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Cryopod fixes
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@@ -523,17 +523,17 @@
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else
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icon_state = occupied_icon_state
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L << "<span class='notice'>[on_enter_occupant_message]</span>"
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L << "<span class='notice'><b>If you ghost, log out or close your client now, your character will shortly be permanently removed from the round.</b></span>"
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occupant = L
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time_entered = world.time
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L << "<span class='notice'>[on_enter_occupant_message]</span>"
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L << "<span class='notice'><b>If you ghost, log out or close your client now, your character will shortly be permanently removed from the round.</b></span>"
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occupant = L
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time_entered = world.time
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// Book keeping!
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log_admin("[key_name_admin(L)] has entered a stasis pod. (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)")
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message_admins("<span class='notice'>[key_name_admin(L)] has entered a stasis pod.</span>")
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// Book keeping!
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log_admin("[key_name_admin(L)] has entered a stasis pod. (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)")
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message_admins("<span class='notice'>[key_name_admin(L)] has entered a stasis pod.</span>")
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//Despawning occurs when process() is called with an occupant without a client.
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src.add_fingerprint(L)
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//Despawning occurs when process() is called with an occupant without a client.
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src.add_fingerprint(L)
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return
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@@ -544,6 +544,9 @@
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if(usr.stat != 0)
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return
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if(usr != src)
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usr << "The cryopod is in use and locked!"
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return
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if(orient_right)
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icon_state = "[base_icon_state]-r"
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else
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