This commit is contained in:
Fordoxia
2024-04-15 00:03:57 +01:00
22 changed files with 141 additions and 97 deletions
@@ -1277,10 +1277,6 @@
icon_state = "0-2"
},
/obj/structure/cable,
/obj/structure/cable{
d2 = 2;
icon_state = "0-2"
},
/turf/simulated/floor/plating,
/area/ruin/unpowered/BMPship/Aft)
"eg" = (
@@ -1602,7 +1598,6 @@
outputting = 0
},
/obj/structure/cable,
/obj/structure/cable,
/turf/simulated/floor/plating,
/area/ruin/unpowered/BMPship/Aft)
"fb" = (
@@ -1136,20 +1136,6 @@
/obj/item/storage/firstaid,
/turf/simulated/floor/plasteel,
/area/ruin/space/onehalf/abandonedbridge)
"df" = (
/obj/structure/lattice,
/obj/structure/cable{
d1 = 1;
d2 = 2;
icon_state = "1-2"
},
/obj/structure/cable{
d1 = 1;
d2 = 2;
icon_state = "1-2"
},
/turf/template_noop,
/area/space/nearstation)
"dg" = (
/obj/structure/girder/reinforced,
/obj/item/stack/sheet/plasteel,
@@ -1190,26 +1176,6 @@
/obj/effect/spawner/window/reinforced/grilled,
/turf/simulated/floor/plating,
/area/ruin/space/onehalf/abandonedbridge)
"dm" = (
/obj/structure/cable{
d1 = 4;
d2 = 8;
icon_state = "4-8";
tag = ""
},
/obj/structure/cable{
d1 = 4;
d2 = 8;
icon_state = "4-8";
tag = ""
},
/obj/machinery/door/poddoor/preopen{
id_tag = "onehalf bridge";
name = "bridge blast door"
},
/obj/effect/spawner/window/reinforced/grilled,
/turf/simulated/floor/plating,
/area/ruin/space/onehalf/abandonedbridge)
"dn" = (
/obj/effect/spawner/window/reinforced/grilled,
/obj/structure/cable{
@@ -1796,7 +1762,7 @@ Ab
cr
cW
ch
dm
dl
ac
aa
"}
@@ -1905,7 +1871,7 @@ ai
ai
ai
cZ
df
ai
ai
af
aa
+14 -23
View File
@@ -3010,20 +3010,6 @@
},
/turf/simulated/floor/plasteel/grimy,
/area/ruin/space/derelict/crew_quarters)
"hp" = (
/obj/machinery/power/solar,
/obj/structure/cable{
d2 = 4;
icon_state = "0-4"
},
/obj/structure/cable{
d2 = 4;
icon_state = "0-4"
},
/turf/simulated/floor/plasteel/airless{
icon_state = "solarpanel"
},
/area/ruin/space/derelict/solar_control)
"hq" = (
/obj/item/stack/ore/uranium,
/turf/template_noop,
@@ -7502,7 +7488,6 @@
"sp" = (
/obj/machinery/power/solar/fake,
/obj/structure/cable,
/obj/structure/cable,
/turf/simulated/floor/plasteel/airless{
icon_state = "solarpanel"
},
@@ -7537,7 +7522,6 @@
/turf/template_noop,
/area/ruin/space/derelict/solar_control)
"st" = (
/obj/structure/cable,
/obj/machinery/power/tracker,
/obj/structure/cable,
/turf/simulated/floor/plasteel/airless{
@@ -7575,6 +7559,13 @@
},
/turf/simulated/wall/mineral/titanium/nodecon/nodiagonal,
/area/ruin/space/derelict/arrival)
"NK" = (
/obj/structure/cable{
d2 = 8;
icon_state = "0-8"
},
/turf/template_noop,
/area/template_noop)
"Oh" = (
/obj/effect/spawner/airlock/w_to_e{
req_access_txt = 0
@@ -14166,7 +14157,7 @@ ac
ac
ac
ac
ac
NK
ac
ac
ac
@@ -14356,18 +14347,18 @@ ac
ac
ac
ac
hp
hp
hp
hp
hp
hs
hs
hs
hs
hs
ac
jO
ac
jO
ag
hs
hp
hs
hs
hs
hs
-5
View File
@@ -788,11 +788,6 @@
},
/area/mine/laborcamp/security)
"cz" = (
/obj/structure/cable{
d1 = 1;
d2 = 2;
icon_state = "1-2"
},
/obj/structure/cable{
d1 = 1;
d2 = 2;
+3
View File
@@ -67,3 +67,6 @@ GLOBAL_LIST_EMPTY(looping_sounds)
/// List of possible crits from things tipping over
GLOBAL_LIST_EMPTY(tilt_crits)
/// Stores a list of the cached seed icons. Used in the seed extractor and the gene modder
GLOBAL_LIST_EMPTY(seeds_cached_base64_icons)
+2
View File
@@ -1552,10 +1552,12 @@ GLOBAL_LIST_EMPTY(airlock_emissive_underlays)
ae.selected_accesses = req_one_access
ae.one_access = 1
ae.unres_access_from = unres_sides
ae.is_installed = FALSE
else
ae = electronics
electronics = null
ae.forceMove(loc)
ae.is_installed = FALSE
QDEL_LIST_CONTENTS(fillers)
qdel(src)
@@ -18,6 +18,8 @@
var/const/max_brain_damage = 60
/// Which direction has unrestricted access to the airlock (e.g. medbay doors from the inside)
var/unres_access_from = null
/// Is this electronic installed in a door?
var/is_installed = FALSE
/obj/item/airlock_electronics/Initialize(mapload)
. = ..()
@@ -38,7 +40,6 @@
return
ui_interact(user)
// tgui\packages\tgui\interfaces\AirlockElectronics.js
/obj/item/airlock_electronics/ui_state(mob/user)
return GLOB.inventory_state
@@ -9,6 +9,7 @@
w_class = WEIGHT_CLASS_SMALL
var/obj/item/bio_chip_case/case
var/static/list/cached_base64_icons = list()
/obj/item/bio_chip_pad/Destroy()
if(case)
@@ -80,6 +81,10 @@
data["contains_case"] = case ? TRUE : FALSE
if(case && case.imp)
var/datum/implant_fluff/implant_data = case.imp.implant_data
var/icon/base64icon = cached_base64_icons["[initial(case.imp.icon)][initial(case.imp.icon_state)]"]
if(!base64icon)
base64icon = "[icon2base64(icon(initial(case.imp.icon), initial(case.imp.icon_state), SOUTH, 1))]"
cached_base64_icons["[initial(case.imp.icon)][initial(case.imp.icon_state)]"] = base64icon
data["implant"] = list(
"name" = implant_data.name,
"life" = implant_data.life,
+6 -3
View File
@@ -207,10 +207,12 @@
to_chat(user, "<span class='notice'>You start installing the electronics into [src]...</span>")
playsound(loc, I.usesound, 50, 1)
if(do_after(user, 30, target = src))
if(user.drop_item())
I.forceMove(src)
electronics = I
var/obj/item/airlock_electronics/new_electronics = I
if(user.drop_item() && !new_electronics.is_installed)
new_electronics.forceMove(src)
electronics = new_electronics
to_chat(user, "<span class='notice'>You install the airlock electronics.</span>")
electronics.is_installed = TRUE
else if(istype(I, /obj/item/stack/sheet/glass))
var/obj/item/stack/sheet/glass/G = I
@@ -241,6 +243,7 @@
if(I.use_tool(src, user, 0, volume = I.tool_volume))
to_chat(user, "<span class='notice'>You remove the airlock electronics.</span>")
new /obj/item/airlock_electronics(drop_location(), 1)
electronics.is_installed = FALSE
electronics = null
/obj/structure/displaycase_chassis/wrench_act(mob/user, obj/item/I)
@@ -82,14 +82,16 @@
user.visible_message("[user] installs the electronics into the airlock assembly.", "You start to install electronics into the airlock assembly...")
if(do_after(user, 40 * W.toolspeed, target = src))
if(state != AIRLOCK_ASSEMBLY_NEEDS_ELECTRONICS)
var/obj/item/airlock_electronics/new_electronics = W
if(state != AIRLOCK_ASSEMBLY_NEEDS_ELECTRONICS || new_electronics.is_installed)
return
user.drop_item()
W.forceMove(src)
new_electronics.forceMove(src)
to_chat(user, "<span class='notice'>You install the airlock electronics.</span>")
state = AIRLOCK_ASSEMBLY_NEEDS_SCREWDRIVER
name = "near finished airlock assembly"
electronics = W
electronics = new_electronics
electronics.is_installed = TRUE
else if(istype(W, /obj/item/stack/sheet) && (!glass || !mineral))
var/obj/item/stack/sheet/S = W
@@ -137,6 +139,7 @@
ae = electronics
electronics = null
ae.forceMove(loc)
ae.is_installed = FALSE
update_appearance(UPDATE_NAME | UPDATE_OVERLAYS)
/obj/structure/door_assembly/screwdriver_act(mob/user, obj/item/I)
@@ -155,16 +155,18 @@
user.visible_message("[user] installs the electronics into the windoor assembly.", "You start to install electronics into the windoor assembly...")
user.drop_item()
W.forceMove(src)
var/obj/item/airlock_electronics/new_electronics = W
if(do_after(user, 40 * W.toolspeed, target = src))
if(do_after(user, 40 * new_electronics.toolspeed, target = src) && !new_electronics.is_installed)
if(!src || electronics)
W.forceMove(loc)
new_electronics.forceMove(loc)
return
to_chat(user, "<span class='notice'>You install the windoor electronics.</span>")
name = "near finished windoor assembly"
electronics = W
electronics = new_electronics
electronics.is_installed = TRUE
else
W.forceMove(loc)
new_electronics.forceMove(loc)
else if(is_pen(W))
var/t = rename_interactive(user, W)
@@ -247,6 +249,7 @@
ae = electronics
electronics = null
ae.forceMove(loc)
ae.is_installed = FALSE
/obj/structure/windoor_assembly/wirecutter_act(mob/user, obj/item/I)
if(state != WIRED_ASSEMBLY)
+26 -8
View File
@@ -120,7 +120,7 @@
var/datum/controller/subsystem/tickets/tickets_system
// We treat PMs as mentorhelps if we were explicitly so, or if neither
// party is an admin.
if(type == "Mentorhelp" || !(check_rights(R_ADMIN|R_MOD, 0, C.mob) || check_rights(R_ADMIN|R_MOD, 0, src.mob)))
if(type == "Mentorhelp" || !(check_rights(R_ADMIN|R_MOD, 0, C.mob) || check_rights(R_ADMIN|R_MOD, 0, mob)))
send_span = "mentorhelp"
recieve_span = "mentorhelp"
message_type = MESSAGE_TYPE_MENTORPM
@@ -167,22 +167,32 @@
return
var/ping_link = check_rights(R_ADMIN, 0, mob) ? "(<a href='?src=[pm_tracker.UID()];ping=[C.key]'>PING</a>)" : ""
var/window_link = "(<a href='?src=[pm_tracker.UID()];newtitle=[C.key]'>WINDOW</a>)"
var/ticket_link
var/alert_link = check_rights(R_ADMIN, FALSE, mob) ? "(<a href='?src=[pm_tracker.UID()];adminalert=[C.mob.UID()]'>ALERT</a>)" : ""
if(ticket_id != -1)
if(message_type == MESSAGE_TYPE_MENTORPM)
window_link = "(<a href='?_src_=holder;openticket=[ticket_id];is_mhelp=1'>TICKET</a>)"
ticket_link = "(<a href='?_src_=holder;openticket=[ticket_id];is_mhelp=1'>TICKET</a>)"
else
window_link = "(<a href='?_src_=holder;openticket=[ticket_id]'>TICKET</a>)"
ticket_link = "(<a href='?_src_=holder;openticket=[ticket_id]'>TICKET</a>)"
var/emoji_msg = "<span class='emoji_enabled'>[msg]</span>"
recieve_message = "<span class='[recieve_span]'>[type] from-<b>[recieve_pm_type] [C.holder ? key_name(src, TRUE, type, ticket_id = ticket_id) : key_name_hidden(src, TRUE, type, ticket_id = ticket_id)]</b>:<br><br>[emoji_msg][C.holder ? "<br>[ping_link] [window_link] [alert_link]" : ""]</span>"
var/recieve_window_link = "(<a href='?src=[C.pm_tracker.UID()];newtitle=[key]'>WINDOW</a>)"
if(message_type == MESSAGE_TYPE_MENTORPM && check_rights(R_ADMIN|R_MENTOR, 0, C.mob))
recieve_window_link = ticket_link
else if(message_type == MESSAGE_TYPE_ADMINPM && check_rights(R_ADMIN, 0, C.mob))
recieve_window_link = ticket_link
recieve_message = "<span class='[recieve_span]'>[type] from-<b>[recieve_pm_type] [C.holder ? key_name(src, TRUE, type, ticket_id = ticket_id) : key_name_hidden(src, TRUE, type, ticket_id = ticket_id)]</b>:<br><br>[emoji_msg][C.holder ? "<br>[ping_link] [recieve_window_link] [alert_link]" : ""]</span>"
if(message_type == MESSAGE_TYPE_MENTORPM)
recieve_message = chat_box_mhelp(recieve_message)
else
recieve_message = chat_box_ahelp(recieve_message)
to_chat(C, recieve_message)
var/send_message = "<span class='[send_span]'>[send_pm_type][type] to-<b>[holder ? key_name(C, TRUE, type, ticket_id = ticket_id) : key_name_hidden(C, TRUE, type, ticket_id = ticket_id)]</b>:<br><br>[emoji_msg]</span><br>[ping_link] [window_link] [alert_link]"
var/send_window_link = "(<a href='?src=[pm_tracker.UID()];newtitle=[C.key]'>WINDOW</a>)"
if(message_type == MESSAGE_TYPE_MENTORPM && check_rights(R_ADMIN|R_MENTOR, 0, mob))
send_window_link = ticket_link
else if(message_type == MESSAGE_TYPE_ADMINPM && check_rights(R_ADMIN, 0, mob))
send_window_link = ticket_link
var/send_message = "<span class='[send_span]'>[send_pm_type][type] to-<b>[holder ? key_name(C, TRUE, type, ticket_id = ticket_id) : key_name_hidden(C, TRUE, type, ticket_id = ticket_id)]</b>:<br><br>[emoji_msg]</span><br>[ping_link] [send_window_link] [alert_link]"
if(message_type == MESSAGE_TYPE_MENTORPM)
send_message = chat_box_mhelp(send_message)
else
@@ -191,9 +201,9 @@
var/third_party_message
if(message_type == MESSAGE_TYPE_MENTORPM)
third_party_message = chat_box_mhelp("<span class='mentorhelp'>[type]: [key_name(src, TRUE, type, ticket_id = ticket_id)]-&gt;[key_name(C, TRUE, type, ticket_id = ticket_id)]:<br><br>[emoji_msg]<br>[ping_link] [window_link] [alert_link]</span>")
third_party_message = chat_box_mhelp("<span class='mentorhelp'>[type]: [key_name(src, TRUE, type, ticket_id = ticket_id)]-&gt;[key_name(C, TRUE, type, ticket_id = ticket_id)]:<br><br>[emoji_msg]<br>[ping_link] [ticket_link] [alert_link]</span>")
else
third_party_message = chat_box_ahelp("<span class='adminhelp'>[type]: [key_name(src, TRUE, type, ticket_id = ticket_id)]-&gt;[key_name(C, TRUE, type, ticket_id = ticket_id)]:<br><br>[emoji_msg]<br>[ping_link] [window_link] [alert_link]</span>")
third_party_message = chat_box_ahelp("<span class='adminhelp'>[type]: [key_name(src, TRUE, type, ticket_id = ticket_id)]-&gt;[key_name(C, TRUE, type, ticket_id = ticket_id)]:<br><br>[emoji_msg]<br>[ping_link] [ticket_link] [alert_link]</span>")
//play the recieving admin the adminhelp sound (if they have them enabled)
//non-admins always hear the sound, as they cannot toggle it
@@ -287,6 +297,7 @@
target.pm_tracker.show_ui(target.mob)
/datum/pm_tracker
var/ckey
var/current_title = ""
var/open = FALSE
var/list/datum/pm_convo/pms = list()
@@ -294,6 +305,9 @@
var/window_id = "pms_window"
var/forced = FALSE
/datum/pm_tracker/New(ckey_in)
ckey = ckey_in
/datum/pm_convo
var/list/messages = list()
var/archived = FALSE
@@ -326,6 +340,10 @@
show_ui(user)
/datum/pm_tracker/proc/show_ui(mob/user)
// Please do not open someone else's PMs, that makes them not very private.
if(user.ckey != ckey)
return
var/dat = ""
// If it was forced open, make them use a special close button that alerts admins to closure
+1 -1
View File
@@ -11,7 +11,7 @@
var/last_message = "" //contains the last message sent by this client - used to protect against copy-paste spamming.
var/last_message_count = 0 //contains a number of how many times a message identical to last_message was sent.
var/last_message_time = 0 //holds the last time (based on world.time) a message was sent
var/datum/pm_tracker/pm_tracker = new()
var/datum/pm_tracker/pm_tracker
/////////
//OTHER//
+3
View File
@@ -262,6 +262,9 @@
stat_panel = new(src, "statbrowser")
stat_panel.subscribe(src, PROC_REF(on_stat_panel_message))
// Create a PM tracker bound to this ckey.
pm_tracker = new(ckey)
tgui_panel = new(src, "browseroutput")
tgui_say = new(src, "tgui_say")
TopicData = null //Prevent calls to client.Topic from connect
+11 -3
View File
@@ -50,10 +50,16 @@
/obj/item/deck/Initialize(mapload)
. = ..()
build_decks()
update_icon(UPDATE_ICON_STATE)
/obj/item/deck/proc/build_decks()
if(length(cards))
// prevent building decks more than once
return
for(var/deck in 1 to deck_size)
build_deck()
deck_total = length(cards)
update_icon(UPDATE_ICON_STATE)
/obj/item/deck/proc/build_deck()
return
@@ -227,8 +233,10 @@
var/mob/living/user = usr
if(cooldown < world.time - 1 SECONDS)
cards = shuffle(cards)
user.visible_message("<span class='notice'>[user] shuffles [src].</span>")
playsound(user, 'sound/items/cardshuffle.ogg', 50, 1)
if(user)
user.visible_message("<span class='notice'>[user] shuffles [src].</span>")
playsound(user, 'sound/items/cardshuffle.ogg', 50, TRUE)
cooldown = world.time
+5 -1
View File
@@ -167,8 +167,12 @@
data["seed"] = list()
if(seed)
var/icon/base64icon = GLOB.seeds_cached_base64_icons["[initial(seed.icon)][initial(seed.icon_state)]"]
if(!base64icon)
base64icon = icon2base64(icon(initial(seed.icon), initial(seed.icon_state), SOUTH, 1))
GLOB.seeds_cached_base64_icons["[initial(seed.icon)][initial(seed.icon_state)]"] = base64icon
data["seed"] = list(
"image" = "[icon2base64(icon(initial(seed.icon), initial(seed.icon_state), SOUTH, 1))]",
"image" = "[base64icon]",
"name" = seed.name,
"variant" = seed.variant
)
+5 -1
View File
@@ -136,8 +136,12 @@
for(var/datum/seed_pile/O in piles)
var/obj/item/I = O.path
var/icon/base64icon = GLOB.seeds_cached_base64_icons["[initial(I.icon)][initial(I.icon_state)]"]
if(!base64icon)
base64icon = icon2base64(icon(initial(I.icon), initial(I.icon_state), SOUTH, 1))
GLOB.seeds_cached_base64_icons["[initial(I.icon)][initial(I.icon_state)]"] = base64icon
var/list/seed_info = list(
"image" = "[icon2base64(icon(initial(I.icon), initial(I.icon_state), SOUTH, 1))]",
"image" = "[base64icon]",
"id" = O.id,
"name" = O.name,
"variant" = O.variant,
+1 -2
View File
@@ -171,13 +171,12 @@
if(flag)
if(user.zone_selected == "mouth")
if(HAS_TRAIT(user, TRAIT_BADASS))
if(target == user && HAS_TRAIT(user, TRAIT_BADASS)) // Check if we are blowing smoke off of our own gun, otherwise we are trying to execute someone
user.visible_message("<span class='danger'>[user] blows smoke off of [src]'s barrel. What a badass.</span>")
else
handle_suicide(user, target, params)
return
//Exclude lasertag guns from the CLUMSY check.
if(clumsy_check)
if(istype(user))
+1
View File
@@ -2,6 +2,7 @@
//Keep this sorted alphabetically
#ifdef UNIT_TESTS
#include "games\test_cards.dm"
#include "jobs\test_job_globals.dm"
#include "aicard_icons.dm"
#include "announcements.dm"
@@ -0,0 +1,30 @@
/datum/unit_test/card_deck/proc/validate_deck(obj/item/deck/deck)
var/list/card_count = list()
for(var/datum/playingcard/card in deck.cards)
if(card_count[card.name] == null)
card_count[card.name] = 1
else if(card.name == "Joker")
card_count[card.name]++
else
// duplicate card in deck
return FALSE
if(length(card_count) != 53) // 2 Jokers, so 53 unique cards
return FALSE
return TRUE
/datum/unit_test/card_deck/Run()
// setup
var/loc = pick(block(run_loc_bottom_left, run_loc_top_right))
var/obj/item/deck/cards/cards = new /obj/item/deck/cards(loc)
cards.build_decks()
// is deck proper upon spawning
if(!validate_deck(cards))
Fail("52 card deck not initialized correctly.")
// is deck proper after shuffling
cards.deckshuffle()
if(!validate_deck(cards))
Fail("52 card deck broken after shuffling.")
@@ -0,0 +1,4 @@
/obj/structure/cable:
banned_neighbors:
/obj/structure/cable:
identical: true
+7 -1
View File
@@ -66,7 +66,13 @@ class BannedNeighbor:
def matches(self, identified: Content, neighbor: Content):
if self.identical:
return neighbor == identified
if identified.path != neighbor.path:
return False
if identified.var_edits != neighbor.var_edits:
return False
return True
if self.typepath is not None:
if self.typepath.matches_path(neighbor.path):