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Update items.dm
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@@ -53,7 +53,7 @@
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var/obj/item/organ/internal/zombie_infection/infection
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infection = target.get_organ_slot("zombie_infection")
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if(!infection)
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if (target.InCritical || (!target.check_death_method && target.health <= HEALTH_THRESHOLD_DEAD))
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if (T.InCritical() || (!T.check_death_method() && T.health <= HEALTH_THRESHOLD_DEAD))
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infection = new(target)
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/obj/item/zombie_hand/proc/check_feast(mob/living/target, mob/living/user)
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