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Automatic changelog compile, [ci skip]
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@@ -60,10 +60,15 @@
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<h3 class="author">Fox McCloud updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Dramatically improves human life performance (sorry, doesn't fix your actual crappy real life)</li>
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<li class="tweak">Blobspores will additionally zomify all players who have 200 damage or more</li>
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<li class="tweak">Holoparasites will additionally die once their host has 200 damage or more</li>
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<li class="bugfix">Fixes blob zombies who infect players who have no head being invisible</li>
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</ul>
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<h3 class="author">farie82 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Death nettle can be picked up again</li>
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<li class="bugfix">Auto cloning now doesn't clone a person more than once.</li>
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<li class="tweak">A person in the cloning scanner won't be scanned if he's already being cloned</li>
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</ul>
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<h2 class="date">02 April 2019</h2>
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@@ -9665,5 +9665,12 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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Fox McCloud:
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- bugfix: Dramatically improves human life performance (sorry, doesn't fix your
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actual crappy real life)
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- tweak: Blobspores will additionally zomify all players who have 200 damage or
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more
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- tweak: Holoparasites will additionally die once their host has 200 damage or more
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- bugfix: Fixes blob zombies who infect players who have no head being invisible
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farie82:
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- bugfix: Death nettle can be picked up again
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- bugfix: Auto cloning now doesn't clone a person more than once.
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- tweak: A person in the cloning scanner won't be scanned if he's already being
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cloned
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@@ -1,5 +0,0 @@
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author: "farie82"
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delete-after: True
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changes:
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- bugfix: "Auto cloning now doesn't clone a person more than once."
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- tweak: "A person in the cloning scanner won't be scanned if he's already being cloned"
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@@ -1,6 +0,0 @@
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author: "Fox McCloud"
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delete-after: True
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changes:
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- tweak: "Blobspores will additionally zomify all players who have 200 damage or more"
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- tweak: "Holoparasites will additionally die once their host has 200 damage or more"
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- bugfix: "Fixes blob zombies who infect players who have no head being invisible"
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