Automatic changelog compile, [ci skip]

This commit is contained in:
ParadiseSS13-Bot
2019-04-03 20:25:14 +00:00
parent c7a6465f11
commit ae0ba5f90e
4 changed files with 12 additions and 11 deletions
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@@ -60,10 +60,15 @@
<h3 class="author">Fox McCloud updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Dramatically improves human life performance (sorry, doesn't fix your actual crappy real life)</li>
<li class="tweak">Blobspores will additionally zomify all players who have 200 damage or more</li>
<li class="tweak">Holoparasites will additionally die once their host has 200 damage or more</li>
<li class="bugfix">Fixes blob zombies who infect players who have no head being invisible</li>
</ul>
<h3 class="author">farie82 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Death nettle can be picked up again</li>
<li class="bugfix">Auto cloning now doesn't clone a person more than once.</li>
<li class="tweak">A person in the cloning scanner won't be scanned if he's already being cloned</li>
</ul>
<h2 class="date">02 April 2019</h2>
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@@ -9665,5 +9665,12 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
Fox McCloud:
- bugfix: Dramatically improves human life performance (sorry, doesn't fix your
actual crappy real life)
- tweak: Blobspores will additionally zomify all players who have 200 damage or
more
- tweak: Holoparasites will additionally die once their host has 200 damage or more
- bugfix: Fixes blob zombies who infect players who have no head being invisible
farie82:
- bugfix: Death nettle can be picked up again
- bugfix: Auto cloning now doesn't clone a person more than once.
- tweak: A person in the cloning scanner won't be scanned if he's already being
cloned
@@ -1,5 +0,0 @@
author: "farie82"
delete-after: True
changes:
- bugfix: "Auto cloning now doesn't clone a person more than once."
- tweak: "A person in the cloning scanner won't be scanned if he's already being cloned"
@@ -1,6 +0,0 @@
author: "Fox McCloud"
delete-after: True
changes:
- tweak: "Blobspores will additionally zomify all players who have 200 damage or more"
- tweak: "Holoparasites will additionally die once their host has 200 damage or more"
- bugfix: "Fixes blob zombies who infect players who have no head being invisible"