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Fixes voxxy sprite bug! Yaya!
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@@ -330,6 +330,8 @@ var/global/list/damage_icon_parts = list()
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stand_icon.Blend(base_icon,ICON_OVERLAY)
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if(src.species.bodyflags & TAIL_OVERLAPPED) // If the user's species is flagged to have a tail that needs to be overlapped by limbs...
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overlays_standing[LIMBS_LAYER] = image(stand_icon) // Diverts limbs to their own layer so they can overlay things (i.e. tails).
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else
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overlays_standing[LIMBS_LAYER] = null // So we don't get the old species' sprite splatted on top of the new one's
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//Underwear
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overlays_standing[UNDERWEAR_LAYER] = null
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