Reduce Water Stun/Weaken Time (#14514)

* change water slips to be less painful

* change weaken to 1

* half'd original stun/weken time

* stun/weaken chaged to defines
This commit is contained in:
matttheficus
2020-10-21 00:24:13 -04:00
committed by GitHub
parent ed9c3a22e1
commit b0a324da4b
+6 -1
View File
@@ -1,3 +1,5 @@
#define WATER_STUN_TIME 2 //Stun time for water, to edit/find easier
#define WATER_WEAKEN_TIME 1 //Weaken time for water, to edit/find easier
/turf/simulated
name = "station"
var/wet = 0
@@ -81,7 +83,7 @@
switch(src.wet)
if(TURF_WET_WATER)
if(!(M.slip("the wet floor", 4, 2, tilesSlipped = 0, walkSafely = 1)))
if(!(M.slip("the wet floor", WATER_STUN_TIME, WATER_WEAKEN_TIME, tilesSlipped = 0, walkSafely = 1)))
M.inertia_dir = 0
return
@@ -107,3 +109,6 @@
queue_smooth_neighbors(src)
/turf/simulated/proc/is_shielded()
#undef WATER_STUN_TIME
#undef WATER_WEAKEN_TIME