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Merge pull request #95 from Strumpetplaya/master
Greatly increased the chance for breath mask and oxygen tank to spawn in O2 closets
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@@ -103,7 +103,6 @@
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if(!H) return 0
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H.equip_if_possible(new /obj/item/device/radio/headset/headset_sec(H), H.slot_ears)
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H.equip_if_possible(new /obj/item/weapon/storage/backpack/security(H), H.slot_back)
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H.equip_if_possible(new /obj/item/weapon/storage/box/survival(H.back), H.slot_in_backpack)
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H.equip_if_possible(new /obj/item/clothing/under/rank/security(H), H.slot_w_uniform)
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H.equip_if_possible(new /obj/item/clothing/shoes/jackboots(H), H.slot_shoes)
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H.equip_if_possible(new /obj/item/device/pda/security(H), H.slot_belt)
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@@ -4,7 +4,7 @@
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if (prob(40))
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new /obj/item/weapon/storage/toolbox/emergency(src)
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switch (pickweight(list("small" = 40, "aid" = 25, "tank" = 20, "both" = 10, "nothing" = 4, "delete" = 1)))
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switch (pickweight(list("small" = 20, "aid" = 15, "tank" = 10, "both" = 50, "nothing" = 4, "delete" = 1)))
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if ("small")
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new /obj/item/weapon/tank/emergency_oxygen(src)
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new /obj/item/weapon/tank/emergency_oxygen(src)
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