Fixes missing Rejuvenate resets

Now resets brain op stage (which was causing beheaded people to die
instantly after rejuv) and decay level (which made long-dead people all
icky)
This commit is contained in:
Krausus
2015-05-18 04:03:04 -04:00
parent b5adee39bc
commit b55903227e
+2
View File
@@ -337,12 +337,14 @@
var/mob/living/carbon/C = src
C.handcuffed = initial(C.handcuffed)
C.heart_attack = 0
C.brain_op_stage = 0
// restore all of the human's blood and reset their shock stage
if(ishuman(src))
var/mob/living/carbon/human/human_mob = src
human_mob.restore_blood()
human_mob.shock_stage = 0
human_mob.decaylevel = 0
restore_all_organs()
if(stat == 2)