Merge pull request #5316 from Crazylemon64/map_writer

Adds a "Save" buildmode
This commit is contained in:
Fox McCloud
2016-08-08 02:34:02 -04:00
committed by GitHub
10 changed files with 367 additions and 170 deletions
+1
View File
@@ -14,6 +14,7 @@ data/
/_maps/map_files/backup/*
/_maps/map_files/**/backup/*
/_maps/map_files/**/*.dmm.backup
/_maps/quicksave/*
/nano/debug.html
*.db
stddef.dm
+38 -1
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@@ -389,4 +389,41 @@ proc/checkhtml(var/t)
/proc/macro2html(text)
var/static/regex/text_macro = new("(\\xFF.)(.*)$")
return text_macro.Replace(text, /proc/replace_text_macro)
return text_macro.Replace(text, /proc/replace_text_macro)
/proc/dmm_encode(text)
// First, go through and nix out any of our escape sequences so we don't leave ourselves open to some escape sequence attack
// Some coder will probably despise me for this, years down the line
var/list/repl_chars = list("#?qt;", "#?lbr;", "#?rbr;")
for(var/char in repl_chars)
var/index = findtext(text, char)
var/keylength = length(char)
while(index)
log_debug("Bad string given to dmm encoder! [text]")
// Replace w/ underscore to prevent "&#3{4;" from cheesing the radar
// Should probably also use canon text replacing procs
text = copytext(text, 1, index) + "_" + copytext(text, index+keylength)
index = findtext(text, char)
// Then, replace characters as normal
var/list/repl_chars_2 = list("\"" = "#?qt;", "{" = "#?lbr;", "}" = "#?rbr;")
for(var/char in repl_chars_2)
var/index = findtext(text, char)
var/keylength = length(char)
while(index)
text = copytext(text, 1, index) + repl_chars_2[char] + copytext(text, index+keylength)
index = findtext(text, char)
return text
/proc/dmm_decode(text)
// Replace what we extracted above
var/list/repl_chars = list("#?qt;" = "\"", "#?lbr;" = "{", "#?rbr;" = "}")
for(var/char in repl_chars)
var/index = findtext(text, char)
var/keylength = length(char)
while(index)
text = copytext(text, 1, index) + repl_chars[char] + copytext(text, index+keylength)
index = findtext(text, char)
return text
+1
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@@ -13,6 +13,7 @@
var/germ_level = GERM_LEVEL_AMBIENT // The higher the germ level, the more germ on the atom.
var/simulated = 1 //filter for actions - used by lighting overlays
var/atom_say_verb = "says"
var/dont_save = 0 // For atoms that are temporary by necessity - like lighting overlays
///Chemistry.
var/datum/reagents/reagents = null
+3 -3
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@@ -421,7 +421,7 @@ var/global/list/bad_blocks[0]
reg_dna[unique_enzymes] = character.real_name
// Hmm, I wonder how to go about this without a huge convention break
/datum/dna/proc/serialize()
/datum/dna/serialize()
var/data = list()
data["UE"] = unique_enzymes
data["SE"] = SE.Copy() // This is probably too lazy for my own good
@@ -432,7 +432,7 @@ var/global/list/bad_blocks[0]
data["real_name"] = real_name
return data
/datum/dna/proc/deserialize(data)
/datum/dna/deserialize(data)
unique_enzymes = data["UE"]
// The de-serializer is unlikely to tamper with the lists
SE = data["SE"]
@@ -441,4 +441,4 @@ var/global/list/bad_blocks[0]
UpdateSE()
species = data["species"]
b_type = data["b_type"]
real_name = data["real_name"]
real_name = data["real_name"]
+14 -3
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@@ -26,11 +26,13 @@
var/turf/T = loc
hide(T.intact)
if(codes["patrol"])
if(!codes || !codes.len)
log_debug("Empty codes datum at ([x],[y],[z])")
if("patrol" in codes)
if(!navbeacons["[z]"])
navbeacons["[z]"] = list()
navbeacons["[z]"] += src //Register with the patrol list!
if(codes["delivery"])
if("delivery" in codes)
deliverybeacons += src
deliverybeacontags += location
@@ -39,6 +41,15 @@
deliverybeacons -= src
return ..()
/obj/machinery/navbeacon/serialize()
var/list/data = ..()
data["codes"] = codes
return data
/obj/machinery/navbeacon/deserialize(list/data)
codes = data["codes"]
..()
// set the transponder codes assoc list from codes_txt
/obj/machinery/navbeacon/proc/set_codes()
if(!codes_txt)
@@ -201,4 +212,4 @@ Transponder Codes:<UL>"}
codes[newkey] = newval
updateDialog()
updateDialog()
+43 -3
View File
@@ -8,7 +8,8 @@
#define FILL_BUILDMODE 8
#define LINK_BUILDMODE 9
#define BOOM_BUILDMODE 10
#define NUM_BUILDMODES 10
#define SAVE_BUILDMODE 11
#define NUM_BUILDMODES 11
/obj/screen/buildmode
icon = 'icons/misc/buildmode.dmi'
@@ -81,8 +82,11 @@
/obj/effect/buildmode_reticule/New(var/turf/t, var/client/c)
loc = t
I = image('icons/mob/blob.dmi', t, "marker",19.0,2) // Sprite reuse wooo
cl = c
cl.images += I
if(c)
cl = c
cl.images += I
else
log_debug("Buildmode reticule created without a client!")
/obj/effect/buildmode_reticule/proc/deselect()
qdel(src)
@@ -174,6 +178,8 @@
var/light = -1
var/flash = -1
var/flames = -1
// Saving mode
var/use_json = TRUE
/datum/click_intercept/buildmode/New(client/c)
..()
@@ -261,6 +267,13 @@
to_chat(user, "<span class='notice'>***********************************************************</span>")
to_chat(user, "<span class='notice'>Mouse Button on obj = Kaboom</span>")
to_chat(user, "<span class='notice'>***********************************************************</span>")
if(SAVE_BUILDMODE)
to_chat(user, "<span class='notice'>***********************************************************</span>")
to_chat(user, "<span class='notice'>Left Mouse Button on turf/obj/mob = Select corner</span>")
to_chat(user, "<span class='notice'>***********************************************************</span>")
/datum/click_intercept/buildmode/proc/change_settings(mob/user)
switch(mode)
@@ -345,6 +358,9 @@
var/flames = input("Range of flames. -1 to none", text("Input")) as num|null
if(flames == null) flames = -1
if(SAVE_BUILDMODE)
use_json = (alert("Would you like to use json (Default is \"Yes\")?",,"Yes","No") == "Yes")
/datum/click_intercept/buildmode/proc/change_dir()
switch(build_dir)
if(NORTH)
@@ -625,3 +641,27 @@
link_lines += L2
if(BOOM_BUILDMODE)
explosion(object, devastation, heavy, light, flash, null, null,flames)
if(SAVE_BUILDMODE)
if(!cornerA)
cornerA = select_tile(get_turf(object))
return
if(!cornerB)
cornerB = select_tile(get_turf(object))
if(left_click)
if(cornerA && cornerB)
var/turf/A = get_turf(cornerA)
var/turf/B = get_turf(cornerB)
deselect_region() // So we don't read our own reticules
var/map_name = input(holder, "Please select a name for your map", "Buildmode", "")
if(map_name == "")
return
var/map_flags = 0
if(use_json)
map_flags = 32 // Magic number defined in `writer.dm` that I can't use directly
// because #defines are for some reason our coding standard
var/our_map = maploader.save_map(A,B,map_name,map_flags)
holder << ftp(our_map) // send the map they've made! Or are stealing, whatever
to_chat(holder, "Map saving complete! [our_map]")
return
deselect_region()
+24 -2
View File
@@ -228,10 +228,12 @@ var/global/dmm_suite/preloader/_preloader = new
var/full_def = trim_text(copytext(model, old_position, dpos)) //full definition, e.g : /obj/foo/bar{variables=derp}
var/variables_start = findtext(full_def, "{")
var/atom_def = text2path(trim_text(copytext(full_def, 1, variables_start))) //path definition, e.g /obj/foo/bar
var/atom_text = trim_text(copytext(full_def, 1, variables_start))
var/atom_def = text2path(atom_text) //path definition, e.g /obj/foo/bar
old_position = dpos + 1
if(!atom_def) // Skip the item if the path does not exist. Fix your crap, mappers!
log_debug("Bad path: [atom_text]")
continue
members.Add(atom_def)
@@ -378,8 +380,15 @@ var/global/dmm_suite/preloader/_preloader = new
var/trim_right = trim_text(copytext(text,equal_position+1,position))//the content of the variable
//Check for string
// Make it read to the next delimiter, instead of the quote
if(findtext(trim_right,quote,1,2))
trim_right = copytext(trim_right,2,findtext(trim_right,quote,3,0))
var/endquote = findtext(trim_right,quote,-1)
if(!endquote)
log_debug("Terminating quote not found!")
// Our map writer escapes quotes and curly brackets to avoid
// letting our simple parser choke on meanly-crafted names/etc
// - so we decode it here so it's back to good ol' legibility
trim_right = dmm_decode(copytext(trim_right,2,endquote))
//Check for number
else if(isnum(text2num(trim_right)))
@@ -430,14 +439,27 @@ var/global/dmm_suite/preloader/_preloader = new
parent_type = /datum
var/list/attributes
var/target_path
var/json_ready = 0
/dmm_suite/preloader/proc/setup(list/the_attributes, path)
if(the_attributes.len)
json_ready = 0
if("map_json_data" in the_attributes)
json_ready = 1
use_preloader = TRUE
attributes = the_attributes
target_path = path
/dmm_suite/preloader/proc/load(atom/what)
if(json_ready)
var/json_data = attributes["map_json_data"]
attributes -= "map_json_data"
json_data = dmm_decode(json_data)
try
what.deserialize(json_decode(json_data))
catch(var/exception/e)
log_debug("Bad json data: '[json_data]'")
throw e
for(var/attribute in attributes)
var/value = attributes[attribute]
if(islist(value))
+203 -155
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@@ -4,10 +4,10 @@
#define DMM_IGNORE_NPCS 8
#define DMM_IGNORE_PLAYERS 16
#define DMM_IGNORE_MOBS 24
dmm_suite{
var{
quote = "\""
list/letter_digits = list(
#define DMM_USE_JSON 32
/dmm_suite
var/quote = "\""
var/list/letter_digits = list(
"a","b","c","d","e",
"f","g","h","i","j",
"k","l","m","n","o",
@@ -21,154 +21,202 @@ dmm_suite{
"U","V","W","X","Y",
"Z"
)
}
save_map(var/turf/t1 as turf, var/turf/t2 as turf, var/map_name as text, var/flags as num){
//Check for illegal characters in file name... in a cheap way.
if(!((ckeyEx(map_name)==map_name) && ckeyEx(map_name))){
CRASH("Invalid text supplied to proc save_map, invalid characters or empty string.")
}
//Check for valid turfs.
if(!isturf(t1) || !isturf(t2)){
CRASH("Invalid arguments supplied to proc save_map, arguments were not turfs.")
}
var/file_text = write_map(t1,t2,flags)
if(fexists("[map_name].dmm")){
fdel("[map_name].dmm")
}
var/saved_map = file("[map_name].dmm")
saved_map << file_text
return saved_map
}
write_map(var/turf/t1 as turf, var/turf/t2 as turf, var/flags as num){
//Check for valid turfs.
if(!isturf(t1) || !isturf(t2)){
CRASH("Invalid arguments supplied to proc write_map, arguments were not turfs.")
}
var/turf/nw = locate(min(t1.x,t2.x),max(t1.y,t2.y),min(t1.z,t2.z))
var/turf/se = locate(max(t1.x,t2.x),min(t1.y,t2.y),max(t1.z,t2.z))
var/list/templates[0]
var/template_buffer = {""}
var/dmm_text = {""}
for(var/pos_z in nw.z to se.z){
for(var/pos_y in nw.y to se.y){
for(var/pos_x in nw.x to se.x){
var/turf/test_turf = locate(pos_x,pos_y,pos_z)
var/test_template = make_template(test_turf, flags)
var/template_number = templates.Find(test_template)
if(!template_number){
templates.Add(test_template)
template_number = templates.len
}
template_buffer += "[template_number],"
}
template_buffer += ";"
}
template_buffer += "."
}
var/key_length = round/*floor*/(log(letter_digits.len,templates.len-1)+1)
var/list/keys[templates.len]
for(var/key_pos in 1 to templates.len){
keys[key_pos] = get_model_key(key_pos,key_length)
dmm_text += {""[keys[key_pos]]" = ([templates[key_pos]])\n"}
}
var/z_level = 0
for(var/z_pos=1;TRUE;z_pos=findtext(template_buffer,".",z_pos)+1){
if(z_pos>=length(template_buffer)){break}
if(z_level){dmm_text+={"\n"}}
dmm_text += {"\n(1,1,[++z_level]) = {"\n"}
var/z_block = copytext(template_buffer,z_pos,findtext(template_buffer,".",z_pos))
for(var/y_pos=1;TRUE;y_pos=findtext(z_block,";",y_pos)+1){
if(y_pos>=length(z_block)){break}
var/y_block = copytext(z_block,y_pos,findtext(z_block,";",y_pos))
for(var/x_pos=1;TRUE;x_pos=findtext(y_block,",",x_pos)+1){
if(x_pos>=length(y_block)){break}
var/x_block = copytext(y_block,x_pos,findtext(y_block,",",x_pos))
var/key_number = text2num(x_block)
var/temp_key = keys[key_number]
dmm_text += temp_key
sleep(-1)
}
dmm_text += {"\n"}
sleep(-1)
}
dmm_text += {"\"}"}
sleep(-1)
}
return dmm_text
}
proc{
make_template(var/turf/model as turf, var/flags as num){
var/template = ""
var/obj_template = ""
var/mob_template = ""
var/turf_template = ""
if(!(flags & DMM_IGNORE_TURFS)){
turf_template = "[model.type][check_attributes(model)],"
} else{ turf_template = "[world.turf],"}
var/area_template = ""
if(!(flags & DMM_IGNORE_OBJS)){
for(var/obj/O in model.contents){
obj_template += "[O.type][check_attributes(O)],"
}
}
for(var/mob/M in model.contents){
if(M.client){
if(!(flags & DMM_IGNORE_PLAYERS)){
mob_template += "[M.type][check_attributes(M)],"
}
}
else{
if(!(flags & DMM_IGNORE_NPCS)){
mob_template += "[M.type][check_attributes(M)],"
}
}
}
if(!(flags & DMM_IGNORE_AREAS)){
var/area/m_area = model.loc
area_template = "[m_area.type][check_attributes(m_area)]"
} else{ area_template = "[world.area]"}
template = "[obj_template][mob_template][turf_template][area_template]"
return template
}
check_attributes(var/atom/A){
var/attributes_text = {"{"}
for(var/V in A.vars){
sleep(-1)
if((!issaved(A.vars[V])) || (A.vars[V]==initial(A.vars[V]))){continue}
if(istext(A.vars[V])){
attributes_text += {"[V] = "[A.vars[V]]""}
}
else if(isnum(A.vars[V])||ispath(A.vars[V])){
attributes_text += {"[V] = [A.vars[V]]"}
}
else if(isicon(A.vars[V])||isfile(A.vars[V])){
attributes_text += {"[V] = '[A.vars[V]]'"}
}
else{
continue
}
if(attributes_text != {"{"}){
attributes_text+={"; "}
}
}
if(attributes_text=={"{"}){
return
}
if(copytext(attributes_text, length(attributes_text)-1, 0) == {"; "}){
attributes_text = copytext(attributes_text, 1, length(attributes_text)-1)
}
attributes_text += {"}"}
return attributes_text
}
get_model_key(var/which as num, var/key_length as num){
var/key = ""
var/working_digit = which-1
for(var/digit_pos in key_length to 1 step -1){
var/place_value = round/*floor*/(working_digit/(letter_digits.len**(digit_pos-1)))
working_digit-=place_value*(letter_digits.len**(digit_pos-1))
key = "[key][letter_digits[place_value+1]]"
}
return key
}
}
}
/dmm_suite/save_map(var/turf/t1 as turf, var/turf/t2 as turf, var/map_name as text, var/flags as num)
//Check for illegal characters in file name... in a cheap way.
if(!((ckeyEx(map_name)==map_name) && ckeyEx(map_name)))
CRASH("Invalid text supplied to proc save_map, invalid characters or empty string.")
//Check for valid turfs.
if(!isturf(t1) || !isturf(t2))
CRASH("Invalid arguments supplied to proc save_map, arguments were not turfs.")
var/map_prefix = "_maps/quicksave/"
var/map_path = "[map_prefix][map_name].dmm"
if(fexists(map_path))
fdel(map_path)
var/saved_map = file(map_path)
var/map_text = write_map(t1,t2,flags,saved_map)
saved_map << map_text
return saved_map
/dmm_suite/write_map(var/turf/t1 as turf, var/turf/t2 as turf, var/flags as num)
//Check for valid turfs.
if(!isturf(t1) || !isturf(t2))
CRASH("Invalid arguments supplied to proc write_map, arguments were not turfs.")
var/turf/ne = locate(max(t1.x,t2.x),max(t1.y,t2.y),max(t1.z,t2.z)) // Outer corner
var/turf/sw = locate(min(t1.x,t2.x),min(t1.y,t2.y),min(t1.z,t2.z)) // Inner corner
var/list/templates[0]
var/list/template_buffer = list()
var/template_buffer_text
var/dmm_text = ""
var/total_timer = start_watch()
var/timer = start_watch()
log_debug("Reading turfs...")
// Read the contents of all the turfs we were given
for(var/pos_z in sw.z to ne.z)
for(var/pos_y in ne.y to sw.y step -1) // We're reversing this because the map format is silly
for(var/pos_x in sw.x to ne.x)
var/turf/test_turf = locate(pos_x,pos_y,pos_z)
var/test_template = make_template(test_turf, flags)
var/template_number = templates.Find(test_template)
if(!template_number)
templates.Add(test_template)
template_number = templates.len
template_buffer += "[template_number],"
CHECK_TICK
template_buffer += ";"
template_buffer += "."
template_buffer_text = jointext(template_buffer,"")
log_debug("Reading turfs took [stop_watch(timer)]s.")
if(templates.len == 0)
CRASH("No templates found!")
var/key_length = round/*floor*/(log(letter_digits.len,templates.len-1)+1)
var/list/keys[templates.len]
// Write the list of key/model pairs to the file
timer = start_watch()
log_debug("Writing out key/model pairs to file header...")
var/list/key_models = list()
for(var/key_pos in 1 to templates.len)
keys[key_pos] = get_model_key(key_pos,key_length)
key_models += "\"[keys[key_pos]]\" = ([templates[key_pos]])\n"
CHECK_TICK
dmm_text += jointext(key_models,"")
log_debug("Writing key/model pairs complete, took [stop_watch(timer)]s.")
var/z_level = 0
// Loop over all z in our zone
timer = start_watch()
log_debug("Writing out key map...")
var/list/key_map = list()
for(var/z_pos=1;TRUE;z_pos=findtext(template_buffer_text,".",z_pos)+1)
if(z_pos>=length(template_buffer_text)) break
if(z_level) key_map += "\n"
key_map += "\n(1,1,[++z_level]) = {\"\n"
var/z_block = copytext(template_buffer_text,z_pos,findtext(template_buffer_text,".",z_pos))
for(var/y_pos=1;TRUE;y_pos=findtext(z_block,";",y_pos)+1)
if(y_pos>=length(z_block)) break
var/y_block = copytext(z_block,y_pos,findtext(z_block,";",y_pos))
// A row of keys
for(var/x_pos=1;TRUE;x_pos=findtext(y_block,",",x_pos)+1)
if(x_pos>=length(y_block)) break
var/x_block = copytext(y_block,x_pos,findtext(y_block,",",x_pos))
var/key_number = text2num(x_block)
var/temp_key = keys[key_number]
key_map += temp_key
CHECK_TICK
key_map += "\n"
key_map += "\"}"
dmm_text += jointext(key_map,"")
log_debug("Writing key map complete, took [stop_watch(timer)]s.")
log_debug("TOTAL TIME: [stop_watch(total_timer)]s.")
return dmm_text
/dmm_suite/proc/make_template(var/turf/model as turf, var/flags as num)
var/use_json = 0
if(flags & DMM_USE_JSON)
use_json = 1
var/template = ""
var/turf_template = ""
var/list/obj_template = list()
var/list/mob_template = list()
var/area_template = ""
// Turf
if(!(flags & DMM_IGNORE_TURFS))
turf_template = "[model.type][check_attributes(model,use_json=use_json)],"
else turf_template = "[world.turf],"
// Objects loop
if(!(flags & DMM_IGNORE_OBJS))
for(var/obj/O in model.contents)
if(O.dont_save || !isnull(O.gcDestroyed))
continue
obj_template += "[O.type][check_attributes(O,use_json=use_json)],"
// Mobs Loop
for(var/mob/M in model.contents)
if(M.dont_save || !isnull(M.gcDestroyed))
continue
if(M.client)
if(!(flags & DMM_IGNORE_PLAYERS))
mob_template += "[M.type][check_attributes(M,use_json=use_json)],"
else
if(!(flags & DMM_IGNORE_NPCS))
mob_template += "[M.type][check_attributes(M,use_json=use_json)],"
// Area
if(!(flags & DMM_IGNORE_AREAS))
var/area/m_area = model.loc
area_template = "[m_area.type][check_attributes(m_area,use_json=use_json)]"
else area_template = "[world.area]"
template = "[jointext(obj_template,"")][jointext(mob_template,"")][turf_template][area_template]"
return template
/dmm_suite/proc/check_attributes(var/atom/A,use_json=0)
var/attributes_text = "{"
var/list/attributes = list()
if(!use_json)
for(var/V in A.vars)
CHECK_TICK
if((!issaved(A.vars[V])) || (A.vars[V]==initial(A.vars[V]))) continue
attributes += var_to_dmm(A.vars[V], V)
else
var/list/yeah = A.serialize()
// We'll want to write out vars that are important to the editor
// So that the map is legible as before
for(var/thing in A.map_important_vars())
// Save vars that are important for the map editor, so that
// json-encoded maps are legible for standard editors
if(A.vars[thing] != initial(A.vars[thing]))
yeah -= thing
attributes += var_to_dmm(A.vars[thing],thing)
// Remove useless info
yeah -= "type"
if(yeah.len)
var/json_stuff = json_encode(yeah)
attributes += var_to_dmm(json_stuff, "map_json_data")
if(attributes.len == 0)
return
// Trim a trailing semicolon - `var_to_dmm` always appends a semicolon,
// so the last one will be trailing.
if(copytext(attributes_text, length(attributes_text)-1, 0) == "; ")
attributes_text = copytext(attributes_text, 1, length(attributes_text)-1)
attributes_text = "{[jointext(attributes,"; ")]}"
return attributes_text
/dmm_suite/proc/get_model_key(var/which as num, var/key_length as num)
var/list/key = list()
var/working_digit = which-1
for(var/digit_pos in key_length to 1 step -1)
var/place_value = round/*floor*/(working_digit/(letter_digits.len**(digit_pos-1)))
working_digit-=place_value*(letter_digits.len**(digit_pos-1))
key += letter_digits[place_value+1]
return jointext(key,"")
/dmm_suite/proc/var_to_dmm(attr, name)
if(istext(attr))
// dmm_encode will strip out characters that would be capable of disrupting
// parsing - namely, quotes and curly braces
return "[name] = \"[dmm_encode(attr)]\""
else if(isnum(attr)||ispath(attr))
return "[name] = [attr]"
else if(isicon(attr)||isfile(attr))
if(length("[attr]") == 0)
// The DM map reader is unable to read files that have a '' file/icon entry
return
return "[name] = '[attr]'"
else
return ""
+40 -3
View File
@@ -5,8 +5,9 @@
* If we want to store this info, we can pass it to `json_encode` or some other
* interface that suits our fancy, to make it into an easily-handled string
*/
/atom/movable/proc/serialize()
return list("type" = "[type]")
/datum/proc/serialize()
var/data = list("type" = "[type]")
return data
/*
* This is given the byond list from above, to bring this atom to the state
@@ -17,9 +18,45 @@
* Also, this should only be called by `json_to_object` in persistence.dm - at least
* with current plans - that way it can actually initialize the type from the list
*/
/atom/movable/proc/deserialize(var/data)
/datum/proc/deserialize(var/list/data)
return
/atom
// This var isn't actually used for anything, but is present so that
// DM's map reader doesn't forfeit on reading a JSON-serialized map
var/map_json_data
// This is so specific atoms can override these, and ignore certain ones
/atom/proc/vars_to_save()
return list("color","dir","icon","icon_state","name","pixel_x","pixel_y")
/atom/proc/map_important_vars()
// A list of important things to save in the map editor
return list("color","dir","icon","icon_state","layer","name","pixel_x","pixel_y")
/area/map_important_vars()
// Keep the area default icons, to keep things nice and legible
return list("name")
// No need to save any state of an area by default
/area/vars_to_save()
return list("name")
/atom/serialize()
var/list/data = ..()
for(var/thing in vars_to_save())
if(vars[thing] != initial(vars[thing]))
data[thing] = vars[thing]
return data
/atom/deserialize(var/list/data)
for(var/thing in vars_to_save())
if(thing in data)
vars[thing] = data[thing]
..()
/proc/json_to_object(var/json_data, var/loc)
var/data = json_decode(json_data)
return list_to_object(data, loc)
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