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Merge pull request #15603 from AffectedArc07/reverb-preference
Reverb preference
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@@ -52,8 +52,10 @@
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#define PREFTOGGLE_2_RUNECHAT 64
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#define PREFTOGGLE_2_DEATHMESSAGE 128
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#define PREFTOGGLE_2_EMOTE_BUBBLE 256
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// Yes I know this being an "enable to disable" is misleading, but it avoids having to tweak all existing pref entries
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#define PREFTOGGLE_2_REVERB_DISABLE 512
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#define TOGGLES_2_TOTAL 511 // If you add or remove a preference toggle above, make sure you update this define with the total value of the toggles combined.
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#define TOGGLES_2_TOTAL 1023 // If you add or remove a preference toggle above, make sure you update this define with the total value of the toggles combined.
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#define TOGGLES_2_DEFAULT (PREFTOGGLE_2_FANCYUI|PREFTOGGLE_2_ITEMATTACK|PREFTOGGLE_2_WINDOWFLASHING|PREFTOGGLE_2_RUNECHAT|PREFTOGGLE_2_DEATHMESSAGE|PREFTOGGLE_2_EMOTE_BUBBLE)
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+4
-2
@@ -154,8 +154,10 @@ falloff_distance - Distance at which falloff begins. Sound is at peak volume (in
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S.environment = A.sound_environment
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if(use_reverb && S.environment != SOUND_ENVIRONMENT_NONE) //We have reverb, reset our echo setting
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S.echo[3] = 0 //Room setting, 0 means normal reverb
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S.echo[4] = 0 //RoomHF setting, 0 means normal reverb.
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// Check that the user has reverb enabled in their prefs
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if(!(client?.prefs?.toggles2 & PREFTOGGLE_2_REVERB_DISABLE))
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S.echo[3] = 0 //Room setting, 0 means normal reverb
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S.echo[4] = 0 //RoomHF setting, 0 means normal reverb.
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SEND_SOUND(src, S)
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@@ -332,3 +332,11 @@
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prefs.toggles2 ^= PREFTOGGLE_2_DEATHMESSAGE
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prefs.save_preferences(src)
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to_chat(src, "You will [(prefs.toggles2 & PREFTOGGLE_2_DEATHMESSAGE) ? "now" : "no longer"] see a notification in deadchat when a player dies.")
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/client/verb/toggle_reverb()
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set name = "Enable/Disable Reverb"
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set category = "Preferences"
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set desc = "Toggle ingame reverb effects"
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prefs.toggles2 ^= PREFTOGGLE_2_REVERB_DISABLE
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prefs.save_preferences(src)
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to_chat(src, "You will [(prefs.toggles2 & PREFTOGGLE_2_REVERB_DISABLE) ? "no longer" : "now"] get reverb on ingame sounds.")
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