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autodoc stuff
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@@ -1,9 +1,12 @@
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/**
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This is a component that can be applied to any movable atom (mob or obj).
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While the atom has this component, any carbon mob that walks over it will slip.
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Duration, tiles moved, and so on, depend on what variables are passed in when the component is added.
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*/
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* # Slip Component
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*
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* This is a component that can be applied to any movable atom (mob or obj).
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*
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* While the atom has this component, any human mob that walks over it will have a chance to slip.
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* Duration, tiles moved, and so on, depend on what variables are passed in when the component is added.
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*
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*/
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/datum/component/slippery
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/// Text that gets displayed in the slip proc, i.e. "user slips on [description]"
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var/description
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