Makes blobs not add new_players to the HUD list

This commit is contained in:
joep van der velden
2020-07-03 22:25:43 +02:00
parent 07a864f4a0
commit ae778d3810
+1 -1
View File
@@ -46,7 +46,6 @@ GLOBAL_LIST_EMPTY(blob_nodes)
var/datum/mind/blob = pick(possible_blobs)
infected_crew += blob
blob.special_role = SPECIAL_ROLE_BLOB
update_blob_icons_added(blob)
blob.restricted_roles = restricted_jobs
log_game("[key_name(blob)] has been selected as a Blob")
possible_blobs -= blob
@@ -152,6 +151,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
for(var/datum/mind/blob in infected_crew)
greet_blob(blob)
update_blob_icons_added(blob)
if(SSshuttle)
SSshuttle.emergencyNoEscape = 1