mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-26 05:27:01 +01:00
Merge remote-tracking branch 'ParadiseSS13/master' into client-data-loading
This commit is contained in:
@@ -1,9 +1,9 @@
|
||||
# This file has all the information on what versions of libraries are thrown into the code
|
||||
# For dreamchecker
|
||||
export SPACEMANDMM_TAG=suite-1.6
|
||||
export SPACEMANDMM_TAG=suite-1.7
|
||||
# For TGUI
|
||||
export NODE_VERSION=12
|
||||
# Byond Major
|
||||
export BYOND_MAJOR=513
|
||||
export BYOND_MAJOR=514
|
||||
# Byond Minor
|
||||
export BYOND_MINOR=1528
|
||||
export BYOND_MINOR=1566
|
||||
|
||||
+2320
-2472
File diff suppressed because it is too large
Load Diff
@@ -3395,16 +3395,12 @@
|
||||
/area/ruin/space/ancientstation/rnd)
|
||||
"hU" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/machinery/particle_accelerator/control_box{
|
||||
icon = 'icons/obj/machines/particle_accelerator3.dmi'
|
||||
},
|
||||
/obj/machinery/particle_accelerator/control_box,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/ruin/space/ancientstation/thetacorridor)
|
||||
"hV" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/structure/particle_accelerator/particle_emitter/right{
|
||||
icon = 'icons/obj/machines/particle_accelerator3.dmi'
|
||||
},
|
||||
/obj/structure/particle_accelerator/particle_emitter/right,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/ruin/space/ancientstation/thetacorridor)
|
||||
"hW" = (
|
||||
@@ -4029,9 +4025,7 @@
|
||||
/area/ruin/space/ancientstation/thetacorridor)
|
||||
"jm" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/structure/particle_accelerator/particle_emitter/center{
|
||||
icon = 'icons/obj/machines/particle_accelerator3.dmi'
|
||||
},
|
||||
/obj/structure/particle_accelerator/particle_emitter/center,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/ruin/space/ancientstation/thetacorridor)
|
||||
"jn" = (
|
||||
@@ -4747,23 +4741,17 @@
|
||||
/area/ruin/space/ancientstation/thetacorridor)
|
||||
"kT" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/structure/particle_accelerator/particle_emitter/left{
|
||||
icon = 'icons/obj/machines/particle_accelerator3.dmi'
|
||||
},
|
||||
/obj/structure/particle_accelerator/particle_emitter/left,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/ruin/space/ancientstation/thetacorridor)
|
||||
"kU" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/structure/particle_accelerator/fuel_chamber{
|
||||
icon = 'icons/obj/machines/particle_accelerator3.dmi'
|
||||
},
|
||||
/obj/structure/particle_accelerator/fuel_chamber,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/ruin/space/ancientstation/thetacorridor)
|
||||
"kV" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/structure/particle_accelerator/end_cap{
|
||||
icon = 'icons/obj/machines/particle_accelerator3.dmi'
|
||||
},
|
||||
/obj/structure/particle_accelerator/end_cap,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/ruin/space/ancientstation/thetacorridor)
|
||||
"kW" = (
|
||||
@@ -4785,9 +4773,7 @@
|
||||
/area/ruin/space/ancientstation/rnd)
|
||||
"kY" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/structure/particle_accelerator/power_box{
|
||||
icon = 'icons/obj/machines/particle_accelerator3.dmi'
|
||||
},
|
||||
/obj/structure/particle_accelerator/power_box,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/ruin/space/ancientstation/thetacorridor)
|
||||
"kZ" = (
|
||||
|
||||
@@ -114,3 +114,12 @@
|
||||
#define PIPE_COLOR_GREEN "#00ff00"
|
||||
#define PIPE_COLOR_YELLOW "#ffcc00"
|
||||
#define PIPE_COLOR_PURPLE "#5c1ec0"
|
||||
|
||||
///Main colors for UI themes
|
||||
#define COLOR_THEME_MIDNIGHT "#6086A0"
|
||||
#define COLOR_THEME_PLASMAFIRE "#FFB200"
|
||||
#define COLOR_THEME_RETRO "#24CA00"
|
||||
#define COLOR_THEME_SLIMECORE "#4FB259"
|
||||
#define COLOR_THEME_OPERATIVE "#B8221F"
|
||||
#define COLOR_THEME_GLASS "#75A4C4"
|
||||
#define COLOR_THEME_CLOCKWORK "#CFBA47"
|
||||
|
||||
@@ -7,12 +7,14 @@
|
||||
#define FOOTSTEP_WATER "water"
|
||||
#define FOOTSTEP_LAVA "lava"
|
||||
#define FOOTSTEP_MEAT "meat"
|
||||
#define FOOTSTEP_GLASS "glass"
|
||||
//barefoot sounds
|
||||
#define FOOTSTEP_WOOD_BAREFOOT "woodbarefoot"
|
||||
#define FOOTSTEP_WOOD_CLAW "woodclaw"
|
||||
#define FOOTSTEP_HARD_BAREFOOT "hardbarefoot"
|
||||
#define FOOTSTEP_HARD_CLAW "hardclaw"
|
||||
#define FOOTSTEP_CARPET_BAREFOOT "carpetbarefoot"
|
||||
#define FOOTSTEP_GLASS_BAREFOOT "glassbarefoot"
|
||||
//misc footstep sounds
|
||||
#define FOOTSTEP_GENERIC_HEAVY "heavy"
|
||||
|
||||
@@ -83,7 +85,11 @@ GLOBAL_LIST_INIT(footstep, list(
|
||||
'sound/effects/footstep/lava2.ogg',
|
||||
'sound/effects/footstep/lava3.ogg'), 100, 0),
|
||||
FOOTSTEP_MEAT = list(list(
|
||||
'sound/effects/meatslap.ogg'), 100, 0)
|
||||
'sound/effects/meatslap.ogg'), 100, 0),
|
||||
FOOTSTEP_GLASS = list(list(
|
||||
'sound/effects/footstep/glass1.ogg',
|
||||
'sound/effects/footstep/glass2.ogg',
|
||||
'sound/effects/footstep/glass3.ogg'), 100, 1),
|
||||
))
|
||||
//bare footsteps lists
|
||||
GLOBAL_LIST_INIT(barefootstep, list(
|
||||
@@ -127,6 +133,10 @@ GLOBAL_LIST_INIT(barefootstep, list(
|
||||
'sound/effects/footstep/lava3.ogg'), 100, 0),
|
||||
FOOTSTEP_MEAT = list(list(
|
||||
'sound/effects/meatslap.ogg'), 100, 0),
|
||||
FOOTSTEP_GLASS_BAREFOOT = list(list(
|
||||
'sound/effects/footstep/glassbarefoot1.ogg',
|
||||
'sound/effects/footstep/glassbarefoot2.ogg',
|
||||
'sound/effects/footstep/glassbarefoot3.ogg'), 100, 1),
|
||||
))
|
||||
|
||||
//claw footsteps lists
|
||||
@@ -171,6 +181,10 @@ GLOBAL_LIST_INIT(clawfootstep, list(
|
||||
'sound/effects/footstep/lava3.ogg'), 100, 0),
|
||||
FOOTSTEP_MEAT = list(list(
|
||||
'sound/effects/meatslap.ogg'), 100, 0),
|
||||
FOOTSTEP_GLASS = list(list(
|
||||
'sound/effects/footstep/glassbarefoot1.ogg',
|
||||
'sound/effects/footstep/glassbarefoot2.ogg',
|
||||
'sound/effects/footstep/glassbarefoot3.ogg'), 100, 1),
|
||||
))
|
||||
|
||||
//heavy footsteps list
|
||||
|
||||
@@ -74,7 +74,6 @@
|
||||
|
||||
//Species traits.
|
||||
#define NO_BLOOD "no_blood"
|
||||
#define NOTRANSSTING "no_trans_sting"
|
||||
#define IS_WHITELISTED "whitelisted"
|
||||
#define LIPS "lips"
|
||||
#define EXOTIC_COLOR "exotic_blood_color"
|
||||
|
||||
@@ -26,11 +26,13 @@
|
||||
#define DISPOSAL_PIPE_LAYER 2.3
|
||||
#define GAS_PIPE_HIDDEN_LAYER 2.35
|
||||
#define WIRE_LAYER 2.4
|
||||
#define TRANSPARENT_TURF_LAYER 2.41
|
||||
#define WIRE_TERMINAL_LAYER 2.45
|
||||
#define GAS_SCRUBBER_LAYER 2.46
|
||||
#define GAS_PIPE_VISIBLE_LAYER 2.47
|
||||
#define GAS_FILTER_LAYER 2.48
|
||||
#define GAS_PUMP_LAYER 2.49
|
||||
#define HOLOPAD_LAYER 2.491
|
||||
#define CONVEYOR_LAYER 2.495
|
||||
#define LOW_OBJ_LAYER 2.5
|
||||
#define LOW_SIGIL_LAYER 2.52
|
||||
|
||||
@@ -56,10 +56,11 @@
|
||||
#define PREFTOGGLE_2_REVERB_DISABLE 512
|
||||
#define PREFTOGGLE_2_FORCE_WHITE_RUNECHAT 1024
|
||||
#define PREFTOGGLE_2_SIMPLE_STAT_PANEL 2048
|
||||
#define PREFTOGGLE_2_SEE_ITEM_OUTLINES 4096
|
||||
|
||||
#define TOGGLES_2_TOTAL 4095 // If you add or remove a preference toggle above, make sure you update this define with the total value of the toggles combined.
|
||||
#define TOGGLES_2_TOTAL 8191 // If you add or remove a preference toggle above, make sure you update this define with the total value of the toggles combined.
|
||||
|
||||
#define TOGGLES_2_DEFAULT (PREFTOGGLE_2_FANCYUI|PREFTOGGLE_2_ITEMATTACK|PREFTOGGLE_2_WINDOWFLASHING|PREFTOGGLE_2_RUNECHAT|PREFTOGGLE_2_DEATHMESSAGE|PREFTOGGLE_2_EMOTE_BUBBLE)
|
||||
#define TOGGLES_2_DEFAULT (PREFTOGGLE_2_FANCYUI|PREFTOGGLE_2_ITEMATTACK|PREFTOGGLE_2_WINDOWFLASHING|PREFTOGGLE_2_RUNECHAT|PREFTOGGLE_2_DEATHMESSAGE|PREFTOGGLE_2_EMOTE_BUBBLE|PREFTOGGLE_2_SEE_ITEM_OUTLINES)
|
||||
|
||||
// Sanity checks
|
||||
#if TOGGLES_TOTAL > 16777215
|
||||
|
||||
@@ -164,6 +164,9 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
|
||||
#define TRAIT_BLOODCRAWL_EAT "bloodcrawl_eat"
|
||||
#define TRAIT_DWARF "dwarf"
|
||||
#define TRAIT_SILENT_FOOTSTEPS "silent_footsteps" //makes your footsteps completely silent
|
||||
#define TRAIT_MESON_VISION "meson_vision"
|
||||
#define TRAIT_FLASH_PROTECTION "flash_protection"
|
||||
#define TRAIT_NIGHT_VISION "night_vision"
|
||||
|
||||
#define TRAIT_COMIC_SANS "comic_sans"
|
||||
#define TRAIT_NOFINGERPRINTS "no_fingerprints"
|
||||
|
||||
@@ -22,12 +22,12 @@
|
||||
#define IS_MODE_COMPILED(MODE) (ispath(text2path("/datum/game_mode/"+(MODE))))
|
||||
|
||||
//Update this whenever you need to take advantage of more recent byond features
|
||||
#define MIN_COMPILER_VERSION 513
|
||||
#define MIN_COMPILER_BUILD 1514
|
||||
#define MIN_COMPILER_VERSION 514
|
||||
#define MIN_COMPILER_BUILD 1554
|
||||
#if DM_VERSION < MIN_COMPILER_VERSION || DM_BUILD < MIN_COMPILER_BUILD
|
||||
//Don't forget to update this part
|
||||
#error Your version of BYOND is too out-of-date to compile this project. Go to https://secure.byond.com/download and update.
|
||||
#error You need version 513.1514 or higher
|
||||
#error You need version 514.1554 or higher
|
||||
#endif
|
||||
|
||||
// Macros that must exist before world.dm
|
||||
|
||||
@@ -5,7 +5,6 @@ GLOBAL_VAR_INIT(deafblock, 0)
|
||||
GLOBAL_VAR_INIT(hulkblock, 0)
|
||||
GLOBAL_VAR_INIT(teleblock, 0)
|
||||
GLOBAL_VAR_INIT(fireblock, 0)
|
||||
GLOBAL_VAR_INIT(xrayblock, 0)
|
||||
GLOBAL_VAR_INIT(clumsyblock, 0)
|
||||
GLOBAL_VAR_INIT(fakeblock, 0)
|
||||
GLOBAL_VAR_INIT(coughblock, 0)
|
||||
@@ -30,6 +29,9 @@ GLOBAL_VAR_INIT(hallucinationblock, 0)
|
||||
GLOBAL_VAR_INIT(noprintsblock, 0)
|
||||
GLOBAL_VAR_INIT(shockimmunityblock, 0)
|
||||
GLOBAL_VAR_INIT(smallsizeblock, 0)
|
||||
GLOBAL_VAR_INIT(mesonblock, 0)
|
||||
GLOBAL_VAR_INIT(noflashblock, 0)
|
||||
GLOBAL_VAR_INIT(nightvisionblock, 0)
|
||||
|
||||
///////////////////////////////
|
||||
// Goon Stuff
|
||||
|
||||
@@ -46,6 +46,9 @@ GLOBAL_LIST_INIT(traits_by_type, list(
|
||||
"TRAIT_DWARF" = TRAIT_DWARF,
|
||||
"TRAIT_SILENT_FOOTSTEPS" = TRAIT_SILENT_FOOTSTEPS,
|
||||
"TRAIT_ALCOHOL_TOLERANCE" = TRAIT_ALCOHOL_TOLERANCE,
|
||||
"TRAIT_MESON_VISION" = TRAIT_MESON_VISION,
|
||||
"TRAIT_FLASH_PROTECTION" = TRAIT_FLASH_PROTECTION,
|
||||
"TRAIT_NIGHT_VISION" = TRAIT_NIGHT_VISION,
|
||||
|
||||
"TRAIT_COMIC_SANS" = TRAIT_COMIC_SANS,
|
||||
"TRAIT_NOFINGERPRINTS" = TRAIT_NOFINGERPRINTS,
|
||||
|
||||
@@ -23,7 +23,7 @@ SUBSYSTEM_DEF(metrics)
|
||||
var/list/out = list()
|
||||
out["@timestamp"] = time_stamp() // This is required by ElasticSearch, complete with this name. DO NOT REMOVE THIS.
|
||||
out["cpu"] = world.cpu
|
||||
// out["maptick"] = world.map_cpu // TODO: 514
|
||||
out["maptick"] = world.map_cpu
|
||||
out["elapsed_processed"] = world.time
|
||||
out["elapsed_real"] = (REALTIMEOFDAY - world_init_time)
|
||||
out["client_count"] = length(GLOB.clients)
|
||||
|
||||
@@ -49,6 +49,10 @@
|
||||
var/mat_path = possible_mats[id]
|
||||
materials[id] = new mat_path()
|
||||
|
||||
/datum/component/material_container/Destroy(force, silent)
|
||||
QDEL_LIST_ASSOC_VAL(materials)
|
||||
return ..()
|
||||
|
||||
/datum/component/material_container/proc/OnExamine(datum/source, mob/user, list/examine_list)
|
||||
if(show_on_examine)
|
||||
for(var/I in materials)
|
||||
|
||||
@@ -44,12 +44,13 @@ GLOBAL_DATUM_INIT(event_announcement, /datum/announcement/priority/command/event
|
||||
title = "Security Announcement"
|
||||
announcement_type = "Security Announcement"
|
||||
|
||||
/datum/announcement/proc/Announce(message as text, new_title = "", new_sound = null, do_newscast = newscast, msg_sanitized = 0, from, msg_language)
|
||||
/datum/announcement/proc/Announce(message as text, new_title = "", new_sound = null, do_newscast = newscast, msg_sanitized = 0, from, msg_language, new_sound2 = null)
|
||||
if(!message)
|
||||
return
|
||||
|
||||
var/message_title = new_title ? new_title : title
|
||||
var/message_sound = new_sound ? sound(new_sound) : sound
|
||||
var/message_sound2 = new_sound2 ? sound(new_sound2) : sound
|
||||
|
||||
if(!msg_sanitized)
|
||||
message = trim_strip_html_properly(message, allow_lines = 1)
|
||||
@@ -74,6 +75,7 @@ GLOBAL_DATUM_INIT(event_announcement, /datum/announcement/priority/command/event
|
||||
NewsCast(message, message_title)
|
||||
|
||||
Sound(message_sound, combined_receivers[1] + combined_receivers[2])
|
||||
Sound(message_sound2, combined_receivers[1] + combined_receivers[2])
|
||||
Log(message, message_title)
|
||||
|
||||
/datum/announcement/proc/Get_Receivers(datum/language/message_language)
|
||||
|
||||
@@ -346,7 +346,7 @@
|
||||
var/obj/machinery/firealarm/F = alarm
|
||||
F.update_fire_light(fire)
|
||||
for(var/obj/machinery/light/L in src)
|
||||
L.update()
|
||||
L.update(TRUE, TRUE, FALSE)
|
||||
|
||||
/**
|
||||
* unset the fire alarm visual affects in an area
|
||||
@@ -360,7 +360,7 @@
|
||||
var/obj/machinery/firealarm/F = alarm
|
||||
F.update_fire_light(fire)
|
||||
for(var/obj/machinery/light/L in src)
|
||||
L.update()
|
||||
L.update(TRUE, TRUE, FALSE)
|
||||
|
||||
/area/proc/updateicon()
|
||||
var/weather_icon
|
||||
|
||||
@@ -140,12 +140,16 @@
|
||||
/datum/mutation/disability/colourblindness/activate(mob/M)
|
||||
..()
|
||||
M.update_client_colour() //Handle the activation of the colourblindness on the mob.
|
||||
M.update_icons() //Apply eyeshine as needed.
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
H.update_misc_effects()
|
||||
|
||||
/datum/mutation/disability/colourblindness/deactivate(mob/M)
|
||||
..()
|
||||
M.update_client_colour() //Handle the deactivation of the colourblindness on the mob.
|
||||
M.update_icons() //Remove eyeshine as needed.
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
H.update_misc_effects()
|
||||
|
||||
/datum/mutation/disability/deaf
|
||||
name = "Deafness"
|
||||
|
||||
@@ -158,28 +158,6 @@
|
||||
M.status_flags |= CANSTUN | CANWEAKEN | CANPARALYSE | CANPUSH //temporary fix until the problem can be solved.
|
||||
to_chat(M, "<span class='danger'>You suddenly feel very weak.</span>")
|
||||
|
||||
/datum/mutation/xray
|
||||
name = "X-Ray Vision"
|
||||
activation_messages = list("The walls suddenly disappear.")
|
||||
deactivation_messages = list("The walls around you re-appear.")
|
||||
instability = GENE_INSTABILITY_MAJOR
|
||||
traits_to_add = list(TRAIT_XRAY_VISION)
|
||||
activation_prob = 15
|
||||
|
||||
/datum/mutation/xray/New()
|
||||
..()
|
||||
block = GLOB.xrayblock
|
||||
|
||||
/datum/mutation/xray/activate(mob/living/M)
|
||||
..()
|
||||
M.update_sight()
|
||||
M.update_icons() //Apply eyeshine as needed.
|
||||
|
||||
/datum/mutation/xray/deactivate(mob/living/M)
|
||||
..()
|
||||
M.update_sight()
|
||||
M.update_icons() //Remove eyeshine as needed.
|
||||
|
||||
/datum/mutation/tk
|
||||
name = "Telekenesis"
|
||||
activation_messages = list("You feel smarter.")
|
||||
@@ -1181,3 +1159,58 @@
|
||||
else
|
||||
H.remoteview_target = null
|
||||
H.reset_perspective()
|
||||
|
||||
/datum/mutation/meson_vision
|
||||
name = "Meson Vision"
|
||||
activation_messages = list("More information seems to reach your eyes...")
|
||||
deactivation_messages = list("The amount of information reaching your eyes fades...")
|
||||
instability = GENE_INSTABILITY_MINOR
|
||||
traits_to_add = list(TRAIT_MESON_VISION)
|
||||
|
||||
/datum/mutation/meson_vision/New()
|
||||
..()
|
||||
block = GLOB.mesonblock
|
||||
|
||||
/datum/mutation/meson_vision/activate(mob/living/M)
|
||||
..()
|
||||
M.update_sight()
|
||||
|
||||
/datum/mutation/meson_vision/deactivate(mob/living/M)
|
||||
..()
|
||||
M.update_sight()
|
||||
|
||||
/datum/mutation/night_vision
|
||||
name = "Night Vision"
|
||||
activation_messages = list("Were the lights always that bright?")
|
||||
deactivation_messages = list("The ambient light level returns to normal...")
|
||||
instability = GENE_INSTABILITY_MODERATE
|
||||
traits_to_add = list(TRAIT_NIGHT_VISION)
|
||||
|
||||
/datum/mutation/night_vision/New()
|
||||
..()
|
||||
block = GLOB.nightvisionblock
|
||||
|
||||
/datum/mutation/night_vision/activate(mob/living/M)
|
||||
..()
|
||||
M.update_sight()
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
H.update_misc_effects()
|
||||
|
||||
/datum/mutation/night_vision/deactivate(mob/living/M)
|
||||
..()
|
||||
M.update_sight()
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
H.update_misc_effects()
|
||||
|
||||
/datum/mutation/flash_protection
|
||||
name = "Flash Protection"
|
||||
activation_messages = list("You stop noticing the glare from lights...")
|
||||
deactivation_messages = list("Lights begin glaring again...")
|
||||
instability = GENE_INSTABILITY_MINOR
|
||||
traits_to_add = list(TRAIT_FLASH_PROTECTION)
|
||||
|
||||
/datum/mutation/flash_protection/New()
|
||||
..()
|
||||
block = GLOB.noflashblock
|
||||
|
||||
@@ -66,10 +66,10 @@
|
||||
return
|
||||
|
||||
if(src.client)
|
||||
if(client.prefs.muted & MUTE_IC)
|
||||
if(check_mute(client.ckey, MUTE_IC))
|
||||
to_chat(src, "You cannot send IC messages (muted).")
|
||||
return
|
||||
if(src.client.handle_spam_prevention(message,MUTE_IC))
|
||||
if(src.client.handle_spam_prevention(message, MUTE_IC))
|
||||
return
|
||||
|
||||
if(stat)
|
||||
|
||||
@@ -66,60 +66,6 @@
|
||||
add_attack_logs(user, target, "Unsuccessful sting (changeling)")
|
||||
return 1
|
||||
|
||||
/datum/action/changeling/sting/transformation
|
||||
name = "Transformation Sting"
|
||||
desc = "We silently sting a human, injecting a retrovirus that forces them to transform. Costs 50 chemicals."
|
||||
helptext = "The victim will transform much like a changeling would. The effects will be obvious to the victim, and the process will damage our genomes."
|
||||
button_icon_state = "sting_transform"
|
||||
sting_icon = "sting_transform"
|
||||
chemical_cost = 50
|
||||
dna_cost = 3
|
||||
genetic_damage = 100
|
||||
var/datum/dna/selected_dna = null
|
||||
|
||||
/datum/action/changeling/sting/transformation/Trigger()
|
||||
var/mob/user = usr
|
||||
var/datum/changeling/changeling = user.mind.changeling
|
||||
if(changeling.chosen_sting)
|
||||
unset_sting(user)
|
||||
return
|
||||
selected_dna = changeling.select_dna("Select the target DNA: ", "Target DNA")
|
||||
if(!selected_dna)
|
||||
return
|
||||
if((NOTRANSSTING in selected_dna.species.species_traits) || selected_dna.species.is_small)
|
||||
to_chat(user, "<span class='warning'>The selected DNA is incompatible with our sting.</span>")
|
||||
return
|
||||
..()
|
||||
|
||||
/datum/action/changeling/sting/transformation/can_sting(mob/user, mob/target)
|
||||
if(!..())
|
||||
return
|
||||
if(HAS_TRAIT(target, TRAIT_HUSK) || !ishuman(target) || (NOTRANSSTING in target.dna.species.species_traits))
|
||||
to_chat(user, "<span class='warning'>Our sting appears ineffective against its DNA.</span>")
|
||||
return FALSE
|
||||
if(ishuman(target))
|
||||
var/mob/living/carbon/human/H = target
|
||||
if(HAS_TRAIT(H, TRAIT_GENELESS))
|
||||
to_chat(user, "<span class='warning'>This won't work on a creature without DNA.</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/action/changeling/sting/transformation/sting_action(mob/user, mob/target)
|
||||
add_attack_logs(user, target, "Transformation sting (changeling) (new identity is [selected_dna.real_name])")
|
||||
if(issmall(target))
|
||||
to_chat(user, "<span class='notice'>Our genes cry out as we sting [target.name]!</span>")
|
||||
|
||||
if(iscarbon(target) && (target.status_flags & CANWEAKEN))
|
||||
var/mob/living/carbon/C = target
|
||||
C.do_jitter_animation(500)
|
||||
|
||||
target.visible_message("<span class='danger'>[target] begins to violenty convulse!</span>","<span class='userdanger'>You feel a tiny prick and a begin to uncontrollably convulse!</span>")
|
||||
|
||||
spawn(10)
|
||||
transform_dna(target,selected_dna)//target is always human so no problem here
|
||||
SSblackbox.record_feedback("nested tally", "changeling_powers", 1, list("[name]"))
|
||||
return TRUE
|
||||
|
||||
/datum/action/changeling/sting/extract_dna
|
||||
name = "Extract DNA Sting"
|
||||
desc = "We stealthily sting a target and extract their DNA. Costs 25 chemicals."
|
||||
|
||||
@@ -73,6 +73,9 @@
|
||||
var/airlock_unruned_icon_file = 'icons/obj/doors/airlocks/cult/unruned/cult.dmi'
|
||||
var/airlock_unruned_overlays_file = 'icons/obj/doors/airlocks/cult/unruned/cult-overlays.dmi'
|
||||
|
||||
/// Are cultist mirror shields active yet?
|
||||
var/mirror_shields_active = FALSE
|
||||
|
||||
|
||||
/datum/cult_info/fire
|
||||
name = "Cult of Kha'Rin"
|
||||
|
||||
@@ -444,6 +444,11 @@
|
||||
* The illusion has a 60% chance to be hostile and attack non-cultists, and a 40% chance to just run away from the user.
|
||||
*/
|
||||
/obj/item/shield/mirror/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
|
||||
// Incase they get one by some magic
|
||||
if(!SSticker.cultdat.mirror_shields_active)
|
||||
to_chat(owner, "<span class='warning'>This shield is powerless! You must perform the required sacrifice to empower it!</span>")
|
||||
return
|
||||
|
||||
if(iscultist(owner) && !owner.holy_check()) // Cultist holding the shield
|
||||
|
||||
// Hit by a projectile
|
||||
|
||||
@@ -86,8 +86,10 @@
|
||||
to_chat(user, "<span class='cultitalic'>The magic in [src] is weak, it will be ready to use again in [get_ETA()].</span>")
|
||||
return
|
||||
|
||||
var/choice = show_radial_menu(user, src, choosable_items, require_near = TRUE)
|
||||
var/picked_type = choosable_items[choice]
|
||||
|
||||
var/list/pickable_items = get_choosable_items()
|
||||
var/choice = show_radial_menu(user, src, pickable_items, require_near = TRUE)
|
||||
var/picked_type = pickable_items[choice]
|
||||
if(!QDELETED(src) && picked_type && Adjacent(user) && !user.incapacitated() && cooldowntime <= world.time)
|
||||
cooldowntime = world.time + creation_delay
|
||||
var/obj/O = new picked_type
|
||||
@@ -95,6 +97,14 @@
|
||||
O.forceMove(get_turf(src))
|
||||
to_chat(user, replacetext("[creation_message]", "%ITEM%", "[O.name]"))
|
||||
|
||||
/**
|
||||
* Returns the items the cult can craft from this forge.
|
||||
*
|
||||
* Override on children for logic regarding game state.
|
||||
*/
|
||||
/obj/structure/cult/functional/proc/get_choosable_items()
|
||||
return choosable_items.Copy() // Copied incase its modified on children
|
||||
|
||||
/**
|
||||
* Returns the cooldown time in minutes and seconds
|
||||
*/
|
||||
@@ -159,8 +169,15 @@
|
||||
selection_prompt = "You study the schematics etched on the forge..."
|
||||
selection_title = "Forge"
|
||||
creation_message = "<span class='cultitalic'>You work the forge as dark knowledge guides your hands, creating a %ITEM%!</span>"
|
||||
choosable_items = list("Shielded Robe" = /obj/item/clothing/suit/hooded/cultrobes/cult_shield, "Flagellant's Robe" = /obj/item/clothing/suit/hooded/cultrobes/flagellant_robe,
|
||||
"Mirror Shield" = /obj/item/shield/mirror)
|
||||
choosable_items = list("Shielded Robe" = /obj/item/clothing/suit/hooded/cultrobes/cult_shield, "Flagellant's Robe" = /obj/item/clothing/suit/hooded/cultrobes/flagellant_robe)
|
||||
|
||||
/obj/structure/cult/functional/forge/get_choosable_items()
|
||||
. = ..()
|
||||
if(SSticker.cultdat.mirror_shields_active)
|
||||
// Both lines here are needed. If you do it without, youll get issues.
|
||||
. += "Mirror Shield"
|
||||
.["Mirror Shield"] = /obj/item/shield/mirror
|
||||
|
||||
|
||||
/obj/structure/cult/functional/forge/Initialize(mapload)
|
||||
. = ..()
|
||||
|
||||
@@ -384,6 +384,9 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
for(var/M in invokers)
|
||||
if(sacrifice_fulfilled)
|
||||
to_chat(M, "<span class='cultlarge'>\"Yes! This is the one I desire! You have done well.\"</span>")
|
||||
if(!SSticker.cultdat.mirror_shields_active) // Only show once
|
||||
to_chat(M, "<span class='cultitalic'>You are now able to construct mirror shields inside the daemon forge.</span>")
|
||||
SSticker.cultdat.mirror_shields_active = TRUE
|
||||
else
|
||||
if(ishuman(offering) && offering.mind.offstation_role && offering.mind.special_role != SPECIAL_ROLE_ERT) //If you try it on a ghost role, you get nothing
|
||||
to_chat(M, "<span class='cultlarge'>\"This soul is of no use to either of us.\"</span>")
|
||||
|
||||
@@ -248,7 +248,7 @@
|
||||
|
||||
/datum/action/innate/ai/nuke_station/proc/set_us_up_the_bomb()
|
||||
to_chat(owner_AI, "<span class='notice'>Nuclear device armed.</span>")
|
||||
GLOB.event_announcement.Announce("Hostile runtimes detected in all station systems, please deactivate your AI to prevent possible damage to its morality core.", "Anomaly Alert", new_sound = 'sound/AI/aimalf.ogg')
|
||||
GLOB.event_announcement.Announce("Hostile runtimes detected in all station systems, please deactivate your AI to prevent possible damage to its morality core.", "Anomaly Alert", 'sound/AI/aimalf.ogg')
|
||||
set_security_level("delta")
|
||||
owner_AI.nuking = TRUE
|
||||
var/obj/machinery/doomsday_device/DOOM = new /obj/machinery/doomsday_device(owner_AI)
|
||||
@@ -280,7 +280,7 @@
|
||||
if(SSshuttle.emergency.mode == SHUTTLE_STRANDED)
|
||||
SSshuttle.emergency.mode = SHUTTLE_DOCKED
|
||||
SSshuttle.emergency.timer = world.time
|
||||
GLOB.priority_announcement.Announce("Hostile environment resolved. You have 3 minutes to board the Emergency Shuttle.", "Priority Announcement", 'sound/AI/shuttledock.ogg')
|
||||
GLOB.priority_announcement.Announce("Hostile environment resolved. You have 3 minutes to board the Emergency Shuttle.", "Priority Announcement", 'sound/AI/eshuttle_dock.ogg')
|
||||
return ..()
|
||||
|
||||
/obj/machinery/doomsday_device/proc/start()
|
||||
@@ -300,7 +300,7 @@
|
||||
if(SSshuttle.emergency.mode == SHUTTLE_STRANDED)
|
||||
SSshuttle.emergency.mode = SHUTTLE_DOCKED
|
||||
SSshuttle.emergency.timer = world.time
|
||||
GLOB.priority_announcement.Announce("Hostile environment resolved. You have 3 minutes to board the Emergency Shuttle.", "Priority Announcement", 'sound/AI/shuttledock.ogg')
|
||||
GLOB.priority_announcement.Announce("Hostile environment resolved. You have 3 minutes to board the Emergency Shuttle.", "Priority Announcement", 'sound/AI/eshuttle_dock.ogg')
|
||||
qdel(src)
|
||||
if(!timing)
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
|
||||
@@ -4,10 +4,10 @@
|
||||
|
||||
/mob/living/captive_brain/say(message)
|
||||
if(client)
|
||||
if(client.prefs.muted & MUTE_IC)
|
||||
if(check_mute(client.ckey, MUTE_IC))
|
||||
to_chat(src, "<span class='warning'>You cannot speak in IC (muted).</span>")
|
||||
return
|
||||
if(client.handle_spam_prevention(message,MUTE_IC))
|
||||
if(client.handle_spam_prevention(message, MUTE_IC))
|
||||
return
|
||||
|
||||
if(istype(loc,/mob/living/simple_animal/borer))
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
if(SSshuttle.emergency.mode == SHUTTLE_STRANDED)
|
||||
SSshuttle.emergency.mode = SHUTTLE_DOCKED
|
||||
SSshuttle.emergency.timer = world.time
|
||||
GLOB.command_announcement.Announce("Hostile enviroment resolved. You have 3 minutes to board the Emergency Shuttle.", null, 'sound/AI/shuttledock.ogg')
|
||||
GLOB.command_announcement.Announce("Hostile enviroment resolved. You have 3 minutes to board the Emergency Shuttle.", null, 'sound/AI/eshuttle_dock.ogg')
|
||||
return ..()
|
||||
if(finished != 0)
|
||||
return TRUE
|
||||
|
||||
@@ -40,7 +40,6 @@
|
||||
GLOB.hulkblock = getAssignedBlock("HULK", numsToAssign, DNA_HARD_BOUNDS, good=1)
|
||||
GLOB.teleblock = getAssignedBlock("TELE", numsToAssign, DNA_HARD_BOUNDS, good=1)
|
||||
GLOB.fireblock = getAssignedBlock("FIRE", numsToAssign, DNA_HARDER_BOUNDS, good=1)
|
||||
GLOB.xrayblock = getAssignedBlock("XRAY", numsToAssign, DNA_HARDER_BOUNDS, good=1)
|
||||
GLOB.clumsyblock = getAssignedBlock("CLUMSY", numsToAssign)
|
||||
GLOB.fakeblock = getAssignedBlock("FAKE", numsToAssign)
|
||||
GLOB.coughblock = getAssignedBlock("COUGH", numsToAssign)
|
||||
@@ -49,6 +48,10 @@
|
||||
GLOB.twitchblock = getAssignedBlock("TWITCH", numsToAssign)
|
||||
GLOB.nervousblock = getAssignedBlock("NERVOUS", numsToAssign)
|
||||
GLOB.wingdingsblock = getAssignedBlock("WINGDINGS", numsToAssign)
|
||||
GLOB.mesonblock = getAssignedBlock("MESONS", numsToAssign, good=1)
|
||||
GLOB.noflashblock = getAssignedBlock("NOFLASH", numsToAssign, DNA_HARDER_BOUNDS, good=1)
|
||||
GLOB.nightvisionblock = getAssignedBlock("NIGHTVISION", numsToAssign, DNA_HARDER_BOUNDS, good=1)
|
||||
|
||||
|
||||
// Bay muts
|
||||
GLOB.breathlessblock = getAssignedBlock("BREATHLESS", numsToAssign, DNA_HARD_BOUNDS, good=1)
|
||||
@@ -62,7 +65,6 @@
|
||||
GLOB.noprintsblock = getAssignedBlock("NOPRINTS", numsToAssign, DNA_HARD_BOUNDS, good=1)
|
||||
GLOB.shockimmunityblock = getAssignedBlock("SHOCKIMMUNITY", numsToAssign, good=1)
|
||||
GLOB.smallsizeblock = getAssignedBlock("SMALLSIZE", numsToAssign, DNA_HARD_BOUNDS, good=1)
|
||||
|
||||
//
|
||||
// Goon muts
|
||||
/////////////////////////////////////////////
|
||||
|
||||
@@ -74,8 +74,8 @@
|
||||
return 0
|
||||
|
||||
/datum/theft_objective/defib
|
||||
name = "a compact defibrillator"
|
||||
typepath = /obj/item/defibrillator/compact
|
||||
name = "the chief medical officer's advanced compact defibrillator"
|
||||
typepath = /obj/item/defibrillator/compact/advanced
|
||||
protected_jobs = list("Chief Medical Officer", "Paramedic")
|
||||
location_override = "the Chief Medical Officer's Office"
|
||||
|
||||
|
||||
@@ -4,7 +4,8 @@
|
||||
name = "Bluespace Gigabeacon"
|
||||
desc = "A device that draws power from bluespace and creates a permanent tracking beacon."
|
||||
level = 1 // underfloor
|
||||
layer = 2.5
|
||||
layer = WIRE_LAYER
|
||||
plane = FLOOR_PLANE
|
||||
anchored = 1
|
||||
use_power = IDLE_POWER_USE
|
||||
idle_power_usage = 0
|
||||
@@ -26,7 +27,8 @@
|
||||
Beacon.syndicate = syndicate
|
||||
Beacon.area_bypass = area_bypass
|
||||
Beacon.cc_beacon = cc_beacon
|
||||
hide(T.intact)
|
||||
if(!T.transparent_floor)
|
||||
hide(T.intact)
|
||||
|
||||
/obj/machinery/bluespace_beacon/proc/destroy_beacon()
|
||||
QDEL_NULL(Beacon)
|
||||
|
||||
@@ -100,6 +100,7 @@ GLOBAL_LIST_INIT(cloner_biomass_items, list(\
|
||||
/obj/machinery/clonepod/Destroy()
|
||||
if(connected)
|
||||
connected.pods -= src
|
||||
connected = null
|
||||
if(clonemind)
|
||||
UnregisterSignal(clonemind.current, COMSIG_LIVING_REVIVE)
|
||||
UnregisterSignal(clonemind, COMSIG_MIND_TRANSER_TO)
|
||||
|
||||
@@ -34,6 +34,24 @@
|
||||
|
||||
light_color = LIGHT_COLOR_DARKGREEN
|
||||
|
||||
/obj/machinery/computer/message_monitor/Initialize()
|
||||
..()
|
||||
return INITIALIZE_HINT_LATELOAD // Give the message server time to initialize
|
||||
|
||||
/obj/machinery/computer/message_monitor/LateInitialize()
|
||||
//If the monitor isn't linked to a server, and there's a server available, default it to the first one in the list.
|
||||
if(!linkedServer && length(GLOB.message_servers))
|
||||
linkedServer = GLOB.message_servers[1]
|
||||
RegisterSignal(linkedServer, COMSIG_PARENT_QDELETING, .proc/unlink_server)
|
||||
|
||||
/obj/machinery/computer/message_monitor/proc/unlink_server()
|
||||
SIGNAL_HANDLER
|
||||
linkedServer = null
|
||||
|
||||
/obj/machinery/computer/message_monitor/Destroy()
|
||||
customrecepient = null
|
||||
linkedServer = null
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/message_monitor/screwdriver_act(mob/user, obj/item/I)
|
||||
if(emag) //Stops people from just unscrewing the monitor and putting it back to get the console working again.
|
||||
@@ -71,14 +89,6 @@
|
||||
|
||||
..()
|
||||
|
||||
/obj/machinery/computer/message_monitor/Initialize()
|
||||
..()
|
||||
//Is the server isn't linked to a server, and there's a server available, default it to the first one in the list.
|
||||
if(!linkedServer)
|
||||
if(GLOB.message_servers && GLOB.message_servers.len > 0)
|
||||
linkedServer = GLOB.message_servers[1]
|
||||
return
|
||||
|
||||
/obj/machinery/computer/message_monitor/attack_hand(mob/user as mob)
|
||||
if(..())
|
||||
return
|
||||
@@ -490,18 +500,18 @@
|
||||
|
||||
|
||||
/obj/item/paper/monitorkey
|
||||
//..()
|
||||
name = "Monitor Decryption Key"
|
||||
var/obj/machinery/message_server/server = null
|
||||
|
||||
/obj/item/paper/monitorkey/New()
|
||||
/obj/item/paper/monitorkey/Initialize(mapload)
|
||||
..()
|
||||
spawn(10)
|
||||
if(GLOB.message_servers)
|
||||
for(var/obj/machinery/message_server/server in GLOB.message_servers)
|
||||
if(!isnull(server))
|
||||
if(!isnull(server.decryptkey))
|
||||
info = "<center><h2>Daily Key Reset</h2></center>\n\t<br>The new message monitor key is '[server.decryptkey]'.<br>Please keep this a secret and away from the clown.<br>If necessary, change the password to a more secure one."
|
||||
info_links = info
|
||||
overlays += "paper_words"
|
||||
break
|
||||
return INITIALIZE_HINT_LATELOAD
|
||||
|
||||
/obj/item/paper/monitorkey/LateInitialize()
|
||||
for(var/obj/machinery/message_server/server in GLOB.message_servers)
|
||||
if(!isnull(server))
|
||||
if(!isnull(server.decryptkey))
|
||||
info = "<center><h2>Daily Key Reset</h2></center>\n\t<br>The new message monitor key is '[server.decryptkey]'.<br>Please keep this a secret and away from the clown.<br>If necessary, change the password to a more secure one."
|
||||
info_links = info
|
||||
overlays += "paper_words"
|
||||
break
|
||||
|
||||
@@ -34,8 +34,8 @@
|
||||
if(building)
|
||||
set_pixel_offsets_from_dir(30, -30, 30, -30)
|
||||
|
||||
/obj/machinery/defibrillator_mount/loaded/New() //loaded subtype for mapping use
|
||||
..()
|
||||
/obj/machinery/defibrillator_mount/loaded/Initialize(mapload) //loaded subtype for mapping use
|
||||
. = ..()
|
||||
defib = new/obj/item/defibrillator/loaded(src)
|
||||
update_icon()
|
||||
|
||||
|
||||
@@ -43,7 +43,7 @@ GLOBAL_LIST_EMPTY(holopads)
|
||||
use_power = IDLE_POWER_USE
|
||||
idle_power_usage = 5
|
||||
active_power_usage = 100
|
||||
layer = TURF_LAYER+0.1 //Preventing mice and drones from sneaking under them.
|
||||
layer = HOLOPAD_LAYER //Preventing mice and drones from sneaking under them.
|
||||
plane = FLOOR_PLANE
|
||||
max_integrity = 300
|
||||
armor = list(melee = 50, bullet = 20, laser = 20, energy = 20, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 0)
|
||||
|
||||
@@ -77,6 +77,7 @@
|
||||
|
||||
/obj/machinery/light_switch/attack_hand(mob/user)
|
||||
on = !on
|
||||
playsound(src, 'sound/machines/lightswitch.ogg', 10, TRUE)
|
||||
updateicon()
|
||||
|
||||
if(light_connect)
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
name = "Electromagnetic Generator"
|
||||
desc = "A device that uses station power to create points of magnetic energy."
|
||||
level = 1 // underfloor
|
||||
layer = 2.5
|
||||
layer = WIRE_LAYER+0.001
|
||||
anchored = 1
|
||||
use_power = IDLE_POWER_USE
|
||||
idle_power_usage = 50
|
||||
@@ -32,7 +32,8 @@
|
||||
/obj/machinery/magnetic_module/New()
|
||||
..()
|
||||
var/turf/T = loc
|
||||
hide(T.intact)
|
||||
if(!T.transparent_floor)
|
||||
hide(T.intact)
|
||||
center = T
|
||||
|
||||
spawn(10) // must wait for map loading to finish
|
||||
|
||||
@@ -8,7 +8,8 @@
|
||||
name = "navigation beacon"
|
||||
desc = "A radio beacon used for bot navigation."
|
||||
level = 1 // underfloor
|
||||
layer = 2.5
|
||||
layer = WIRE_LAYER
|
||||
plane = FLOOR_PLANE
|
||||
anchored = 1
|
||||
max_integrity = 500
|
||||
armor = list(melee = 70, bullet = 70, laser = 70, energy = 70, bomb = 0, bio = 0, rad = 0, fire = 80, acid = 80)
|
||||
@@ -26,7 +27,8 @@
|
||||
set_codes()
|
||||
|
||||
var/turf/T = loc
|
||||
hide(T.intact)
|
||||
if(!T.transparent_floor)
|
||||
hide(T.intact)
|
||||
if(!codes || !codes.len)
|
||||
log_runtime(EXCEPTION("Empty codes datum at ([x],[y],[z])"), src, list("codes_txt: '[codes_txt]'"))
|
||||
if("patrol" in codes)
|
||||
|
||||
@@ -337,12 +337,18 @@
|
||||
fixdir()
|
||||
|
||||
var/pipe_dir = get_pipe_dir()
|
||||
var/turf/T = get_turf(loc)
|
||||
|
||||
for(var/obj/machinery/atmospherics/M in src.loc)
|
||||
if((M.initialize_directions & pipe_dir) && M.check_connect_types_construction(M,src)) // matches at least one direction on either type of pipe
|
||||
to_chat(user, "<span class='warning'>There is already a pipe of the same type at this location.</span>")
|
||||
return 1
|
||||
|
||||
if(pipe_type in list(PIPE_SUPPLY_STRAIGHT, PIPE_SUPPLY_BENT, PIPE_SCRUBBERS_STRAIGHT, PIPE_SCRUBBERS_BENT, PIPE_HE_STRAIGHT, PIPE_HE_BENT, PIPE_SUPPLY_MANIFOLD, PIPE_SCRUBBERS_MANIFOLD, PIPE_SUPPLY_MANIFOLD4W, PIPE_SCRUBBERS_MANIFOLD4W, PIPE_UVENT, PIPE_SUPPLY_CAP, PIPE_SCRUBBERS_CAP, PIPE_PASV_VENT, PIPE_DP_VENT, PIPE_PASSIVE_GATE))
|
||||
if(T.transparent_floor) //stops jank with transparent floors and pipes
|
||||
to_chat(user, "<span class='warning'>You can only fix simple pipes and devices over glass floors!</span>")
|
||||
return 1
|
||||
|
||||
switch(pipe_type) //What kind of heartless person thought of doing this?
|
||||
if(PIPE_SIMPLE_STRAIGHT, PIPE_SIMPLE_BENT)
|
||||
var/obj/machinery/atmospherics/pipe/simple/P = new( src.loc )
|
||||
|
||||
@@ -117,6 +117,12 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
|
||||
var/in_inventory = FALSE //is this item equipped into an inventory slot or hand of a mob?
|
||||
var/tip_timer = 0
|
||||
|
||||
// item hover FX
|
||||
/// Is this item inside a storage object?
|
||||
var/in_storage = FALSE
|
||||
/// Holder var for the item outline filter, null when no outline filter on the item.
|
||||
var/outline_filter
|
||||
|
||||
/obj/item/New()
|
||||
..()
|
||||
for(var/path in actions_types)
|
||||
@@ -131,6 +137,11 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
|
||||
if(!move_resist)
|
||||
determine_move_resist()
|
||||
|
||||
/obj/item/Initialize(mapload)
|
||||
. = ..()
|
||||
if(istype(loc, /obj/item/storage)) //marks all items in storage as being such
|
||||
in_storage = TRUE
|
||||
|
||||
/obj/item/proc/determine_move_resist()
|
||||
switch(w_class)
|
||||
if(WEIGHT_CLASS_TINY)
|
||||
@@ -406,6 +417,7 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
|
||||
if((flags & NODROP) && !(initial(flags) & NODROP)) //Remove NODROP is dropped
|
||||
flags &= ~NODROP
|
||||
in_inventory = FALSE
|
||||
remove_outline()
|
||||
SEND_SIGNAL(src, COMSIG_ITEM_DROPPED,user)
|
||||
if(!silent)
|
||||
playsound(src, drop_sound, DROP_SOUND_VOLUME, ignore_walls = FALSE)
|
||||
@@ -418,10 +430,12 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
|
||||
|
||||
// called when this item is removed from a storage item, which is passed on as S. The loc variable is already set to the new destination before this is called.
|
||||
/obj/item/proc/on_exit_storage(obj/item/storage/S as obj)
|
||||
in_storage = FALSE
|
||||
return
|
||||
|
||||
// called when this item is added into a storage item, which is passed on as S. The loc variable is already set to the storage item.
|
||||
/obj/item/proc/on_enter_storage(obj/item/storage/S as obj)
|
||||
in_storage = TRUE
|
||||
return
|
||||
|
||||
/**
|
||||
@@ -691,14 +705,24 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
|
||||
openToolTip(user, src, params, title = name, content = "[desc]", theme = "")
|
||||
|
||||
/obj/item/MouseEntered(location, control, params)
|
||||
if(in_inventory)
|
||||
if(in_inventory || in_storage)
|
||||
var/timedelay = 8
|
||||
var/user = usr
|
||||
var/mob/user = usr
|
||||
tip_timer = addtimer(CALLBACK(src, .proc/openTip, location, control, params, user), timedelay, TIMER_STOPPABLE)
|
||||
if(QDELETED(src))
|
||||
return
|
||||
var/mob/living/L = user
|
||||
if(!(user.client.prefs.toggles2 & PREFTOGGLE_2_SEE_ITEM_OUTLINES))
|
||||
return
|
||||
if(istype(L) && L.incapacitated(ignore_lying = TRUE))
|
||||
apply_outline(L, COLOR_RED_GRAY) //if they're dead or handcuffed, let's show the outline as red to indicate that they can't interact with that right now
|
||||
else
|
||||
apply_outline(L) //if the player's alive and well we send the command with no color set, so it uses the theme's color
|
||||
|
||||
/obj/item/MouseExited()
|
||||
deltimer(tip_timer) //delete any in-progress timer if the mouse is moved off the item before it finishes
|
||||
closeToolTip(usr)
|
||||
remove_outline()
|
||||
|
||||
/obj/item/MouseDrop_T(obj/item/I, mob/user)
|
||||
if(!user || user.incapacitated(ignore_lying = TRUE) || src == I)
|
||||
@@ -707,6 +731,41 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
|
||||
if(loc && I.loc == loc && istype(loc, /obj/item/storage) && loc.Adjacent(user)) // Are we trying to swap two items in the storage?
|
||||
var/obj/item/storage/S = loc
|
||||
S.swap_items(src, I, user)
|
||||
remove_outline() //get rid of the hover effect in case the mouse exit isn't called if someone drags and drops an item and somthing goes wrong
|
||||
|
||||
/obj/item/proc/apply_outline(mob/user, outline_color = null)
|
||||
if(!(in_inventory || in_storage) || QDELETED(src) || isobserver(user)) //cancel if the item isn't in an inventory, is being deleted, or if the person hovering is a ghost (so that people spectating you don't randomly make your items glow)
|
||||
return
|
||||
var/theme = lowertext(user.client.prefs.UI_style)
|
||||
if(!outline_color) //if we weren't provided with a color, take the theme's color
|
||||
switch(theme) //yeah it kinda has to be this way
|
||||
if("midnight")
|
||||
outline_color = COLOR_THEME_MIDNIGHT
|
||||
if("plasmafire")
|
||||
outline_color = COLOR_THEME_PLASMAFIRE
|
||||
if("retro")
|
||||
outline_color = COLOR_THEME_RETRO //just as garish as the rest of this theme
|
||||
if("slimecore")
|
||||
outline_color = COLOR_THEME_SLIMECORE
|
||||
if("operative")
|
||||
outline_color = COLOR_THEME_OPERATIVE
|
||||
if("clockwork")
|
||||
outline_color = COLOR_THEME_CLOCKWORK //if you want free gbp go fix the fact that clockwork's tooltip css is glass'
|
||||
if("glass")
|
||||
outline_color = COLOR_THEME_GLASS
|
||||
else //this should never happen, hopefully
|
||||
outline_color = COLOR_WHITE
|
||||
if(color)
|
||||
outline_color = COLOR_WHITE //if the item is recolored then the outline will be too, let's make the outline white so it becomes the same color instead of some ugly mix of the theme and the tint
|
||||
if(outline_filter)
|
||||
filters -= outline_filter
|
||||
outline_filter = filter(type = "outline", size = 1, color = outline_color)
|
||||
filters += outline_filter
|
||||
|
||||
/obj/item/proc/remove_outline()
|
||||
if(outline_filter)
|
||||
filters -= outline_filter
|
||||
outline_filter = null
|
||||
|
||||
// Returns a numeric value for sorting items used as parts in machines, so they can be replaced by the rped
|
||||
/obj/item/proc/get_part_rating()
|
||||
|
||||
@@ -195,23 +195,16 @@
|
||||
if(target.status != LIGHT_EMPTY)
|
||||
AddShards(1, U)
|
||||
target.status = LIGHT_EMPTY
|
||||
target.update()
|
||||
|
||||
var/obj/item/light/L2 = new target.light_type()
|
||||
|
||||
target.status = L2.status
|
||||
target.switchcount = L2.switchcount
|
||||
var/obj/item/light/replacement = target.light_type
|
||||
target.status = LIGHT_OK
|
||||
target.switchcount = 0
|
||||
target.rigged = emagged
|
||||
target.brightness_range = L2.brightness_range
|
||||
target.brightness_power = L2.brightness_power
|
||||
target.brightness_color = L2.brightness_color
|
||||
target.brightness_range = initial(replacement.brightness_range)
|
||||
target.brightness_power = initial(replacement.brightness_power)
|
||||
target.brightness_color = initial(replacement.brightness_color)
|
||||
target.on = target.has_power()
|
||||
target.update()
|
||||
qdel(L2)
|
||||
|
||||
if(target.on && target.rigged)
|
||||
target.explode()
|
||||
return
|
||||
target.update(TRUE, TRUE, FALSE)
|
||||
|
||||
else
|
||||
to_chat(U, "[src]'s refill light blinks red.")
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
var/list/insultmsg = list("FUCK EVERYONE!", "I'M A TATER!", "ALL SECURITY TO SHOOT ME ON SIGHT!", "I HAVE A BOMB!", "CAPTAIN IS A COMDOM!", "FOR THE SYNDICATE!")
|
||||
|
||||
/obj/item/megaphone/attack_self(mob/living/user as mob)
|
||||
if(user.client && (user.client.prefs.muted & MUTE_IC))
|
||||
if(check_mute(user.ckey, MUTE_IC))
|
||||
to_chat(src, "<span class='warning'>You cannot speak in IC (muted).</span>")
|
||||
return
|
||||
if(!ishuman(user))
|
||||
|
||||
@@ -27,8 +27,8 @@
|
||||
return
|
||||
|
||||
var/turf/T = get_turf(P)
|
||||
if(P.level < 2 && T.level == 1 && T.intact)
|
||||
to_chat(user, "<span class='warning'>You must remove the plating first.</span>")
|
||||
if(P.level < 2 && T.level == 1 && T.intact && !T.transparent_floor)
|
||||
to_chat(user, "<span class='warning'>You must remove the flooring first.</span>")
|
||||
return
|
||||
|
||||
P.change_color(GLOB.pipe_colors[paint_setting])
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
/obj/item/defibrillator
|
||||
name = "defibrillator"
|
||||
desc = "A device that delivers powerful shocks to detachable paddles that resuscitate incapacitated patients."
|
||||
icon = 'icons/obj/defib.dmi'
|
||||
icon_state = "defibunit"
|
||||
item_state = "defibunit"
|
||||
slot_flags = SLOT_BACK
|
||||
@@ -17,27 +18,27 @@
|
||||
)
|
||||
|
||||
var/paddles_on_defib = TRUE //if the paddles are on the defib (TRUE)
|
||||
var/safety = TRUE //if you can zap people with the defibs on harm mode
|
||||
var/powered = FALSE //if there's a cell in the defib with enough power for a revive, blocks paddles from reviving otherwise
|
||||
var/obj/item/twohanded/shockpaddles/paddles
|
||||
var/obj/item/stock_parts/cell/high/cell = null
|
||||
var/safety = TRUE //if you can zap people with the defibs on harm mode
|
||||
var/combat = FALSE //can we revive through space suits?
|
||||
var/heart_attack = FALSE //can it give instant heart attacks when zapped on harm intent with combat?
|
||||
var/base_icon_state = "defibpaddles"
|
||||
var/obj/item/twohanded/shockpaddles/paddle_type = /obj/item/twohanded/shockpaddles
|
||||
|
||||
/obj/item/defibrillator/get_cell()
|
||||
return cell
|
||||
|
||||
/obj/item/defibrillator/New() //starts without a cell for rnd
|
||||
..()
|
||||
paddles = make_paddles()
|
||||
/obj/item/defibrillator/Initialize(mapload) //starts without a cell for rnd
|
||||
. = ..()
|
||||
paddles = new paddle_type(src)
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/defibrillator/loaded/New() //starts with hicap
|
||||
..()
|
||||
paddles = make_paddles()
|
||||
/obj/item/defibrillator/loaded/Initialize(mapload) //starts with hicap
|
||||
. = ..()
|
||||
cell = new(src)
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/defibrillator/update_icon()
|
||||
update_power()
|
||||
@@ -158,9 +159,6 @@
|
||||
var/datum/action/A = X
|
||||
A.UpdateButtonIcon()
|
||||
|
||||
/obj/item/defibrillator/proc/make_paddles()
|
||||
return new /obj/item/twohanded/shockpaddles(src)
|
||||
|
||||
/obj/item/defibrillator/equipped(mob/user, slot)
|
||||
..()
|
||||
if(slot != slot_back)
|
||||
@@ -214,38 +212,68 @@
|
||||
|
||||
/obj/item/defibrillator/compact
|
||||
name = "compact defibrillator"
|
||||
desc = "A belt-equipped defibrillator that can be rapidly deployed."
|
||||
desc = "A belt-mounted defibrillator that can be rapidly deployed."
|
||||
icon_state = "defibcompact"
|
||||
item_state = "defibcompact"
|
||||
sprite_sheets = null //Because Vox had the belt defibrillator sprites in back.dm
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
slot_flags = SLOT_BELT
|
||||
origin_tech = "biotech=5"
|
||||
|
||||
/obj/item/defibrillator/compact/loaded/Initialize(mapload)
|
||||
. = ..()
|
||||
cell = new(src)
|
||||
update_icon()
|
||||
|
||||
/obj/item/defibrillator/compact/item_action_slot_check(slot, mob/user)
|
||||
if(slot == slot_belt)
|
||||
return TRUE
|
||||
|
||||
/obj/item/defibrillator/compact/loaded/New()
|
||||
..()
|
||||
paddles = make_paddles()
|
||||
cell = new(src)
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/defibrillator/compact/combat
|
||||
name = "combat defibrillator"
|
||||
desc = "A belt-equipped blood-red defibrillator that can be rapidly deployed. Does not have the restrictions or safeties of conventional defibrillators and can revive through space suits."
|
||||
desc = "A belt-mounted blood-red defibrillator that can be rapidly deployed. Does not have the restrictions or safeties of conventional defibrillators and can revive through space suits."
|
||||
icon_state = "defibcombat"
|
||||
item_state = "defibcombat"
|
||||
paddle_type = /obj/item/twohanded/shockpaddles/syndicate
|
||||
combat = TRUE
|
||||
safety = FALSE
|
||||
|
||||
/obj/item/defibrillator/compact/combat/loaded/New()
|
||||
..()
|
||||
paddles = make_paddles()
|
||||
/obj/item/defibrillator/compact/combat/loaded/Initialize(mapload)
|
||||
. = ..()
|
||||
cell = new(src)
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/defibrillator/compact/combat/attackby(obj/item/W, mob/user, params)
|
||||
/obj/item/defibrillator/compact/advanced
|
||||
name = "advanced compact defibrillator"
|
||||
desc = "A belt-mounted state-of-the-art defibrillator that can be rapidly deployed in all environments. Uses an experimental self-charging cell, meaning that it will (probably) never stop working. Can be used to defibrillate through space suits. It is impossible to damage."
|
||||
icon_state = "defibnt"
|
||||
item_state = "defibnt"
|
||||
paddle_type = /obj/item/twohanded/shockpaddles/advanced
|
||||
combat = TRUE
|
||||
safety = TRUE
|
||||
heart_attack = TRUE
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF //Objective item, better not have it destroyed.
|
||||
|
||||
var/next_emp_message //to prevent spam from the emagging message on the advanced defibrillator
|
||||
|
||||
/obj/item/defibrillator/compact/advanced/attackby(obj/item/W, mob/user, params)
|
||||
if(W == paddles)
|
||||
paddles.unwield()
|
||||
toggle_paddles()
|
||||
update_icon()
|
||||
|
||||
/obj/item/defibrillator/compact/advanced/loaded/Initialize(mapload)
|
||||
. = ..()
|
||||
cell = new /obj/item/stock_parts/cell/bluespace/charging(src)
|
||||
update_icon()
|
||||
|
||||
/obj/item/defibrillator/compact/advanced/emp_act(severity)
|
||||
if(world.time > next_emp_message)
|
||||
atom_say("Warning: Electromagnetic pulse detected. Integrated shielding prevented all potential hardware damage.")
|
||||
playsound(src, 'sound/machines/defib_saftyon.ogg', 50)
|
||||
next_emp_message = world.time + 5 SECONDS
|
||||
|
||||
/obj/item/defibrillator/compact/advanced/attackby(obj/item/W, mob/user, params)
|
||||
if(W == paddles)
|
||||
paddles.unwield()
|
||||
toggle_paddles()
|
||||
@@ -257,6 +285,7 @@
|
||||
/obj/item/twohanded/shockpaddles
|
||||
name = "defibrillator paddles"
|
||||
desc = "A pair of plastic-gripped paddles with flat metal surfaces that are used to deliver powerful electric shocks."
|
||||
icon = 'icons/obj/defib.dmi'
|
||||
icon_state = "defibpaddles"
|
||||
item_state = "defibpaddles"
|
||||
force = 0
|
||||
@@ -268,6 +297,7 @@
|
||||
var/revivecost = 1000
|
||||
var/cooldown = FALSE
|
||||
var/busy = FALSE
|
||||
var/base_icon_state = "defibpaddles"
|
||||
var/obj/item/defibrillator/defib
|
||||
|
||||
/obj/item/twohanded/shockpaddles/New(mainunit)
|
||||
@@ -280,10 +310,10 @@
|
||||
return
|
||||
|
||||
/obj/item/twohanded/shockpaddles/update_icon()
|
||||
icon_state = "defibpaddles[wielded]"
|
||||
item_state = "defibpaddles[wielded]"
|
||||
icon_state = "[base_icon_state][wielded]"
|
||||
item_state = "[base_icon_state][wielded]"
|
||||
if(cooldown)
|
||||
icon_state = "defibpaddles[wielded]_cooldown"
|
||||
icon_state = "[base_icon_state][wielded]_cooldown"
|
||||
|
||||
/obj/item/twohanded/shockpaddles/suicide_act(mob/user)
|
||||
user.visible_message("<span class='danger'>[user] is putting the live paddles on [user.p_their()] chest! It looks like [user.p_theyre()] trying to commit suicide.</span>")
|
||||
@@ -336,7 +366,7 @@
|
||||
to_chat(user, "<span class='notice'>[defib] is recharging.</span>")
|
||||
return
|
||||
if(!ishuman(M))
|
||||
to_chat(user, "<span class='notice'>The instructions on [defib] don't mention how to revive that...</span>")
|
||||
to_chat(user, "<span class='notice'>The instructions on [defib] don't mention how to defibrillate that...</span>")
|
||||
return
|
||||
else
|
||||
if(user.a_intent == INTENT_HARM && !defib.safety)
|
||||
@@ -347,7 +377,7 @@
|
||||
H.Weaken(5)
|
||||
playsound(get_turf(src), 'sound/machines/defib_zap.ogg', 50, 1, -1)
|
||||
H.emote("gasp")
|
||||
if(!H.undergoing_cardiac_arrest() && (prob(10) || defib.combat)) // Your heart explodes.
|
||||
if(!H.undergoing_cardiac_arrest() && (prob(10) || (defib.combat && !defib.heart_attack) || prob(10) && (defib.combat && defib.heart_attack))) // Your heart explodes.
|
||||
H.set_heartattack(TRUE)
|
||||
SEND_SIGNAL(H, COMSIG_LIVING_MINOR_SHOCK, 100)
|
||||
add_attack_logs(user, M, "Stunned with [src]")
|
||||
@@ -470,7 +500,8 @@
|
||||
|
||||
/obj/item/borg_defib
|
||||
name = "defibrillator paddles"
|
||||
desc = "A pair of mounted paddles with flat metal surfaces that are used to deliver powerful electric shocks."
|
||||
desc = "A pair of paddles with flat metal surfaces that are used to deliver powerful electric shocks."
|
||||
icon = 'icons/obj/defib.dmi'
|
||||
icon_state = "defibpaddles0"
|
||||
item_state = "defibpaddles0"
|
||||
force = 0
|
||||
@@ -590,3 +621,17 @@
|
||||
playsound(get_turf(src), 'sound/machines/defib_failed.ogg', 50, 0)
|
||||
busy = FALSE
|
||||
update_icon()
|
||||
|
||||
/obj/item/twohanded/shockpaddles/syndicate
|
||||
name = "combat defibrillator paddles"
|
||||
desc = "A pair of high-tech paddles with flat plasteel surfaces to revive deceased operatives (unless they exploded). They possess both the ability to penetrate armor and to deliver powerful or disabling shocks offensively."
|
||||
icon_state = "syndiepaddles0"
|
||||
item_state = "syndiepaddles0"
|
||||
base_icon_state = "syndiepaddles"
|
||||
|
||||
/obj/item/twohanded/shockpaddles/advanced
|
||||
name = "advanced defibrillator paddles"
|
||||
desc = "A pair of high-tech paddles with flat plasteel surfaces that are used to deliver powerful electric shocks. They possess the ability to penetrate armor to deliver shock."
|
||||
icon_state = "ntpaddles0"
|
||||
item_state = "ntpaddles0"
|
||||
base_icon_state = "ntpaddles"
|
||||
|
||||
@@ -170,28 +170,6 @@
|
||||
block = GLOB.hulkblock
|
||||
..()
|
||||
|
||||
/obj/item/dnainjector/xraymut
|
||||
name = "DNA-Injector (Xray)"
|
||||
desc = "Finally you can see what the Captain does."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
forcedmutation = TRUE
|
||||
|
||||
/obj/item/dnainjector/xraymut/Initialize()
|
||||
block = GLOB.xrayblock
|
||||
..()
|
||||
|
||||
/obj/item/dnainjector/antixray
|
||||
name = "DNA-Injector (Anti-Xray)"
|
||||
desc = "It will make you see harder."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0x001
|
||||
forcedmutation = TRUE
|
||||
|
||||
/obj/item/dnainjector/antixray/Initialize()
|
||||
block = GLOB.xrayblock
|
||||
..()
|
||||
|
||||
/obj/item/dnainjector/firemut
|
||||
name = "DNA-Injector (Fire)"
|
||||
desc = "Gives you fire."
|
||||
|
||||
@@ -716,7 +716,6 @@
|
||||
new /obj/item/stack/cable_coil(src)
|
||||
|
||||
new /obj/item/restraints/handcuffs(src)
|
||||
new /obj/item/dnainjector/xraymut(src)
|
||||
new /obj/item/dnainjector/firemut(src)
|
||||
new /obj/item/dnainjector/telemut(src)
|
||||
new /obj/item/dnainjector/hulkmut(src)
|
||||
|
||||
@@ -90,7 +90,7 @@
|
||||
/obj/blob_act(obj/structure/blob/B)
|
||||
if(isturf(loc))
|
||||
var/turf/T = loc
|
||||
if(T.intact && level == 1) //the blob doesn't destroy thing below the floor
|
||||
if((T.intact && level == 1) || T.transparent_floor) //the blob doesn't destroy thing below the floor
|
||||
return
|
||||
take_damage(400, BRUTE, "melee", 0, get_dir(src, B))
|
||||
|
||||
@@ -199,7 +199,7 @@ GLOBAL_DATUM_INIT(acid_overlay, /mutable_appearance, mutable_appearance('icons/e
|
||||
/obj/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume, global_overlay = TRUE)
|
||||
if(isturf(loc))
|
||||
var/turf/T = loc
|
||||
if(T.intact && level == 1) //fire can't damage things hidden below the floor.
|
||||
if((T.intact && level == 1) || T.transparent_floor) //fire can't damage things hidden below the floor.
|
||||
return
|
||||
..()
|
||||
if(exposed_temperature && !(resistance_flags & FIRE_PROOF))
|
||||
|
||||
@@ -182,7 +182,7 @@
|
||||
new /obj/item/clothing/shoes/brown (src)
|
||||
new /obj/item/radio/headset/heads/cmo(src)
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
||||
new /obj/item/defibrillator/compact/loaded(src)
|
||||
new /obj/item/defibrillator/compact/advanced/loaded(src)
|
||||
new /obj/item/handheld_defibrillator(src)
|
||||
new /obj/item/storage/belt/medical(src)
|
||||
new /obj/item/flash(src)
|
||||
|
||||
@@ -368,7 +368,8 @@ GLOBAL_LIST_EMPTY(safes)
|
||||
/obj/structure/safe/floor/Initialize()
|
||||
. = ..()
|
||||
var/turf/T = loc
|
||||
hide(T.intact)
|
||||
if(!T.transparent_floor)
|
||||
hide(T.intact)
|
||||
|
||||
/obj/structure/safe/floor/hide(intact)
|
||||
invisibility = intact ? INVISIBILITY_MAXIMUM : 0
|
||||
|
||||
@@ -27,6 +27,7 @@ GLOBAL_LIST_INIT(icons_to_ignore_at_floor_init, list("damaged1","damaged2","dama
|
||||
var/list/broken_states = list("damaged1", "damaged2", "damaged3", "damaged4", "damaged5")
|
||||
var/list/burnt_states = list("floorscorched1", "floorscorched2")
|
||||
var/list/prying_tool_list = list(TOOL_CROWBAR) //What tool/s can we use to pry up the tile?
|
||||
var/keep_dir = TRUE //When false, resets dir to default on changeturf()
|
||||
|
||||
var/footstep = FOOTSTEP_FLOOR
|
||||
var/barefootstep = FOOTSTEP_HARD_BAREFOOT
|
||||
@@ -124,11 +125,18 @@ GLOBAL_LIST_INIT(icons_to_ignore_at_floor_init, list("damaged1","damaged2","dama
|
||||
|
||||
var/turf/simulated/floor/W = ..()
|
||||
|
||||
var/obj/machinery/atmospherics/R
|
||||
|
||||
if(keep_icon)
|
||||
W.icon_regular_floor = old_icon
|
||||
W.icon_plating = old_plating
|
||||
if(W.keep_dir)
|
||||
W.dir = old_dir
|
||||
|
||||
if(W.transparent_floor)
|
||||
for(R in W)
|
||||
R.update_icon()
|
||||
for(R in W)
|
||||
R.update_underlays()
|
||||
W.update_icon()
|
||||
return W
|
||||
|
||||
|
||||
@@ -70,6 +70,35 @@
|
||||
to_chat(user, "<span class='warning'>This section is too damaged to support a tile! Use a welder to fix the damage.</span>")
|
||||
return TRUE
|
||||
|
||||
else if(is_glass_sheet(C))
|
||||
if(broken || burnt)
|
||||
to_chat(user, "<span class='warning'>Repair the plating first!</span>")
|
||||
return TRUE
|
||||
var/obj/item/stack/sheet/R = C
|
||||
if(R.get_amount() < 2)
|
||||
to_chat(user, "<span class='warning'>You need two sheets to build a [C.name] floor!</span>")
|
||||
return TRUE
|
||||
to_chat(user, "<span class='notice'>You begin swapping the plating for [C]...</span>")
|
||||
if(do_after(user, 3 SECONDS * C.toolspeed, target = src))
|
||||
if(R.get_amount() >= 2 && !transparent_floor)
|
||||
if(istype(C, /obj/item/stack/sheet/plasmaglass)) //So, what type of glass floor do we want today?
|
||||
ChangeTurf(/turf/simulated/floor/transparent/glass/plasma)
|
||||
else if(istype(C, /obj/item/stack/sheet/plasmarglass))
|
||||
ChangeTurf(/turf/simulated/floor/transparent/glass/reinforced/plasma)
|
||||
else if(istype(C, /obj/item/stack/sheet/glass))
|
||||
ChangeTurf(/turf/simulated/floor/transparent/glass)
|
||||
else if(istype(C, /obj/item/stack/sheet/rglass))
|
||||
ChangeTurf(/turf/simulated/floor/transparent/glass/reinforced)
|
||||
else if(istype(C, /obj/item/stack/sheet/titaniumglass))
|
||||
ChangeTurf(/turf/simulated/floor/transparent/glass/titanium)
|
||||
else if(istype(C, /obj/item/stack/sheet/plastitaniumglass))
|
||||
ChangeTurf(/turf/simulated/floor/transparent/glass/titanium/plasma)
|
||||
playsound(src, C.usesound, 80, TRUE)
|
||||
R.use(2)
|
||||
to_chat(user, "<span class='notice'>You swap the plating for [C].</span>")
|
||||
new /obj/item/stack/sheet/metal(src, 2)
|
||||
return TRUE
|
||||
|
||||
/turf/simulated/floor/plating/screwdriver_act(mob/user, obj/item/I)
|
||||
. = TRUE
|
||||
if(!I.tool_use_check(user, 0))
|
||||
|
||||
@@ -0,0 +1,112 @@
|
||||
/turf/simulated/floor/transparent/glass
|
||||
name = "glass floor"
|
||||
desc = "Don't jump on it... Or do, I'm not your mom."
|
||||
icon = 'icons/turf/floors/glass.dmi'
|
||||
icon_state = "unsmooth"
|
||||
baseturf = /turf/space
|
||||
smooth = SMOOTH_TRUE
|
||||
canSmoothWith = list(/turf/simulated/floor/transparent/glass, /turf/simulated/floor/transparent/glass/reinforced, /turf/simulated/floor/transparent/glass/plasma, /turf/simulated/floor/transparent/glass/reinforced/plasma)
|
||||
footstep = FOOTSTEP_GLASS
|
||||
barefootstep = FOOTSTEP_GLASS_BAREFOOT
|
||||
clawfootstep = FOOTSTEP_GLASS_BAREFOOT
|
||||
heavyfootstep = FOOTSTEP_GLASS_BAREFOOT
|
||||
light_power = 0.25
|
||||
light_range = 2
|
||||
layer = TRANSPARENT_TURF_LAYER
|
||||
keep_dir = FALSE
|
||||
intact = FALSE
|
||||
transparent_floor = TRUE
|
||||
heat_capacity = 800
|
||||
|
||||
/turf/simulated/floor/transparent/glass/Initialize(mapload)
|
||||
. = ..()
|
||||
var/image/I = image('icons/turf/space.dmi', src, SPACE_ICON_STATE)
|
||||
I.plane = PLANE_SPACE
|
||||
underlays += I
|
||||
dir = SOUTH //dirs that are not 2/south cause smoothing jank
|
||||
icon_state = "" //Prevents default icon appearing behind the glass
|
||||
|
||||
/turf/simulated/floor/transparent/glass/welder_act(mob/user, obj/item/I)
|
||||
if(!broken && !burnt)
|
||||
return
|
||||
if(!I.tool_use_check(user, 0))
|
||||
return
|
||||
if(I.use_tool(src, user, volume = I.tool_volume))
|
||||
to_chat(user, "<span class='notice'>You fix some cracks in the glass.</span>")
|
||||
overlays -= current_overlay
|
||||
current_overlay = null
|
||||
burnt = FALSE
|
||||
broken = FALSE
|
||||
update_icon()
|
||||
|
||||
/turf/simulated/floor/transparent/glass/crowbar_act(mob/user, obj/item/I)
|
||||
if(!I || !user)
|
||||
return
|
||||
var/obj/item/stack/R = user.get_inactive_hand()
|
||||
if(istype(R, /obj/item/stack/sheet/metal))
|
||||
if(R.get_amount() < 2) //not enough metal in the stack
|
||||
to_chat(user, "<span class='danger'>You also need to hold two sheets of metal to dismantle [src]!</span>")
|
||||
return
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You begin replacing [src]...</span>")
|
||||
playsound(src, I.usesound, 80, TRUE)
|
||||
if(do_after(user, 3 SECONDS * I.toolspeed, target = src))
|
||||
if(R.get_amount() < 2 || !transparent_floor)
|
||||
return
|
||||
else //not holding metal at all
|
||||
to_chat(user, "<span class='danger'>You also need to hold two sheets of metal to dismantle \the [src]!</span>")
|
||||
return
|
||||
switch(type) //What material is returned? Depends on the turf
|
||||
if(/turf/simulated/floor/transparent/glass/reinforced)
|
||||
new /obj/item/stack/sheet/rglass(src, 2)
|
||||
if(/turf/simulated/floor/transparent/glass)
|
||||
new /obj/item/stack/sheet/glass(src, 2)
|
||||
if(/turf/simulated/floor/transparent/glass/plasma)
|
||||
new /obj/item/stack/sheet/plasmaglass(src, 2)
|
||||
if(/turf/simulated/floor/transparent/glass/reinforced/plasma)
|
||||
new /obj/item/stack/sheet/plasmarglass(src, 2)
|
||||
if(/turf/simulated/floor/transparent/glass/titanium)
|
||||
new /obj/item/stack/sheet/titaniumglass(src, 2)
|
||||
if(/turf/simulated/floor/transparent/glass/titanium/plasma)
|
||||
new /obj/item/stack/sheet/plastitaniumglass(src, 2)
|
||||
R.use(2)
|
||||
playsound(src, 'sound/items/deconstruct.ogg', 80, TRUE)
|
||||
ChangeTurf(/turf/simulated/floor/plating)
|
||||
|
||||
|
||||
/turf/simulated/floor/transparent/glass/reinforced
|
||||
name = "reinforced glass floor"
|
||||
desc = "Jump on it, it can cope. Promise..."
|
||||
icon = 'icons/turf/floors/reinf_glass.dmi'
|
||||
thermal_conductivity = 0.035
|
||||
heat_capacity = 1600
|
||||
|
||||
/turf/simulated/floor/transparent/glass/reinforced/acid_act(acidpwr, acid_volume)
|
||||
acidpwr = min(acidpwr, 50)
|
||||
. = ..()
|
||||
|
||||
/turf/simulated/floor/transparent/glass/plasma
|
||||
name = "plasma glass floor"
|
||||
desc = "Wait, was space always that color?"
|
||||
icon = 'icons/turf/floors/plasmaglass.dmi'
|
||||
thermal_conductivity = 0.030
|
||||
heat_capacity = 32000
|
||||
|
||||
/turf/simulated/floor/transparent/glass/reinforced/plasma
|
||||
name = "reinforced plasma glass floor"
|
||||
desc = "For when you REALLY don't want your floor choice to suffocate everyone."
|
||||
icon = 'icons/turf/floors/reinf_plasmaglass.dmi'
|
||||
thermal_conductivity = 0.025
|
||||
heat_capacity = 325000
|
||||
|
||||
/turf/simulated/floor/transparent/glass/titanium
|
||||
name = "titanium glass floor"
|
||||
desc = "Stylish AND strong!"
|
||||
icon = 'icons/turf/floors/titaniumglass.dmi'
|
||||
canSmoothWith = list(/turf/simulated/floor/transparent/glass/titanium, /turf/simulated/floor/transparent/glass/titanium/plasma)
|
||||
thermal_conductivity = 0.025
|
||||
heat_capacity = 1600
|
||||
|
||||
/turf/simulated/floor/transparent/glass/titanium/plasma
|
||||
name = "plastitanium glass floor"
|
||||
icon = 'icons/turf/floors/plastitaniumglass.dmi'
|
||||
@@ -6,6 +6,7 @@
|
||||
var/intact = TRUE
|
||||
var/turf/baseturf = /turf/space
|
||||
var/slowdown = 0 //negative for faster, positive for slower
|
||||
var/transparent_floor = FALSE //used to check if pipes should be visible under the turf or not
|
||||
|
||||
///Properties for open tiles (/floor)
|
||||
/// All the gas vars, on the turf, are meant to be utilized for initializing a gas datum and setting its first gas values; the turf vars are never further modified at runtime; it is never directly used for calculations by the atmospherics system.
|
||||
|
||||
@@ -25,7 +25,7 @@ GLOBAL_VAR_INIT(admin_ooc_colour, "#b82e00")
|
||||
if(!GLOB.dooc_enabled && (mob.stat == DEAD))
|
||||
to_chat(usr, "<span class='danger'>OOC for dead mobs has been turned off.</span>")
|
||||
return
|
||||
if(prefs.muted & MUTE_OOC)
|
||||
if(check_mute(ckey, MUTE_OOC))
|
||||
to_chat(src, "<span class='danger'>You cannot use OOC (muted).</span>")
|
||||
return
|
||||
|
||||
@@ -181,7 +181,7 @@ GLOBAL_VAR_INIT(admin_ooc_colour, "#b82e00")
|
||||
if(!GLOB.dooc_enabled && (mob.stat == DEAD))
|
||||
to_chat(usr, "<span class='danger'>LOOC for dead mobs has been turned off.</span>")
|
||||
return
|
||||
if(prefs.muted & MUTE_OOC)
|
||||
if(check_mute(ckey, MUTE_OOC))
|
||||
to_chat(src, "<span class='danger'>You cannot use LOOC (muted).</span>")
|
||||
return
|
||||
|
||||
|
||||
@@ -122,7 +122,6 @@ GLOBAL_VAR_INIT(nologevent, 0)
|
||||
|
||||
if(M.ckey)
|
||||
body += "<A href='?_src_=holder;boot2=[M.UID()]'>Kick</A> | "
|
||||
body += "<A href='?_src_=holder;warn=[M.ckey]'>Warn</A> | "
|
||||
body += "<A href='?_src_=holder;newban=[M.UID()];dbbanaddckey=[M.ckey]'>Ban</A> | "
|
||||
body += "<A href='?_src_=holder;jobban2=[M.UID()];dbbanaddckey=[M.ckey]'>Jobban</A> | "
|
||||
body += "<A href='?_src_=holder;appearanceban=[M.UID()];dbbanaddckey=[M.ckey]'>Appearance Ban</A> | "
|
||||
@@ -141,14 +140,13 @@ GLOBAL_VAR_INIT(nologevent, 0)
|
||||
body += "\ <A href='?_src_=holder;sendbacktolobby=[M.UID()]'>Send back to Lobby</A> | "
|
||||
body += "\ <A href='?_src_=holder;eraseflavortext=[M.UID()]'>Erase Flavor Text</A> | "
|
||||
body += "\ <A href='?_src_=holder;userandomname=[M.UID()]'>Use Random Name</A> | "
|
||||
var/muted = M.client.prefs.muted
|
||||
body += {"<br><b>Mute: </b>
|
||||
\[<A href='?_src_=holder;mute=[M.UID()];mute_type=[MUTE_IC]'><font color='[(muted & MUTE_IC)?"red":"#6685f5"]'>IC</font></a> |
|
||||
<A href='?_src_=holder;mute=[M.UID()];mute_type=[MUTE_OOC]'><font color='[(muted & MUTE_OOC)?"red":"#6685f5"]'>OOC</font></a> |
|
||||
<A href='?_src_=holder;mute=[M.UID()];mute_type=[MUTE_PRAY]'><font color='[(muted & MUTE_PRAY)?"red":"#6685f5"]'>PRAY</font></a> |
|
||||
<A href='?_src_=holder;mute=[M.UID()];mute_type=[MUTE_ADMINHELP]'><font color='[(muted & MUTE_ADMINHELP)?"red":"#6685f5"]'>ADMINHELP</font></a> |
|
||||
<A href='?_src_=holder;mute=[M.UID()];mute_type=[MUTE_DEADCHAT]'><font color='[(muted & MUTE_DEADCHAT)?"red":"#6685f5"]'>DEADCHAT</font></a>\]
|
||||
(<A href='?_src_=holder;mute=[M.UID()];mute_type=[MUTE_ALL]'><font color='[(muted & MUTE_ALL)?"red":"#6685f5"]'>toggle all</font></a>)
|
||||
\[<A href='?_src_=holder;mute=[M.UID()];mute_type=[MUTE_IC]'><font color='[check_mute(M.client.ckey, MUTE_IC) ? "red" : "#6685f5"]'>IC</font></a> |
|
||||
<A href='?_src_=holder;mute=[M.UID()];mute_type=[MUTE_OOC]'><font color='[check_mute(M.client.ckey, MUTE_OOC) ? "red" : "#6685f5"]'>OOC</font></a> |
|
||||
<A href='?_src_=holder;mute=[M.UID()];mute_type=[MUTE_PRAY]'><font color='[check_mute(M.client.ckey, MUTE_PRAY) ? "red" : "#6685f5"]'>PRAY</font></a> |
|
||||
<A href='?_src_=holder;mute=[M.UID()];mute_type=[MUTE_ADMINHELP]'><font color='[check_mute(M.client.ckey, MUTE_ADMINHELP) ? "red" : "#6685f5"]'>ADMINHELP</font></a> |
|
||||
<A href='?_src_=holder;mute=[M.UID()];mute_type=[MUTE_DEADCHAT]'><font color='[check_mute(M.client.ckey, MUTE_DEADCHAT) ?" red" : "#6685f5"]'>DEADCHAT</font></a>]
|
||||
(<A href='?_src_=holder;mute=[M.UID()];mute_type=[MUTE_ALL]'><font color='[check_mute(M.client.ckey, MUTE_ALL) ? "red" : "#6685f5"]'>toggle all</font></a>)
|
||||
"}
|
||||
|
||||
var/jumptoeye = ""
|
||||
|
||||
@@ -492,51 +492,6 @@ GLOBAL_LIST_INIT(admin_verbs_ticket, list(
|
||||
log_admin("[key_name(usr)] has turned BB mode [holder.fakekey ? "ON" : "OFF"]")
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Big Brother Mode")
|
||||
|
||||
#define MAX_WARNS 3
|
||||
#define AUTOBANTIME 10
|
||||
|
||||
/client/proc/warn(warned_ckey)
|
||||
if(!check_rights(R_ADMIN))
|
||||
return
|
||||
|
||||
if(!warned_ckey || !istext(warned_ckey)) return
|
||||
if(warned_ckey in GLOB.admin_datums)
|
||||
to_chat(usr, "<font color='red'>Error: warn(): You can't warn admins.</font>")
|
||||
return
|
||||
|
||||
var/datum/preferences/D
|
||||
var/client/C = GLOB.directory[warned_ckey]
|
||||
if(C) D = C.prefs
|
||||
else D = GLOB.preferences_datums[warned_ckey]
|
||||
|
||||
if(!D)
|
||||
to_chat(src, "<font color='red'>Error: warn(): No such ckey found.</font>")
|
||||
return
|
||||
|
||||
if(++D.warns >= MAX_WARNS) //uh ohhhh...you'reee iiiiin trouuuubble O:)
|
||||
if(C)
|
||||
message_admins("[key_name_admin(src)] has warned [key_name_admin(C)] resulting in a [AUTOBANTIME] minute ban")
|
||||
log_admin("[key_name(src)] has warned [key_name(C)] resulting in a [AUTOBANTIME] minute ban")
|
||||
to_chat(C, "<font color='red'><BIG><B>You have been autobanned due to a warning by [ckey].</B></BIG><br>This is a temporary ban, it will be removed in [AUTOBANTIME] minutes.")
|
||||
qdel(C)
|
||||
else
|
||||
message_admins("[key_name_admin(src)] has warned [warned_ckey] resulting in a [AUTOBANTIME] minute ban")
|
||||
log_admin("[key_name(src)] has warned [warned_ckey] resulting in a [AUTOBANTIME] minute ban")
|
||||
AddBan(warned_ckey, D.last_id, "Autobanning due to too many formal warnings", ckey, 1, AUTOBANTIME)
|
||||
else
|
||||
if(C)
|
||||
to_chat(C, "<font color='red'><BIG><B>You have been formally warned by an administrator.</B></BIG><br>Further warnings will result in an autoban.</font>")
|
||||
message_admins("[key_name_admin(src)] has warned [key_name_admin(C)]. They have [MAX_WARNS-D.warns] strikes remaining.")
|
||||
log_admin("[key_name(src)] has warned [key_name(C)]. They have [MAX_WARNS-D.warns] strikes remaining.")
|
||||
else
|
||||
message_admins("[key_name_admin(src)] has warned [warned_ckey] (DC). They have [MAX_WARNS-D.warns] strikes remaining.")
|
||||
log_admin("[key_name(src)] has warned [warned_ckey] (DC). They have [MAX_WARNS-D.warns] strikes remaining.")
|
||||
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Warning") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
#undef MAX_WARNS
|
||||
#undef AUTOBANTIME
|
||||
|
||||
/client/proc/drop_bomb() // Some admin dickery that can probably be done better -- TLE
|
||||
set category = "Event"
|
||||
set name = "Drop Bomb"
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
/// Associative list of people who are muted via admin mutes
|
||||
GLOBAL_LIST_EMPTY(admin_mutes_assoc)
|
||||
|
||||
/proc/check_mute(ckey, muteflag)
|
||||
if(isnull(GLOB.admin_mutes_assoc[ckey]))
|
||||
return FALSE
|
||||
|
||||
if(GLOB.admin_mutes_assoc[ckey] & muteflag)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/proc/toggle_mute(ckey, muteflag)
|
||||
if(isnull(GLOB.admin_mutes_assoc[ckey]))
|
||||
GLOB.admin_mutes_assoc[ckey] = 0
|
||||
|
||||
if(GLOB.admin_mutes_assoc[ckey] & muteflag)
|
||||
GLOB.admin_mutes_assoc[ckey] &= ~muteflag
|
||||
else
|
||||
GLOB.admin_mutes_assoc[ckey] |= muteflag
|
||||
|
||||
/proc/force_add_mute(ckey, muteflag)
|
||||
if(isnull(GLOB.admin_mutes_assoc[ckey]))
|
||||
GLOB.admin_mutes_assoc[ckey] = 0
|
||||
|
||||
GLOB.admin_mutes_assoc[ckey] |= muteflag
|
||||
|
||||
/proc/force_remove_mute(ckey, muteflag)
|
||||
if(isnull(GLOB.admin_mutes_assoc[ckey]))
|
||||
GLOB.admin_mutes_assoc[ckey] = 0
|
||||
|
||||
GLOB.admin_mutes_assoc[ckey] &= ~muteflag
|
||||
|
||||
@@ -446,9 +446,6 @@
|
||||
alert(usr, "This ban has already been lifted / does not exist.", "Error", "Ok")
|
||||
unbanpanel()
|
||||
|
||||
else if(href_list["warn"])
|
||||
usr.client.warn(href_list["warn"])
|
||||
|
||||
else if(href_list["unbane"])
|
||||
if(!check_rights(R_BAN)) return
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@ GLOBAL_LIST_INIT(adminhelp_ignored_words, list("unknown", "the", "a", "an", "of"
|
||||
set name = "Adminhelp"
|
||||
|
||||
//handle muting and automuting
|
||||
if(prefs.muted & MUTE_ADMINHELP)
|
||||
if(check_mute(ckey, MUTE_ADMINHELP))
|
||||
to_chat(src, "<font color='red'>Error: Admin-PM: You cannot send adminhelps (Muted).</font>")
|
||||
return
|
||||
|
||||
|
||||
@@ -58,7 +58,7 @@
|
||||
//takes input from cmd_admin_pm_context, cmd_admin_pm_panel or /client/Topic and sends them a PM.
|
||||
//Fetching a message if needed. src is the sender and C is the target client
|
||||
/client/proc/cmd_admin_pm(whom, msg, type = "PM")
|
||||
if(prefs.muted & MUTE_ADMINHELP)
|
||||
if(check_mute(ckey, MUTE_ADMINHELP))
|
||||
to_chat(src, "<span class='danger'>Error: Private-Message: You are unable to use PM-s (muted).</span>")
|
||||
return
|
||||
|
||||
@@ -212,7 +212,7 @@
|
||||
return
|
||||
|
||||
/client/proc/cmd_admin_discord_pm()
|
||||
if(prefs.muted & MUTE_ADMINHELP)
|
||||
if(check_mute(ckey, MUTE_ADMINHELP))
|
||||
to_chat(src, "<span class='danger'>Error: Private-Message: You are unable to use PMs (muted).</span>")
|
||||
return
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
if(!src.mob)
|
||||
return
|
||||
|
||||
if(prefs.muted & MUTE_DEADCHAT)
|
||||
if(check_mute(ckey, MUTE_DEADCHAT))
|
||||
to_chat(src, "<span class='warning'>You cannot send DSAY messages (muted).</span>")
|
||||
return
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
return
|
||||
|
||||
if(usr.client)
|
||||
if(usr.client.prefs.muted & MUTE_PRAY)
|
||||
if(check_mute(client.ckey, MUTE_PRAY))
|
||||
to_chat(usr, "<span class='warning'>You cannot pray (muted).</span>")
|
||||
return
|
||||
if(client.handle_spam_prevention(msg, MUTE_PRAY, OOC_COOLDOWN))
|
||||
|
||||
@@ -230,19 +230,19 @@
|
||||
|
||||
if(automute)
|
||||
muteunmute = "auto-muted"
|
||||
M.client.prefs.muted |= mute_type
|
||||
force_add_mute(M.client.ckey, mute_type)
|
||||
log_admin("SPAM AUTOMUTE: [muteunmute] [key_name(M)] from [mute_string]")
|
||||
message_admins("SPAM AUTOMUTE: [muteunmute] [key_name_admin(M)] from [mute_string].", 1)
|
||||
to_chat(M, "You have been [muteunmute] from [mute_string] by the SPAM AUTOMUTE system. Contact an admin.")
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Automute") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
return
|
||||
|
||||
if(M.client.prefs.muted & mute_type)
|
||||
muteunmute = "unmuted"
|
||||
M.client.prefs.muted &= ~mute_type
|
||||
else
|
||||
toggle_mute(M.client.ckey, mute_type)
|
||||
|
||||
if(check_mute(M.client.ckey, mute_type))
|
||||
muteunmute = "muted"
|
||||
M.client.prefs.muted |= mute_type
|
||||
else
|
||||
muteunmute = "unmuted"
|
||||
|
||||
log_admin("[key_name(usr)] has [muteunmute] [key_name(M)] from [mute_string]")
|
||||
message_admins("[key_name_admin(usr)] has [muteunmute] [key_name_admin(M)] from [mute_string].", 1)
|
||||
@@ -608,7 +608,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
"Custom" = "Cryptic Message")
|
||||
|
||||
var/list/MsgSound = list("Beep" = 'sound/misc/notice2.ogg',
|
||||
"Enemy Communications Intercepted" = 'sound/AI/intercept2.ogg',
|
||||
"Enemy Communications Intercepted" = 'sound/AI/intercept.ogg',
|
||||
"New Command Report Created" = 'sound/AI/commandreport.ogg')
|
||||
|
||||
var/type = input(usr, "Pick a type of report to send", "Report Type", "") as anything in MsgType
|
||||
|
||||
@@ -25,9 +25,6 @@
|
||||
H.dna.SetSEState(GLOB.hulkblock, TRUE)
|
||||
singlemutcheck(H, GLOB.hulkblock, MUTCHK_FORCED)
|
||||
|
||||
H.dna.SetSEState(GLOB.xrayblock, TRUE)
|
||||
singlemutcheck(H, GLOB.xrayblock, MUTCHK_FORCED)
|
||||
|
||||
H.dna.SetSEState(GLOB.fireblock, TRUE)
|
||||
singlemutcheck(H, GLOB.fireblock, MUTCHK_FORCED)
|
||||
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
/obj/effect/nanomob
|
||||
name = "Nano-Mob Avatar" //will be overridden by the mob datum name value when created
|
||||
desc = "A wild Nano-Mob appeared! Hit it with your PDA with the game open to attempt to capture it!"
|
||||
@@ -12,17 +11,29 @@
|
||||
var/list/clients_encountered = list() //tracks who has already interacted with us, so they can't attempt a second capture
|
||||
var/image/avatar
|
||||
|
||||
/obj/effect/nanomob/New(loc, datum/mob_hunt/new_info)
|
||||
..()
|
||||
/obj/effect/nanomob/Initialize(mapload, datum/mob_hunt/new_info)
|
||||
. = ..()
|
||||
if(!new_info)
|
||||
qdel(src)
|
||||
return
|
||||
return INITIALIZE_HINT_QDEL
|
||||
mob_info = new_info
|
||||
RegisterSignal(mob_info, COMSIG_PARENT_QDELETING, .proc/delete_wrapper)
|
||||
update_self()
|
||||
forceMove(mob_info.spawn_point)
|
||||
if(!mob_info.is_trap)
|
||||
addtimer(CALLBACK(src, .proc/despawn), mob_info.lifetime)
|
||||
|
||||
/obj/effect/nanomob/Destroy()
|
||||
SSmob_hunt.trap_spawns -= src
|
||||
SSmob_hunt.normal_spawns -= src
|
||||
mob_info = null // Can't delete this since multiple players can get the exact same /datum/mob_hunt. (This should be refactored)
|
||||
clients_encountered.Cut()
|
||||
QDEL_NULL(avatar)
|
||||
return ..()
|
||||
|
||||
/obj/effect/nanomob/proc/delete_wrapper()
|
||||
SIGNAL_HANDLER
|
||||
qdel(src)
|
||||
|
||||
/obj/effect/nanomob/proc/update_self()
|
||||
if(!mob_info)
|
||||
return
|
||||
@@ -132,12 +143,6 @@
|
||||
icon_state = "placeholder"
|
||||
var/obj/machinery/computer/mob_battle_terminal/my_terminal
|
||||
|
||||
/obj/effect/nanomob/battle/New(loc, datum/mob_hunt/new_info)
|
||||
. = ..()
|
||||
if(new_info)
|
||||
mob_info = new_info
|
||||
update_self()
|
||||
|
||||
/obj/effect/nanomob/battle/update_self()
|
||||
if(!mob_info)
|
||||
name = "Nano-Mob Battle Avatar"
|
||||
|
||||
@@ -71,10 +71,13 @@ Pipelines + Other Objects -> Pipe network
|
||||
// Icons/overlays/underlays
|
||||
/obj/machinery/atmospherics/update_icon()
|
||||
var/turf/T = get_turf(loc)
|
||||
if(!T || level == 2 || !T.intact)
|
||||
plane = GAME_PLANE
|
||||
else
|
||||
if(T.transparent_floor)
|
||||
plane = FLOOR_PLANE
|
||||
else
|
||||
if(!T || level == 2 || !T.intact)
|
||||
plane = GAME_PLANE
|
||||
else
|
||||
plane = FLOOR_PLANE
|
||||
|
||||
/obj/machinery/atmospherics/proc/update_pipe_image()
|
||||
pipe_image = image(src, loc, layer = ABOVE_HUD_LAYER, dir = dir) //the 20 puts it above Byond's darkness (not its opacity view)
|
||||
@@ -95,15 +98,18 @@ Pipelines + Other Objects -> Pipe network
|
||||
|
||||
/obj/machinery/atmospherics/proc/add_underlay(turf/T, obj/machinery/atmospherics/node, direction, icon_connect_type)
|
||||
if(node)
|
||||
if(T.intact && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
|
||||
if(T.intact && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe) && !T.transparent_floor)
|
||||
//underlays += SSair.icon_manager.get_atmos_icon("underlay_down", direction, color_cache_name(node))
|
||||
underlays += SSair.icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "down" + icon_connect_type)
|
||||
else
|
||||
//underlays += SSair.icon_manager.get_atmos_icon("underlay_intact", direction, color_cache_name(node))
|
||||
underlays += SSair.icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "intact" + icon_connect_type)
|
||||
else
|
||||
//underlays += SSair.icon_manager.get_atmos_icon("underlay_exposed", direction, pipe_color)
|
||||
underlays += SSair.icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "exposed" + icon_connect_type)
|
||||
if(T.transparent_floor) //we want to keep pipes under transparent floors connected normally
|
||||
underlays += SSair.icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "intact" + icon_connect_type)
|
||||
else
|
||||
//underlays += SSair.icon_manager.get_atmos_icon("underlay_exposed", direction, pipe_color)
|
||||
underlays += SSair.icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "exposed" + icon_connect_type)
|
||||
|
||||
/obj/machinery/atmospherics/proc/update_underlays()
|
||||
if(check_icon_cache())
|
||||
@@ -166,11 +172,14 @@ Pipelines + Other Objects -> Pipe network
|
||||
|
||||
//(De)construction
|
||||
/obj/machinery/atmospherics/attackby(obj/item/W, mob/user)
|
||||
var/turf/T = get_turf(src)
|
||||
if(can_unwrench && istype(W, /obj/item/wrench))
|
||||
var/turf/T = get_turf(src)
|
||||
if(T.transparent_floor && istype(src, /obj/machinery/atmospherics/pipe) && layer != GAS_PIPE_VISIBLE_LAYER) //pipes on GAS_PIPE_VISIBLE_LAYER are above the transparent floor and should be interactable
|
||||
to_chat(user, "<span class='danger'>You can't interact with something that's under the floor!</span>")
|
||||
return
|
||||
if(level == 1 && isturf(T) && T.intact)
|
||||
to_chat(user, "<span class='danger'>You must remove the plating first.</span>")
|
||||
return 1
|
||||
return
|
||||
var/datum/gas_mixture/int_air = return_air()
|
||||
var/datum/gas_mixture/env_air = loc.return_air()
|
||||
add_fingerprint(user)
|
||||
@@ -184,14 +193,14 @@ Pipelines + Other Objects -> Pipe network
|
||||
playsound(src.loc, W.usesound, 50, 1)
|
||||
to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
|
||||
if(internal_pressure > 2*ONE_ATMOSPHERE)
|
||||
to_chat(user, "<span class='warning'>As you begin unwrenching \the [src] a gush of air blows in your face... maybe you should reconsider?</span>")
|
||||
to_chat(user, "<span class='warning'>As you begin unwrenching \the [src] a gust of air blows in your face... maybe you should reconsider?</span>")
|
||||
unsafe_wrenching = TRUE //Oh dear oh dear
|
||||
|
||||
if(do_after(user, 40 * W.toolspeed, target = src) && !QDELETED(src))
|
||||
user.visible_message( \
|
||||
"[user] unfastens \the [src].", \
|
||||
"<span class='notice'>You have unfastened \the [src].</span>", \
|
||||
"<span class='italics'>You hear ratchet.</span>")
|
||||
"<span class='italics'>You hear ratcheting.</span>")
|
||||
investigate_log("was <span class='warning'>REMOVED</span> by [key_name(usr)]", "atmos")
|
||||
|
||||
for(var/obj/item/clothing/shoes/magboots/usermagboots in user.get_equipped_items())
|
||||
@@ -206,6 +215,9 @@ Pipelines + Other Objects -> Pipe network
|
||||
unsafe_pressure_release(user,internal_pressure)
|
||||
deconstruct(TRUE)
|
||||
else
|
||||
if(T.transparent_floor)
|
||||
to_chat(user, "<span class='danger'>You can't interact with something that's under the floor!</span>")
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
//Called when an atmospherics object is unwrenched while having a large pressure difference
|
||||
@@ -240,7 +252,12 @@ Pipelines + Other Objects -> Pipe network
|
||||
dir = D
|
||||
initialize_directions = P
|
||||
var/turf/T = loc
|
||||
level = T.intact ? 2 : 1
|
||||
if(!T.transparent_floor)
|
||||
level = T.intact ? 2 : 1
|
||||
else
|
||||
level = 2
|
||||
plane = GAME_PLANE
|
||||
layer = GAS_PIPE_VISIBLE_LAYER
|
||||
add_fingerprint(usr)
|
||||
if(!SSair.initialized) //If there's no atmos subsystem, we can't really initialize pipenets
|
||||
SSair.machinery_to_construct.Add(src)
|
||||
@@ -337,12 +354,15 @@ Pipelines + Other Objects -> Pipe network
|
||||
|
||||
/obj/machinery/atmospherics/proc/add_underlay_adapter(turf/T, obj/machinery/atmospherics/node, direction, icon_connect_type) //modified from add_underlay, does not make exposed underlays
|
||||
if(node)
|
||||
if(T.intact && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
|
||||
if(T.intact && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe) && !T.transparent_floor)
|
||||
underlays += SSair.icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "down" + icon_connect_type)
|
||||
else
|
||||
underlays += SSair.icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "intact" + icon_connect_type)
|
||||
else
|
||||
underlays += SSair.icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "retracted" + icon_connect_type)
|
||||
if(T.transparent_floor) //we want to keep pipes under transparent floors connected normally
|
||||
underlays += SSair.icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "intact" + icon_connect_type)
|
||||
else
|
||||
underlays += SSair.icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "retracted" + icon_connect_type)
|
||||
|
||||
/obj/machinery/atmospherics/singularity_pull(S, current_size)
|
||||
if(current_size >= STAGE_FIVE)
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
icon = 'icons/atmos/vent_pump.dmi'
|
||||
icon_state = "map_vent"
|
||||
plane = FLOOR_PLANE
|
||||
layer = GAS_SCRUBBER_LAYER
|
||||
name = "passive vent"
|
||||
desc = "A large air vent"
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/obj/machinery/atmospherics/unary/tank
|
||||
icon = 'icons/atmos/tank.dmi'
|
||||
icon_state = "air_map"
|
||||
|
||||
layer = GAS_PIPE_VISIBLE_LAYER
|
||||
name = "pressure tank"
|
||||
desc = "A large vessel containing pressurized gas."
|
||||
|
||||
|
||||
@@ -159,9 +159,9 @@
|
||||
var/cache_name = state
|
||||
|
||||
for(var/D in GLOB.cardinal)
|
||||
var/image/I = image(icon('icons/atmos/pipe_underlays.dmi', icon_state = state, dir = D))
|
||||
var/image/I = image(icon('icons/atmos/pipe_underlays.dmi', icon_state = state, dir = D), layer = GAS_PIPE_HIDDEN_LAYER)
|
||||
underlays[cache_name + "[D]"] = I
|
||||
for(var/pipe_color in GLOB.pipe_colors)
|
||||
I = image(icon('icons/atmos/pipe_underlays.dmi', icon_state = state, dir = D))
|
||||
I = image(icon('icons/atmos/pipe_underlays.dmi', icon_state = state, dir = D), layer = GAS_PIPE_HIDDEN_LAYER)
|
||||
I.color = GLOB.pipe_colors[pipe_color]
|
||||
underlays[state + "[D]" + "[GLOB.pipe_colors[pipe_color]]"] = I
|
||||
|
||||
@@ -79,7 +79,8 @@
|
||||
break
|
||||
|
||||
var/turf/T = get_turf(src) // hide if turf is not intact
|
||||
if(!istype(T)) return
|
||||
if(!istype(T) || T.transparent_floor)
|
||||
return
|
||||
hide(T.intact)
|
||||
update_icon()
|
||||
|
||||
|
||||
@@ -57,6 +57,8 @@
|
||||
node3 = target
|
||||
break
|
||||
var/turf/T = src.loc // hide if turf is not intact
|
||||
if(T.transparent_floor)
|
||||
return
|
||||
hide(T.intact)
|
||||
update_icon()
|
||||
|
||||
|
||||
@@ -165,7 +165,8 @@
|
||||
break
|
||||
|
||||
var/turf/T = src.loc // hide if turf is not intact
|
||||
hide(T.intact)
|
||||
if(!T.transparent_floor)
|
||||
hide(T.intact)
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/atmospherics/pipe/manifold4w/visible
|
||||
|
||||
@@ -46,10 +46,6 @@
|
||||
if(istype(W, /obj/item/analyzer))
|
||||
atmosanalyzer_scan(parent.air, user)
|
||||
return
|
||||
|
||||
if(istype(W, /obj/item/painter))
|
||||
return
|
||||
|
||||
return ..()
|
||||
|
||||
/obj/machinery/atmospherics/proc/pipeline_expansion()
|
||||
|
||||
@@ -68,7 +68,8 @@
|
||||
break
|
||||
|
||||
var/turf/T = loc // hide if turf is not intact
|
||||
hide(T.intact)
|
||||
if(!T.transparent_floor)
|
||||
hide(T.intact)
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/atmospherics/pipe/simple/check_pressure(pressure)
|
||||
|
||||
@@ -79,8 +79,6 @@
|
||||
ADD_TRAIT(user, TRAIT_LASEREYES, "ww_wishgranter")
|
||||
user.dna.SetSEState(GLOB.fireblock, TRUE)
|
||||
singlemutcheck(user, GLOB.fireblock, MUTCHK_FORCED)
|
||||
user.dna.SetSEState(GLOB.xrayblock, TRUE)
|
||||
singlemutcheck(user, GLOB.xrayblock, MUTCHK_FORCED)
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/human = user
|
||||
if(!isshadowperson(human))
|
||||
|
||||
@@ -8,8 +8,8 @@
|
||||
#define UPLOAD_LIMIT 10485760 //Restricts client uploads to the server to 10MB //Boosted this thing. What's the worst that can happen?
|
||||
#define MIN_CLIENT_VERSION 513 // Minimum byond major version required to play.
|
||||
//I would just like the code ready should it ever need to be used.
|
||||
#define SUGGESTED_CLIENT_VERSION 513 // only integers (e.g: 513, 514) are useful here. This is the part BEFORE the ".", IE 513 out of 513.1542
|
||||
#define SUGGESTED_CLIENT_BUILD 1542 // only integers (e.g: 1542, 1543) are useful here. This is the part AFTER the ".", IE 1542 out of 513.1542
|
||||
#define SUGGESTED_CLIENT_VERSION 514 // only integers (e.g: 513, 514) are useful here. This is the part BEFORE the ".", IE 513 out of 513.1542
|
||||
#define SUGGESTED_CLIENT_BUILD 1566 // only integers (e.g: 1542, 1543) are useful here. This is the part AFTER the ".", IE 1542 out of 513.1542
|
||||
|
||||
#define SSD_WARNING_TIMER 30 // cycles, not seconds, so 30=60s
|
||||
|
||||
@@ -113,7 +113,7 @@
|
||||
if(!holder && received_discord_pm < world.time - 6000) // Worse they can do is spam discord for 10 minutes
|
||||
to_chat(usr, "<span class='warning'>You are no longer able to use this, it's been more then 10 minutes since an admin on Discord has responded to you</span>")
|
||||
return
|
||||
if(prefs.muted & MUTE_ADMINHELP)
|
||||
if(check_mute(ckey, MUTE_ADMINHELP))
|
||||
to_chat(usr, "<span class='warning'>You cannot use this as your client has been muted from sending messages to the admins on Discord</span>")
|
||||
return
|
||||
cmd_admin_discord_pm()
|
||||
|
||||
@@ -62,8 +62,6 @@ GLOBAL_LIST_INIT(special_role_times, list( //minimum age (in days) for accounts
|
||||
var/max_gear_slots = 0
|
||||
|
||||
//non-preference stuff
|
||||
var/warns = 0
|
||||
var/muted = 0
|
||||
var/last_ip
|
||||
var/last_id
|
||||
|
||||
|
||||
@@ -356,3 +356,11 @@
|
||||
prefs.toggles2 ^= PREFTOGGLE_2_SIMPLE_STAT_PANEL
|
||||
prefs.save_preferences(src)
|
||||
to_chat(src, "You will [(prefs.toggles2 & PREFTOGGLE_2_SIMPLE_STAT_PANEL) ? "no longer" : "now"] get detailed information on the status panel.")
|
||||
|
||||
/client/verb/toggle_item_outlines()
|
||||
set name = "Toggle Item Outlines"
|
||||
set category = "Preferences"
|
||||
set desc = "Toggles seeing item outlines on hover."
|
||||
prefs.toggles2 ^= PREFTOGGLE_2_SEE_ITEM_OUTLINES
|
||||
prefs.save_preferences(src)
|
||||
to_chat(usr, "You will [(prefs.toggles2 & PREFTOGGLE_2_SEE_ITEM_OUTLINES) ? "now" : "no longer"] see item outlines on hover.")
|
||||
|
||||
@@ -5,6 +5,13 @@
|
||||
|
||||
/datum/event/anomaly/proc/findEventArea()
|
||||
var/static/list/allowed_areas
|
||||
var/static/list/existing_areas
|
||||
if(!existing_areas)
|
||||
existing_areas = list()
|
||||
for(var/area/AR in world)
|
||||
var/turf/picked = safepick(get_area_turfs(AR.type))
|
||||
if(picked && is_station_level(picked.z))
|
||||
existing_areas += AR
|
||||
if(!allowed_areas)
|
||||
//Places that shouldn't explode
|
||||
var/list/safe_area_types = typecacheof(list(
|
||||
@@ -20,10 +27,16 @@
|
||||
)
|
||||
|
||||
//Subtypes from the above that actually should explode.
|
||||
var/list/unsafe_area_subtypes = typecacheof(list(/area/engine/break_room))
|
||||
var/list/unsafe_area_subtypes = typecacheof(list(
|
||||
/area/engine/break_room,
|
||||
/area/engine/equipmentstorage,
|
||||
/area/engine/chiefs_office,
|
||||
/area/engine/controlroom,
|
||||
/area/engine/mechanic_workshop
|
||||
))
|
||||
|
||||
allowed_areas = make_associative(GLOB.the_station_areas) - safe_area_types + unsafe_area_subtypes
|
||||
var/list/possible_areas = typecache_filter_list(GLOB.all_areas, allowed_areas)
|
||||
allowed_areas = typecacheof(GLOB.the_station_areas) - safe_area_types + unsafe_area_subtypes
|
||||
var/list/possible_areas = typecache_filter_list(existing_areas, allowed_areas)
|
||||
if(length(possible_areas))
|
||||
return pick(possible_areas)
|
||||
|
||||
@@ -36,7 +49,7 @@
|
||||
CRASH("Anomaly: No valid turfs found for [impact_area] - [impact_area.type]")
|
||||
|
||||
/datum/event/anomaly/announce()
|
||||
GLOB.event_announcement.Announce("Localized hyper-energetic flux wave detected on long range scanners. Expected location of impact: [impact_area.name].", "Anomaly Alert")
|
||||
GLOB.event_announcement.Announce("Localized hyper-energetic flux wave detected on long range scanners. Expected location of impact: [impact_area.name].", "Anomaly Alert", 'sound/AI/anomaly.ogg')
|
||||
|
||||
/datum/event/anomaly/start()
|
||||
var/turf/T = pick(get_area_turfs(impact_area))
|
||||
|
||||
@@ -5,4 +5,4 @@
|
||||
anomaly_path = /obj/effect/anomaly/bluespace
|
||||
|
||||
/datum/event/anomaly/anomaly_bluespace/announce()
|
||||
GLOB.event_announcement.Announce("Unstable bluespace anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
|
||||
GLOB.event_announcement.Announce("Unstable bluespace anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert", 'sound/AI/anomaly.ogg')
|
||||
|
||||
@@ -5,4 +5,4 @@
|
||||
anomaly_path = /obj/effect/anomaly/flux
|
||||
|
||||
/datum/event/anomaly/anomaly_flux/announce()
|
||||
GLOB.event_announcement.Announce("Localized hyper-energetic flux wave detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
|
||||
GLOB.event_announcement.Announce("Localized hyper-energetic flux wave detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert", 'sound/AI/anomaly.ogg')
|
||||
|
||||
@@ -5,4 +5,4 @@
|
||||
anomaly_path = /obj/effect/anomaly/grav
|
||||
|
||||
/datum/event/anomaly/anomaly_grav/announce()
|
||||
GLOB.event_announcement.Announce("Gravitational anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
|
||||
GLOB.event_announcement.Announce("Gravitational anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert", 'sound/AI/anomaly.ogg')
|
||||
|
||||
@@ -5,4 +5,4 @@
|
||||
anomaly_path = /obj/effect/anomaly/pyro
|
||||
|
||||
/datum/event/anomaly/anomaly_pyro/announce()
|
||||
GLOB.event_announcement.Announce("Atmospheric anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
|
||||
GLOB.event_announcement.Announce("Atmospheric anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert", 'sound/AI/anomaly.ogg')
|
||||
|
||||
@@ -5,4 +5,4 @@
|
||||
anomaly_path = /obj/effect/anomaly/bhole
|
||||
|
||||
/datum/event/anomaly/anomaly_vortex/announce()
|
||||
GLOB.event_announcement.Announce("Localized high-intensity vortex anomaly detected on long range scanners. Expected location: [impact_area.name]", "Anomaly Alert")
|
||||
GLOB.event_announcement.Announce("Localized high-intensity vortex anomaly detected on long range scanners. Expected location: [impact_area.name]", "Anomaly Alert", 'sound/AI/anomaly.ogg')
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
SEND_SOUND(M, S)
|
||||
|
||||
/datum/event/apc_overload/announce()
|
||||
GLOB.event_announcement.Announce("Overload detected in [station_name()]'s powernet. Engineering, please check all underfloor APC terminals.", "Critical Power Failure", new_sound = 'sound/AI/attention.ogg')
|
||||
GLOB.event_announcement.Announce("Overload detected in [station_name()]'s powernet. Engineering, please check all underfloor APC terminals.", "Critical Power Failure", 'sound/AI/power_overload.ogg')
|
||||
|
||||
/datum/event/apc_overload/end()
|
||||
return TRUE
|
||||
@@ -33,7 +33,7 @@
|
||||
/area/turret_protected/ai)
|
||||
|
||||
if(announce)
|
||||
GLOB.event_announcement.Announce("Overload detected in [station_name()]'s powernet. Engineering, please check all underfloor APC terminals.", "Critical Power Failure", new_sound = 'sound/AI/attention.ogg')
|
||||
GLOB.event_announcement.Announce("Overload detected in [station_name()]'s powernet. Engineering, please check all underfloor APC terminals.", "Critical Power Failure", 'sound/AI/power_overload.ogg')
|
||||
|
||||
// break APC_BREAK_PROBABILITY% of all of the APCs on the station
|
||||
var/affected_apc_count = 0
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
SEND_SOUND(M, S)
|
||||
|
||||
/datum/event/apc_short/announce()
|
||||
GLOB.event_announcement.Announce("Overload detected in [station_name()]'s powernet. Engineering, please repair shorted APCs.", "Systems Power Failure", new_sound = 'sound/AI/attention.ogg')
|
||||
GLOB.event_announcement.Announce("Overload detected in [station_name()]'s powernet. Engineering, please repair shorted APCs.", "Systems Power Failure", 'sound/AI/power_overload.ogg')
|
||||
|
||||
/datum/event/apc_short/end()
|
||||
return TRUE
|
||||
@@ -30,7 +30,7 @@
|
||||
/area/engine/engineering,
|
||||
/area/engine/supermatter,
|
||||
/area/turret_protected/ai)
|
||||
GLOB.event_announcement.Announce("Power failure detected in [station_name()]'s powernet. All APCs have lost power. Gravity systems likely to fail.", "Systems Power Failure", new_sound = 'sound/AI/attention.ogg')
|
||||
GLOB.event_announcement.Announce("Power failure detected in [station_name()]'s powernet. All APCs have lost power. Gravity systems likely to fail.", "Systems Power Failure", 'sound/AI/attention.ogg')
|
||||
for(var/thing in GLOB.apcs)
|
||||
var/obj/machinery/power/apc/A = thing
|
||||
var/area/current_area = get_area(A)
|
||||
@@ -49,7 +49,7 @@
|
||||
/area/engine/supermatter,
|
||||
/area/turret_protected/ai)
|
||||
if(announce)
|
||||
GLOB.event_announcement.Announce("Overload detected in [station_name()]'s powernet. Engineering, please repair shorted APCs.", "Systems Power Failure", new_sound = 'sound/AI/attention.ogg')
|
||||
GLOB.event_announcement.Announce("Overload detected in [station_name()]'s powernet. Engineering, please repair shorted APCs.", "Systems Power Failure", 'sound/AI/power_overload.ogg')
|
||||
// break APC_BREAK_PROBABILITY% of all of the APCs on the station
|
||||
var/affected_apc_count = 0
|
||||
for(var/thing in GLOB.apcs)
|
||||
@@ -76,7 +76,7 @@
|
||||
/proc/power_restore(announce = TRUE, power_type)
|
||||
if(power_type == 0) //Power without Repairing
|
||||
if(announce)
|
||||
GLOB.event_announcement.Announce("All operational APCs on \the [station_name()] have been fully charged.", "Power Systems Nominal", new_sound = 'sound/AI/poweron.ogg')
|
||||
GLOB.event_announcement.Announce("All operational APCs on \the [station_name()] have been fully charged.", "Power Systems Nominal", 'sound/AI/attention.ogg')
|
||||
var/affected_apc_count = 0
|
||||
for(var/thing in GLOB.apcs)
|
||||
var/obj/machinery/power/apc/A = thing
|
||||
@@ -90,7 +90,7 @@
|
||||
log_and_message_admins("Power has been restored to [affected_apc_count] APCs.")
|
||||
if(power_type == 1) //Repair without charging
|
||||
if(announce)
|
||||
GLOB.event_announcement.Announce("All APCs on \the [station_name()] have been repaired.", "Power Systems Nominal", new_sound = 'sound/AI/poweron.ogg')
|
||||
GLOB.event_announcement.Announce("All APCs on \the [station_name()] have been repaired.", "Power Systems Nominal", 'sound/AI/attention.ogg')
|
||||
for(var/thing in GLOB.apcs)
|
||||
var/obj/machinery/power/apc/A = thing
|
||||
var/area/current_area = get_area(A)
|
||||
@@ -101,7 +101,7 @@
|
||||
log_and_message_admins("Power has been restored to all APCs.")
|
||||
if(power_type == 2) //Repair and Power APCs
|
||||
if(announce)
|
||||
GLOB.event_announcement.Announce("All APCs on \the [station_name()] have been repaired and recharged. We apologize for the inconvenience.", "Power Systems Optimal", new_sound = 'sound/AI/poweron.ogg')
|
||||
GLOB.event_announcement.Announce("All APCs on \the [station_name()] have been repaired and recharged. We apologize for the inconvenience.", "Power Systems Optimal", 'sound/AI/attention.ogg')
|
||||
// repair the APCs and recharge them
|
||||
for(var/thing in GLOB.apcs)
|
||||
var/obj/machinery/power/apc/A = thing
|
||||
@@ -115,7 +115,7 @@
|
||||
|
||||
/proc/power_restore_quick(announce = TRUE)
|
||||
if(announce)
|
||||
GLOB.event_announcement.Announce("All SMESs on \the [station_name()] have been recharged. We apologize for the inconvenience.", "Power Systems Nominal", new_sound = 'sound/AI/poweron.ogg')
|
||||
GLOB.event_announcement.Announce("All SMESs on \the [station_name()] have been recharged. We apologize for the inconvenience.", "Power Systems Nominal", 'sound/AI/attention.ogg')
|
||||
// fix all of the SMESs
|
||||
for(var/obj/machinery/power/smes/S in GLOB.machines)
|
||||
if(!is_station_level(S.z))
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
"You don't want to buy anything? Yeah, well I didn't want to buy your mom either.")
|
||||
|
||||
/datum/event/brand_intelligence/announce()
|
||||
GLOB.event_announcement.Announce("Rampant brand intelligence has been detected aboard [station_name()], please stand-by. The origin is believed to be \a [originMachine.name].", "Machine Learning Alert")
|
||||
GLOB.event_announcement.Announce("Rampant brand intelligence has been detected aboard [station_name()], please stand-by. The origin is believed to be \a [originMachine.name].", "Machine Learning Alert", 'sound/AI/brand_intelligence.ogg')
|
||||
|
||||
/datum/event/brand_intelligence/start()
|
||||
for(var/obj/machinery/vending/V in GLOB.machines)
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
D.carrier = TRUE
|
||||
|
||||
/datum/event/disease_outbreak/announce()
|
||||
GLOB.event_announcement.Announce("Confirmed outbreak of level 7 major viral biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", new_sound = 'sound/AI/outbreak7.ogg')
|
||||
GLOB.event_announcement.Announce("Confirmed outbreak of level 7 major viral biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/AI/outbreak7.ogg')
|
||||
for(var/p in GLOB.dead_mob_list)
|
||||
var/mob/M = p
|
||||
to_chat(M, "<span class='deadsay'><b>[patient_zero]</b> has been infected with <b>[D.name]</b> ([ghost_follow_link(patient_zero, M)])</span>")
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/datum/event/door_runtime
|
||||
|
||||
/datum/event/door_runtime/announce()
|
||||
GLOB.minor_announcement.Announce("Hostile runtime detected in door controllers. Isolation lockdown protocols are now in effect. Please remain calm.", "Network Alert")
|
||||
GLOB.minor_announcement.Announce("Hostile runtime detected in door controllers. Isolation lockdown protocols are now in effect. Please remain calm.", "Network Alert", 'sound/AI/door_runtimes.ogg')
|
||||
|
||||
/datum/event/door_runtime/start()
|
||||
for(var/obj/machinery/door/D in GLOB.airlocks)
|
||||
@@ -13,4 +13,4 @@
|
||||
post_status("alert", "lockdown")
|
||||
|
||||
/datum/event/door_runtime/proc/reboot()
|
||||
GLOB.minor_announcement.Announce("Automatic system reboot complete. Have a secure day.","Network reset:")
|
||||
GLOB.minor_announcement.Announce("Automatic system reboot complete. Have a secure day.","Network reset:", 'sound/AI/door_runtimes_fix.ogg')
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
var/lightsoutRange = 25
|
||||
|
||||
/datum/event/electrical_storm/announce()
|
||||
GLOB.event_announcement.Announce("An electrical storm has been detected in your area, please repair potential electronic overloads.", "Electrical Storm Alert")
|
||||
GLOB.event_announcement.Announce("An electrical storm has been detected in your area, please repair potential electronic overloads.", "Electrical Storm Alert", 'sound/AI/elec_storm.ogg')
|
||||
|
||||
/datum/event/electrical_storm/start()
|
||||
var/list/epicentreList = list()
|
||||
@@ -26,4 +26,3 @@
|
||||
var/obj/effect/landmark/epicentre = thing
|
||||
for(var/obj/machinery/power/apc/apc in range(epicentre, lightsoutRange))
|
||||
INVOKE_ASYNC(apc, /obj/machinery/power/apc.proc/overload_lighting)
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
|
||||
/datum/event/ion_storm/announce()
|
||||
if(announceEvent == ION_ANNOUNCE || (announceEvent == ION_RANDOM && prob(ionAnnounceChance)))
|
||||
GLOB.event_announcement.Announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", 'sound/AI/ionstorm.ogg')
|
||||
GLOB.event_announcement.Announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", 'sound/AI/ions.ogg')
|
||||
|
||||
/datum/event/ion_storm/start()
|
||||
//AI laws
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
announceWhen = 1
|
||||
|
||||
/datum/event/solar_flare/announce()
|
||||
GLOB.event_announcement.Announce("A solar flare has been detected on collision course with the station.", "Incoming Solar Flare", 'sound/AI/attention.ogg')
|
||||
GLOB.event_announcement.Announce("A solar flare has been detected on collision course with the station.", "Incoming Solar Flare", 'sound/AI/flare.ogg')
|
||||
|
||||
/datum/event/solar_flare/start()
|
||||
SSweather.run_weather(/datum/weather/solar_flare)
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
/datum/event/spider_terror/announce()
|
||||
if(successSpawn)
|
||||
GLOB.command_announcement.Announce("Confirmed outbreak of level 3 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/effects/siren-spooky.ogg')
|
||||
GLOB.command_announcement.Announce("Confirmed outbreak of level 3 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/effects/siren-spooky.ogg', new_sound2 = 'sound/AI/outbreak3.ogg')
|
||||
else
|
||||
log_and_message_admins("Warning: Could not spawn any mobs for event Terror Spiders")
|
||||
|
||||
@@ -61,4 +61,3 @@
|
||||
successSpawn = TRUE
|
||||
|
||||
#undef TS_HIGHPOP_TRIGGER
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
var/obj/effect/tear/TE
|
||||
|
||||
/datum/event/tear/announce()
|
||||
GLOB.event_announcement.Announce("A tear in the fabric of space and time has opened. Expected location: [impact_area.name].", "Anomaly Alert")
|
||||
GLOB.event_announcement.Announce("A tear in the fabric of space and time has opened. Expected location: [impact_area.name].", "Anomaly Alert", 'sound/AI/anomaly.ogg')
|
||||
|
||||
/datum/event/tear/start()
|
||||
var/turf/T = pick(get_area_turfs(impact_area))
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
var/list/vents = list()
|
||||
|
||||
/datum/event/vent_clog/announce()
|
||||
GLOB.event_announcement.Announce("The scrubbers network is experiencing a backpressure surge. Some ejection of contents may occur.", "Atmospherics alert")
|
||||
GLOB.event_announcement.Announce("The scrubbers network is experiencing a backpressure surge. Some ejection of contents may occur.", "Atmospherics alert", 'sound/AI/scrubbers.ogg')
|
||||
|
||||
/datum/event/vent_clog/setup()
|
||||
endWhen = rand(25, 100)
|
||||
|
||||
@@ -277,6 +277,13 @@
|
||||
if(can_insert && istype(disk.gene, /datum/plant_gene/trait))
|
||||
dat += "<a href='?src=[UID()];op=insert'>Insert: [disk.gene.get_name()]</a>"
|
||||
dat += "</div>"
|
||||
|
||||
dat += "<div class='line'><h3>Variant</h3></div><div class='statusDisplay'><table>"
|
||||
dat += "<tr><td width='260px'>[seed.variant ? seed.variant : "None"]</td>"
|
||||
dat += "<td><a href='?src=[UID()];set_v=1'>Edit</a></td>"
|
||||
if(seed.variant)
|
||||
dat += "<td><a href='?src=[UID()];del_v=1'>Remove</a></td>"
|
||||
dat += "</tr></table></div>"
|
||||
else
|
||||
dat += "<br>No sample found.<br><span class='highlight'>Please, insert a plant sample to use this device.</span>"
|
||||
popup.set_content(dat)
|
||||
@@ -391,6 +398,16 @@
|
||||
else if(href_list["abort"])
|
||||
operation = ""
|
||||
target = null
|
||||
else if(href_list["set_v"])
|
||||
if(!seed)
|
||||
return
|
||||
seed.variant_prompt(usr, src)
|
||||
else if(href_list["del_v"])
|
||||
if(!seed)
|
||||
return
|
||||
seed.variant = null
|
||||
seed.apply_variant_name()
|
||||
to_chat(usr, "<span class='notice'>You remove the [seed.plantname]'s variant designation.</span>")
|
||||
|
||||
interact(usr)
|
||||
|
||||
|
||||
@@ -42,6 +42,8 @@
|
||||
seed.prepare_result(src)
|
||||
transform *= TRANSFORM_USING_VARIABLE(seed.potency, 100) + 0.5 //Makes the resulting produce's sprite larger or smaller based on potency!
|
||||
add_juice()
|
||||
if(seed.variant)
|
||||
name += " \[[seed.variant]]"
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/grown/Destroy()
|
||||
QDEL_NULL(seed)
|
||||
|
||||
@@ -344,7 +344,10 @@
|
||||
/obj/machinery/hydroponics/examine(user)
|
||||
. = ..()
|
||||
if(myseed)
|
||||
. += "<span class='info'>It has <span class='name'>[myseed.plantname]</span> planted.</span>"
|
||||
if(myseed.variant)
|
||||
. += "<span class='info'>It has the <span class='name'>[myseed.variant]</span> variant of <span class='name'>[myseed.plantname]</span> planted.</span>"
|
||||
else
|
||||
. += "<span class='info'>It has <span class='name'>[myseed.plantname]</span> planted.</span>"
|
||||
if (dead)
|
||||
. += "<span class='warning'>It's dead!</span>"
|
||||
else if (harvest)
|
||||
@@ -875,7 +878,8 @@
|
||||
plant_hud_set_status()
|
||||
adjustWeeds(-10) //Has a side effect of cleaning up those nasty weeds
|
||||
update_icon()
|
||||
|
||||
else if(istype(O, /obj/item/pen) && myseed)
|
||||
myseed.variant_prompt(user, src)
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -109,6 +109,7 @@
|
||||
|
||||
/datum/seed_pile
|
||||
var/name = ""
|
||||
var/variant = ""
|
||||
var/lifespan = 0 //Saved stats
|
||||
var/endurance = 0
|
||||
var/maturation = 0
|
||||
@@ -117,8 +118,9 @@
|
||||
var/potency = 0
|
||||
var/amount = 0
|
||||
|
||||
/datum/seed_pile/New(name, life, endur, matur, prod, yie, poten, am = 1)
|
||||
/datum/seed_pile/New(name, variant, life, endur, matur, prod, yie, poten, am = 1)
|
||||
src.name = name
|
||||
src.variant = variant
|
||||
src.lifespan = life
|
||||
src.endurance = endur
|
||||
src.maturation = matur
|
||||
@@ -145,9 +147,9 @@
|
||||
if (contents.len == 0)
|
||||
dat += "<font color='red'>No seeds</font>"
|
||||
else
|
||||
dat += "<table cellpadding='3' style='text-align:center;'><tr><td>Name</td><td>Lifespan</td><td>Endurance</td><td>Maturation</td><td>Production</td><td>Yield</td><td>Potency</td><td>Stock</td></tr>"
|
||||
dat += "<table cellpadding='3' style='text-align:center;'><tr><td>Name</td><td>Variant</td><td>Lifespan</td><td>Endurance</td><td>Maturation</td><td>Production</td><td>Yield</td><td>Potency</td><td>Stock</td></tr>"
|
||||
for (var/datum/seed_pile/O in piles)
|
||||
dat += "<tr><td>[O.name]</td><td>[O.lifespan]</td><td>[O.endurance]</td><td>[O.maturation]</td>"
|
||||
dat += "<tr><td>[O.name]</td><td>[O.variant]</td><td>[O.lifespan]</td><td>[O.endurance]</td><td>[O.maturation]</td>"
|
||||
dat += "<td>[O.production]</td><td>[O.yield]</td><td>[O.potency]</td><td>"
|
||||
dat += "<a href='byond://?src=[src.UID()];name=[O.name];li=[O.lifespan];en=[O.endurance];ma=[O.maturation];pr=[O.production];yi=[O.yield];pot=[O.potency]'>Vend</a> ([O.amount] left)</td></tr>"
|
||||
dat += "</table>"
|
||||
@@ -203,9 +205,9 @@
|
||||
O.forceMove(src)
|
||||
. = 1
|
||||
for (var/datum/seed_pile/N in piles)
|
||||
if (O.plantname == N.name && O.lifespan == N.lifespan && O.endurance == N.endurance && O.maturation == N.maturation && O.production == N.production && O.yield == N.yield && O.potency == N.potency)
|
||||
if (O.plantname == N.name && O.variant == N.variant && O.lifespan == N.lifespan && O.endurance == N.endurance && O.maturation == N.maturation && O.production == N.production && O.yield == N.yield && O.potency == N.potency)
|
||||
++N.amount
|
||||
return
|
||||
|
||||
piles += new /datum/seed_pile(O.plantname, O.lifespan, O.endurance, O.maturation, O.production, O.yield, O.potency)
|
||||
piles += new /datum/seed_pile(O.plantname, O.variant, O.lifespan, O.endurance, O.maturation, O.production, O.yield, O.potency)
|
||||
return
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
var/plantname = "Plants" // Name of plant when planted.
|
||||
var/product // A type path. The thing that is created when the plant is harvested.
|
||||
var/species = "" // Used to update icons. Should match the name in the sprites unless all icon_* are overriden.
|
||||
var/variant = null // Optional custom name to track modified plants. Can be set with pen or from gene modder.
|
||||
|
||||
var/growing_icon = 'icons/obj/hydroponics/growing.dmi' //the file that stores the sprites of the growing plant from this seed.
|
||||
var/icon_grow // Used to override grow icon (default is "[species]-grow"). You can use one grow icon for multiple closely related plants with it.
|
||||
@@ -83,6 +84,8 @@
|
||||
S.potency = potency
|
||||
S.weed_rate = weed_rate
|
||||
S.weed_chance = weed_chance
|
||||
S.variant = variant
|
||||
S.apply_variant_name()
|
||||
S.genes = list()
|
||||
for(var/g in genes)
|
||||
var/datum/plant_gene/G = g
|
||||
@@ -317,16 +320,43 @@
|
||||
return
|
||||
|
||||
/obj/item/seeds/attackby(obj/item/O, mob/user, params)
|
||||
if (istype(O, /obj/item/plant_analyzer))
|
||||
if(istype(O, /obj/item/plant_analyzer))
|
||||
to_chat(user, "<span class='info'>*---------*\n This is \a <span class='name'>[src]</span>.</span>")
|
||||
var/text = get_analyzer_text()
|
||||
if(text)
|
||||
to_chat(user, "<span class='notice'>[text]</span>")
|
||||
|
||||
return
|
||||
if(istype(O, /obj/item/pen))
|
||||
variant_prompt(user)
|
||||
return
|
||||
..() // Fallthrough to item/attackby() so that bags can pick seeds up
|
||||
|
||||
|
||||
/obj/item/seeds/proc/variant_prompt(mob/user, obj/item/container = null)
|
||||
var/prev = variant
|
||||
var/V = input(user, "Choose variant name:", "Plant Variant Naming", variant) as text|null
|
||||
if(isnull(V)) // Did the user cancel?
|
||||
return
|
||||
if(container && (loc != container)) // Was the seed removed from the container, if there is a container?
|
||||
return
|
||||
if(!(container ? container : src).Adjacent(user)) // Is the user next to the seed/container?
|
||||
return
|
||||
variant = copytext(sanitize(html_encode(trim(V))), 1, 64) // Sanitization must happen after null check because it converts nulls to empty strings
|
||||
if(variant == "")
|
||||
variant = null
|
||||
if(prev != variant)
|
||||
to_chat(user, "<span class='notice'>You [variant ? "change" : "remove"] the [plantname]'s variant designation.</span>")
|
||||
apply_variant_name()
|
||||
|
||||
/obj/item/seeds/proc/apply_variant_name()
|
||||
var/V = variant ? " \[[variant]]" : "" // If we have a non-empty variant add it to the name
|
||||
var/N = initial(name)
|
||||
if(copytext(name, 1, 13) == "experimental") // Don't delete 'experimental'
|
||||
N = "experimental " + N
|
||||
name = N + V
|
||||
if(GetComponent(/datum/component/label))
|
||||
GetComponent(/datum/component/label).apply_label() // Don't delete labels
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -104,21 +104,7 @@
|
||||
new /obj/item/toy/katana(src)
|
||||
if(85 to 86)
|
||||
new /obj/item/defibrillator/compact(src)
|
||||
if(87) //1% chance
|
||||
new /obj/item/weed_extract(src)
|
||||
if(88)
|
||||
new /obj/item/organ/internal/brain(src)
|
||||
if(89)
|
||||
new /obj/item/organ/internal/brain/xeno(src)
|
||||
if(90)
|
||||
new /obj/item/organ/internal/heart(src)
|
||||
if(91)
|
||||
new /obj/item/soulstone/anybody(src)
|
||||
if(92)
|
||||
new /obj/item/katana(src)
|
||||
if(93)
|
||||
new /obj/item/dnainjector/xraymut(src)
|
||||
if(94)
|
||||
if(87 to 88)
|
||||
new /obj/item/storage/backpack/clown(src)
|
||||
new /obj/item/clothing/under/rank/clown(src)
|
||||
new /obj/item/clothing/shoes/clown_shoes(src)
|
||||
@@ -128,6 +114,18 @@
|
||||
new /obj/item/toy/crayon/rainbow(src)
|
||||
new /obj/item/reagent_containers/spray/waterflower(src)
|
||||
new /obj/item/reagent_containers/food/drinks/bottle/bottleofbanana(src)
|
||||
if(89) //1% chance
|
||||
new /obj/item/weed_extract(src)
|
||||
if(90)
|
||||
new /obj/item/organ/internal/brain(src)
|
||||
if(91)
|
||||
new /obj/item/organ/internal/brain/xeno(src)
|
||||
if(92)
|
||||
new /obj/item/organ/internal/heart(src)
|
||||
if(93)
|
||||
new /obj/item/soulstone/anybody(src)
|
||||
if(94)
|
||||
new /obj/item/katana(src)
|
||||
if(95)
|
||||
new /obj/item/clothing/under/mime(src)
|
||||
new /obj/item/clothing/shoes/black(src)
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user