Preserves sanity

Forgot to lower the PSHOOM_2 chance after hearing what the sound was,
whoops.
Some logging fixes too.
This commit is contained in:
DZD
2015-08-20 21:38:00 -04:00
parent 5ce49bb3b3
commit afa978a002
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -201,7 +201,7 @@
for(var/O in src.contents)
var/datum/food_processor_process/P = select_recipe(O)
if (!P)
log_admin("DEBUG: The [O] in processor([src]) does not have a suitable recipe, but it was somehow put inside of the processor anyways.")
log_debug("The [O] in processor([src]) does not have a suitable recipe, but it was somehow put inside of the processor anyways.")
continue
total_time += P.time
sleep(total_time / rating_speed)
@@ -209,7 +209,7 @@
for(var/O in src.contents)
var/datum/food_processor_process/P = select_recipe(O)
if (!P)
log_admin("DEBUG: The [O] in processor([src]) does not have a suitable recipe, but it was somehow put inside of the processor anyways.")
log_debug("The [O] in processor([src]) does not have a suitable recipe, but it was somehow put inside of the processor anyways.")
continue
P.process_food(src.loc, O, src)
src.processing = 0
@@ -46,7 +46,7 @@
/obj/item/weapon/storage/part_replacer/proc/play_rped_sound()
//Plays the sound for RPED exchanging or installing parts.
if(alt_sound && prob(30))
if(alt_sound && prob(3))
playsound(src, alt_sound, 40, 1)
else
playsound(src, primary_sound, 40, 1)