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played around with ultralight. it now works, but it overrides sd so don't include it. also, shitload of other 'changes' because i derped github
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
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@@ -212,14 +212,14 @@ atom/proc/ul_LightLevelChanged()
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//Designed for client projects to use. Called on items when the turf they are in has its light level changed
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return
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atom/proc/New()
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atom/New()
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..()
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if(ul_IsLuminous())
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spawn(1)
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ul_Illuminate()
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return
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atom/proc/Del()
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atom/Del()
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if(ul_IsLuminous())
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ul_Extinguish()
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@@ -227,11 +227,11 @@ atom/proc/Del()
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return
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atom/proc/movable/Move()
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/*atom/proc/movable/Move()
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ul_Extinguish()
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..()
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ul_Illuminate()
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return
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return*/
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turf
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var
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