prime", det_time*10)
|
||||
|
||||
/obj/item/weapon/grenade/plastic/suicide_act(mob/user)
|
||||
message_admins("[key_name_admin(user)](<A HREF='?_src_=holder;adminmoreinfo=\ref[user]'>?</A>) (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[user]'>FLW</A>) suicided with [src.name] at ([user.x],[user.y],[user.z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)",0,1)
|
||||
message_admins("[key_name(user)] suicided with [name] at ([user.x],[user.y],[user.z])")
|
||||
user.visible_message("<span class='suicide'>[user] activates the [name] and holds it above \his head! It looks like \he's going out with a bang!</span>")
|
||||
var/message_say = "FOR NO RAISIN!"
|
||||
if(user.mind)
|
||||
if(user.mind.special_role)
|
||||
@@ -44,81 +109,125 @@
|
||||
message_say = "FOR THE REVOLOUTION!"
|
||||
else if(role == "death commando" || role == ROLE_ERT)
|
||||
message_say = "FOR NANOTRASEN!"
|
||||
|
||||
user.say(message_say)
|
||||
target = user
|
||||
message_admins("[key_name_admin(user)] suicided with [src.name] at ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)",0,1)
|
||||
message_admins("[key_name(user)] suicided with [src.name] at ([x],[y],[z])")
|
||||
explode(get_turf(user))
|
||||
return .
|
||||
sleep(10)
|
||||
prime()
|
||||
user.gib()
|
||||
|
||||
/obj/item/weapon/c4/attackby(var/obj/item/I, var/mob/user, params)
|
||||
if(istype(I, /obj/item/weapon/screwdriver))
|
||||
open_panel = !open_panel
|
||||
to_chat(user, "<span class='notice'>You [open_panel ? "open" : "close"] the wire panel.</span>")
|
||||
else if(istype(I, /obj/item/weapon/wirecutters) || istype(I, /obj/item/device/multitool) || istype(I, /obj/item/device/assembly/signaler ))
|
||||
wires.Interact(user)
|
||||
/obj/item/weapon/grenade/plastic/update_icon()
|
||||
if(nadeassembly)
|
||||
icon_state = "[item_state]1"
|
||||
else
|
||||
..()
|
||||
icon_state = "[item_state]0"
|
||||
|
||||
/obj/item/weapon/c4/attack_self(mob/user as mob)
|
||||
var/newtime = input(usr, "Please set the timer.", "Timer", 10) as num|null
|
||||
if(newtime == null)
|
||||
return
|
||||
if(newtime < 10)
|
||||
newtime = 10
|
||||
if(newtime > 60000)
|
||||
newtime = 60000
|
||||
timer = newtime
|
||||
to_chat(user, "Timer set for [timer] seconds.")
|
||||
//////////////////////////
|
||||
///// The Explosives /////
|
||||
//////////////////////////
|
||||
|
||||
/obj/item/weapon/grenade/plastic/c4
|
||||
name = "C4"
|
||||
desc = "Used to put holes in specific areas without too much extra hole. A saboteurs favourite."
|
||||
|
||||
/obj/item/weapon/c4/afterattack(atom/target as obj|turf, mob/user as mob, flag)
|
||||
if(!flag)
|
||||
return
|
||||
if(ismob(target) || istype(target, /turf/unsimulated) || istype(target, /turf/simulated/shuttle) || istype(target, /obj/item/weapon/storage) || istype(target, /obj/item/clothing/accessory/storage) || istype(target, /obj/item/clothing/under))
|
||||
return
|
||||
to_chat(user, "Planting explosives...")
|
||||
|
||||
if(do_after(user, 50, target = target) && in_range(user, target))
|
||||
user.drop_item()
|
||||
src.target = target
|
||||
loc = null
|
||||
|
||||
if(ismob(target))
|
||||
add_logs(target, user, "planted [name] on")
|
||||
user.visible_message("\red [user.name] finished planting an explosive on [target.name]!")
|
||||
message_admins("[key_name_admin(user)] planted [src.name] on [key_name_admin(target)] with [timer] second fuse",0,1)
|
||||
log_game("[key_name(user)] planted [src.name] on [key_name(target)] with [timer] second fuse")
|
||||
|
||||
else
|
||||
message_admins("[key_name_admin(user)] planted [src.name] on [target.name] at ([target.x],[target.y],[target.z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[target.x];Y=[target.y];Z=[target.z]'>JMP</a>) with [timer] second fuse",0,1)
|
||||
log_game("[key_name(user)] planted [src.name] on [target.name] at ([target.x],[target.y],[target.z]) with [timer] second fuse")
|
||||
|
||||
target.overlays += image('icons/obj/assemblies.dmi', "plastic-explosive2")
|
||||
to_chat(user, "Bomb has been planted. Timer counting down from [timer].")
|
||||
spawn(timer*10)
|
||||
explode(get_turf(target))
|
||||
|
||||
/obj/item/weapon/c4/proc/explode(var/location)
|
||||
|
||||
if(!target)
|
||||
target = get_atom_on_turf(src)
|
||||
if(!target)
|
||||
target = src
|
||||
if(location)
|
||||
explosion(location, -1, -1, 4, 4)
|
||||
|
||||
/obj/item/weapon/grenade/plastic/c4/prime()
|
||||
var/turf/location
|
||||
if(target)
|
||||
if(istype(target, /turf/simulated/wall))
|
||||
var/turf/simulated/wall/W = target
|
||||
W.dismantle_wall(1)
|
||||
else
|
||||
target.ex_act(1)
|
||||
if(isobj(target))
|
||||
if(target)
|
||||
qdel(target)
|
||||
if(!qdeleted(target))
|
||||
location = get_turf(target)
|
||||
target.overlays -= image_overlay
|
||||
else
|
||||
location = get_turf(src)
|
||||
if(location)
|
||||
location.ex_act(2, target)
|
||||
explosion(location,0,0,3)
|
||||
if(istype(target, /mob))
|
||||
var/mob/M = target
|
||||
M.gib()
|
||||
qdel(src)
|
||||
|
||||
/obj/item/weapon/c4/attack(mob/M as mob, mob/user as mob, def_zone)
|
||||
return
|
||||
// X4 is an upgraded directional variant of c4 which is relatively safe to be standing next to. And much less safe to be standing on the other side of.
|
||||
// C4 is intended to be used for infiltration, and destroying tech. X4 is intended to be used for heavy breaching and tight spaces.
|
||||
// Intended to replace C4 for nukeops, and to be a randomdrop in surplus/random traitor purchases.
|
||||
|
||||
/obj/item/weapon/grenade/plastic/x4
|
||||
name = "X4"
|
||||
desc = "A specialized shaped high explosive breaching charge. Designed to be safer for the user, and less so, for the wall."
|
||||
var/aim_dir = NORTH
|
||||
icon_state = "plasticx40"
|
||||
item_state = "plasticx4"
|
||||
|
||||
/obj/item/weapon/grenade/plastic/x4/prime()
|
||||
var/turf/location
|
||||
if(target)
|
||||
if(!qdeleted(target))
|
||||
location = get_turf(target)
|
||||
target.overlays -= image_overlay
|
||||
else
|
||||
location = get_turf(src)
|
||||
if(location)
|
||||
if(target && target.density)
|
||||
var/turf/T = get_step(location, aim_dir)
|
||||
explosion(get_step(T, aim_dir),0,0,3)
|
||||
explosion(T,0,2,0)
|
||||
location.ex_act(2, target)
|
||||
else
|
||||
explosion(location, 0, 2, 3)
|
||||
location.ex_act(2, target)
|
||||
if(istype(target, /mob))
|
||||
var/mob/M = target
|
||||
M.gib()
|
||||
qdel(src)
|
||||
|
||||
/obj/item/weapon/grenade/plastic/x4/afterattack(atom/movable/AM, mob/user, flag)
|
||||
aim_dir = get_dir(user,AM)
|
||||
..()
|
||||
|
||||
// Shaped charge
|
||||
// Same blasting power as C4, but with the same idea as the X4 -- Everyone on one side of the wall is safe.
|
||||
|
||||
/obj/item/weapon/grenade/plastic/c4_shaped
|
||||
name = "C4 (shaped)"
|
||||
desc = "A brick of C4 shaped to allow more precise breaching."
|
||||
var/aim_dir = NORTH
|
||||
|
||||
/obj/item/weapon/grenade/plastic/c4_shaped/prime()
|
||||
var/turf/location
|
||||
if(target)
|
||||
if(!qdeleted(target))
|
||||
location = get_turf(target)
|
||||
target.overlays -= image_overlay
|
||||
else
|
||||
location = get_turf(src)
|
||||
if(location)
|
||||
if(target && target.density)
|
||||
var/turf/T = get_step(location, aim_dir)
|
||||
explosion(get_step(T, aim_dir),0,0,3)
|
||||
location.ex_act(2, target)
|
||||
else
|
||||
explosion(location, 0, 0, 3)
|
||||
location.ex_act(2, target)
|
||||
if(istype(target, /mob))
|
||||
var/mob/M = target
|
||||
M.gib()
|
||||
qdel(src)
|
||||
|
||||
/obj/item/weapon/grenade/plastic/c4_shaped/afterattack(atom/movable/AM, mob/user, flag)
|
||||
aim_dir = get_dir(user,AM)
|
||||
..()
|
||||
|
||||
/obj/item/weapon/grenade/plastic/c4_shaped/flash
|
||||
name = "C4 (flash)"
|
||||
desc = "A C4 charge with an altered chemical composition, designed to blind and deafen the occupants of a room before breaching."
|
||||
|
||||
/obj/item/weapon/grenade/plastic/c4_shaped/flash/prime()
|
||||
if(target && target.density)
|
||||
T = get_step(get_turf(target), aim_dir)
|
||||
else if(target)
|
||||
T = get_turf(target)
|
||||
else
|
||||
T = get_turf(src)
|
||||
|
||||
var/obj/item/weapon/grenade/flashbang/CB = new/obj/item/weapon/grenade/flashbang(T)
|
||||
CB.prime()
|
||||
|
||||
..()
|
||||
|
||||
@@ -20,10 +20,19 @@
|
||||
if(!user.IsAdvancedToolUser())
|
||||
return
|
||||
|
||||
if(!istype(C))
|
||||
return
|
||||
|
||||
if(CLUMSY in user.mutations && prob(50))
|
||||
to_chat(user, "<span class='warning'>Uh... how do those things work?!</span>")
|
||||
apply_cuffs(user,user)
|
||||
|
||||
if(ishuman(C))
|
||||
var/mob/living/carbon/human/H = C
|
||||
if(!(H.get_organ("l_hand") || H.get_organ("r_hand")))
|
||||
to_chat(user, "<span class='warning'>How do you suggest handcuffing someone with no hands?</span>")
|
||||
return
|
||||
|
||||
if(!C.handcuffed)
|
||||
C.visible_message("<span class='danger'>[user] is trying to put [src.name] on [C]!</span>", \
|
||||
"<span class='userdanger'>[user] is trying to put [src.name] on [C]!</span>")
|
||||
@@ -117,6 +126,11 @@
|
||||
|
||||
/obj/item/weapon/restraints/handcuffs/cable/zipties/cyborg/attack(mob/living/carbon/C, mob/user)
|
||||
if(isrobot(user))
|
||||
if(ishuman(C))
|
||||
var/mob/living/carbon/human/H = C
|
||||
if(!(H.get_organ("l_hand") || H.get_organ("r_hand")))
|
||||
to_chat(user, "<span class='warning'>How do you suggest handcuffing someone with no hands?</span>")
|
||||
return
|
||||
if(!C.handcuffed)
|
||||
playsound(loc, 'sound/weapons/cablecuff.ogg', 30, 1, -2)
|
||||
C.visible_message("<span class='danger'>[user] is trying to put zipties on [C]!</span>", \
|
||||
|
||||
@@ -192,7 +192,6 @@
|
||||
|
||||
/obj/item/weapon/storage/fancy/cigarettes/update_icon()
|
||||
icon_state = "[initial(icon_state)][contents.len]"
|
||||
desc = "There are [contents.len] cig\s left!"
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/fancy/cigarettes/proc/lace_cigarette(var/obj/item/clothing/mask/cigarette/C as obj)
|
||||
@@ -386,4 +385,4 @@
|
||||
new /obj/item/weapon/egg_scoop(src)
|
||||
new /obj/item/weapon/fish_net(src)
|
||||
new /obj/item/weapon/tank_brush(src)
|
||||
new /obj/item/weapon/fishfood(src)
|
||||
new /obj/item/weapon/fishfood(src)
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
new /obj/item/weapon/gun/projectile/revolver(src)
|
||||
new /obj/item/ammo_box/a357(src)
|
||||
new /obj/item/weapon/card/emag(src)
|
||||
new /obj/item/weapon/c4(src)
|
||||
new /obj/item/weapon/grenade/plastic/c4(src)
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
||||
new /obj/item/clothing/mask/gas/clown_hat(src)
|
||||
new /obj/item/clothing/under/suit_jacket/really_black(src)
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user