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Fixes weirdness when a mob being force-fed finishes a snack
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@@ -24,7 +24,7 @@
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if(!reagents.total_volume)
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if(M == user)
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to_chat(user, "<span class='notice'>You finish eating \the [src].</span>")
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user.visible_message("<span class='notice'>[user] finishes eating \the [src].</span>")
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user.visible_message("<span class='notice'>[M] finishes eating \the [src].</span>")
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user.unEquip(src) //so icons update :[
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Post_Consume(M)
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var/obj/item/trash_item = generate_trash(usr)
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