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Makes blobs not add new_players to the HUD list
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@@ -46,7 +46,6 @@ GLOBAL_LIST_EMPTY(blob_nodes)
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var/datum/mind/blob = pick(possible_blobs)
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infected_crew += blob
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blob.special_role = SPECIAL_ROLE_BLOB
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update_blob_icons_added(blob)
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blob.restricted_roles = restricted_jobs
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log_game("[key_name(blob)] has been selected as a Blob")
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possible_blobs -= blob
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@@ -152,6 +151,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
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for(var/datum/mind/blob in infected_crew)
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greet_blob(blob)
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update_blob_icons_added(blob)
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if(SSshuttle)
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SSshuttle.emergencyNoEscape = 1
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