Makes /multi_tile/impassable pod doors have resistance flags. (#17804)

* SEEEEEAAAANNN

* Update code/game/machinery/doors/poddoor.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
This commit is contained in:
Qwertytoforty
2022-05-19 07:33:35 -04:00
committed by GitHub
parent 5184c97233
commit b1fc45391a
+7 -1
View File
@@ -133,7 +133,8 @@
icon = 'icons/obj/doors/1x2blast_hor.dmi'
width = 2
dir = EAST
/obj/machinery/door/poddoor/multi_tile/impassable/two_tile_hor
/obj/machinery/door/poddoor/multi_tile/impassable
desc = "A heavy duty blast door that opens mechanically. Looks even tougher than usual."
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
@@ -141,6 +142,11 @@
to_chat(user, "<span class='notice'>The electronic systems in this door are far too advanced for your primitive hacking peripherals.</span>")
return
/obj/machinery/door/poddoor/multi_tile/impassable/two_tile_hor
icon = 'icons/obj/doors/1x2blast_hor.dmi'
width = 2
dir = EAST
/obj/machinery/door/poddoor/multi_tile/impassable/four_tile_ver
icon = 'icons/obj/doors/1x4blast_vert.dmi'
width = 4