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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 11:37:40 +01:00
Fixed some debugging info.
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@@ -9,7 +9,6 @@
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weight += list("[index]" = target.weight)
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objectives += target
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index++
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world << objectives.len
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return list(objectives, weight)
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/proc/GenerateAssassinate(var/job,var/datum/mind/traitor)
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@@ -24,7 +23,6 @@
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weight += list("[index]" = target_obj.weight)
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missions += target_obj
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index++
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world << missions.len
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return list(missions, weight)
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/proc/GenerateFrame(var/job,var/datum/mind/traitor)
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@@ -39,7 +37,6 @@
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weight += list("[index]" = target_obj.weight)
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missions += target_obj
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index++
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world << missions.len
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return list(missions, weight)
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/proc/GenerateProtection(var/job,var/datum/mind/traitor)
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@@ -54,7 +51,6 @@
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weight += list("[index]" = target_obj.weight)
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missions += target_obj
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index++
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world << missions.len
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return list(missions, weight)
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/proc/PickObjectiveFromList(var/list/objectivesArray)
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@@ -857,7 +857,7 @@
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leg_tally-- // let it fail even if just foot&leg
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// can't stand
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if(leg_tally == 0 && !paralysis)
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if(leg_tally == 0 && !paralysis && !(lying || resting))
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emote("scream")
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emote("collapse")
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paralysis = 10
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