-Added WJohnston's scrubs to Medical Doctor lockers.
-Added two new syndicate bundles -Reduced cost of thermals to 3 telecrystals (formerly 4) -Singularity Beacons are now spawned from a smaller, portable device. -CMO and QM jumpsuits made more unique. -Updated Cargo Tech jumpsuit and sprite -Edited Warden's jumpsuit striping to match his jacket -Added WJohnston's CMO bio hood -Bug fixes for Nodrak's Random button git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3599 316c924e-a436-60f5-8080-3fe189b3f50e
@@ -95,7 +95,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid
|
||||
|
||||
if(uses > 6)
|
||||
randomItems.Add("/obj/item/weapon/aiModule/syndicate") //Hacked AI Upload Module
|
||||
randomItems.Add("/obj/machinery/singularity_beacon/syndicate") //Singularity Beacon
|
||||
randomItems.Add("/obj/item/device/radio/beacon/syndicate") //Singularity Beacon
|
||||
|
||||
if(uses > 5)
|
||||
randomItems.Add("/obj/item/weapon/gun/projectile") //Revolver
|
||||
@@ -108,7 +108,6 @@ A list of items and costs is stored under the datum of every game mode, alongsid
|
||||
randomItems.Add("/obj/item/weapon/melee/energy/sword") //Energy Sword
|
||||
randomItems.Add("/obj/item/clothing/mask/gas/voice") //Voice Changer
|
||||
randomItems.Add("/obj/item/device/chameleon") //Chameleon Projector
|
||||
randomItems.Add("/obj/item/clothing/glasses/thermal") //Syndicate Space Suit
|
||||
|
||||
if(uses > 2)
|
||||
randomItems.Add("/obj/item/weapon/storage/emp_kit") //EMP Grenades
|
||||
@@ -120,15 +119,19 @@ A list of items and costs is stored under the datum of every game mode, alongsid
|
||||
randomItems.Add("/obj/item/weapon/storage/syndie_kit/space") //Syndicate Space Suit
|
||||
randomItems.Add("/obj/item/device/encryptionkey/binary") //Binary Translator Key
|
||||
randomItems.Add("/obj/item/weapon/storage/syndie_kit/imp_freedom") //Freedom Implant
|
||||
randomItems.Add("/obj/item/clothing/glasses/thermal") //Thermal Imaging Goggles
|
||||
|
||||
if(uses > 1)
|
||||
var/list/usrItems = usr.get_contents()
|
||||
/*
|
||||
var/list/usrItems = usr.get_contents() //Checks to see if the user has a revolver before giving ammo
|
||||
var/hasRevolver = 0
|
||||
for(var/obj/I in usrItems) //Only add revolver ammo if the user has a gun that can shoot it
|
||||
if(istype(I,/obj/item/weapon/gun/projectile))
|
||||
hasRevolver = 1
|
||||
|
||||
if(hasRevolver) randomItems.Add("/obj/item/ammo_magazine/a357") //Revolver ammo
|
||||
*/
|
||||
randomItems.Add("/obj/item/ammo_magazine/a357") //Revolver ammo
|
||||
randomItems.Add("/obj/item/clothing/shoes/syndigaloshes") //No-Slip Syndicate Shoes
|
||||
randomItems.Add("/obj/item/weapon/plastique") //C4
|
||||
|
||||
@@ -145,19 +148,19 @@ A list of items and costs is stored under the datum of every game mode, alongsid
|
||||
switch(href_list["buy_item"]) //Ok, this gets a little messy, sorry.
|
||||
if("/obj/item/weapon/circuitboard/teleporter")
|
||||
uses -= 20
|
||||
if("/obj/item/toy/syndicateballoon" , "/obj/item/weapon/storage/syndie_kit/imp_uplink")
|
||||
if("/obj/item/toy/syndicateballoon" , "/obj/item/weapon/storage/syndie_kit/imp_uplink" , "/obj/item/weapon/storage/box/syndicate")
|
||||
uses -= 10
|
||||
if("/obj/item/weapon/aiModule/syndicate" , "/obj/machinery/singularity_beacon/syndicate" , "/obj/item/weapon/storage/box/syndicate")
|
||||
if("/obj/item/weapon/aiModule/syndicate" , "/obj/item/device/radio/beacon/syndicate")
|
||||
uses -= 7
|
||||
if("/obj/item/weapon/gun/projectile")
|
||||
uses -= 6
|
||||
if("/obj/item/weapon/gun/energy/crossbow" , "/obj/item/device/powersink")
|
||||
uses -= 5
|
||||
if("/obj/item/weapon/melee/energy/sword" , "/obj/item/clothing/mask/gas/voice" , "/obj/item/device/chameleon" , "/obj/item/clothing/glasses/thermal")
|
||||
if("/obj/item/weapon/melee/energy/sword" , "/obj/item/clothing/mask/gas/voice" , "/obj/item/device/chameleon")
|
||||
uses -= 4
|
||||
if("/obj/item/weapon/storage/emp_kit" , "/obj/item/weapon/pen/paralysis" , "/obj/item/weapon/cartridge/syndicate" , "/obj/item/clothing/under/chameleon" , \
|
||||
"/obj/item/weapon/card/id/syndicate" , "/obj/item/weapon/card/emag" , "/obj/item/weapon/storage/syndie_kit/space" , "/obj/item/device/encryptionkey/binary" , \
|
||||
"/obj/item/weapon/storage/syndie_kit/imp_freedom")
|
||||
"/obj/item/weapon/storage/syndie_kit/imp_freedom" , "/obj/item/clothing/glasses/thermal")
|
||||
uses -= 3
|
||||
if("/obj/item/ammo_magazine/a357" , "/obj/item/clothing/shoes/syndigaloshes" , "/obj/item/weapon/plastique")
|
||||
uses -= 2
|
||||
|
||||
@@ -273,12 +273,32 @@
|
||||
permeability_coefficient = 0.50
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
|
||||
|
||||
//SKRUBS
|
||||
|
||||
/obj/item/clothing/under/rank/medical/blue
|
||||
name = "medical scrubs"
|
||||
desc = "It's made of a special fiber that provides minor protection against biohazards. This one is in baby blue."
|
||||
icon_state = "scrubsblue"
|
||||
color = "scrubsblue"
|
||||
|
||||
/obj/item/clothing/under/rank/medical/green
|
||||
name = "medical scrubs"
|
||||
desc = "It's made of a special fiber that provides minor protection against biohazards. This one is in dark green."
|
||||
icon_state = "scrubsgreen"
|
||||
color = "scrubsgreen"
|
||||
|
||||
/obj/item/clothing/under/rank/medical/purple
|
||||
name = "medical scrubs"
|
||||
desc = "It's made of a special fiber that provides minor protection against biohazards. This one is in deep purple."
|
||||
icon_state = "scrubspurple"
|
||||
color = "scrubspurple"
|
||||
|
||||
/obj/item/clothing/under/rank/chief_medical_officer
|
||||
desc = "It's a jumpsuit worn by those with the experience to be \"Chief Medical Officer\". It provides minor biological protection."
|
||||
name = "chief medical officer's jumpsuit"
|
||||
icon_state = "medical"
|
||||
icon_state = "cmo"
|
||||
item_state = "w_suit"
|
||||
color = "medical"
|
||||
color = "cmo"
|
||||
permeability_coefficient = 0.50
|
||||
armor = list(melee = 0, bullet = 0, laser = 2,energy = 2, bomb = 0, bio = 10, rad = 0)
|
||||
|
||||
@@ -294,16 +314,16 @@
|
||||
/obj/item/clothing/under/rank/cargo
|
||||
name = "quartermaster's jumpsuit"
|
||||
desc = "It's a jumpsuit worn by the quartermaster. It's specially designed to prevent back injuries caused by heavy lifting."
|
||||
icon_state = "lightbrown"
|
||||
icon_state = "qm"
|
||||
item_state = "lb_suit"
|
||||
color = "cargo"
|
||||
color = "qm"
|
||||
|
||||
/obj/item/clothing/under/rank/cargotech
|
||||
name = "cargotech's jumpsuit"
|
||||
desc = "<i>'Shooooorts! They're comfy and easy to wear!'</i>"
|
||||
name = "cargo technician's jumpsuit"
|
||||
desc = "You can always count on brown"
|
||||
icon_state = "cargotech"
|
||||
item_state = "cargotech"
|
||||
color = "cargotech"
|
||||
item_state = "lb_suit"
|
||||
color = "cargo"
|
||||
|
||||
/obj/item/clothing/under/rank/mailman
|
||||
name = "mailman's jumpsuit"
|
||||
|
||||
@@ -51,12 +51,12 @@ Devices and Tools;
|
||||
/obj/item/weapon/card/emag:3:Cryptographic Sequencer;
|
||||
/obj/item/weapon/storage/toolbox/syndicate:1:Fully Loaded Toolbox;
|
||||
/obj/item/weapon/storage/syndie_kit/space:3:Space Suit;
|
||||
/obj/item/clothing/glasses/thermal:4:Thermal Imaging Glasses;
|
||||
/obj/item/clothing/glasses/thermal:3:Thermal Imaging Glasses;
|
||||
/obj/item/device/encryptionkey/binary:3:Binary Translator Key;
|
||||
/obj/item/weapon/aiModule/syndicate:7:Hacked AI Upload Module;
|
||||
/obj/item/weapon/plastique:2:C-4 (Destroys walls);
|
||||
/obj/item/device/powersink:5:Powersink (DANGER!);
|
||||
/obj/machinery/singularity_beacon/syndicate:7:Singularity Beacon (DANGER!);
|
||||
/obj/item/device/radio/beacon/syndicate:7:Singularity Beacon (DANGER!);
|
||||
/obj/item/weapon/circuitboard/teleporter:20:Teleporter Circuit Board;
|
||||
Whitespace:Seperator;
|
||||
Implants;
|
||||
|
||||
@@ -119,7 +119,7 @@
|
||||
equip(var/mob/living/carbon/human/H)
|
||||
if(!H) return 0
|
||||
H.equip_if_possible(new /obj/item/device/radio/headset/headset_cargo(H), H.slot_ears)
|
||||
H.equip_if_possible(new /obj/item/clothing/under/rank/cargo(H), H.slot_w_uniform)
|
||||
H.equip_if_possible(new /obj/item/clothing/under/rank/cargotech(H), H.slot_w_uniform)
|
||||
H.equip_if_possible(new /obj/item/clothing/shoes/black(H), H.slot_shoes)
|
||||
H.equip_if_possible(new /obj/item/device/pda/quartermaster(H), H.slot_belt)
|
||||
H.equip_if_possible(new /obj/item/clothing/gloves/black(H), H.slot_gloves)
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
New()
|
||||
..()
|
||||
sleep(2)
|
||||
new /obj/item/clothing/under/rank/cargo(src)
|
||||
new /obj/item/clothing/under/rank/cargotech(src)
|
||||
new /obj/item/clothing/shoes/brown(src)
|
||||
new /obj/item/device/radio/headset/headset_cargo(src)
|
||||
new /obj/item/clothing/gloves/black(src)
|
||||
|
||||
@@ -67,6 +67,9 @@
|
||||
new /obj/item/weapon/storage/backpack/medic(src)
|
||||
new /obj/item/clothing/under/rank/nursesuit (src)
|
||||
new /obj/item/clothing/head/nursehat (src)
|
||||
new /obj/item/clothing/under/rank/medical/purple(src)
|
||||
new /obj/item/clothing/under/rank/medical/green(src)
|
||||
new /obj/item/clothing/under/rank/medical/blue(src)
|
||||
new /obj/item/clothing/under/rank/medical(src)
|
||||
new /obj/item/clothing/suit/labcoat(src)
|
||||
new /obj/item/clothing/shoes/white(src)
|
||||
@@ -91,7 +94,7 @@
|
||||
..()
|
||||
sleep(2)
|
||||
new /obj/item/clothing/suit/bio_suit/cmo(src)
|
||||
new /obj/item/clothing/head/bio_hood/general(src)
|
||||
new /obj/item/clothing/head/bio_hood/cmo(src)
|
||||
new /obj/item/clothing/under/rank/chief_medical_officer(src)
|
||||
new /obj/item/clothing/suit/labcoat/cmo(src)
|
||||
new /obj/item/weapon/cartridge/cmo(src)
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
var/code = "electronic"
|
||||
origin_tech = "bluespace=1"
|
||||
|
||||
|
||||
/obj/item/device/radio/beacon/hear_talk()
|
||||
return
|
||||
|
||||
@@ -32,3 +31,19 @@
|
||||
proc/digest_delay()
|
||||
spawn(600)
|
||||
del(src)
|
||||
|
||||
|
||||
// SINGULO BEACON SPAWNER
|
||||
|
||||
/obj/item/device/radio/beacon/syndicate
|
||||
name = "suspicious beacon"
|
||||
desc = "A label on it reads:'Activate to have a singularity beacon teleported to your location'."
|
||||
origin_tech = "bluespace=1;syndicate=7"
|
||||
|
||||
/obj/item/device/radio/beacon/syndicate/attack_self(mob/user as mob)
|
||||
if(user)
|
||||
user << "\blue Locked In"
|
||||
new /obj/machinery/singularity_beacon/syndicate( user.loc )
|
||||
playsound(src, 'pop.ogg', 100, 1, 1)
|
||||
del(src)
|
||||
return
|
||||
@@ -284,7 +284,7 @@
|
||||
|
||||
/obj/item/weapon/storage/box/syndicate/New()
|
||||
..()
|
||||
switch (pickweight(list("bloodyspai" = 1, "stealth" = 1, "screwed" = 1, "guns" = 1, "murder" = 1, "freedom" = 1)))
|
||||
switch (pickweight(list("bloodyspai" = 1, "stealth" = 1, "screwed" = 1, "guns" = 1, "murder" = 1, "freedom" = 1, "hacker" = 1, "lordsingulo" = 1)))
|
||||
if ("bloodyspai")
|
||||
new /obj/item/clothing/under/chameleon(src)
|
||||
new /obj/item/clothing/mask/gas/voice(src)
|
||||
@@ -317,6 +317,7 @@
|
||||
new /obj/item/weapon/melee/energy/sword(src)
|
||||
new /obj/item/clothing/glasses/thermal(src)
|
||||
new /obj/item/weapon/card/emag(src)
|
||||
new /obj/item/clothing/shoes/syndigaloshes(src)
|
||||
return
|
||||
|
||||
if("freedom")
|
||||
@@ -326,6 +327,19 @@
|
||||
U.imp = new /obj/item/weapon/implant/uplink(U)
|
||||
return
|
||||
|
||||
if ("hacker")
|
||||
new /obj/item/weapon/aiModule/syndicate(src)
|
||||
new /obj/item/weapon/card/emag(src)
|
||||
new /obj/item/device/encryptionkey/binary(src)
|
||||
return
|
||||
|
||||
if ("lordsingulo")
|
||||
new /obj/item/device/radio/beacon/syndicate(src)
|
||||
new /obj/item/clothing/suit/space/syndicate(src)
|
||||
new /obj/item/clothing/head/helmet/space/syndicate(src)
|
||||
new /obj/item/weapon/card/emag(src)
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/dice/New()
|
||||
new /obj/item/weapon/dice( src )
|
||||
new /obj/item/weapon/dice/d20( src )
|
||||
|
||||
@@ -62,6 +62,9 @@
|
||||
/obj/item/clothing/suit/bio_suit/cmo
|
||||
icon_state = "bio_cmo"
|
||||
|
||||
/obj/item/clothing/head/bio_hood/cmo
|
||||
icon_state = "bio_cmo"
|
||||
|
||||
|
||||
/obj/item/clothing/suit/bio_suit/plaguedoctorsuit
|
||||
name = "Plague doctor suit"
|
||||
|
||||
@@ -46,6 +46,18 @@ Stuff which is in development and not yet visible to players or just code relate
|
||||
should be listed in the changelog upon commit tho. Thanks. -->
|
||||
|
||||
<!-- To take advantage of the pretty new format (well it was new when I wrote this anyway), open the "add-to-changelog.html" file in any browser and add the stuff and then generate the html code and paste it here -->
|
||||
<div class="commit sansserif">
|
||||
<h2 class="date">Tuesday, May 15</h2>
|
||||
<h3 class="author">Icarus updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Added WJohnston's scrubs to Medical Doctor lockers. Comes in blue, green, and purple.</li>
|
||||
<li class="rscadd">Added two new syndicate bundles</li>
|
||||
<li class="tweak">Reduced cost of thermals to 3 telecrystals (formerly 4)</li>
|
||||
<li class="tweak">Singularity Beacons are now spawned from a smaller, portable device.</li>
|
||||
<li class="imageadd">CMO and QM jumpsuits made more unique.</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div class="commit sansserif">
|
||||
<h2 class="date">Monday, May 14th</h2>
|
||||
<h3 class="author">Icarus updated:</h3>
|
||||
|
||||
|
Before Width: | Height: | Size: 75 KiB After Width: | Height: | Size: 76 KiB |
|
Before Width: | Height: | Size: 157 KiB After Width: | Height: | Size: 162 KiB |
|
Before Width: | Height: | Size: 27 KiB After Width: | Height: | Size: 34 KiB |
|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 35 KiB |
@@ -1743,7 +1743,7 @@
|
||||
"aHA" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics)
|
||||
"aHB" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics)
|
||||
"aHC" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics)
|
||||
"aHD" = (/obj/structure/table,/obj/item/weapon/plantbgone{pixel_y = 3},/obj/item/weapon/plantbgone{pixel_x = 8; pixel_y = 8},/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics)
|
||||
"aHD" = (/obj/structure/table,/obj/item/weapon/plantbgone{pixel_x = 0; pixel_y = 3},/obj/item/weapon/plantbgone{pixel_x = 8; pixel_y = 8},/obj/item/weapon/plantbgone{pixel_x = 13; pixel_y = 5},/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics)
|
||||
"aHE" = (/obj/structure/kitchenspike,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
|
||||
"aHF" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
|
||||
"aHG" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
|
||||
@@ -3885,7 +3885,7 @@
|
||||
"bwK" = (/obj/machinery/door/airlock/maintenance{name = "Mining Maintenance"; req_access_txt = "48;12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/plating,/area/quartermaster/miningdock)
|
||||
"bwL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/quartermaster/miningdock)
|
||||
"bwM" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/quartermaster/qm)
|
||||
"bwN" = (/obj/structure/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/emergency_oxygen,/obj/machinery/light_switch{pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/device/radio/headset/heads/qm,/obj/item/clothing/mask/gas,/obj/item/clothing/glasses/meson,/turf/simulated/floor,/area/quartermaster/qm)
|
||||
"bwN" = (/obj/structure/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/emergency_oxygen,/obj/machinery/light_switch{pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/clothing/mask/gas,/obj/item/clothing/under/rank/cargo,/obj/item/weapon/cartridge/quartermaster,/obj/item/device/radio/headset/heads/qm,/obj/item/clothing/glasses/meson,/turf/simulated/floor,/area/quartermaster/qm)
|
||||
"bwO" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/quartermaster/qm)
|
||||
"bwP" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/quartermaster/qm)
|
||||
"bwQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/quartermaster/qm)
|
||||
@@ -4781,9 +4781,9 @@
|
||||
"bNW" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine/n20,/area/atmos)
|
||||
"bNX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/asmaint)
|
||||
"bNY" = (/turf/simulated/wall/r_wall,/area/medical/virology)
|
||||
"bNZ" = (/obj/structure/closet/l3closet,/obj/machinery/camera{c_tag = "Virology Airlock"; dir = 2; network = "SS13"; pixel_x = 22},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
|
||||
"bOa" = (/obj/structure/closet/l3closet,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
|
||||
"bOb" = (/obj/machinery/light{dir = 1},/obj/structure/table,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
|
||||
"bNZ" = (/obj/structure/closet/l3closet,/obj/machinery/camera{c_tag = "Virology Airlock"; dir = 2; network = "SS13"; pixel_x = 22},/turf/simulated/floor,/area/medical/virology)
|
||||
"bOa" = (/obj/structure/closet/l3closet,/turf/simulated/floor,/area/medical/virology)
|
||||
"bOb" = (/obj/machinery/light{dir = 1},/obj/structure/table,/turf/simulated/floor,/area/medical/virology)
|
||||
"bOc" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/medical/research{name = "Research Division"})
|
||||
"bOd" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/medical/research{name = "Research Division"})
|
||||
"bOe" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/medical/research{name = "Research Division"})
|
||||
@@ -6484,7 +6484,7 @@
|
||||
"cuJ" = (/obj/machinery/door/airlock/external,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "NTrasen"; name = "Outer Airlock"; opacity = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
|
||||
"cuK" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/specops/centcom)
|
||||
"cuL" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control)
|
||||
"cuM" = (/obj/structure/table,/obj/item/assembly/shock_kit{icon = 'assemblies.dmi'},/obj/item/device/assembly/signaler,/obj/item/weapon/handcuffs,/obj/item/weapon/melee/classic_baton,/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control)
|
||||
"cuM" = (/obj/structure/table,/obj/item/assembly/shock_kit{icon = 'icons/obj/assemblies.dmi'},/obj/item/device/assembly/signaler,/obj/item/weapon/handcuffs,/obj/item/weapon/melee/classic_baton,/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control)
|
||||
"cuN" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/turf/space,/area/shuttle/specops/centcom)
|
||||
"cuO" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/shuttle/engine/heater{tag = "icon-heater (WEST)"; icon_state = "heater"; dir = 8},/turf/unsimulated/floor,/area/shuttle/specops/centcom)
|
||||
"cuP" = (/obj/effect/landmark{name = "Commando-Bomb"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
|
||||
|
||||