mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-21 12:04:48 +01:00
Fixes missing Rejuvenate resets
Now resets brain op stage (which was causing beheaded people to die instantly after rejuv) and decay level (which made long-dead people all icky)
This commit is contained in:
@@ -337,12 +337,14 @@
|
||||
var/mob/living/carbon/C = src
|
||||
C.handcuffed = initial(C.handcuffed)
|
||||
C.heart_attack = 0
|
||||
C.brain_op_stage = 0
|
||||
|
||||
// restore all of the human's blood and reset their shock stage
|
||||
if(ishuman(src))
|
||||
var/mob/living/carbon/human/human_mob = src
|
||||
human_mob.restore_blood()
|
||||
human_mob.shock_stage = 0
|
||||
human_mob.decaylevel = 0
|
||||
|
||||
restore_all_organs()
|
||||
if(stat == 2)
|
||||
|
||||
Reference in New Issue
Block a user